Template:GravityCrush: Difference between revisions
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imported>Qwerty4429 Created page with "|- style="color:white; background:#{{ColorPalette|Xenomorph|Primary}};" ! {{RowHeader|Theme=Xenomorph}} | 64px<br>Gravity Crush |Wind up for at least a se..." |
imported>Qwerty4429 No edit summary |
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|- style="color:white; background:#{{ColorPalette|Xenomorph|Primary}};" | |- style="color:white; background:#{{ColorPalette|Xenomorph|Primary}};" | ||
! {{RowHeader|Theme=Xenomorph}} | [[File:Fortify.png|64px]]<br>Gravity Crush | ! {{RowHeader|Theme=Xenomorph}} | [[File:Fortify.png|64px]]<br>Gravity Crush | ||
|Wind up for at least a second that increase the localized gravity in an area and crush structures by a 3x3 area. Also crushes marines for substantial, but not crippling, damage. | |Wind up for at least a second that increase the localized gravity in an area and crush structures by a 3x3 area. Also crushes marines for substantial, but not crippling, damage. ''Deals EXPLODE_LIGHT to marines and EXPLODE_HEAVY to objects.'' | ||
|200 | |200 | ||
|30 seconds | |30 seconds |
Latest revision as of 09:01, 12 February 2022
|- style="color:white; background:#6a5e82;"
! style="background:#6a5e82; font-weight:bold; color:white;" |
Gravity Crush
|Wind up for at least a second that increase the localized gravity in an area and crush structures by a 3x3 area. Also crushes marines for substantial, but not crippling, damage. Deals EXPLODE_LIGHT to marines and EXPLODE_HEAVY to objects.
|200
|30 seconds