Template:Orders: Difference between revisions

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imported>Notamaniac
Hold order damage resistance was reduced to 5% as per https://github.com/tgstation/TerraGov-Marine-Corps/pull/14030
imported>NyoomVoyager
mNo edit summary
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As any member of Command Staff, you have access to '''Orders''' which can be used to buff nearby troops with helpful effects. Using one causes you to shout out a unique phrase over the radio (Provided you have one). After giving an Order, there is a cooldown period until you can give another one. You can give Orders using the action buttons on the top-left of the screen.
All Command Staff and assigned Squad Leaders have access to '''Orders''' which can be used to buff nearby troops with helpful effects. Using one causes you to shout out a unique phrase over the radio. After giving an Order, there is a one-minute cooldown period until you can give another one.
 


Orders effects are influenced by your Leadership skill, which increases both the effect and range.
Orders effects are influenced by your Leadership skill, which increases both the effect and range.


<code>Range = 3 + Leadership</code>
{| class="wikitable mw-collapsible"
{|
! style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff" |'''Command'''
! style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff" |'''Command'''
! style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff" |'''Description'''
! style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff" |'''Description'''
|-
|-
| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px; background-color:#302f38;color:#ffffff" |[[file:TGMC_move.png|64px]]  
| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px; background-color:#302f38;color:#ffffff" |[[file:TGMC_move.png|64px]]  
<b>Move order</b>
<b>Move order</b>
| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff; font-size: 17px" | Increases movement speed.  Great for <s>Running from</s> Chasing Xenos and getting to objectives. Gives a Speed bonus equal to -0.1 - 0.1*Leadership.
| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff; font-size: 14px" | Increases movement speed.  Great for retreats and getting to objectives quickly. Gives a Speed bonus equal to -0.1 - 0.1*Leadership.
|-
|-
| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff" |[[file:TGMC_hold.png|64px]]  
| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff" |[[file:TGMC_hold.png|64px]]  
<b>Hold order</b>
<b>Hold order</b>
| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff; font-size: 17px" | Reduces damage received by 5% per Leadership. Increases pain resistance. Helpful since pain slows down move speed, makes you drop stuff, and overall just sucks to have. Reduces the effects of dizziness and jitteriness.
| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff; font-size: 17px" | Reduces damage received by 5% per Leadership. Increases pain resistance. Helpful since pain slows down move speed, makes you drop stuff, and overall just sucks to have. Reduces the effects of dizziness and jitteriness.
|-
|-
| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff" |[[file:TGMC_focus.png|64px]]  
| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff" |[[file:TGMC_focus.png|64px]]  
<b>Focus order</b>
<b>Focus order</b>
| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff; font-size: 17px" | Increases accuracy by 10% + 5% per Leadership as well as making Aiming instant.
| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff; font-size: 17px" | Increases accuracy by 10% + 5% per Leadership as well as making Aiming instant.
|-
|-
| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff" |[[file:TGMC_order_attack.png|64px]]  
| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff" |[[file:TGMC_order_attack.png|64px]]  
<b>Attack order</b>
<b>Attack order</b>
| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff; font-size: 17px" | Places a visual indicator, displayed to all marines as a Pointer and a Map Icon, urging them to Attack a given point.
| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff; font-size: 17px" | Places a visual indicator, displayed to all marines as a Pointer and a Map Icon, urging them to Attack a given point.
|-
|-
| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff" |[[file:TGMC_order_defend.png|64px]]  
| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff" |[[file:TGMC_order_defend.png|64px]]  
<b>Defend order</b>
<b>Defend order</b>
| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff; font-size: 17px" | Places a visual indicator, displayed to all marines as a Pointer and a Map Icon, urging them to Defend a given point.
| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff; font-size: 17px" | Places a visual indicator, displayed to all marines as a Pointer and a Map Icon, urging them to Defend a given point.
|-
|-
| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff" |[[file:TGMC_order_retreat.png|64px]]  
| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff" |[[file:TGMC_order_retreat.png|64px]]  
<b>Retreat order</b>
<b>Retreat order</b>
| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff; font-size: 17px" | Places a visual indicator, displayed to all marines as a Pointer and a Map Icon, urging them to Retreat to a given point.
| style=" border:3px solid #00d102;border-bottom:3px solid #00d102; padding: 6px;background-color:#302f38;color:#ffffff; font-size: 17px" | Places a visual indicator, displayed to all marines as a Pointer and a Map Icon, urging them to Retreat to a given point.
|}
|}

Revision as of 15:30, 1 April 2024

All Command Staff and assigned Squad Leaders have access to Orders which can be used to buff nearby troops with helpful effects. Using one causes you to shout out a unique phrase over the radio. After giving an Order, there is a one-minute cooldown period until you can give another one.

Orders effects are influenced by your Leadership skill, which increases both the effect and range.

Command Description

Move order

Increases movement speed. Great for retreats and getting to objectives quickly. Gives a Speed bonus equal to -0.1 - 0.1*Leadership.

Hold order

Reduces damage received by 5% per Leadership. Increases pain resistance. Helpful since pain slows down move speed, makes you drop stuff, and overall just sucks to have. Reduces the effects of dizziness and jitteriness.

Focus order

Increases accuracy by 10% + 5% per Leadership as well as making Aiming instant.

Attack order

Places a visual indicator, displayed to all marines as a Pointer and a Map Icon, urging them to Attack a given point.

Defend order

Places a visual indicator, displayed to all marines as a Pointer and a Map Icon, urging them to Defend a given point.

Retreat order

Places a visual indicator, displayed to all marines as a Pointer and a Map Icon, urging them to Retreat to a given point.