Template:Orders: Difference between revisions

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All Command staff and assigned Squad Leaders have access to '''Orders''' which can be used to buff nearby troops. Using one causes you to shout out a unique phrase over the radio. After giving an Order, there is a one-minute cooldown period until you can give another one, but cooldowns for ''Orders'' and ''Markers'' are separate.
All Command staff and assigned Squad Leaders have access to '''Orders''' which can be used to buff nearby troops. Using one causes you to shout out a unique phrase over the radio. After giving an Order, there is a one-minute cooldown period until you can give another one, but cooldowns for '''Orders''' and ''Markers'' are separate.


Orders effects are influenced by your [[TGMC:Skills#Leadership|Leadership skill]], which increases both the effect and range.
Orders effects are influenced by your [[TGMC:Skills#Leadership|Leadership skill]], which increases both the effect and range.
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|- style="color:#302f38;"
|- style="color:#302f38;"
| [[file:TGMC_move.png|64px]]
| [[file:TGMC_move.png|64px]]
<br>Move order
'''Move order'''
| style="background-color:#f0f5ff; text-align:left;" | Increases movement speed by 0.1 per [[TGMC:Skills#Leadership|Leadership level]]
| style="background-color:#f0f5ff; text-align:left;" | Increases movement speed by 0.1 per [[TGMC:Skills#Leadership|Leadership level]]
<br>Great for retreats and getting to objectives quickly
<br>Great for retreats and getting to objectives quickly
|- style="font-size:14px; color:#302f38;"
|- style="font-size:14px; color:#302f38;"
| [[file:TGMC_hold.png|64px]]
| [[file:TGMC_hold.png|64px]]
<br>Hold order
'''Hold order'''
| style="background-color:#f0f5ff; text-align:left;" | Reduces damage received by 5% per [[TGMC:Skills#Leadership|Leadership level]]
| style="background-color:#f0f5ff; text-align:left;" | Reduces damage received by 5% per [[TGMC:Skills#Leadership|Leadership level]]
<br>Increases pain resistance, reduces the effects of dizziness and jitteriness
Increases pain resistance, reduces the effects of dizziness and jitteriness
|- style="font-size:14px; color:#302f38;"
|- style="font-size:14px; color:#302f38;"
| [[file:TGMC_focus.png|64px]]
| [[file:TGMC_focus.png|64px]]
<br>Focus order
'''Focus order'''
| style="background-color:#f0f5ff; text-align:left;" | Increases accuracy by 10% plus 5% per [[TGMC:Skills#Leadership|Leadership level]]
| style="background-color:#f0f5ff; text-align:left;" | Increases accuracy by 10% plus 5% per [[TGMC:Skills#Leadership|Leadership level]]
<br>Makes Aiming instant
<br>Makes Aiming instant
|- style="font-size:14px; color:#302f38;"
|- style="font-size:14px; color:#302f38;"
| [[file:TGMC:_order_rally.png|64px]]
| [[file:TGMC:_order_rally.png|64px]]
<br>Rally marker
''Rally marker''
| style="background-color:#f0f5ff; text-align:left;" | Places a directional pointer and a [[TGMC:Minimap|map icon]], urging marines to Rally at a given point.
| style="background-color:#f0f5ff; text-align:left;" | Places a directional pointer and a [[TGMC:Minimap|map icon]], urging marines to Rally at a given point.
|- style="font-size:14px; color:#302f38;"
|- style="font-size:14px; color:#302f38;"
| [[file:TGMC_order_attack.png|64px]]
| [[file:TGMC_order_attack.png|64px]]
<br>Attack marker
''Attack marker''
| style="background-color:#f0f5ff; text-align:left;" | Places a directional pointer and a [[TGMC:Minimap|map icon]], urging marines to Attack a given point.
| style="background-color:#f0f5ff; text-align:left;" | Places a directional pointer and a [[TGMC:Minimap|map icon]], urging marines to Attack a given point.
|- style="font-size:14px; color:#302f38;"
|- style="font-size:14px; color:#302f38;"
| [[file:TGMC_order_defend.png|64px]]
| [[file:TGMC_order_defend.png|64px]]
<br>Defend marker
''Defend marker''
| style="background-color:#f0f5ff; text-align:left;" | Places a directional pointer and a [[TGMC:Minimap|map icon]], urging marines to Defend a given point.
| style="background-color:#f0f5ff; text-align:left;" | Places a directional pointer and a [[TGMC:Minimap|map icon]], urging marines to Defend a given point.
|- style="font-size:14px; color:#302f38;"
|- style="font-size:14px; color:#302f38;"
| [[file:TGMC_order_retreat.png|64px]]
| [[file:TGMC_order_retreat.png|64px]]
<br>Retreat marker
''Retreat marker''
| style="background-color:#f0f5ff; text-align:left;" | Places a directional pointer and a [[TGMC:Minimap|map icon]], urging marines to Retreat from a given point.
| style="background-color:#f0f5ff; text-align:left;" | Places a directional pointer and a [[TGMC:Minimap|map icon]], urging marines to Retreat from a given point.
|}
|}

Revision as of 15:51, 1 April 2024

All Command staff and assigned Squad Leaders have access to Orders which can be used to buff nearby troops. Using one causes you to shout out a unique phrase over the radio. After giving an Order, there is a one-minute cooldown period until you can give another one, but cooldowns for Orders and Markers are separate.

Orders effects are influenced by your Leadership skill, which increases both the effect and range.

Order Description

Move order

Increases movement speed by 0.1 per Leadership level


Great for retreats and getting to objectives quickly

Hold order

Reduces damage received by 5% per Leadership level

Increases pain resistance, reduces the effects of dizziness and jitteriness

Focus order

Increases accuracy by 10% plus 5% per Leadership level


Makes Aiming instant

File:TGMC: order rally.png

Rally marker

Places a directional pointer and a map icon, urging marines to Rally at a given point.

Attack marker

Places a directional pointer and a map icon, urging marines to Attack a given point.

Defend marker

Places a directional pointer and a map icon, urging marines to Defend a given point.

Retreat marker

Places a directional pointer and a map icon, urging marines to Retreat from a given point.