TGMC:Sons of Mars: Difference between revisions
imported>AzonStarfall VX-12 completion |
imported>AzonStarfall →Equipment: Micro Grenades |
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As mentioned above, the SoM arsenal is limited due to lacking regular mainship access. However, they have several unique weapons and ordinance to make up for this disparity. | As mentioned above, the SoM arsenal is limited due to lacking regular mainship access. However, they have several unique weapons and ordinance to make up for this disparity. | ||
<br> | |||
Notably, as the SOM view the TGMC as their primary foe, '''most of the SOM arsenals is designed to specifically combat human hostiles, via the use of deflagration munitions or chemical warfare.''' | |||
==Firearms== | ==Firearms== | ||
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The V-31 was the primary rifle of the Sons of Mars until the introduction of more advanced energy weapons. Nevertheless the V-31 continues to see common use due to it's comparative ease of production and maintenance, and due to the inbuilt low velocity railgun designed for so called 'micro' grenades. Has good handling due to its compact bullpup design, and is generally effective at all ranges. Uses 10x25mm caseless ammunition. | The V-31 was the primary rifle of the Sons of Mars until the introduction of more advanced energy weapons. Nevertheless the V-31 continues to see common use due to it's comparative ease of production and maintenance, and due to the inbuilt low velocity railgun designed for so called 'micro' grenades. Has good handling due to its compact bullpup design, and is generally effective at all ranges. Uses 10x25mm caseless ammunition. | ||
{| border=2 class="mw-collapsible mw-collapsed wikitable;" | {| border=2 class="mw-collapsible mw-collapsed wikitable;" | ||
!'''Ammo:''' | |||
|- | |||
|width=150|[[File:TGMC_SOM_V31_Ammo.png|64px]] | |width=150|[[File:TGMC_SOM_V31_Ammo.png|64px]] | ||
[[#T-12 assault rifle magazine|'''V-31 assault rifle magazine''']] | [[#T-12 assault rifle magazine|'''V-31 assault rifle magazine''']] | ||
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The V-21 is the principal submachinegun used by the Sons of Mars, designed to be used effectively one or two handed with a variable rate of fire. When fired at full speed it's performance is severely degraded unless used properly wielded, while the lower rate of fire can still be effectively used one handed when necessary. It uses 10x20mm caseless rounds. | The V-21 is the principal submachinegun used by the Sons of Mars, designed to be used effectively one or two handed with a variable rate of fire. When fired at full speed it's performance is severely degraded unless used properly wielded, while the lower rate of fire can still be effectively used one handed when necessary. It uses 10x20mm caseless rounds. | ||
{| border=2 class="mw-collapsible mw-collapsed wikitable;" | {| border=2 class="mw-collapsible mw-collapsed wikitable;" | ||
!'''Ammo:''' | |||
|- | |||
|width=150|[[File:TGMC_SOM_V21_Ammo.png|64px]] | |width=150|[[File:TGMC_SOM_V21_Ammo.png|64px]] | ||
[[#V-21 submachinegun magazine|'''V-21 submachinegun magazine''']] | [[#V-21 submachinegun magazine|'''V-21 submachinegun magazine''']] | ||
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The V-51 is the main shotgun utilised by the Sons of Mars. Slower firing than some other semi automatic shotguns, but packs more of a kick. | The V-51 is the main shotgun utilised by the Sons of Mars. Slower firing than some other semi automatic shotguns, but packs more of a kick. | ||
{| border="2" class="mw-collapsible mw-collapsed" | {| border="2" class="mw-collapsible mw-collapsed" | ||
!'''Ammo:''' | |||
|- | |||
|width=150|[[File:TGMC_Buckshot.png|64px]] | |width=150|[[File:TGMC_Buckshot.png|64px]] | ||
[[#Ammo anchor here!|'''Buckshot shells''']] | [[#Ammo anchor here!|'''Buckshot shells''']] | ||
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Volkite weapons are the pride of Martian weapons manufacturing, their construction being a tightly guarded secret. Infamous for its ability to deflagrate organic targets with its tremendous thermal energy, explosively burning flesh in a fiery blast that can be deadly to anyone unfortunate enough to be nearby. The charger is a light weight weapon with a high rate of fire, designed for high mobility and easy handling. Ineffective at longer ranges. | Volkite weapons are the pride of Martian weapons manufacturing, their construction being a tightly guarded secret. Infamous for its ability to deflagrate organic targets with its tremendous thermal energy, explosively burning flesh in a fiery blast that can be deadly to anyone unfortunate enough to be nearby. The charger is a light weight weapon with a high rate of fire, designed for high mobility and easy handling. Ineffective at longer ranges. | ||
{| border=2 class="mw-collapsible mw-collapsed wikitable;" | {| border=2 class="mw-collapsible mw-collapsed wikitable;" | ||
!'''Ammo:''' | |||
|- | |||
|width=150|[[File:TGMC_SOM_ammo_volkite.png|64px]] | |width=150|[[File:TGMC_SOM_ammo_volkite.png|64px]] | ||
[[#Volkite Energy Cell|'''Volkite Energy Cell''']] | [[#Volkite Energy Cell|'''Volkite Energy Cell''']] | ||
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The caliver is the primary rifle of the volkite family, and effective at most ranges and situations. Drag click the powerpack to the gun to use that instead of magazines. | The caliver is the primary rifle of the volkite family, and effective at most ranges and situations. Drag click the powerpack to the gun to use that instead of magazines. | ||
{| border=2 class="mw-collapsible mw-collapsed wikitable;" | {| border=2 class="mw-collapsible mw-collapsed wikitable;" | ||
!'''Ammo:''' | |||
|- | |||
|width=150|[[File:TGMC_SOM_ammo_volkite_big.png|64px]] | |width=150|[[File:TGMC_SOM_ammo_volkite_big.png|64px]] | ||
[[#High Capacity Volkite Energy Cell|'''High Capacity Volkite Energy Cell''']] | [[#High Capacity Volkite Energy Cell|'''High Capacity Volkite Energy Cell''']] | ||
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The culverin is the largest man portable example of volkite weaponry, and can lay down a staggering torrent of fire due to its linked back-mounted powerpack. Drag click the powerpack to the gun to load. | The culverin is the largest man portable example of volkite weaponry, and can lay down a staggering torrent of fire due to its linked back-mounted powerpack. Drag click the powerpack to the gun to load. | ||
{| border=2 class="mw-collapsible mw-collapsed wikitable;" | {| border=2 class="mw-collapsible mw-collapsed wikitable;" | ||
!'''Ammo:''' | |||
|- | |||
|width=150|[[File:TGMC_SOM_powerpack.png|64px]] | |width=150|[[File:TGMC_SOM_powerpack.png|64px]] | ||
[[#M-70 powerpack|'''M-70 powerpack''']] | [[#M-70 powerpack|'''M-70 powerpack''']] | ||
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The standard sidearm used by the Sons of Mars. A reliable and simple weapon that is often seen on the export market on the outer colonies. Typically chambered in 9mm armor piercing rounds. | The standard sidearm used by the Sons of Mars. A reliable and simple weapon that is often seen on the export market on the outer colonies. Typically chambered in 9mm armor piercing rounds. | ||
{| border=2 class="mw-collapsible mw-collapsed wikitable;" | {| border=2 class="mw-collapsible mw-collapsed wikitable;" | ||
!'''Ammo:''' | |||
|- | |||
|width=150|[[File:TGMC_SOM_V11_Ammo.png|64px]] | |width=150|[[File:TGMC_SOM_V11_Ammo.png|64px]] | ||
[[#V-11 submachinegun magazine|'''V-11 pistol magazine''']] | [[#V-11 submachinegun magazine|'''V-11 pistol magazine''']] | ||
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The 'serpenta' is pistol typically seen in the hands of SOM officers and some NCOs, and is quite dangerous for it's size. Uses volkite ammunition. | The 'serpenta' is pistol typically seen in the hands of SOM officers and some NCOs, and is quite dangerous for it's size. Uses volkite ammunition. | ||
{| border=2 class="mw-collapsible mw-collapsed wikitable;" | {| border=2 class="mw-collapsible mw-collapsed wikitable;" | ||
!'''Ammo:''' | |||
|- | |||
|width=150|[[File:TGMC_SOM_volkite_small.png|64px]] | |width=150|[[File:TGMC_SOM_volkite_small.png|64px]] | ||
[[#Compact Volkite Energy Cell|'''Compact Volkite Energy Cell''']] | [[#Compact Volkite Energy Cell|'''Compact Volkite Energy Cell''']] | ||
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==Ordinance== | ==Ordinance== | ||
<!-- ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Micro Grenades | |||
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- --> | |||
{| style="border: 2px solid black; | |||
! style="background-color:#808080;"|'''Ordinance:''' | |||
! style="background-color:#808080;"|'''Description:''' | |||
|- | |||
|style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_SOM_micro_grenade_cluster.png|128px]] | |||
[[#Micro Grenades |'''Micro Grenades''']] | |||
|style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| | |||
Unique to the SOM's V-31 assault rifle is the built-in VA-61 micro rail launcher, an in-built railgun designed to fire so called "micro grenades". By using railgun technology, the projectile does not need any propellant, helping greatly increase usable space for the payload. | |||
<br> | |||
The "micro grenades" used by the system come in 4 variants, as follows: | |||
{| border=2 class="mw-collapsible mw-collapsed wikitable;" | |||
!'''Grenades:''' | |||
|- | |||
|width=150|[[File:TGMC_SOM_micro_grenade_cluster.png|64px]] | |||
[[#Cluster Micro Grenades|'''Cluster Micro Grenades''']] | |||
|A 10g micro grenade designed for the VA-61 micro rail launcher attachment. Comes in handfuls of 3 grenades, which each explode into 8 bomblet explosions, dealing 5 explosive damage each. | |||
|- | |||
|width=150|[[File:TGMC_SOM_micro_grenade_airburst.png|64px]] | |||
[[#Airburst Micro Grenades|'''Airburst Micro Grenades''']] | |||
|A 10g micro grenade designed for the VA-61 micro rail launcher attachment. Comes in handfuls of 3 grenades, which each separate into 6 projectiles, dealing 15 damage each. | |||
|- | |||
|width=150|[[File:TGMC_SOM_micro_grenade_incendiary.png|64px]] | |||
[[#Dragons Breath Micro Grenades|'''Dragons Breath Micro Grenades''']] | |||
|A 10g micro grenade designed for the VA-61 micro rail launcher attachment. Comes in handfuls of 3 grenades, which fire incendiary flechettes, dealing 15 damage, 5 armor piercing, and 1.5 sunder as well as igniting the target. | |||
|- | |||
|width=150|[[File:TGMC_SOM_micro_grenade_smoke.png|64px]] | |||
[[#Smoke Micro Grenades|'''Smoke Micro Grenades''']] | |||
|A 10g micro grenade designed for the VA-61 micro rail launcher attachment. Comes in handfuls of 3 grenades, which each explode into 20 smoke bomblets, each creating a smoke cloud with a radius of 1-2 tiles. | |||
|} | |||
|- | |||
=Tips= | =Tips= |
Revision as of 00:04, 1 September 2022
This page is a part of the TGMC wiki.
TGMC is a project based on the CM-SS13 codebase. |
Introduction
As the Sons of Mars, you stand as the primary human resistance to TerraGov expansion. While lacking in the raw military mass that the government of Earth can bring to bear, the Sons of Mars fight to make up the disadvantage by the use of slightly more advanced weaponry, armor, and tactics.
In almost all circumstances, you will be hostile to the TGMC and other associated operatives; only by administrator discretion should this change. When facing Xenomorphs, you may use any force necessary to guarantee your safety - just make sure to remember who the true enemy is.
Enlisted Personnel
The ranks and squad distribution in the SoM closely mirror those in the TGMC. As such, the guides to each respective role can be effectively used interchangeably between the SoM and their TGMC counterparts. Note that the SoM will not have access to a flagship in most gameplay situations, eliminating their ability to use Fire Support, Vehicles, and most support granted by shipside roles.
Job | Role | Rank | Difficulty |
---|---|---|---|
Squad Leader |
Attempt to lead a group of (wo)man-children to victory. Follow the Chain of Command. Relay information to and from Command often so that they don't blindly send your 3-man squad against a 20-man marine team alone (sometimes). | Sergeant | Very Hard |
Squad Veteran |
Stay behind your squad and provide suppression fire through the use of advanced heavy weaponry. Serves as the SOM's smartgunner analogue. | Corporal | Easy |
Squad Engineer |
Secure positions by building defenses, mounting emplacements, deploying turrets, and otherwise securing territory. | Lance Corporal | Medium |
Squad Corpsman |
Keep your squad alive. Uniquely more valuable than their TGMC counterpart, as the SoM rarely have access to surgical treatment. Do the best field medicine you can. | Lance Corporal | Medium |
Squad Marine |
Stay with your squad and gun down everything against you. Listen to your Squad Leader. Leave nothing but smoldering remains of TerraGov aggressors. | Private | Very Easy |
Equipment
As mentioned above, the SoM arsenal is limited due to lacking regular mainship access. However, they have several unique weapons and ordinance to make up for this disparity.
Notably, as the SOM view the TGMC as their primary foe, most of the SOM arsenals is designed to specifically combat human hostiles, via the use of deflagration munitions or chemical warfare.
Firearms
Ordinance
Tips
Ordinance: | Description: | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Unique to the SOM's V-31 assault rifle is the built-in VA-61 micro rail launcher, an in-built railgun designed to fire so called "micro grenades". By using railgun technology, the projectile does not need any propellant, helping greatly increase usable space for the payload.
|
TGMC Roles | ||
TerraGov Marines | Command | Captain, Field Commander, Staff Officer, Pilot Officer, Transport Officer, Mech Pilot |
Vehicle Crew | Assault Crewman, Transport Crewman | |
Engineering and Supply | Chief Ship Engineer, Requisitions Officer, Ship Technician | |
Medical | Chief Medical Officer, Medical Doctor, Researcher | |
Marines | Squad Leader, Squad Smartgunner, Squad Engineer, Squad Corpsman, Squad Marine | |
Civilians | Corporate Liaison | |
Silicon | Combat robots, Synthetic, AI | |
Xenomorphs | Tier 0 | Larva, Minions |
Tier 1 | Drone, Runner, Defender, Sentinel | |
Tier 2 | Hivelord, Carrier, Hunter, Wraith, Bull, Warrior, Puppeteer, Spitter, Pyrogen | |
Tier 3 | Gorger, Defiler, Widow, Ravager, Warlock, Behemoth, Crusher, Praetorian, Boiler | |
Tier 4 | Shrike, Queen, King, Hivemind | |
Others | Zombie, Emergency Response Teams, Sons of Mars, |