User:Foomf/Sandbox: Difference between revisions

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Started working on my basic guide.
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Finish overview section.
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==== Coolant ====
==== Coolant ====
The coolant is one of the primary ways you will cool down the reactor. This is a ''two way input/output'': gas will flow freely between the connected pipe and the internals of the reactor.
The coolant is one of the primary ways you will cool down the reactor. This is a ''two way input/output'': gas will flow freely between the connected pipe and the internals of the reactor.
=== An Overview Of HFR Interface And Concepts ===
[[File:FoomfsBasicGuide HFR 2.png|alt=The hypertorus fusion reactor menu. There are tons of buttons and dials to press.|thumb|The interface for the Hypertorus Fusion Reactor]]
==== Start Power/Start Cooling ====
This is how you turn the HFR on and off. I'm sure there's a good reason why they are two separate buttons but I always press them together.
==== Recipe Selection ====
This is how you tell the HFR which gases to use for fuel. You can also use it to view all the different fusion mixes available. Inside this drop down menu, click the power button to the left of the fuel mix you want to use.
==== Internal Fusion Gases ====
The fuel is what is burning in the HFR to produce heat. Fuel is always a mixture of two different gases. There are a few different fuel mixes to produce, and they have different properties such as heat output, gas byproducts and rates of production. The main guide has a comprehensive list of the fuel mixes: [[Guide to the Hypertorus Fusion Reactor#Recipes]]
Once you have selected a recipe, you will be given access to the injection control. This allows you to control how fast gas is added to the HFR ''and'' how fast the gas is burned.
I try to have 2000 moles of each gas. If you have too much gas in your fuel, your reactor integrity will instantly drop to 0% and will pop like a balloon. The fuel mix will go in the air around you. Not a good time!
The fuel will get really, really hot. Hotter than the surface of the sun. Your fuel mix can easily go above 10,000,000 kelvin if you are not careful (room temp is 293 kelvin). You will probably be piping in room temperature fuel. At that temperature difference, your fresh fuel is essentially super cooled. This can be a great way to cool down the fuel in your reactor!
==== Moderator ====
The moderator has four purposes:
# Heat exchange: The moderator moves heat between the coolant and the fuel. The coolant and moderator exchange heat ''quickly'', while the moderator and fuel exchange heat ''slowly''.
# Gas production: The moderator is what is reacting in the HFR to produce interesting gases. The main guide has a comprehensive list of which gases moderators produce: [[Guide to the Hypertorus Fusion Reactor#The Moderator mix]]
# Fusion behavior: Right now the only gas that changes the behavior is '''Freon'''. If there is freon in the moderator then the reactor is easier to cool.
# Reactor repair: Right now the only gas that can fix the reactor is '''Healium'''. If there is healium in the moderator then the reactor will repair itself at fusion levels 5 and 6 ''only''.
The injection control lets you configure how fast moderator is added to the HFR.
'''Reactor Integrity'''
This dial indicates the "health bar" of your reactor. If this hits 0%, you will no longer have an HFR. You will have a hole in your station and the ire of your crewmates instead.
As long as the HFR is turned ''on'' (and fusion level 4 or lower), it will heal itself over time. At fusion levels 5 and 6, Healium will also increase the reactor integrity.
==== Iron Content ====
Iron damages the reactor. As this value goes up, your reactor integrity will go down. Iron gets added to the HFR at fusion levels 5 and 6. Iron gets removed from the HFR at fusion levels 4 and lower.
When the HFR loses power, 10% of iron is added per second. This is very bad!
==== Area Power ====
This is the reading of the APC of the room the HFR is in. As a rule of thumb, if this is less than 100%, time to shut the HFR down. '''If the HFR loses power, all of the knobs and buttons get set in a way that optimizes getting the reactor integrity to 0 as fast as possible!''' The only way to fix this is to restore power to the reactor so that you can change the knobs and buttons back to more sane values.
==== Fusion Level ====
The fusion level is directly related to the heat of your fuel. Hotter fuel = higher fusion level. Your fusion level is what decides which kinds of gases you are producing. Moderator gases and the fuel mix produce different things at different fusion levels. The HFR can only be turned off when it is at fusion level 0.
{| class="wikitable"
|+Fusion Levels
!Fusion Level
!Min Temp (K)
!Max Temp (K)
!Iron Content
|-
|0
|0
|500
|Removes Iron
|-
|1
|500
|1,000 (1e3)
|Removes Iron
|-
|2
|1,000 (1e3)
|10,000 (1e4)
|Removes Iron
|-
|3
|10,000 (1e4)
|100,000 (1e5)
|Removes Iron
|-
|4
|100,000 (1e5)
|1,000,000 (1e6)
|Removes Iron
|-
|5
|1,000,000 (1e6)
|10,000,000 (1e7)
|Adds Iron
|-
|6
|10,000,000 (1e7)
|No Max
|Adds Iron
|}
==== Instability ====
When the fuel reacts, it produces heat. When the reaction is unstable, it ''loses'' heat instead. An unstable reaction cools down which is a great way to lower your fusion level. This is directly impacted by the current damper (see below). If the reaction is unstable, the moderator will no longer produce interesting gases!
==== Heating Conductor ====
The heating conductor controls how fast the HFR's fuel temperature changes. A high heating conductor value makes the fuel get hot very fast. If the reaction is unstable, a high heating conductor value makes the fuel cool down very fast.
==== Cooling Volume ====
The cooling volume dial controls how much coolant is inside the reactor. I turn this up when I want the coolant to have a greater impact on fuel temperatures.
Coolant is the main way to exchange heat between the HFR and the outside world. You want to choose a gas with a high heat capacity (see: [[Guide to Atmospherics#Physical Characteristics of Gases]]). '''Plasma''' is an easy choice for the coolant. The only gases with a higher heat capacity is Zauker, Freon, and Hypernoblium. I always use plasma.
==== Waste Removal ====
Turn this on to output your reaction byproducts (waste) from the HFR. This will NOT remove your fuel.
==== Moderator Filtering Rate ====
I almost always have this maximized. This is how fast your waste gases are removed from the HFR.
==== Filter From Moderator Mix ====
This lets you choose which gases to remove from your moderator mix. The fewer filters you have selected, the faster the filters will work.

Revision as of 03:40, 21 July 2023

Foomf's Basic Guide to the Hypertorus Fusion Reactor

The Hypertorus Fusion Reactor (HFR), otherwise known as the "Danger Donut", is a complicated piece of machinery that likes to explode if you are not careful. The main guide for the HFR can be found here: Guide to the Hypertorus Fusion Reactor. This guide is very thorough and complex. The info in it is good, but it's a bit daunting. This guide serves as a much more gentle onboarding for the HFR. It will get you competent enough to run it without blowing yourself up.

There's going to be a lot of over simplifications and arm waving in this guide. I'm sure someone can say "Ackshually..." to every sentence in here. If you want hard numbers and tons of depth, go read the main HFR guide (linked above). Everything in this guide is covered in more detail in the main guide.

Please Oh God Just Help Me Shut It Down Before It Explodes!

If you have found yourself on this page because you are near an HFR that is in the process of melting down and you want to avoid having a hole in your station... (WIP)

Why Run The HFR?

The purpose of the HFR is to produce rare and interesting gases. Despite being called a "fusion reactor", It does not produce energy! In fact it will consume a lot of energy.

The HFR also has a secondary purpose of being a stable source of high temperatures. This is very useful for some crystallizer recipes, like metal hydrogen.

An Overview Of The HFR Exterior

The Hypertorus Fusion Reactor is centered on the image. It is a gray ring shape with various colored lights flashing. There is a control panel on the south side. The West side has a prominent green light, and there is a green pipe connected to it. The north side has a prominent blue light and a gray pipe is connected to it. The east side has a prominent red light and a red pipe is connected to it. There is a smaller gray sphere in the center of the machine, and there is a purple pipe connected to it, pointing south.
The Hypertorus Fusion Reactor

To the right is the HFR itself. The interface is to the south, the fuel input to the west, the moderator input to the north, and the waste output to the east. These can be switched around in whatever way is convenient for you. For instance, the waste output can be to the north, the moderator input to the west, etc. The large lights on the HFR will tell you what each side does:

  • Green = Fuel Input
  • Blue = Moderator Input
  • Red = Waste Output

The coolant will always connect to the center piece from the south. Note that in the image on the right, the coolant line runs under the interface piece.

Fuel Input

This is where you input the fuel mix for the HFR. It is always going to be a 50/50 mix of something. The fuel has an impact on how much heat the reactor produces and what byproducts it makes. This is a one way input: gas only flows into the HFR from this connection.

Moderator Input

This is how you get moderator gas into the HFR. The purpose of the moderator gas will be explained in later section. This is a one way input: gas only flows into the HFR from this connection.

Waste Output

This is where your hard earned gases will come from. This is probably why you are running the HFR! This is a one way gas output: gas only flows out of the HFR from this connection.

Coolant

The coolant is one of the primary ways you will cool down the reactor. This is a two way input/output: gas will flow freely between the connected pipe and the internals of the reactor.

An Overview Of HFR Interface And Concepts

The hypertorus fusion reactor menu. There are tons of buttons and dials to press.
The interface for the Hypertorus Fusion Reactor

Start Power/Start Cooling

This is how you turn the HFR on and off. I'm sure there's a good reason why they are two separate buttons but I always press them together.

Recipe Selection

This is how you tell the HFR which gases to use for fuel. You can also use it to view all the different fusion mixes available. Inside this drop down menu, click the power button to the left of the fuel mix you want to use.

Internal Fusion Gases

The fuel is what is burning in the HFR to produce heat. Fuel is always a mixture of two different gases. There are a few different fuel mixes to produce, and they have different properties such as heat output, gas byproducts and rates of production. The main guide has a comprehensive list of the fuel mixes: Guide to the Hypertorus Fusion Reactor#Recipes

Once you have selected a recipe, you will be given access to the injection control. This allows you to control how fast gas is added to the HFR and how fast the gas is burned.

I try to have 2000 moles of each gas. If you have too much gas in your fuel, your reactor integrity will instantly drop to 0% and will pop like a balloon. The fuel mix will go in the air around you. Not a good time!

The fuel will get really, really hot. Hotter than the surface of the sun. Your fuel mix can easily go above 10,000,000 kelvin if you are not careful (room temp is 293 kelvin). You will probably be piping in room temperature fuel. At that temperature difference, your fresh fuel is essentially super cooled. This can be a great way to cool down the fuel in your reactor!

Moderator

The moderator has four purposes:

  1. Heat exchange: The moderator moves heat between the coolant and the fuel. The coolant and moderator exchange heat quickly, while the moderator and fuel exchange heat slowly.
  2. Gas production: The moderator is what is reacting in the HFR to produce interesting gases. The main guide has a comprehensive list of which gases moderators produce: Guide to the Hypertorus Fusion Reactor#The Moderator mix
  3. Fusion behavior: Right now the only gas that changes the behavior is Freon. If there is freon in the moderator then the reactor is easier to cool.
  4. Reactor repair: Right now the only gas that can fix the reactor is Healium. If there is healium in the moderator then the reactor will repair itself at fusion levels 5 and 6 only.

The injection control lets you configure how fast moderator is added to the HFR.

Reactor Integrity

This dial indicates the "health bar" of your reactor. If this hits 0%, you will no longer have an HFR. You will have a hole in your station and the ire of your crewmates instead.

As long as the HFR is turned on (and fusion level 4 or lower), it will heal itself over time. At fusion levels 5 and 6, Healium will also increase the reactor integrity.

Iron Content

Iron damages the reactor. As this value goes up, your reactor integrity will go down. Iron gets added to the HFR at fusion levels 5 and 6. Iron gets removed from the HFR at fusion levels 4 and lower.

When the HFR loses power, 10% of iron is added per second. This is very bad!

Area Power

This is the reading of the APC of the room the HFR is in. As a rule of thumb, if this is less than 100%, time to shut the HFR down. If the HFR loses power, all of the knobs and buttons get set in a way that optimizes getting the reactor integrity to 0 as fast as possible! The only way to fix this is to restore power to the reactor so that you can change the knobs and buttons back to more sane values.

Fusion Level

The fusion level is directly related to the heat of your fuel. Hotter fuel = higher fusion level. Your fusion level is what decides which kinds of gases you are producing. Moderator gases and the fuel mix produce different things at different fusion levels. The HFR can only be turned off when it is at fusion level 0.

Fusion Levels
Fusion Level Min Temp (K) Max Temp (K) Iron Content
0 0 500 Removes Iron
1 500 1,000 (1e3) Removes Iron
2 1,000 (1e3) 10,000 (1e4) Removes Iron
3 10,000 (1e4) 100,000 (1e5) Removes Iron
4 100,000 (1e5) 1,000,000 (1e6) Removes Iron
5 1,000,000 (1e6) 10,000,000 (1e7) Adds Iron
6 10,000,000 (1e7) No Max Adds Iron

Instability

When the fuel reacts, it produces heat. When the reaction is unstable, it loses heat instead. An unstable reaction cools down which is a great way to lower your fusion level. This is directly impacted by the current damper (see below). If the reaction is unstable, the moderator will no longer produce interesting gases!

Heating Conductor

The heating conductor controls how fast the HFR's fuel temperature changes. A high heating conductor value makes the fuel get hot very fast. If the reaction is unstable, a high heating conductor value makes the fuel cool down very fast.

Cooling Volume

The cooling volume dial controls how much coolant is inside the reactor. I turn this up when I want the coolant to have a greater impact on fuel temperatures.

Coolant is the main way to exchange heat between the HFR and the outside world. You want to choose a gas with a high heat capacity (see: Guide to Atmospherics#Physical Characteristics of Gases). Plasma is an easy choice for the coolant. The only gases with a higher heat capacity is Zauker, Freon, and Hypernoblium. I always use plasma.

Waste Removal

Turn this on to output your reaction byproducts (waste) from the HFR. This will NOT remove your fuel.

Moderator Filtering Rate

I almost always have this maximized. This is how fast your waste gases are removed from the HFR.

Filter From Moderator Mix

This lets you choose which gases to remove from your moderator mix. The fewer filters you have selected, the faster the filters will work.