Template:Refurbish Husk: Difference between revisions
Jump to navigation
Jump to search
imported>Notamaniac No edit summary |
imported>Notamaniac m Updates image |
||
Line 1: | Line 1: | ||
|- style="color:white; background:#{{ColorPalette|Xenomorph|Primary}};" | |- style="color:white; background:#{{ColorPalette|Xenomorph|Primary}};" | ||
! {{RowHeader|Theme=Xenomorph}} | [[File: | ! {{RowHeader|Theme=Xenomorph}} | [[File:TGMC Refurbish_husk.png|64px]]<br>Refurbish Husk | ||
|Use to make a puppet out of a dead, cold (unrevivable), body. Won't work on the roundstart colonists. Red markers indicate that the body has yet to go cold. Examine a body (shift click by default) to determine if it is hollow or not (if it is, you can't use this ability on it). | |Use to make a puppet out of a dead, cold (unrevivable), body. Won't work on the roundstart colonists. Red markers indicate that the body has yet to go cold. Examine a body (shift click by default) to determine if it is hollow or not (if it is, you can't use this ability on it). | ||
|N/A | |N/A | ||
|25 secs | |25 secs |
Latest revision as of 16:48, 25 January 2024
|- style="color:white; background:#6a5e82;"
! style="background:#6a5e82; font-weight:bold; color:white;" |
Refurbish Husk
|Use to make a puppet out of a dead, cold (unrevivable), body. Won't work on the roundstart colonists. Red markers indicate that the body has yet to go cold. Examine a body (shift click by default) to determine if it is hollow or not (if it is, you can't use this ability on it).
|N/A
|25 secs