User:Aliceee2ch: Difference between revisions

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Cyborgs come with an array of advanced cybernetic models, each loaded with a number of features (referred to as modules). Each has a flash device built in and a flashlight. All items (except for the flashes) will recharge and restock over time using battery power.
Cyborgs come with an array of advanced cybernetic models, each loaded with a number of features (referred to as modules). Each has a flash device built in and a flashlight. All items (except for the flashes) will recharge and restock over time using battery power.


===<s>Standard</s>===
{| class="wikitable sortable" style="width:100%; text-align:left" border="1" align="center" cellspacing="0" cellpadding="2"
<span style="color:red;">'''Removed from TG in Aug, 2020. '''</span><br>
! scope="col" style='background-color:gray;' width=15%|Cyborg Model
[[File:Generic_borg.png|64px]]<br>
! scope="col" style='background-color:gray;' width=50%|Cyborg Modules
 
! scope="col" style='background-color:gray;' width=50%|Cyborg Upgrades
<div class="toccolours mw-collapsible mw-collapsed">
|-
An amalgamation of different models together. Came loaded with the following:
|[[File:Generic_borg.png|64px|centre]]<center>'''Standard''' <br><span style="color:red;">'''Removed from TG in Aug, 2020 in PR #53276'''</span><br>
<div class="mw-collapsible-content">
|
* Epinephrine Hypospray
* Epinephrine Hypospray
* Health Analyzer
* Health Analyzer
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* Hugging Module
* Hugging Module
* [[File:Emag.png|16px|link=Emag]] Energy Sword
* [[File:Emag.png|16px|link=Emag]] Energy Sword
</div>
|
</div>
* N/A
 
{| class="wikitable sortable" style="width:100%; text-align:left" border="1" align="center" cellspacing="0" cellpadding="2"
! scope="col" style='background-color:gray;' width=15%|Cyborg Model
! scope="col" style='background-color:gray;' width=50%|Cyborg Modules
! scope="col" style='background-color:gray;' width=50%|Cyborg Upgrades
|-
|-
|[[File:Mborg.png|64px|centre]]<center>'''Mining'''
|[[File:Mborg.png|64px|centre]]<center>'''Mining'''

Latest revision as of 15:48, 31 October 2024

The Latest Models

Cyborgs come with an array of advanced cybernetic models, each loaded with a number of features (referred to as modules). Each has a flash device built in and a flashlight. All items (except for the flashes) will recharge and restock over time using battery power.

Cyborg Model Cyborg Modules Cyborg Upgrades
Standard
Removed from TG in Aug, 2020 in PR #53276
  • Epinephrine Hypospray
  • Health Analyzer
  • Industrial Welding Tool
  • Wrench
  • Crowbar
  • Metal Synthesizer
  • Metal Rods
  • Floor tiles
  • Fire Extinguisher
  • Pickaxe
  • Advanced Mining Scanner
  • Zipties
  • Soap
  • Hugging Module
  • Energy Sword
  • N/A
Mining
  • Cyborg Mining Drill
  • Shovel
  • Mining Satchel
  • Crowbar
  • Pocket Fire Extinguisher
  • Emergency Welding Tool
  • In-built GPS Device
  • Marker Beacon Fabricator
  • Sheet Snatcher 9000 (Used to transport smelted materials, works the same as the Mining Satchel)
  • Meson Vision
  • Advanced Mining Scanner
  • Proto-Kinetic Accelerator
  • Flash
  • Stun Arm (works on humans and silicons!)
  • N/A
Security
Security cyborgs are currently disabled in the server config.
  • Disabler Gun (Limited shots, but recharges over time)
  • Stunbaton
  • Zipties
  • Flash
  • Sechailer
  • Pocket Fire Extinguisher
  • Laser gun
  • N/A
Engineering
  • Improved versions of basic tools (welding tool must be refilled manually)
  • T-Ray Scanner
  • Gas Analyzer
  • Remote Signaling Device
  • Iron Synthesizer
  • Glass Synthesizer
  • Cable Synthesizer
  • Electroadaptive Pseudocircuit (Can be used in the place of specific circuits for simple devices such as firelocks and APCs)
  • Rods Synthesizer
  • Cyborg RTD (replaces Tile Synthesizer)
  • Cyborg RCD
  • Rapid Pipe Dispender
  • Fire Extinguisher
  • Station Blueprints
  • Meson Vision
  • Flash
  • Stun Arm (works on humans and silicons!)
  • N/A
Medical
  • Health Analyzer
  • Cyborg Hypospray - See the reference
  • A beaker storage apparatus
  • A syringe
  • A dropper
  • Surgical tools
  • Pocket Fire Extinguisher
  • A roller bed
  • Hugging Module
  • Medical Gauze
  • Bone gel and Surgical Tape
  • Organ Storage Bag: can carry both organs and limbs (incl. cybernetics), one at a time
  • Flash
  • Treat Fabricator: Can dispense ice-cream, gumballs, and lollipops - See the reference
  • Hacked Hypospray: Can produce fluorosulfuric acid, mute toxin, cyanide, sodium thiopental, heparin, lexorin.
  • N/A
Janitoral
  • Mop
  • Bucket
  • Paint Remover
  • Light Replacer
  • Custodial Holobarrier Projector
  • Drying Agent Spray
  • Flash
  • Automated Screwdriver
  • Hydraulic Crowbar
  • Floor Tiles
  • Soap
  • Trash Bag
  • Flyswatter
  • Pocket Fire Extinguisher
  • Wirebrush, for rust
  • Space Lube Spray
  • N/A
Service
  • Beverage storage apparatus; resynthesize the drink as you pour it.
  • Enzyme Bottle
  • Cyborg Shaker (Capable of synthesizing most types of alcohol and some non-alcoholic drinks)
  • Dropper
  • Tray
  • Electric Razor
  • Zippo Lighter
  • Synthesizer
  • Guitar
  • Rapid-Service-Fabricator (RSF): Can produce drinking glasses, paper cups, cigarettes, paper, seaweed sheets, pens, packs of dice, plates, bowls, plastic cutlery and wads of DOSH.
  • Hand Labeler
  • Spraycan
  • Pen
  • Flash
  • Pocket Fire Extinguisher
  • Lollipop fabricator
  • Rag
  • Money bag
  • Pipe Cleaner Synthesizer
  • Emagged Shaker: Fake beer (instantly knocks out), Carpotoxin (poison to non-felinids + makes imitation carp meat), blood (Virus Food or drinks).
  • N/A
Peacekeeper
  • Cookie Synthesizer
  • Sonic Harm Prevention Tool (Confuses those who hear it)
  • Peace Hypospray: Contains tiring solution, dizzying solution, and synth-Pax
  • Energy Barrier Projector: creates fragile holographic energy fields
  • Fire Extinguisher
  • Flash
  • Hugging Module
  • Hyperkinetic Dampening Projector (Prevents people from buckling themselves to borgs in its radius, and weakens and slows down projectiles)
    • Sonic Harm Prevention Tool will "BZZZZT" instead of yelling "human harm", which stuns those without ear protection.
    • Hugging Module can be set to power level 3: Shock, and level 4: Crush.
    • A separate Peace Hypospray which contains an assortment of toxins: tirizene, sulfonal, sodium thiopental, cyanide, fentanyl
    • Energy Barrier Projector can be overloaded to create electrified "Charged Energy Fields".
    • Cookie Synthesizer can be hacked to produce cookies containing chloral hydrate.
  • N/A
Clown
  • Rainbow Crayon, any-colour paint, Clown stamp
  • Bike horn and air horn
  • Bike horn instrument
  • Soap
  • Self-recharging Creampie Cannon
  • Razor
  • Purple Lipstick
  • Laughter Hypospray
  • Pocket Fire Extinguisher
  • Metallic Picket Sign
  • Non-slip Water Flower
  • Hugging Module
  • Flash
  • link:Emag Empowered Hugging Module, Chlorine Trifluoride flower, Super Laughter Hypospray (30% chance to stun/cycle, faster metabolism)
  • N/A


Quick reference to mediborg chems

Chems available in the cyborg hypospray by default:

Chems requiring medical cyborg expanded hypospray upgrade:

Chems requiring medical cyborg hacked hypospray:

Chems inside treatment fabricator

You can alt-click the hypospray to toggle it between 2u and 5u per injection.

*!&@#THE LATEST MODELS#@*$

Cyborg Model Cyborg Modules Cyborg Upgrades
Syndicate: Assault
  • Energy Sword
  • Cyborg LMG (that prints ammo using energy)
  • Grenade Launcher
  • Emag
  • Crowbar
  • Pocket Fire Extinguisher
  • Flash
  • Syndicate Pinpointer
  • N/A
Syndicate: Medical
  • Syndicate Hypospray containing (limited) Restorative Nanites, pentetic acid and morphine
  • Combat Defibrillator, which works through MODsuits and also offensively
  • Medical Beamgun
  • Health Analyzer
  • Surgical tools, including an Energy Saw, gauze, bone gel, bonesetter and organ storage bag
  • A roller bed
  • Crowbar
  • Pocket Fire Extinguisher
  • Syndicate Pinpointer
  • Flash
  • N/A
Syndicate: Saboteur
  • Improved versions of basic tools (welding tool must be refilled manually)
  • Iron Synthesizer
  • Glass Synthesizer
  • Rods Synthesizer
  • Cyborg RTD (replaces Tile Synthesizer)
  • Material manipulation apparatus
  • Robotic RCD (Painted in Syndicate Colors; can deconstruct R-walls)
  • Rapid Pipe Dispender
  • Cable Synthesizer
  • Fire Extinguisher
  • Zipties
  • Thermal Vision
  • Cyborg Destination Labeler (enables you to move through the disposal system)
  • Flash
  • Cyborg chameleon projector
  • Syndicate Pinpointer
  • Emag
  • N/A