User:BirchWood: Difference between revisions

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</tab>
</tab>
<tab name = "Plasma">
<tab name = "Plasma">
{ | style="border: 2px solid black;
{| style="border: 2px solid black;
   ! style="background-color:#808080;"|'''Weapon:'''
   ! style="background-color:#808080;"|'''Weapon:'''
   ! style="background-color:#808080;"|'''Desc:'''
   ! style="background-color:#808080;"|'''Desc:'''

Revision as of 18:18, 21 October 2024

REQ buyable weapons

<tabs> <tab name="Rifles">

</tab> <tab name="Specialist">
Weapon: Desc:

BR-8 Scout Rifle

The BR-8 is a light specialized scout rifle, mostly used by light infantry and scouts. It's designed to be useable at all ranges by being very adaptable to different situations due to the ability to use different ammo types. Has IFF. Takes specialized overpressured 10x28mm rounds."

Automatic firing rate: 150 RPM
Time to wield: 0.4 Seconds
Slowdown while wielding: 0.45

Ammo:

BR-8 Magazine

Contains twenty-five(25) rounds of overpressure 10x28mm rifle cartridges. 40 damage, 20 AP, 10 sunder.

BR-8 Incendiary Magazine

Contains twenty-five(25) rounds of incendiary 10x28mm rifle cartridges. 25 damage, 20 AP, 2.5 sunder. Will light your target on fire.

BR-8 Impact Magazine

Contains twenty-five(25) rounds of penetrating 10x28mm rifle cartridges. 25 damage, 30 AP, 5 sunder. Tired of defenders tanking hits for other xenos? With impact rounds, you can shoot right through them! Why do these rounds only have 30 AP? they penetrate right through their targets."
Attachments:
Rail
Muzzle
Underbarrel
Stock fixed

Terra Experimental X-ray laser rifle (TE-X)

A Terra Experimental X-Ray laser rifle, abbreviated as the TE-X. It has an integrated charge selector for normal and high settings. Uses standard Terra Experimental (abbreviated as TE) power cells. As with all TE Laser weapons, they use a lightweight alloy combined without the need for bullets any longer decreases their weight and aiming speed quite some vs their ballistic counterparts.

Time to wield: 0.5 seconds
Slowdown while wielding: 0.4

Ammo:

Terra Experimental standard battery

A standard high-density battery used across all Terra Experimental weapons. Performance depends on the chosen fire mode.
Attachments:
Rail
Muzzle
Underbarrel
Stock Fixed
Fire Modes:
Standard Fires standard lasers with slightly improved armor penetration and sundering over ballistic options, but less direct damage.

Fire Rate: 120 RPM
Capacity: 40 shots
Damage: 25
Armor Penetration: 5
Armor Sundering: 1

Piercing Fires powerful lasers that go through xenos and walls.

Fire Rate: 100 RPM
Capacity: 20 shots
Damage: 25
Armor Penetration: 100

Weapon: Desc:

T-100 minigun

A six barreled rotary machine gun, The ultimate in man-portable firepower, capable of laying down high velocity armor piercing rounds this thing will no doubt pack a punch. Must go through a short "spin up" period before firing.

Automatic fire rate: 400 RPM
Time to wield: 1
Slowdown while wielding: 0.8

Ammo:

T-100 powerpack

A heavy reinforced backpack with support equipment, power cells, and spare rounds for the T-100 Minigun System. 25 Damage with 15 AP and 2.5 Sunder.
Attachments:
Rail
Muzzle Nothing
Underbarrel Nothing
Stock Fixed

RL-152 Rocket Launcher

The RL-152 (AKA Sadar) is the primary anti-armor weapon of the TGMC. Used to take out light-tanks and enemy structures, the T-152 rocket launcher is a dangerous weapon with a variety of combat uses. Uses actual rockets rather than the T-160's recoilless shells, making it more powerful.
Ammo:

84mm High-Explosive Rocket

High-Explosive Rocket with a wide blast radius. 200 Damage, 100 AP and 100 Sunder. Explosion does 140-160 damage up to 4 tiles away, and 90-110 5 to 6 tiles away.

Unguided 84mm High-Explosive Rocket

High-Explosive Rocket with a wide blast radius. The rocket does not explode until it directly hits something, be it a wall, xenomorph, or an unfortunate marine. 100 Damage, 100 AP and 100 Sunder. Explosion does 140-160 damage up to 7 tiles away.

84mm Armor Piercing Rocket

Rocket with a high density warhead designed to pierce armor. Let's see those defenders try to tank THIS! 340 Damage with 200 AP 0 Sunder.

84mm White Phosphorus Rocket

Incendiary rocket that bursts into flames on impact. Geneva convention? more like geneva suggestion! 200 Damage, 75 AP and 100 Sunder.

Unguided 84mm White Phosphorus Rocket

Incendiary rocket that bursts into flames on impact. The rocket does not explode until it hits a wall, xenomorph, or marine. Please don't friendly fire with this. 100 Damage, 75 AP and 100 Sunder, has increased explosion radius.
Attachments:
Rail
Muzzle Nothing
Underbarrel Nothing
Stock What stock?

RL-57 quad thermobaric launcher

The RL-57 is posssibly the most awful man portable weapon. It is a 4-barreled missile launcher capable of burst-firing 4 thermobaric missiles with nearly no force to the rocket. Enough said.

Semi automatic fire rate: 100 RPM
Burst fire rate: 150 RPM (Burst fires all 4 shots)
Time to wield: 1 Second
Slowdown while wielding: 2.75

Ammo:

84mm Thermobaric Rocket Array

Contains 4 Incendiary rockets with a small payload, spreads fire and white phosphorus gas in a 3 tile radius on impact. Quantity over quality! 40 Damage, 25 AP and 2 Sunder.
Attachments:
Rail
Muzzle Nothing
Underbarrel Nothing
Stock What stock?

RG-220 railgun

The RG-220 is a specialized heavy duty railgun made to shred through hard armor to allow for follow up attacks. Uses specialized canisters to reload.
Ammo:

Railgun Canister (Armor Piercing Discarding Sabot)

A canister holding a tungsten projectile to be used inside a railgun. 150 Damage with 100 AP and 20 Sunder. This round will cause moderate knockback, stagger and slowdown to xenos.

Railgun Canister (High Velocity Armor Piercing)

A canister holding a projectile to be used inside a railgun. 100 Damage with 30 AP and 100 Sunder. This round will cause moderate stagger and knockback to xenos.

Railgun Canister (Smart Armor Piercing)

A canister holding a projectile to be used inside a railgun. 75 Damage with 20 AP and 50 Sunder. This round will cause heavy stagger and slowdown, and also has IFF, meaning you can shoot through your buddies with no fear of hurting them!
Attachments:
Rail
Muzzle Nothing
Underbarrel Nothing
Stock Nothing

</tab> <tab name = "Plasma">

</tab> <tab name="Precision Rifles">
Weapon: Desc:
Note: This is currently under development!
Weapon: Desc:

SR-81 Automatic Sniper Rifle

The SR-81 is the TerraGov Marine Corps's automatic sniper rifle. It is rather well-known for it's night vision scope and IFF ammo, it however lacks a burst fire mode. It is mostly used by people who keep shooting their buddies in the back with a full power rifle round.

Automatic Fire Rate: 110 RPM
Time To Wield: 1.3 Seconds
Slowdown while wielding: 1

Ammo:

8.6x70mm caseless IFF

Holds twenty(20) 8.6x70mm caseless, IFF capable ammunition you can shoot straight over your buddies without worry! 50 Damage with 30 AP and 2 Sunder.
Attachments:
Rail
Muzzle
Underbarrel Nothing
Stock Fixed

SR-26 scoped rifle

The SR-26 is an IFF capable sniper rifle which is mostly used by long range marksmen. It excels in long-range combat situations and support sniping. It has a laser designator installed, and the scope itself has IFF integrated into it. Uses specialized 10x28 caseless rounds made to work with the guns odd IFF-scope system. It has an integrated Target Marker and a Laser Targeting system.

Semi-automatic fire rate: 24 RPM
Time to wield: 1.6 Seconds
Slowdown while wielding: 1

Ammo:

T-26 scoped rifle magazine

Holds fifteen(15) 10x28mm rounds. 90 Damage with 50 AP and 15 Sunder.

T-26 scoped rifle incendiary magazine

Holds fifteen(15) incendiary 10x28mm rounds. 50 Damage with 20 AP and 5 Sunder.

T-26 scoped rifle flak magazine

Holds fifteen(15) flak 10x28mm rounds. 90 Damage with 0 AP and 25 Sunder.
Attachments:
Rail
Muzzle Fixed
Underbarrel
Stock Fixed

</tab> <tab name="Sidearms">

Note: This is currently under development! </tab> <tab name="Imports">
Weapon: Desc:

R-24 autorevolver

The R-24 is the rather rare autorevolver used by the TGMC issued in rather small numbers to backline personnel and officers. It uses recoil to spin the cylinder. Uses heavy .454 rounds. It's heavy bullet stuns and knocks back anything you hit with it, making it a great defensive tool if you're in a pinch. Orderable from Requisitions.

Semi Automatic Fire Rate: 300 RPM
Time to wield: 0.2 seconds
Slowdown while wielding: 0

Ammo:

Mateba speed loader

Holds 6 rounds of .454 Casull heavy pistol rounds. 50 Damage with 20 AP and 3 Sunder.
Attachments:
Rail
Muzzle
Underbarrel
Stock What stock?

SP13 Smartpistol

The SP-13 is a latest solution for personal officer defence produced by Terran Armories. Unique design feature high-capacity mag on top of the barrel, with integrated sight. As with all smartgun systems, requires special training. Why would you ever buy this?

Semi automatic fire rate: 300 RPM
Time to wield: 0.2 seconds
Slowdown while wielding: 0.2

Ammo:

SP13 Magazine

Holds twenty-five(25) rounds of 9x19mm parabellum pistol rounds. 20 Damage with 5 AP and 1 Sunder.
Attachments:
Rail
Muzzle
Underbarrel
Stock What stock?

R-76 Magnum

The R-76 magnum is an absolute beast of a handgun used by the TGMC, hits extremely hard and will send your targets flying. It has a lengthy trigger pull however, and should probably be used with its stock attached. Chambered in 12.7mm magnum cartridges.

Double action firing rate (including windup) 48 RPM
Time to wield: 0.2 seconds
Slowdown while wielding: 0.1
Windup: 0.5 seconds

Ammo:

R-76 speedloader

Holds five(5) rounds of 12.7mm magnum rounds. 100 Damage with 40 AP and 0.5 Sunder.
Attachments:
Rail
Muzzle
Underbarrel
Stock
Weapon: Desc:

M41A pulse rifle

An older design of the pulse rifle made by Pulse Industries. A rather unknown weapon of its time. It invented the use of electronic firing in the modern era though. Comes with a removable 2-shot underslung grenade launcher. Uses 10x24mm caseless ammunition.
Ammo:

M41A magazine

Holds 95(ninety-five) 10x24mm caseless rounds. 25 Damage with 5 AP and 0.5 Sunder.
Attachments:
Rail
Muzzle
Underbarrel
Stock Fixed

M412 pulse rifle

The M412 rifle is a Pulse Industries rifle, billed as a pulse rifle due to its use of electronic firing for faster velocity. A rather common sight in most systems. Uses 10x24mm caseless ammunition.
Ammo:

M412 Magazine

Holds 40(forty) 10x24 caseless rounds. 26.25 Damage with 5 AP and 0.5 Sunder.
Attachments:
Rail
Muzzle
Underbarrel
Stock Fixed

M412L1 heavy pulse rifle

A large weapon capable of laying down supressing fire, based on the M412 pulse rifle platform. Uses 10x24mm caseless ammunition.
Ammo:

M412L1 box magazine

holds 200 (two hundred) 10x24mm caseless rounds. 25 Damage with 5 AP and 0.5 Sunder.
Attachments:
Rail
Muzzle
Underbarrel
Stock Fixed

Type 71 pulse rifle

The primary rifle of the USL forces, the Type 71 is a reliable rifle chambered in 7.62x39mm, firing in two round bursts to conserve ammunition.
Ammo:

Type 71 magazine

Holds 40(forty) 7.62x39mm rounds.
Attachments:
Rail
Muzzle
Underbarrel
Stock Fixed

</tab> </tabs>