TGMC:Carrier
This page is a part of the TGMC wiki.
TGMC is a project based on the CM-SS13 codebase. |
UNDEFINED XENO | |
Carrier(XXX) |
Difficulty: Hard |
The Carrier
Carrier rundown
Chances are if you've gone drone, you plan to either evolve to queen or carrier and maybe even defiler eventually. In the meantime here are some things you should focus on.
You are not a combat caste, if you didn't know that yet, and as such should not be on the front lines unless you are building forward nests, emitting Pheromones for your sisters, or spreading weeds. You are the primary constructor of the hive in its critical first few minutes. Plant eggs for the queen, and manage the hosts as they come in, directing your sisters to the nests, or taking the hosts and infecting and nesting them yourselves. Build defenses, keeping in mind that marines operate the most poorly in tight enclosed quarters. Consequently xenos excel in tight, cramped spaces, so build your hive mazes accordingly. There are some examples further down the page of hive building.
Playing the Carrier
Carrier tips & tricks
Carrier evolutions & upgrades
Carrier Abilities
Abilities | Functions | Difficulty of use | Plasma cost |
---|---|---|---|
Rest |
This ability is used to rest and get up, you will heal faster when resting on weeds. | Easy | N/A |
Regurgitate |
Regurgitate does exactly what it sounds like. Expels the contents of your stomach onto the current tile. To consume someone, grab them then click on your sprite, and stand still. | Easy | N/A |
Plant Weeds |
Can only be placed on a tile that does not already have a resin sac, and cannot be placed on rock, grass, or catwalks. | Easy | 75 |
Choose Resin Structure |
Click to choose which resin structure you wish to build with Secrete Resin. It will always default to Resin Wall upon evolution. | Easy | N/A |
Secrete Resin |
Builds whatever resin structure you have chosen in Choose Resin Structure on your hotbar, on your current tile. | Easy | 75 |
Transfer Plasma |
Lets you transfer a set amount of plasma to any target within a 2 tile range. You must not move while transferring, and if the target moves further than 2 tiles away from you, the channeling is cancelled. | Easy | See Desc. |
Corrosive Acid |
Lets you expel weak acid from your body on to any structure/object you are able to. Drone acid is very weak, and a Spitter, Drone, or Queen's acid should be used instead if available. | Easy | 75 |
Emit Pheromones |
Emit one of the three Pheromones. It is advised to emit the pheromone that are not already being emitted, as pheromones don't stack except for Frenzy pheromone. Your pheromones will grow stronger as you mature. | Easy | 30* |
TGMC Roles | ||
TerraGov Marines | Command | Captain, Field Commander, Staff Officer, Pilot Officer, Transport Officer, Mech Pilot |
Vehicle Crew | Assault Crewman, Transport Crewman | |
Engineering and Supply | Chief Ship Engineer, Requisitions Officer, Ship Technician | |
Medical | Chief Medical Officer, Medical Doctor, Researcher | |
Marines | Squad Leader, Squad Smartgunner, Squad Engineer, Squad Corpsman, Squad Marine | |
Civilians | Corporate Liaison | |
Silicon | Combat robots, Synthetic, AI | |
Xenomorphs | Tier 0 | Larva, Minions |
Tier 1 | Drone, Runner, Defender, Sentinel | |
Tier 2 | Hivelord, Carrier, Hunter, Wraith, Bull, Warrior, Puppeteer, Spitter, Pyrogen | |
Tier 3 | Gorger, Defiler, Widow, Ravager, Warlock, Behemoth, Crusher, Praetorian, Boiler | |
Tier 4 | Shrike, Queen, King, Hivemind | |
Others | Zombie, Emergency Response Teams, Sons of Mars, |