TGMC:Warrior
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This page is a part of the TGMC wiki.
TGMC is a project based on the CM-SS13 codebase. |
UNDEFINED XENO | |
![]() Warrior |
Difficulty: Hard |
Statistics and Evolution Paths
The Warrior evolves into a Crusher, Warlock, Gorger.
- Slash is the melee damage when the xenomorph is in harm intent and slashing marine. In the code, it's melee_damage.
- Melee, bullet, laser, energy, bomb, bio, rad, fire, and acid are soft armor values, not hard armor, which means that they reduce damage by a percentage rather than a flat value.
- Speed is calculated inversely, meaning the lower speed value you have, the faster you are. Xenomorphs are always running, meaning they have a -1.0 boost added to their base speed. (Chart displays running speed)
Health | Plasma | Slash ![]() |
Standard Speed | Max Agility Speed | Melee | Bullet | Laser | Energy | Bomb | Bio | Fire | Acid | |
Base | 350 | 120 | 23 | -1.5 | -2.1 | 40 | 55 | 55 | 40 | 20 | 50 | 55 | 50 |
The Warrior
The Warrior is a Tier 2 Xeno capable of punching, lunging at humans, and tossing humans around like a soccer ball. Good single-target burst and control, but lacks abilities against multiple targets.
How to CBT marines
Warrior's abilities must be keybinded to really use warrior.
Example:
Agility - E, Lunge - F, Punch - R, Fling - Z, Toss - C.
You cannot deal with a single marine if they have their friends aiming their gun at you. To help you and your xenomorphs to destroy marines, you must remove each individual marines away from their group. And this is what you're good at!
The primary responsibilities:
- Displace marines.
- Starve them of their medications.
- Kill lonely ones.
Displacing marines
- Toss a marine to you friendly xeno gang. Lunge -> Grapple Toss
- Fling running marines away from safety. Agility -> Run in front -> Agility -> Fling
- Toss a marine from behind a barricade. Lunge -> Grapple Toss
- Toss a marine under KAS. Lunge -> Grapple Toss
- Punch a marine for additional displacement and damage.
Hurting and fatiguing marines
- Break their ribs (arms/head/legs). Deals enough damage for a fracture. Lunge -> Attack -> Punch -> (optional attack-> ) Run away
- Fling them into walls for bonus damage. Lunge -> Attack -> Punch -> Fling -> Run away
Stalking single marines
Aka "being robust"
- Toggle Agility to run in four legs
- Untoggle Agility to prepare for lunge. Range is about the screen you see.
- Lunge to grab marine.
- Slash. Aim for the arm or head.
- Punch. Make sure to do it quickly, or the marine will break out and damage will be lower.
- Slash x3 and run around.
- Fling him away or in the wall. Do NOT fling towards his friendlies, run around to aim. The marine will drop his weapon.
- Slash until ded.
Doing it wrong
- Running around in agility, receiving more damage and forgetting to turn it off.
- Resting in agility.
- Coming to a marine in a agility mode.
- Flinging a marine toward comrades.
Warrior Abilities
Ability | Description | Plasma Cost | Cooldown |
![]() Toggle Bump Attacks |
Allows you to toggle bump attacks on and off. This allows you to slash any enemy creature by running into them. The red arrow means it's on, you attack when on HARM intent; the green arrow means it's off, you push when on HARM intent. | N/A | N/A |
---|---|---|---|
![]() Rest |
Used to rest and get up. You heal faster when resting on weeds. | N/A | 2 seconds |
![]() Psy Drain |
This ability is used on dead Marines. For every Marine's psyche drained, the Hive will gain between 30 and 90 psychic points, depending on the number of Marines spawned; and 1/8 of a larva. | 50 | N/A |
![]() Agility |
Drop to all fours to move faster. Using any ability will take you out of agility. Also reduces your armor by 30% in all categories. | N/A | 0.4 seconds |
![]() Lunge |
Reach up to four tiles away to grab someone, knocking them down and grabbing them. The target can resist to try and break out of your grip and you'll be slower while moving them. This can combo with Punch to deal an extra 1.5x MELEE damage. Lunge can also be used to grab friendly xenos and grapple toss them away from harm. | 30 | 20 seconds |
![]() Grapple Toss |
Throw a creature you're grappling on selected tile, up to 5 tiles away. Big targets (i.e. T3's) have their range reduced by 1. | 20 | 20 sec, shared with Fling |
![]() Fling |
Knock an adjacent target flying up to 3 tiles away, leaving them disarmed and knocked down for a short period. | 20 | 20 sec, shared with Grapple Toss |
![]() Punch |
Strike a target next to you, inflicting stamina damage, stagger and slowdown. Deals 1.5x damage, stagger and slowdown to grappled targets. Deals quadruple damage to structures and machinery. | 15 | 10 sec |
Primordial Evolution
Once the hive has enough psychic points, your queen has the option to unlock powerful primordial evolutions for each strain. Primordial evolutions grant additional abilities for the relevant class.
For the Warrior, this primordial ability is Combo.
Warrior tips & tricks
- Agile Mode will cause you to get on all fours and run faster, allowing for a quick getaway or confrontation.
- Agility will also disable abilities and reduce your armor.
- Punch one-shots APC and snaps wires.
- You cannot use your Punch, Lunge, or Fling abilities while using Agile Mode
- Fling retreating marines into harm's way, such as nearby xenos or into walls to slam them into the wall, to deal more damage and prevent escape.
TGMC Roles ![]() | ||
TerraGov Marines | Command | Captain, Field Commander, Staff Officer, Pilot Officer, Transport Officer, Mech Pilot |
Vehicle Crew | Assault Crewman, Transport Crewman | |
Engineering and Supply | Chief Ship Engineer, Requisitions Officer, Ship Technician | |
Medical | Chief Medical Officer, Medical Doctor, Researcher | |
Marines | Squad Leader, Squad Smartgunner, Squad Engineer, Squad Corpsman, Squad Marine | |
Civilians | Corporate Liaison | |
Silicon | Combat robots, Synthetic, AI | |
Xenomorphs | Tier 0 | Larva, Minions |
Tier 1 | Drone, Runner, Defender, Sentinel | |
Tier 2 | Hivelord, Carrier, Hunter, Wraith, Bull, Warrior, Puppeteer, Spitter, Pyrogen | |
Tier 3 | Gorger, Defiler, Widow, Ravager, Warlock, Behemoth, Crusher, Praetorian, Boiler | |
Tier 4 | Shrike, Queen, King, Hivemind | |
Others | Zombie, Emergency Response Teams, Sons of Mars, |