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wip page for dwarves shoo SHOO

EXTRATERRESTRIAL STAFF

Lava Dwarf
Access: N/A
Additional Access: N/A
Difficulty: Hard
Supervisors: The Underground
Duties: Build a fort, drink obscene amounts of alcohol, protect the portal.
Guides: This is the guide
Quote: "comical dwarf-related reference here"


You are a lava dwarf, short humanoids from another world that have come through a strange portal in search of new lands, which happen to be a hellish inferno. The land is bountiful in resources and loot ripe for the taking, if you can deal with the locals that is.

You are essentially a group of manlets with severe alcoholism, an urge to build forts, and toe the line of how far you can go with a reference. Use your blacksmithing gear to make better tools and build a fort, or die trying. Most likely the latter.

For the underground

Your base of operations is small, starting with basic gear necessary to survive and build. Your livestock is scarce and fragile, so try not to have them end up dead.

Migrants come through the portal as you progress, adding onto your population or replacing lost members. Destruction of the portal will cease all future migrants and stagnant your fort's population. Protect the portal at all costs if you wish to see a future for your fortress in these lands.

You Aren't Alone

You are not alone in these lands, both locals and similar foreign groups exist with their own ideas in mind. From the Scale-Ears, Tall-Men, or the Walking Rocks, how your fortress proceeds to deal with them is up to you. Starting mutual trade pacts and exchanging goods is probably not a bad idea, but where's the fun in that?

The Wildlife

These hellish lands offer a number of horrible creatures that hate you almost as much as you hate elves. Their strengths and weaknesses should be something learned early on before finding out the hard way.

  • Legions: An abomination of multiple being unified into one, it sends out its past victims to do its dirty-work. The mini-legions break easily under a good swing with your pick and leaves the shambling beast nearly defenseless. Aggressive tactics are advised when dealing with these creatures and you'll probably see to live another day.
  • Watchers: Wispy bastards that shoot ice-cold stares, enough to chill even a seasoned dwarf to their very core. Attack in groups for assured victory.
  • Goliaths: Lumbering beasts covered in a thick hide, although a quick-footed being could easily kite it. Watch for its tentacle grasp, as it will try to ground victims for an easier beat-down.

Blacksmithing

Blacksmithing is an art to a dwarf, crafting the finest pieces of armor and equipment for his fellow dwarf to use. Different materials have different values when it comes to smithing, so it should be noted what materials are best for what gear. None of these variables are final!

Item Description Attack Force Armor Penetration Sharpness Blunt Pickaxe Speed

Iron
The most basic material, abundant and decent for mass-equipping dwarves with basic swords and armor. 15 0 FALSE FALSE 40

Plasma
Slightly rarer than iron, it makes a decent pickaxe. Hitting people with a tool made of plasma adds additional fire-stacks if they're already on fire. Fun! 10 0 FALSE FALSE 25

Gold
Shiny and soft, it doesn't hit hard but it works fairly well at bypassing armor. 10 35 FALSE FALSE 30

Uranium
Dense and radioactive, it makes a good beating stick but not much else. 5 5 FALSE TRUE 30

Silver
Gold's lesser cousin, sharing similar attributes to a lesser extent. 7 25 FALSE FALSE 35

Diamond
Sharp and shiny, it makes a good broadsword or pickaxe alike. 15 25 TRUE FALSE 8

Adamantine
Raw Adamantine! Praise the miners! 20 40 TRUE FALSE 3

Creative Smithing

Why stop at the normal ores? With dwarven engineering and a touch of -fun-, any reagent can be used as a base for weapons and armor! When attacking with a smithed item, it calls upon a reagent's TOUCH reaction as well as a normal attack, meaning some reagents can make up for their sub-par damage in other interesting ways! Chlorine Trifluoride broadswords and Plasma armor? Sure, why not! Experiment with different reagents for interesting weapons!