TGMC:Guide to chemistry

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This page is a part of the TGMC wiki.

TGMC is a project based on the CM-SS13 codebase.


This page is currently under construction!

The following page is currently in the process of being created, is undergoing a major structural rework and/or is being moved.
The reason for this is: "You can't have a Chemical recipes page without a Guide to the chemicals, I suppose. Well, you can, but might be confusing. Feel free to contribute! 09:55, 9 November 2018 (UTC)"



Protip! You can hover over reagents needed in the formula to see how to create them

Basic Chemicals

put stuff that has active effects but's a base chem here, e.g. sulph acid

Name Description Overdose Threshold

Medication

put bicard and shit here

Name Recipe Treatment for Description Metabolism Rate Overdose Threshold Critical OD Threshold
Alkysine Template:TGMC:RecursiveChem/Alkysine Brain damage Alkysine is a drug used to lessen the damage to neurological tissue after a catastrophic injury. Heals brain damage at 3 per tick and is a very weak painkiller.
If overdosed, deals 1 toxin damage per tick; critical overdose deals 1 burn and 1 toxin damage per tick.
0.05 units per tick 30u 50u
Ammonia Template:TGMC:RecursiveChem/Ammonia N/A A caustic substance commonly used in fertilizer or household cleaners. Has a mordant taste. 0.2 units per tick 30u 50u
Arithrazine Template:TGMC:RecursiveChem/Arithrazine Radiation Arithrazine is an unstable medication used for the most extreme cases of radiation poisoning. Purges 6 rads and repairs 1 toxin damage per tick. Has a slight chance of dealing 1 brute per tick.
If overdosed, deals 1 toxin damage per tick; critical overdose deals 1 brute and burn and 2 toxin damage per tick.
0.05 units per tick 15u 25u
Bicaridine Template:TGMC:RecursiveChem/Bicaridine Brute Bicaridine is an analgesic medication and can be used to treat physical trauma. Heals 2 brute damage per tick.
If overdosed, deals 1 burn damage per tick and heals internal bleeding; critical overdose deals 1 brute, 3 burn and 2 toxin damage per tick.
0.2 units per tick 30u 50u
Clonexadone Template:TGMC:RecursiveChem/Clonexadone All A liquid compound similar to that used in the cloning process. Can be used to 'finish' the cloning process when used in conjunction with a cryo tube, repairs 3 of all the basic damage types per tick, in addition to cloneloss. Only works if body temperature is below 170K. 0.2 units per tick N/A N/A
Cryoxadone Template:TGMC:RecursiveChem/Cryoxadone All A chemical mixture with almost magical healing powers. Its main limitation is that the targets body temperature must be under 170K for it to metabolise correctly. Repairs 1 of all the basic damage types per tick, in addition to cloneloss. 0.2 units per tick N/A N/A
Cryptobiolin Template:TGMC:RecursiveChem/Cryptobiolin N/A Cryptobiolin is a sour chemical that causes confusion and dizzyness. Used in the production of other drugs.
If overdosed, deals 1 toxin damage per tick; critical overdose also deals 1 toxin damage per tick.
0.2 units per tick 30u 50u
Dermaline Template:TGMC:RecursiveChem/Dermaline Burn Dermaline is the next step in burn medication. Works twice as good as kelotane and enables the body to restore even the direst heat-damaged tissue.
If overdosed, deals 1 brute and 1 toxin damage per tick; critical overdose deals 3 brute and 3 toxin damage per tick.
0.2 units per tick 15u 25u
Dexalin Template:TGMC:RecursiveChem/Dexalin Oxygen Dexalin is used in the treatment of oxygen deprivation.
If overdosed, 1 toxin damage per tick; critical overdose deals 2 brute and 2 toxin damage per tick.
0.2 units per tick 30u 50u
Dexalin Plus Template:TGMC:RecursiveChem/Dexalin Plus Oxygen Dexalin Plus is used in the treatment of oxygen deprivation. It is highly effective.
If overdosed, 1 toxin damage per tick; critical overdose deals 2 brute and 3 toxin damage per tick.
0.2 units per tick 15u 25u
Dylovene Template:TGMC:RecursiveChem/Dylovene Toxin Dylovene is a broad-spectrum antitoxin. Heals 2 toxin damage per tick.
If overdosed, damages the eyes at 0.5 damage per tick.; critical overdose accelerates the damage to the eyes further at 1.5 damage and inflicts 2 brute and burn damage per tick.
0.2 units per tick 30u 50u
Ethylredoxrazine Template:TGMC:RecursiveChem/Ethylredoxrazine Drunken intoxication A powerful oxidizer that reacts with ethanol.
If overdosed, deals 1 toxin damage per tick.; critical overdose deals 3 toxin damage per tick.
0.2 units per tick 30u 50u
Hypervene Template:TGMC:RecursiveChem/Hypervene Chemical purge/Overdose Quickly purges the body of toxin damage, radiation and all other chemicals. Causes significant pain. 0.4 units per tick 15u 25u
Hyperzine Template:TGMC:RecursiveChem/Hyperzine Being Slow Hyperzine is a highly effective, muscle and adrenal stimulant that massively accelerates metabolism. May cause heart damage. Purges Dexalin Plus. 0.2 units per tick 6u 10u
Hyronalin Template:TGMC:RecursiveChem/Hyronalin Radiation Hyronalin is a medicinal drug used to counter the effect of radiation poisoning.
If overdosed, deals 1 toxin damage per tick.; critical overdose deals 1 burn and 1 toxin damage per tick.
0.05 units per tick 30u 50u
Imidazoline Template:TGMC:RecursiveChem/Imidazoline Eye damage Heals eye damage, repairs eyes by 5 damage per tick.
If overdosed, deals 2 toxin damage per tick.; critical overdose deals 1 burn and 2 toxin damage per tick.
0.2 units per tick 30u 50u
Inaprovaline Template:TGMC:RecursiveChem/Inaprovaline Critical condition Inaprovaline is a synaptic stimulant and cardiostimulant. Commonly used to stabilize patients. Allows patients in critical condition to breathe, if their lungs allow it, and functions as a mild painkiller.
If overdosed, makes the patient spasm and eventually fall unconscious briefly; critical overdose causes a total blackout until it processes, and damages the heart.
0.2 units per tick 60u 100u
Kelotane Template:TGMC:RecursiveChem/Kelotane Burn Kelotane is a drug used to treat traumatic burns. Heals 2 burn per tick.
If overdosed, deals 1 brute and 1 toxin damage per tick; critical overdose deals 2 brute and 2 toxin damage per tick.
0.2 units per tick 30u 50u
Leporazine Template:TGMC:RecursiveChem/Leporazine Body temperature Leporazine can be use to stabilize an individuals body temperature, whether it is too high or too low.
If overdosed, may cause patients to fall unconscious briefly; critical overdose causes a total blackout until it processes.
0.2 units per tick 30u 50u
Meralyne Template:TGMC:RecursiveChem/Meralyne Brute Meralyne is a concentrated form of bicardine and can be used to treat extensive blunt trauma.
If overdosed, deals 2 burn damage per tick; critical overdose increases toxicity to 2 brute, 6 burn, and 4 toxin damage per tick.
0.2 units per tick 15u 25u
Oxycodone Template:TGMC:RecursiveChem/Oxycodone Pain An effective and very addictive painkiller. Makes patients imprevious to pain whilst it is in their system.
If overdosed, causes feelings of drugginess, hallucinations and deals 1 toxin damage per tick; critical overdose increases toxicity to 3 damage per tick.
0.25 units per tick 20u 33u
Paracetamol Template:TGMC:RecursiveChem/Paracetamol Pain Most probably know this as Tylenol, but this chemical is a mild, simple painkiller. Surprisingly stronger pain relief than you might think.
If overdosed, causes hallucinations and deals 1 toxin damage per tick; critical overdose increases toxicity to 3 damage per tick.
0.025 units per tick 60u 100u
Peridaxon Template:TGMC:RecursiveChem/Peridaxon Organ damage Used to stabilize internal organs while waiting for surgery. Medicate cautiously. Prevents the symptoms of organ damage while in a patient's system.
If overdosed, deals 1 brute damage per tick; critical overdose deals 1 brute, 3 burn and 3 toxin damage per tick.
0.05 units per tick 15u 25u
Polyhexanide Template:TGMC:RecursiveChem/Polyhexanide Filth A sterilizing agent designed for internal use. Powerful, but dangerous. Causes drowsiness, then sleep. Causes toxic damage if overdosed. 0.2 units per tick 30u 50u
Quick Clot Template:TGMC:RecursiveChem/Quick Clot Internal bleeding A chemical designed to quickly stop all sorts of bleeding by encouraging coagulation. Prevents internal bleeding from progressing whilst in patient's system.
If overdosed, deals 2 brute damage per tick; critical overdose deals 2 burn and 2 toxin damage per tick.
0.05 units per tick 15u 25u
Roulettium Template:TGMC:RecursiveChem/Roulettium Boredom The concentrated essence of unga. Unsafe to ingest in any quantity. Take no pain, no toxin loss, no stamina loss, and no stuns, and all of your burn/brute limb damage heals. The downside is that you have a 5% chance to die every tick. 0.05 units per tick any amount oh my god don't do it
Ryetalyn Template:TGMC:RecursiveChem/Ryetalyn Clone damage Ryetalyn can cure all genetic abnomalities via a catalytic process.
If overdosed, confuses the patient and deals 1 toxin damage per tick; critical overdose deals 3 clone damage per tick and has a chance of rendering the patient unconscious briefly.
0.2 units per tick 30u 40u
Spaceacillin Template:TGMC:RecursiveChem/Spaceacillin Infection An all-purpose antiviral agent.
If overdosed, deals 1 toxin damage per tick; critical overdose deals 2 toxin damage per tick.
0.01 units per tick 30u 50u
Space Cleaner Template:TGMC:RecursiveChem/Space Cleaner Filth A sour tasting compound used to clean things. Now with 50% more sodium hypochlorite!
If overdosed, deals 1 toxin damage per tick; critical overdose also deals 1 toxin damage per tick.
0.01 units per tick 30u 50u
Synaptizine Template:TGMC:RecursiveChem/Synaptizine Unconsciousness Synaptizine is used to treat various diseases. Reduces sleep, stun and paralysis duration, purges mindbreaker toxin, and a moderate painkiller. Causes feelings of drowsiness and a greater than likely chance of dealing 1 toxin damage per tick.
If overdosed, deals 1 toxin damage per tick; critical overdose deals 1 brute, burn and toxin damage per tick.
0.1 units per tick 6u 10u
Tramadol Template:TGMC:RecursiveChem/Tramadol Pain A simple, yet effective painkiller. Very strong and second to Oxycodone in effectiveness.
If overdosed, causes hallucinations and deals 1 toxin damage per tick; critical overdose increases toxicity to 3 damage per tick.
0.1 units per tick 30u 50u
Tricordazine Template:TGMC:RecursiveChem/Tricordazine Brute/Burn/Toxin Tricordrazine is a highly potent stimulant, originally derived from cordrazine. Can be used to treat a wide range of injuries. Per tick, has an 80% of healing 1 brute/burn/toxin (Each damage type procs the chance independently from one another).
If overdosed, causes jitteriness and damages the brain by 1 per tick; critical overdose deals 3 brute, 3 burn and 3 toxin damage per tick on top.
0.2 units per tick 30u 50u

Other

put lube and shit here

Name Recipe Description Overdose Threshold
Diethylamine Template:TGMC:RecursiveChem/Diethylamine A secondary amine, mildly corrosive. Used in other recipes. N/a
Foam Template:TGMC:RecursiveChem/Foam Upon mixing spreads foam to the floor, along with any other reagents in the container. N/a
Fluorosurfactant Template:TGMC:RecursiveChem/Fluorosurfactant A perfluoronated sulfonic acid that forms a foam when mixed with water. Used in other recipes. N/a
Foaming Agent Template:TGMC:RecursiveChem/Foaming Agent Used to make Metal Foam and Iron Foam. N/a
Iron Foam Template:TGMC:RecursiveChem/Iron Foam Creates lightweight metal foam walls. These can be easily destroyed through. N/a