TGMC:Guide to chemistry
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TGMC is a project based on the CM-SS13 codebase. |
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The following page is currently in the process of being created, is undergoing a major structural rework and/or is being moved. |
Protip! You can hover over reagents needed in the formula to see how to create them
Basic Chemicals
put stuff that has active effects but's a base chem here, e.g. sulph acid
Name | Description | Overdose Threshold |
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Medication
put bicard and shit here
Name | Recipe | Treatment for | Description | Metabolism Rate | Overdose Threshold | Critical OD Threshold |
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Alkysine▮ | Template:TGMC:RecursiveChem/Alkysine | Brain damage | Alkysine is a drug used to lessen the damage to neurological tissue after a catastrophic injury. Heals brain damage at 3 per tick and is a very weak painkiller. If overdosed, deals 1 toxin damage per tick; critical overdose deals 1 burn and 1 toxin damage per tick. |
0.05 units per tick | 30u | 50u |
Ammonia▮ | Template:TGMC:RecursiveChem/Ammonia | N/A | A caustic substance commonly used in fertilizer or household cleaners. Has a mordant taste. | 0.2 units per tick | 30u | 50u |
Arithrazine▮ | Template:TGMC:RecursiveChem/Arithrazine | Radiation | Arithrazine is an unstable medication used for the most extreme cases of radiation poisoning. Purges 6 rads and repairs 1 toxin damage per tick. Has a slight chance of dealing 1 brute per tick. If overdosed, deals 1 toxin damage per tick; critical overdose deals 1 brute and burn and 2 toxin damage per tick. |
0.05 units per tick | 15u | 25u |
Bicaridine▮ | Template:TGMC:RecursiveChem/Bicaridine | Brute | Bicaridine is an analgesic medication and can be used to treat physical trauma. Heals 2 brute damage per tick. If overdosed, deals 1 burn damage per tick and heals internal bleeding; critical overdose deals 1 brute, 3 burn and 2 toxin damage per tick. |
0.2 units per tick | 30u | 50u |
Clonexadone▮ | Template:TGMC:RecursiveChem/Clonexadone | All | A liquid compound similar to that used in the cloning process. Can be used to 'finish' the cloning process when used in conjunction with a cryo tube, repairs 3 of all the basic damage types per tick, in addition to cloneloss. Only works if body temperature is below 170K. | 0.2 units per tick | N/A | N/A |
Cryoxadone▮ | Template:TGMC:RecursiveChem/Cryoxadone | All | A chemical mixture with almost magical healing powers. Its main limitation is that the targets body temperature must be under 170K for it to metabolise correctly. Repairs 1 of all the basic damage types per tick, in addition to cloneloss. | 0.2 units per tick | N/A | N/A |
Cryptobiolin▮ | Template:TGMC:RecursiveChem/Cryptobiolin | N/A | Cryptobiolin is a sour chemical that causes confusion and dizzyness. Used in the production of other drugs. If overdosed, deals 1 toxin damage per tick; critical overdose also deals 1 toxin damage per tick. |
0.2 units per tick | 30u | 50u |
Dermaline▮ | Template:TGMC:RecursiveChem/Dermaline | Burn | Dermaline is the next step in burn medication. Works twice as good as kelotane and enables the body to restore even the direst heat-damaged tissue. If overdosed, deals 1 brute and 1 toxin damage per tick; critical overdose deals 3 brute and 3 toxin damage per tick. |
0.2 units per tick | 15u | 25u |
Dexalin▮ | Template:TGMC:RecursiveChem/Dexalin | Oxygen | Dexalin is used in the treatment of oxygen deprivation. If overdosed, 1 toxin damage per tick; critical overdose deals 2 brute and 2 toxin damage per tick. |
0.2 units per tick | 30u | 50u |
Dexalin Plus▮ | Template:TGMC:RecursiveChem/Dexalin Plus | Oxygen | Dexalin Plus is used in the treatment of oxygen deprivation. It is highly effective. If overdosed, 1 toxin damage per tick; critical overdose deals 2 brute and 3 toxin damage per tick. |
0.2 units per tick | 15u | 25u |
Dylovene▮ | Template:TGMC:RecursiveChem/Dylovene | Toxin | Dylovene is a broad-spectrum antitoxin. Heals 2 toxin damage per tick. If overdosed, damages the eyes at 0.5 damage per tick.; critical overdose accelerates the damage to the eyes further at 1.5 damage and inflicts 2 brute and burn damage per tick. |
0.2 units per tick | 30u | 50u |
Ethylredoxrazine▮ | Template:TGMC:RecursiveChem/Ethylredoxrazine | Drunken intoxication | A powerful oxidizer that reacts with ethanol. If overdosed, deals 1 toxin damage per tick.; critical overdose deals 3 toxin damage per tick. |
0.2 units per tick | 30u | 50u |
Hypervene▮ | Template:TGMC:RecursiveChem/Hypervene | Chemical purge/Overdose | Quickly purges the body of toxin damage, radiation and all other chemicals. Causes significant pain. | 0.4 units per tick | 15u | 25u |
Hyperzine▮ | Template:TGMC:RecursiveChem/Hyperzine | Being Slow | Hyperzine is a highly effective, muscle and adrenal stimulant that massively accelerates metabolism. May cause heart damage. Purges Dexalin Plus. | 0.2 units per tick | 6u | 10u |
Hyronalin▮ | Template:TGMC:RecursiveChem/Hyronalin | Radiation | Hyronalin is a medicinal drug used to counter the effect of radiation poisoning. If overdosed, deals 1 toxin damage per tick.; critical overdose deals 1 burn and 1 toxin damage per tick. |
0.05 units per tick | 30u | 50u |
Imidazoline▮ | Template:TGMC:RecursiveChem/Imidazoline | Eye damage | Heals eye damage, repairs eyes by 5 damage per tick. If overdosed, deals 2 toxin damage per tick.; critical overdose deals 1 burn and 2 toxin damage per tick. |
0.2 units per tick | 30u | 50u |
Inaprovaline▮ | Template:TGMC:RecursiveChem/Inaprovaline | Critical condition | Inaprovaline is a synaptic stimulant and cardiostimulant. Commonly used to stabilize patients. Allows patients in critical condition to breathe, if their lungs allow it, and functions as a mild painkiller. If overdosed, makes the patient spasm and eventually fall unconscious briefly; critical overdose causes a total blackout until it processes, and damages the heart. |
0.2 units per tick | 60u | 100u |
Kelotane▮ | Template:TGMC:RecursiveChem/Kelotane | Burn | Kelotane is a drug used to treat traumatic burns. Heals 2 burn per tick. If overdosed, deals 1 brute and 1 toxin damage per tick; critical overdose deals 2 brute and 2 toxin damage per tick. |
0.2 units per tick | 30u | 50u |
Larvaway▮ | Template:TGMC:RecursiveChem/Larvaway | Larval Infection | A proprietary blend of antibiotics and antifungal agents designed to inhibit the growth of xenomorph embryos. Builds up toxicity over time. Reduces the speed of larval growth at the cost of toxin damage and stamina damage that increases every 100 ticks, to a max of 300. If overdosed, deals 1 toxin damage per tick; critical overdose deals 2 toxin damage per tick. |
0.1 units per tick | 15u | 25u |
Leporazine▮ | Template:TGMC:RecursiveChem/Leporazine | Body temperature | Leporazine can be use to stabilize an individuals body temperature, whether it is too high or too low. If overdosed, may cause patients to fall unconscious briefly; critical overdose causes a total blackout until it processes. |
0.2 units per tick | 30u | 50u |
Meralyne▮ | Template:TGMC:RecursiveChem/Meralyne | Brute | Meralyne is a concentrated form of bicardine and can be used to treat extensive blunt trauma. If overdosed, deals 2 burn damage per tick; critical overdose increases toxicity to 2 brute, 6 burn, and 4 toxin damage per tick. |
0.2 units per tick | 15u | 25u |
Neuraline▮ | Template:TGMC:RecursiveChem/Neuraline | Extreme healing and pain resistance. |
A chemical cocktail tailored to enhance or dampen specific neural processes.Heals 7.5 brute and burn per tick, gives massive pain and stun resistance and stamina regen, but deals 3.75 toxin per tick. On overdose, deals additional toxin damage; critical overdose deals extremely high brain damage. |
0.4 units per tick | 5u | 6u |
Oxycodone▮ | Template:TGMC:RecursiveChem/Oxycodone | Pain | An effective and very addictive painkiller. Makes patients imprevious to pain whilst it is in their system. If overdosed, causes feelings of drugginess, hallucinations and deals 1 toxin damage per tick; critical overdose increases toxicity to 3 damage per tick. |
0.25 units per tick | 20u | 33u |
Paracetamol▮ | Template:TGMC:RecursiveChem/Paracetamol | Pain | Most probably know this as Tylenol, but this chemical is a mild, simple painkiller. Surprisingly stronger pain relief than you might think. If overdosed, causes hallucinations and deals 1 toxin damage per tick; critical overdose increases toxicity to 3 damage per tick. |
0.025 units per tick | 60u | 100u |
Peridaxon▮ | Template:TGMC:RecursiveChem/Peridaxon | Organ damage | Used to stabilize internal organs while waiting for surgery. Medicate cautiously. Prevents the symptoms of organ damage while in a patient's system and heals 1 organ damage per tick in cryogenic temperatures. If overdosed, deals 1 brute damage per tick; critical overdose deals 1 brute, 3 burn and 3 toxin damage per tick. Results in 1u instead of 2u. |
0.05 units per tick | 15u | 25u |
Peridaxon Plus▮ | Template:TGMC:RecursiveChem/Peridaxon Plus | Organ damage | Used to heal severely damaged internal organs in the field. EXTREMELY toxic. Medicate cautiously. Heals 2 organ damage per tick and metabolizes into toxin. If overdosed, deals 15 toxin damage per tick; critical overdose deals another 15 toxin damage per tick. (Needs in-game testing). Results in 1u instead of 15u. |
0.1 units per tick | 1u | 2u |
Polyhexanide▮ | Template:TGMC:RecursiveChem/Polyhexanide | Filth | A sterilizing agent designed for internal use. Powerful, but dangerous. Causes drowsiness, then sleep. Causes toxic damage if overdosed. | 0.2 units per tick | 30u | 50u |
Quick Clot▮ | Template:TGMC:RecursiveChem/Quick Clot | Internal bleeding | A chemical designed to quickly stop all sorts of bleeding by encouraging coagulation. Prevents internal bleeding from progressing whilst in patient's system. If overdosed, deals 2 brute damage per tick; critical overdose deals 2 burn and 2 toxin damage per tick. Results in 1u instead of 4u. |
0.05 units per tick | 15u | 25u |
Quick Clot Plus▮ | Template:TGMC:RecursiveChem/Quick Clot Plus | Internal bleeding | A chemical designed to quickly and painfully remove internal bleeding by encouraging coagulation. Should not be self-administered. Heals internal bleeding at the cost of extreme pain, stamina loss, and metabolizing into toxin. If overdosed, deals 1.5 toxin damage per tick and causes some blood loss; critical overdose causes extreme blood loss. |
0.5 units per tick | 6u | 10u |
Ryetalyn▮ | Template:TGMC:RecursiveChem/Ryetalyn | Clone damage | Ryetalyn can cure all genetic abnomalities via a catalytic process. If overdosed, confuses the patient and deals 1 toxin damage per tick; critical overdose deals 3 clone damage per tick and has a chance of rendering the patient unconscious briefly. |
0.2 units per tick | 30u | 40u |
Spaceacillin▮ | Template:TGMC:RecursiveChem/Spaceacillin | Infection | An all-purpose antiviral agent. If overdosed, deals 1 toxin damage per tick; critical overdose deals 2 toxin damage per tick. |
0.01 units per tick | 30u | 50u |
Space Cleaner▮ | Template:TGMC:RecursiveChem/Space Cleaner | Filth | A sour tasting compound used to clean things. Now with 50% more sodium hypochlorite! If overdosed, deals 1 toxin damage per tick; critical overdose also deals 1 toxin damage per tick. |
0.01 units per tick | 30u | 50u |
Synaptizine▮ | Template:TGMC:RecursiveChem/Synaptizine | Stuns | Synaptizine is used to treat various diseases. Reduces sleep, stun and paralysis duration, purges mindbreaker toxin, heals stamina damage for the first few ticks, and a moderate painkiller. Causes feelings of drowsiness and deals 2 toxin damage per tick. If overdosed, deals an additional 1 toxin damage per tick; critical overdose deals 1 brute, burn and toxin damage per tick. |
0.2 units per tick | 6u | 10u |
Tramadol▮ | Template:TGMC:RecursiveChem/Tramadol | Pain | A simple, yet effective painkiller. Very strong and second to Oxycodone in effectiveness. If overdosed, causes hallucinations and deals 1 toxin damage per tick; critical overdose increases toxicity to 3 damage per tick. |
0.1 units per tick | 30u | 50u |
Tricordazine▮ | Template:TGMC:RecursiveChem/Tricordazine | Brute/Burn/Toxin | Tricordrazine is a highly potent stimulant, originally derived from cordrazine. Can be used to treat a wide range of injuries. Per tick, has an 80% of healing 1 brute/burn/toxin (Each damage type procs the chance independently from one another). If overdosed, causes jitteriness and damages the brain by 1 per tick; critical overdose deals 3 brute, 3 burn and 3 toxin damage per tick on top. |
0.2 units per tick | 30u | 50u |
Other
put lube and shit here
Name | Recipe | Description | Overdose Threshold | Critical OD Threshold |
---|---|---|---|---|
Diethylamine▮ | Template:TGMC:RecursiveChem/Diethylamine | A secondary amine, mildly corrosive. Used in other recipes. | N/a | N/a |
Foam▮ | Template:TGMC:RecursiveChem/Foam | Upon mixing spreads foam to the floor, along with any other reagents in the container. | N/a | N/a |
Fluorosurfactant▮ | Template:TGMC:RecursiveChem/Fluorosurfactant | A perfluoronated sulfonic acid that forms a foam when mixed with water. Used in other recipes. | N/a | N/a |
Foaming Agent▮ | Template:TGMC:RecursiveChem/Foaming Agent | Used to make Metal Foam and Iron Foam. | N/a | N/a |
Iron Foam▮ | Template:TGMC:RecursiveChem/Iron Foam | Creates lightweight metal foam walls. These can be easily destroyed through. | N/a | N/a |
Lipozine▮ | Template:TGMC:RecursiveChem/Lipozine | A chemical compound that causes a powerful fat-burning reaction. Drains nutrition, can be used to remove fatness. | 30u | 50u |
Metal Foam▮ | Template:TGMC:RecursiveChem/Metal Foam | Creates lightweight metal foam walls. These can be easily destroyed through. | N/a | N/a |
Mindbreaker Toxin▮ | Template:TGMC:RecursiveChem/Mindbreaker Toxin | A powerful hallucinogen, it can cause fatal effects in users. If overdosed, deals 1 toxin damage per tick and makes you jitter; critical overdose also makes you take brain damage. |
30u | 50u |