TGMC:Squad Smartgunner

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Revision as of 21:18, 22 January 2019 by imported>Sanchez13
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This page is a part of the TGMC wiki.

TGMC is a project based on the CM-SS13 codebase.


This page is currently under construction!

The following page is currently in the process of being created, is undergoing a major structural rework and/or is being moved.
The reason for this is: "Needs information, pictures"



MARINE STAFF
File:N/A
Squad Smartgunner
Access: Squad Smartgunner Equipment Room, Squad Room
Difficulty: Easy
Supervisors: Squad Leader
Duties: Use suppressive fire to help keep your squad intact.
Guides: N/A
Quote: Peace through superior firepower.


A smartgunner's role is defined completely by the tool that they carry: the mighty Smartgun. It allows the wielder to shoot safely behind their comrades: multiplying the firepower of a group. While it may pale in comparison to a tank or a Spec's armament, it is still very lethal in the right hands. It's designed as a support weapon: keeping away and finishing off enemies who would otherwise flee from a lack of bullets to the skull.

Your Gear

Smartgun

Pros:

+ Fast fire rate un-modded (about as fast as you can click), making it great for suppression fire

+ Can use burst fire

+ Comes with an integrated Magnetic Harness and Flashlight

+ Has a 50 round capacity with

Cons:

- Deals about the same damage as an SMG per shot (i.e. 30), making it weaker against T3s unmodded

- Wielding has a 1-2 second delay, and slows you while wielded