Ghost

From tgwiki2
Revision as of 14:32, 19 October 2012 by 173.55.188.157 (talk)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
DECEASED STAFF

Ghost
Access: Everything
Difficulty: None
Supervisors: Nobody! You're finally free!
Duties: Whine, complain, be dead.
Guides: This wiki page, that's why you're here, aren't you?


So you've tried to fight THE MAN and lost, eh? Never fear, you are now a ghost! You've probably already noticed you can go through walls and shit, pretty cool huh? Well, guess what, you cant do anything else. Yeah, to be honest, the only "good" thing about being a ghost is that you can randomly become an Alien when some silly gentleman has a bad encounter with a facehugger.

Revision 4876

This revision completely changed the game forever. Before this revision, ghosts could interact with the living realm. They had the ability to rotate chairs, use the "Boo!" verb which flickered lights on and off, and speech would leak into the world, although in a muffled in-cohesive manner. However, this was considered too fun for the station and was removed with the "justification" of fixing bugs.

Hey, Chaplain, Hey Chaplain, why can't you hear me?!

Quite some time ago, ghosts were easily able to be heard by the living. Unfortunately, this increased staff turnover as often the ghosts made the living go homicidal. And so, Nanotrasen added a "no listening to crazy ghost" clause to their contract of employment. Sorry ghosts, you can't be heard by the living any more, try twiddling chairs. not dying.

Dead Chat

Dead chat is considered to be both OOC and IC, so feel free to talk about anything bitch about that shitty-ass player you hate here.

Oh the chatter, MAKE IT STOP!!

Use the 'ghost ears' verb to only hear what the living people in your view say so you're not flooded with everyone on the station screaming over each other. Use 'ghost eyes' to do the same with character emotes.

Jobs on /tg/station


Command
Captain, Head of Personnel, Head of Security, Chief Engineer, Research Director, Chief Medical Officer, Quartermaster, Bridge Assistant

Security
Head of Security, Security Officer, Warden, Detective, Veteran Security Advisor, Prisoner

Engineering
Chief Engineer, Station Engineer, Atmospheric Technician

Science
Research Director, Geneticist, Scientist, Roboticist

Medical
Chief Medical Officer, Medical Doctor, Paramedic, Chemist, Coroner

Supply
Quartermaster, Cargo Technician, Shaft Miner, Bitrunner, Cargorilla

Service
Head of Personnel, Janitor, Bartender, Cook, Botanist, Clown, Mime, Chaplain, Curator, Assistant, Lawyer, Psychologist

Non-human
AI, Human AI, Cyborg, Positronic Brain, Drone, Personal AI, Construct, Imaginary Friend, Split Personality, Ghost
Antagonists Traitor, Malfunctioning AI, Changeling, Nuclear Operative, Blood Cultist, Heretic, Spy, Revolutionary, Wizard, Blob, Abductor, Holoparasite, Xenomorph, Spider, Revenant, Morph, Nightmare, Space Ninja, Slaughter Demon, Pirate, Obsessed, Fugitives, Hunters, Space Dragon, Elite Mobs, Sentient Slime, Regal Rat, Paradox Clone, Voidwalker

Special
CentCom Official, Death Squad Officer, Emergency Response Officer, Chrono Legionnaire, Highlander, Ian, Lavaland or Space Role, CentCom Intern