Cyborgs come with an array of advanced cybernetic models, each loaded with a number of features (referred to as modules). Each has a flash device built in and a flashlight. All items (except for the flashes) will recharge and restock over time using battery power.
Cyborg Model
Cyborg Modules
Cyborg Upgrades
Standard Removed from TG in Aug, 2020 in PR #53276
Epinephrine Hypospray
Health Analyzer
Industrial Welding Tool
Wrench
Crowbar
Metal Synthesizer
Metal Rods
Floor tiles
Fire Extinguisher
Pickaxe
Advanced Mining Scanner
Zipties
Soap
Hugging Module
Energy Sword
N/A
Mining
Cyborg Mining Drill
Shovel
Mining Satchel
Crowbar
Pocket Fire Extinguisher
Emergency Welding Tool
In-built GPS Device
Marker Beacon Fabricator
Sheet Snatcher 9000 (Used to transport smelted materials, works the same as the Mining Satchel)
Meson Vision
Advanced Mining Scanner
Proto-Kinetic Accelerator
Flash
Stun Arm (works on humans and silicons!)
N/A
Security Security cyborgs are currently disabled in the server config.
Disabler Gun (Limited shots, but recharges over time)
Stunbaton
Zipties
Flash
Sechailer
Pocket Fire Extinguisher
Laser gun
N/A
Engineering
Improved versions of basic tools (welding tool must be refilled manually)
T-Ray Scanner
Gas Analyzer
Remote Signaling Device
Iron Synthesizer
Glass Synthesizer
Cable Synthesizer
Electroadaptive Pseudocircuit (Can be used in the place of specific circuits for simple devices such as firelocks and APCs)
Beverage storage apparatus; resynthesize the drink as you pour it.
Enzyme Bottle
Cyborg Shaker (Capable of synthesizing most types of alcohol and some non-alcoholic drinks)
Dropper
Tray
Electric Razor
Zippo Lighter
Synthesizer
Guitar
Rapid-Service-Fabricator (RSF): Can produce drinking glasses, paper cups, cigarettes, paper, seaweed sheets, pens, packs of dice, plates, bowls, plastic cutlery and wads of DOSH.