User:MigratingCoconut/gas coefficient
Gas Coefficient
Each gas on the Super Matter Engine's tile contributes to the Gas Coefficient based on the amount of it in the chamber:
- O2 - 1.15/11333 per mole
- CO2 - 1/11333 per mole
- Plasma - 4/11333 per mole
- N2/N2O - 0.55/11333 Per mole
The strength of the radiation pulses emitted by the Crystal is EER * Gas Coefficient, so you want to maximize both in order to make as much power as possible. Also keep in mind that going beyond 12000 moles of gas in the chamber will result in loss of [Supermatter_Engine#Integrity|integrity], so there is a limit to how much gas can be put in the chamber.
Mixed Gas Setups
By mixing gasses together it's possible to balance their properties in a way that gives you the best of both. This either requires great accuracy, constant monitoring or both, so it is recommended to modify the Engine's pipe setup to allow for finer control of the amount of each gas in the chamber.
N2 + CO2
By using a gas mix of N2 and CO2 it is possible to put enough gas in the chamber to achieve a modestly high Gas Coefficient while also maintaining high EER. For best effect the mix needs to be precise and requires fine tuning, but once set up should remain stable, only being disturbed by gas generating anomalies.
O2 + CO2
This mix boasts a higher gas coefficient than N2 + CO2, however it requires constant monitoring and adjustment due to the Crystal's generation of O2.
N2 + Plasma
While this mix has a fairly low EER potential, the high proportion of Plasma leads to a high Gas Coefficient and gas production. It is a great way of replenishing the station's O2 reserves, provided you can cool it.
CO2 + Plasma
High EER and Gas Coefficient potential, but incredibly difficult to cool. Replacing a portion of the plasma with N2 should allow for an engine that is easier to run, while still outperforming the standard CO2 + N2 setup. However, much like CO2 + O2 it requires constant monitoring due to the Crystal's Plasma production.