Difference between revisions of "Random Events"
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=== Immovable Rods ''removed'' === | === Immovable Rods ''removed'' === | ||
Something of a humerous physics joke, an immovable rod will travel through the station in a straight line causing reasonable amounts of damage to the structure and killing anybody unfortunate to be in its path. They take some time to travel through the station, make an immense amount of noise, and as such are avoidable to players with quick reflexes. They will often open up [[ | Something of a humerous physics joke, an immovable rod will travel through the station in a straight line causing reasonable amounts of damage to the structure and killing anybody unfortunate to be in its path. They take some time to travel through the station, make an immense amount of noise, and as such are avoidable to players with quick reflexes. They will often open up [[EVA|secure areas]], resulting in looting. | ||
[[Category:Guides]] [[Category:Game Modes]] | [[Category:Guides]] [[Category:Game Modes]] |
Revision as of 23:00, 2 November 2014
These are random events that occur during a game. An announcement will be made providing general information about what type of event it is.
Biohazards
Outbreak
An infection has been detected on the station and is beginning to spread amongst the crew! Usually this means the common cold or influenza. All the medical doctors will finally have something to do!
Blob
Like Blob mode, a blob spawns somewhere on the station.
Organ Failure
A microbe or other issue has caused organ failure in a crewmember- Medical should respond quickly in order to ensure the crewmember's wellbeing.
Unidentified Lifesigns
Space Carp
These vicious critters will crowd around the station and maul anyone silly enough to go near an open airlock. Very dangerous, as their fast speed will catch anybody not running away (or wearing a jetpack in space).
Giant Spiders
A bunch of fast growing, aggressive spiders have had hatchlings crawl into the ducks and crannies of the Exodus! These creatures quickly grow into fanged, venomous arachnids capable of moving at distressing speeds! Handle with care.
Xeno Infestation
Xeno eggs and larvae are spawned somewhere near an unwelded vent, and a random, online, and ghosted player is chosen to play as the larva. The crew must act quickly to stop the spread of the xeno infestation before it escalates out of control. Weld those vents!
Other
Vermin Infestation
A bunch of vermin such as spiders, lizards, or mice have gotten into a part of the ship! Crewmembers should probably clean them out.
Grid Check
Cuts all power to the station for a while. Similar to a power sink.
Electrical Storm
Disrupts radio communications without warning.
Meteors
Like the meteor game mode, multiple meteors will impact the station, often causing large damage. Being struck by one is a sign of incredibly bad luck. Mostly an Engineering event.
Ion Storm
Will blow large areas of lighting across the station and/or create new laws for the AI. New AI laws can range from bizarre to humorous to outright dangerous. This usually results in someone having to reset the AI, and people complaining about engineering not replacing the lights.
Drone Wing
A wing of drones has escaped from the Icarus, a series of combat ready space-bots ready to fire lasers on unsuspecting crewmembers who stray too close to the hull. Crewmembers should avoid windows while security adequately prepares to handle it.
Immovable Rods removed
Something of a humerous physics joke, an immovable rod will travel through the station in a straight line causing reasonable amounts of damage to the structure and killing anybody unfortunate to be in its path. They take some time to travel through the station, make an immense amount of noise, and as such are avoidable to players with quick reflexes. They will often open up secure areas, resulting in looting.