User:Sadhorizon: Difference between revisions

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! Armor Boo
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ORGAN DESCRIPTION HERE
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<tab name="Head">
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<tab name="Eyes">
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<tab name="Lower Body">
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Revision as of 21:36, 2 July 2023

Heyo I am currently a mentor I guess
If you need to contact me, I'm on paracord under the same nick ^-^


Now, however, gotta test some stuff:




What are modsuits?

Modular Outerwear Devices, AKA MODsuits, are customizable hardsuits that support a variety of modules to assist the wearer. To manufacture and use one of these, you'll need to visit both Cargo and Robotics to gather up all the parts, put all of the parts together, extend each part of the armor and activate the suit!

To use a MODsuit, place it on your backpack slot, where your satchel/backpack would normally go. You can also place items into the MODsuit as you would place them into a backpack. Deploy each part of the suit, and then activate it.

To charge your MODsuit's cell, enter a cyborg charger while wearing the suit.

Roundstart MODsuits

Item location Default Modules
Standard MODsuit
Can be built by robotics N/A
Engineering MODsuit
Fille:Generic engineer.png
Engineering Suit Storage, can be built by robotics
  • Storage
  • Welding Protection
  • Radiation Detection
  • Flashlight
  • Magnetic Stability
Atmospheric MODsuit
Atmospherics Suit Storage, can be built by robotics
Loader
Can be ordered from cargo
  • Loader Clamp
  • Loader Arms
  • Loader Magner
  • Expanded Storage
  • Flashlight
  • Stamper

Building a MODsuit

  1. Print out helmet, chestplate, gauntlets, boots, MOD shell, and armor from the Exosuit Fabricator.
  2. File:Mod Core.png Order a MOD core from Cargo OR find a broken MOD core in maintenance and repair it with a screwdriver. Keep in mind, Robotics Lab also starts with one.
  3. Add core to shell.
  4. Screwdriver core to shell.
  5. Add helmet to assembly.
  6. Add chestplate to assembly.
  7. Add gauntlets to assembly.
  8. Add boots to assembly.
  9. Wrench assembly.
  10. Screwdriver assembly.
  11. Add external plating to assembly.
  12. Open modsuit panel with screwdriver.
  13. Insert a power cell.
  14. Close modsuit panel with screwdriver.

Plating types

Item Complexity damage resistances Cell Drain other functionality alternate skins
Melee Bullet Laser Energy Bio? Radiation Fire Acid?
Standard MODsuit
15 15 5 5 5 0 25 33 33 slightly faster than other MODsuits civilian
Engineering MODsuit 15 20 5 5 5 30 150 INF 150 shock-proof and heat resistant N/A
Atmospheric MODsuit 15 20 5 5 5 15 15 INF 150 extreme heat resistance N/A
Advanced MODsuit

Modsuit maintenance

Exchanging power cell

  1. Use Screwdriver on the MODsuit central controller.
  2. Use Wrench.
  3. Re-insert the File:Mod Core.png MODsuit core.
  4. Insert the Power Cell.
  5. Use Screwdriver.

Messing with wires

Upgrading the MODsuit

Adding modules:

  1. Use Screwdriver on the MODsuit central controller.
  2. Insert modules of your choosing.
  3. Use Screwdriver.

Removing modules:

  1. Use Screwdriver on the MODsuit central controller.
  2. Use Crowbar to take the modules out.
  3. Use Screwdriver.

Modules

Module Complexity Passive Cell Drain Active Cell Drain On-Use Cell Drain Description
Active Sonar
2 Ancient tech from the 20th century, this module uses sonic waves to detect living creatures within the user's radius. Its loud ping is much harder to hide in an indoor station than in the outdoor operations it was designed for.
Advanced Ion Jetpack
3 An improvement on the previous model of electric thrusters. This one achieves better efficency through mounting of more jets and a red paint applied on it.
Advanced Magnetic Stability
0 NEEDS DESC
Advanced Reagent Scanner
0 NEEDS DESC
Armor Boo




ORGAN DESCRIPTION HERE