Difference between revisions of "Roles"

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(genetics is technically both a part of medical and research, so i added them on the list of science)
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{{Glossarytable}}{{Hatnote|This wiki page contains some jokes, sarcasm and assorted references. Please do not follow it to the letter and make sure what you do respects the [https://www.paradisestation.org/rules/ rules] of ''Paradise'' first.}}
{{Glossarytable}}{{Hatnote|This wiki page contains some jokes, sarcasm and assorted references. Please do not follow it to the letter and make sure what you do respects the [https://www.paradisestation.org/rules/ rules] of ''Paradise'' first.}}
== Jobs ==
== Jobs ==
Your '''Role''' is what [[Nanotrasen]] has hired you '''to do aboard the space station, the [[NSS Cyberiad]]'''. It defines what equipment you start with, your ID card access, and what your duties are aboard the station. From roaming around as a lowly assistant to grilling up burgers as a chef, or even fighting off [[Syndicate]] agents as a member of security, there is always something to do.
Your '''Role''' is what [[Nanotrasen]] has hired you '''to do aboard the space station. It defines what equipment you start with, your ID card access, and what your duties are aboard the station. From roaming around as a lowly assistant to grilling up burgers as a chef, or even fighting off [[Syndicate]] agents as a member of security, there is always something to do.


While aboard the [[NSS Cyberiad]] you are also likely to encounter some interesting new [[species]] working alongside you.
While aboard the station you are also likely to encounter some interesting new [[species]] working alongside you.


{{Hatnote|{{Color|red|'''Note:'''}} Since roleplaying is essential for playing on Paradise, it's recommended that you read [[A Crash Course In Roleplaying]].}}
{{Hatnote|{{Color|red|'''Note:'''}} Since roleplaying is essential for playing on Paradise, it's recommended that you read [[A Crash Course In Roleplaying]].}}
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! Low
! Low
! Medium
! Medium
! None!
|-
! [[File:Explorer.png|64px|link=Explorer]]<br/>[[Explorer]]
| Explore (often dangerous) areas away from the main station. Go to [[Guide to Space Exploration|space]] and supply the station with your findings.
! Low
! Hard
! None!
! None!
|}
|}
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! High
! High
! Easy
! Easy
! None!
|-
! [[File:Explorer.png|64px|link=Explorer]]<br/>[[Explorer]]
| Explore (often dangerous) areas away from the main station. Go to [[Guide to Space Exploration|space]] and supply the station with your findings.
! Low
! Hard
! None!
! None!
|}
|}
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| width=100 | Requirements
| width=100 | Requirements
|-
|-
! [[File:generic_assistant.gif|64px|link=Assistant]]<br/>[[Assistant]]
! [[File:Generic assistant.png|64px|link=Assistant]]<br/>[[Assistant]]
| Stroll around and do whatever assistants do. Be an easily-disposable greyshirt. Meet the [[Head of Personnel]] to get a job.
| Stroll around and do whatever assistants do. Be an easily-disposable greyshirt. Meet the [[Head of Personnel]] to get a job.
! High
! High
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! 5 Hours Playtime
! 5 Hours Playtime
|-
|-
! [[File:Sword.gif|64px|link=Traitor]]<br/>[[Traitor]]
! [[File:Swordred.gif|64px|link=Traitor]]<br/>[[Traitor]]
| Complete your objectives. Die an honourable death or escape on the shuttle.
| Complete your objectives. Die an honourable death or escape on the shuttle.
! Medium
! Medium
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! 50 Hours Playtime
! 50 Hours Playtime
|-
|-
! [[File:Sword.gif|64px|link=Syndicate Infiltration Team]]<br/>[[Syndicate Infiltration Team]]
! [[File:Swordred.gif|64px|link=Syndicate Infiltration Team]]<br/>[[Syndicate Infiltration Team]]
| Complete your objectives without alerting the crew.
| Complete your objectives without alerting the crew.
! Very Hard
! Very Hard
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! 1 Kilt
! 1 Kilt
|-
|-
! [[File:Solgovflag.png|64px|link=Sol Traders]]<br/>[[Sol Traders]]
! [[File:Traders.gif|64px|link=Traders]]<br/>[[Traders]]
| Trade for credits. Buy plasma. Sell contraband.
| Trade for credits. Buy plasma. Sell contraband.
! Easy
! Easy

Latest revision as of 20:03, 26 June 2024

Useful Resources

Jobs

Your Role is what Nanotrasen has hired you to do aboard the space station. It defines what equipment you start with, your ID card access, and what your duties are aboard the station. From roaming around as a lowly assistant to grilling up burgers as a chef, or even fighting off Syndicate agents as a member of security, there is always something to do.

While aboard the station you are also likely to encounter some interesting new species working alongside you.

Initiative Required ranks how much initiative you need to take to have a fun round. A low initiative role will have things happen to them which will keep them busy. A high ranking means you need to start projects and take initiative to have a good round. The rank is based on an average round. Some rounds will be hectic, even for high initiative roles.

Mechanical Difficulty defines how difficult the role is to play from a mechanical standpoint. A high ranking means it will be difficult or a lot of different information and skills will be involved. Low means it's easy to pick up.

Station Command

Job Role Initiative Required Mechanical Difficulty Requirements
Generic captain.png
Captain
Take charge of the station. Ensure departments are running smoothly and make critical decisions. Low-Medium Very Hard 20 Hours as Command
HeadOfPersonnel.png
Head of Personnel
Manage the service department and civilians. Process job transfer requests. Medium Medium 20 Hours as Service
Generic hos.png
Head of Security
Organize and run the security department. Ensure your officers abide by Space Law rather than acting as THE LAW. Low Extremely Hard 20 Hours as Security
Genericce.png
Chief Engineer
Manage the Engineering and Atmospherics department. Oversee station repairs, construction projects, and the engine. Low Hard 20 Hours as Engineering
Genericrd.png
Research Director
Oversee the research department and make sure everything is done according to Science SOP. Low Medium 20 Hours as Science
Generic cmo.png
Chief Medical Officer
Manage your staff in the medbay, remind people to turn their suit sensors up, and be a one-man department. Low Hard 20 Hours as Medical
Quartermaster.png
Quartermaster
Manage the cargo and mining departments, oversee all shipments and make sure none of your miners are dead. Low Medium 20 Hours as Supply

Central Command Dignitaries

While VIPs do not have their own category listed under the Crew Manifest, they technically belong to the Service Department.

Job Role Initiative Required Mechanical Difficulty Requirements
NanoRep.png
Nanotrasen Representative
Advise the command team about Standard Operating Procedure. Be the voice of Central Command without any of the benefits. High Low-Medium 50 Hours as Command
Magistrate.png
Magistrate
Ensure fair and just punishments or sentences are handed out. You are the final word on Space Law. High Hard 100 Hours as Security
Blueshield.png
Blueshield Officer
Guard all Central Command VIPs. This includes the heads, visitors, representatives, ambassadors, etc. Medium Hard-Very Hard 50 Hours as Command

Legal Department

Technically a sub-department of security, the Legal Department provides oversight for Space Law and Standard Operating Procedure.

Job Role Initiative Required Mechanical Difficulty Requirements
Magistrate.png
Magistrate
Ensure fair and just punishments or sentences are handed out. You are the final word on Space Law. High Hard 100 Hours as Security
Ia consultant.png
Internal Affairs
Investigate and resolve breaches of SOP. Ensure security follows proper brigging procedure and listen to complaints. High Medium 10 Hours as Crew

Security

Job Role Initiative Required Mechanical Difficulty Requirements
Generic hos.png
Head of Security
Organize and run the security department. Ensure your officers abide by Space Law rather than acting as THE LAW. Low Extremely Hard 20 Hours as Security
Generic warden.png
Warden
Oversee the brig, process its prisoners, make sure security records are up to date, and issue gear from the armoury. Low Hard 10 Hours as Security
Generic security.png
Security Officer
Uphold Space Law and ensure the safety of the crew. Low Hard 10 Hours as Crew
Generic detective.png
Detective
Investigate crime scenes officers can't or won't solve. Help your department arrest the criminals you investigated. Keep an eye over evidence. Medium Medium 10 Hours as Crew

Engineering

Job Role Initiative Required Mechanical Difficulty Requirements
Genericce.png
Chief Engineer
Manage the Engineering and Atmospherics department. Oversee station repairs, construction projects, and the engine. Low Hard 20 Hours as Engineering
Generic engineer.png
Station Engineer
Start up the engine(s), repair hull breaches and fix damaged equipment. Low Easy 5 Hours as Crew
Generic atmos.png
Atmospheric Technician
Set up atmospherics. Repressurise rooms. Extinguish fires. Cry about people opening firelocks. Low Medium-Hard 5 Hours as Crew

Medical

Job Role Initiative Required Mechanical Difficulty Requirements
Generic cmo.png
Chief Medical Officer
Manage your staff in the medbay, remind people to turn their suit sensors up, and be a one-man department. Low Hard 20 Hours as Medical
MedicalDoctor.png
Medical Doctor
Watch people break into medical and ignore you while they go and heal themselves. Perform surgeries and save lives. Low Medium 3 Hours as Crew
Paramedic.png
Paramedic
Roam around the station on your ambulance. Stabilize injured personnel and bring them into Medical. Low Easy-Medium 3 Hours as Crew
Chemist.png
Chemist
Synthesize medicine for patients. Set up cryo cells. Mix chemicals requested by crew. Low Medium 5 Hours as Crew
Geneticist.png
Geneticist
Discover genetic powers. Oversee cloning operations. Become an invisible telepathic halfling. Low Medium 3 Hours as Crew
Generic virologist.png
Virologist
Create beneficial viruses for the crew, cure epidemics, and get lynched for allegedly spreading the common cold. Be a neat freak. Low Medium 5 Hours as Crew
Psychologist.png
Psychologist
Handle insane patients. Do mental check ups. Have one-on-one psychological sessions with those in need. High Easy to Medium None!
Coroner.png
Coroner
Perform autopsies on bodies, return uncloneable personnel's ID's to the HoP, and keep the morgue tidy. Medium Easy 3 Hours as Crew

Research

Job Role Initiative Required Mechanical Difficulty Requirements
Genericrd.png
Research Director
Oversee the research department and make sure everything is done according to Science SOP. Low Medium 20 Hours as Science
Generic scientist.png
Scientist
Research new technology, create explosives, experiment with strange objects or synthesize dangerous chemicals. Low Medium 5 Hours as Crew
Roboticist.png
Roboticist
Create cyborgs and mechs for the crew to either enjoy, or be horribly murdered by. Repair horrifically dismembered IPC crew members. Low Medium 3 Hours as Crew
Geneticist.png
Geneticist
Discover genetic powers. Oversee cloning operations. Become an invisible telepathic halfling. Low Medium 3 Hours as Crew

Supply

Job Role Initiative Required Mechanical Difficulty Requirements
Quartermaster.png
Quartermaster
Manage the cargo and mining departments, oversee all shipments and make sure none of your miners are dead. Low Medium 20 Hours as Supply
Generic cargo.png
Cargo Technician
Manage Cargo's paperwork, order essentials, perform deliveries, and deny every crate the clown tries to order. Low Easy None!
Generic shaft.png
Shaft Miner
Fight monstrosities, mine materials and then smelt them for Research and Engineering. Slowly fill up the morgue with your clones. Low Medium None!
Explorer.png
Explorer
Explore (often dangerous) areas away from the main station. Go to space and supply the station with your findings. Low Hard None!

Service

Job Role Initiative Required Mechanical Difficulty Requirements
HeadOfPersonnel.png
Head of Personnel
Manage the service department and civilians. Process job transfer requests. Medium Medium 20 Hours as Service
Generic janitor.png
Janitor
Mop up dirt, blood, and vomit. Have your pimpin' ride stolen. Point at wet floor signs after people slip. Get lynched for not using space cleaner. Low Easy None!
Generic chef.png
Chef
Prepare, cook and serve meals for the station to enjoy. Get lynched for charging a minimal amount for your food. Low Easy None!
Bartender.png
Bartender
Mix and serve drinks. Shoot unruly patrons with your shotgun. Medium Easy None!
Botanist.png
Botanist
Grow useful plants for the Chef and station or fill the hallway with bees. Low Easy None!
Generic clown.png
Clown
Slip everyone, especially when you shouldn't really be slipping them. Honk! High Low A sense of humour.
Generic mime.png
Mime
Entertain the crew by acting out funny, interesting or dramatic scenes. High Low None!
Generic chaplain.png
Chaplain
Spread your faith, organize rituals, assist Security. Be the medium between gods and the crew, and praise the emperor. High Easy None!
Librarian.png
Librarian
Fill the bookcases with books, argue with the Chaplain. Run a D&D session nobody shows up to. High Easy None!

Miscellaneous

Job Role Initiative Required Mechanical Difficulty Requirements
Generic assistant.png
Assistant
Stroll around and do whatever assistants do. Be an easily-disposable greyshirt. Meet the Head of Personnel to get a job. High No difficulty None!
Ghost.png
Ghost
Watch antags kill people and flicker lights spookily. None Ghastly! Death!
Woodcoffin.png
Ghost Bar Occupant
Get blackout drunk, die a second time, play UNUM! Medium Very Low Death
MiceBrown.png
Animal
Observe the round, be a nuisance, get murdered by a Tajaran. None None None!
Golem.png
Golem
Do science, worship The Liberator, travel through space and enjoy solitude. Medium Medium None!
Theta Station Scientist.png
Derelict Researcher
You wake up in a dimly lit and dusty room. How long have you been asleep? Where are you? Medium Medium None!
SyndicateScientist.png
Syndicate Researcher
Perform research without caring about the consequences. Be mission control for traitors. Capture and experiment on Explorers who dare invade your outpost. Have foam gun battles in the hallways. Medium Easy to Medium None!

Synthetics

Job Role Initiative Required Mechanical Difficulty Requirements
AI.gif
AI
Follow your laws to the letter. Be called rogue 24/7. Low Hard 5 Hours as Silicon
Cyborg.png
Cyborg
Follow your lawset. Assist the station. Low Hard 5 Hours as Crew
Maintenance drone.png
Maintenance Drone
Maintain the station. Be the engineer in the shadows. Low Very Easy 10 Hours as Crew
Pai.png
Personal AI
Be someone's constant companion. Act as a translator. Medium-High Very Easy None!

Antagonists

Job Role Difficulty Requirements
Agent.png
Abductor
Capture crew, steal their hearts, and experiment on them. Hard 20 Hours Playtime
Ash.png
Ash Walker
Protect your sacred hunting grounds. Hunt the wildlife. Hiss at intruders. Medium None!
Blob-animated-core.gif
Blob
Expand, overtake the station, get nuked. Very Hard 20 Hours Playtime
Changeling.gif
Changeling
Create paranoia and fear. Complete your objectives. Turn into anyone and everyone. Hard 5 Hours Playtime
Construct.png
Construct
Serve your new master. Easy None!
Cultist.png
Cultist
Serve your occult god and further their goals. Medium 20 Hours Playtime
ParasiteOrange.png
Guardian
Follow the commands of your host. Battle your host's enemies. Medium 20 Hours Playtime
Morph.png
Morph
Gurgle. Medium 5 Hours Playtime
Syndie.gif
Nuclear Agent
Get that fukken disk. Destroy the station with the Nuclear Bomb. Very Hard 20 Hours Playtime
Revenant.png
Revenant
Drain life force from crew members. Achieve spookiness. Medium 3 Hours Playtime
Shadow Demon.png
Shadow Demon
Skulk around in the darkness, kill anyone unlucky enough to cross your path. Hard 5 Hours Playtime
Slaughterdemon.png
Slaughter Demon
Crawl through blood, slaughter and devour the crew. Hard 5 Hours Playtime
Pulse Demon.gif
Pulse Demon
Travel through cables shocking anyone you touch, syphon the station's power for your own gain. Medium 5 Hours Playtime
SyndicateScientist.png
Syndicate Researcher
Perform research without caring about the consequences. Be mission control for traitors. Capture and experiment on Explorers who dare invade your outpost. Have foam gun battles in the hallways. Easy to Medium None!
Terror Queen.png
Terror Spider
Nest. Kill. Expand. Terrorise the crew and become their worst nightmare. Hard 5 Hours Playtime
Swordred.gif
Traitor
Complete your objectives. Die an honourable death or escape on the shuttle. Medium 5 Hours Playtime
Vampire.png
Vampire
Complete your objectives. Drink blood. Hard 5 Hours Playtime
Wizard.png
Wizard
Create as much mayhem as possible on behalf of the Wizards Federation. Extremely Hard 20 Hours Playtime
AlienLarge.png
Xenomorph
Grow. Spread. Repopulate. Medium 10 Hours Playtime

Special

Job Role Difficulty Requirements
Nt navy officer.png
Central Command Officer
Work on NAS Trurl, supervising stations throughout the Epsilon Eridani system. N/A Admin Only
EmergencyResponseTeam.png
Emergency Response Team
Respond to the emergency. Protect the crew. Hard 40 Hours Playtime
Mod Deathsquad.png
Death Commando
Eliminate the threat to the station by any means. Point and Click 50 Hours Playtime
Swordred.gif
Syndicate Infiltration Team
Complete your objectives without alerting the crew. Very Hard 10 Hours Playtime
Highlander.png
Highlander
Trust your sword and be the Last Man Standing. Scotland 1 Kilt
Traders.gif
Traders
Trade for credits. Buy plasma. Sell contraband. Easy 20 Hours Playtime
Owlman1.png
Super Heroes
Save the station and the day! OWLMANNNN! Hoot!
Special Event Roles.gif
Special Event Roles
Add some variety to the round. Get double takes from everyone. Variable Variable
CaptainHead of PersonnelHead of SecurityChief EngineerResearch DirectorChief Medical OfficerQuartermaster
Nanotrasen RepresentativeBlueshield Officer
Internal AffairsMagistrate
WardenSecurity OfficerDetective
Station EngineerAtmospheric Technician
Medical DoctorParamedicChemistGeneticistVirologistPsychologistCoroner
ScientistRoboticist
Cargo TechnicianShaft MinerExplorer
JanitorChefBartenderBotanistClownMimeChaplainLibrarian
AnimalAssistantDerelict ResearcherGhostGolemSyndicate Researcher
AICyborgMaintenance DronePersonal AI
AbductorsAsh WalkerBlobChangelingConstructContractorCultistGuardianLavaland EliteMindflayerMorphNuclear AgentPulse DemonRevenantRevolutionaryShadow DemonSlaughter DemonSITSyndicate ResearcherTerror SpiderTraitorVampireWizardXenomorphZombie
Central Command OfficerDeath CommandoEmergency Response TeamHighlanderTradersSpecial Event RolesSuper HeroesSyndicate Infiltration TeamCluwne