Difference between revisions of "Protolathe"
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This article contains content which is no longer in the Paradise Codebase, this page has been kept for archiving purposes.
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{| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto" | {| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto" | ||
|+ (Hold SHIFT to sort multiple rows) | |+ (Hold SHIFT to sort multiple rows) | ||
! Item Name !! | ! Item Name !! Cost !! Materials !! Engineering !! Plasma !! Power !! Blue- space !! Biological !! Combat !! Electro- magnetic !! Data Theory !! Illegal | ||
{{PL Item | name=Advanced Matter Bin | cost=80 Metal | m=3 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}} | {{PL Item | name=Advanced Matter Bin | cost=80 Metal | m=3 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}} | ||
{{PL Item | name=Super Matter Bin | cost=80 Metal | m=5 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}} | {{PL Item | name=Super Matter Bin | cost=80 Metal | m=5 | e=0 | pl=0 | pow=0 | bs=0 | bio=0 | c=0 | em=0 | dt=0 | i=0}} |
Revision as of 21:05, 20 November 2015
This article contains content which is no longer in the Paradise Codebase, this page has been kept for archiving purposes.
Beginning Items
- Design Storage Disk 30 Metal 10 Glass
- Technology Data Storage Disk 30 Metal 10 Glass
- Basic Capacitor 50 Metal 50 Glass
- Basic Sensor Module 50 Metal 20 Glass
- Micro Manipulator 30 Metal
- Basic Micro-Laser 10 Metal 20 Glass
- Basic Matter Bin 80 Metal
- Basic Power Cell 700 Metal 50 Glass
- Tracking Beacon 20 Metal 10 Glass
List of Creatable Items
The research level shown below is the level needed to create the item using the Protolathe. See Destructive Analyzer for a guide on how to reach these levels.
See Template:PL_Item for instructions on how to add a new item.
Item Name | Cost | Materials | Engineering | Plasma | Power | Blue- space | Biological | Combat | Electro- magnetic | Data Theory | Illegal |
---|---|---|---|---|---|---|---|---|---|---|---|
Advanced Matter Bin | 80 Metal | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Super Matter Bin | 80 Metal | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Diamond Pickaxe | 3000 Diamond | 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Artificial Intelligence (pAI) | 500 Metal 500 Glass | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0 |
Intellicard | 1000 Glass 200 Gold | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0 |
Advanced Capacitor | 50 Metal 50 Glass | 0 | 0 | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Advanced Scanning Module | 50 Metal 20 Glass | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0 | 0 |
Nano Manipulator | 50 Metal | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0 |
High-Capacity Power Cell (10000) | 700 Metal 60 Glass | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Super-Capacity Power Cell (20000) | 700 Metal 70 Glass | 2 | 0 | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Hyper-Capacity Power Cell (30000) | 400 Metal 70 Glass 150 Silver 150 Gold | 4 | 0 | 0 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Bag of Holding | 3000 Gold 1500 Diamond 250 Uranium | 6 | 0 | 0 | 2 | 4 | 0 | 0 | 0 | 0 | 0 |
Health Scanner HUD | 50 Metal 50 Glass | 0 | 0 | 0 | 0 | 0 | 2 | 0 | 3 | 0 | 0 |
Security HUD | 50 Metal 50 Glass | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 3 | 0 | 0 |
Rapid Syringe Gun | To be added | 0 | 0 | 0 | 0 | 0 | 2 | 3 | 2 | 0 | 0 |