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==Contractor==


===Welcome to the Big Leagues===
====The Offer====
When becoming a traitor, you may be offered the chance to become a Syndicate Contractor.
On top of their primary objectives, a Contractor has the ability to take on randomly generated kidnapping contracts to earn telecrystals.
This opportunity is made obvious by an additional message displayed along with the primary objectives:
<blockquote>
<i>
"You have been offered a chance to become a Contractor.
Contractors forfeit 20 telecrystals for the privilege of taking on kidnapping contracts for credit and TC payouts that can add up to more than the normal starting amount of TC.
If you are interested, simply access your hidden uplink and select the "Contracting Opportunity" tab for more information.
This offer will expire in 10 minutes starting now."
</i>
</blockquote>
Long story short, you can forfeit your 20 initial telecrystals (if you spend any of them, the offer is void!) to become a Contractor through the uplink hidden in your PDA. The offer only lasts for 10 minutes before it goes away — becoming a Contractor is something you commit to!
====Becoming a Contractor====
If you are ready to do the jump and join the elite, access the hidden uplink within your PDA and you will find a new tab called '''Contracting Opportunity''', alongside a timer indicating how much time the offer has left. Clicking it will display a confirmation box — accept the offer.
Two things will happen then:
<ol>
<li>You will lose all of your 20 TC, but don't worry! You will have the chance of earning them and more.</li>
<li>You will receive a '''Contractor Kit''' that contains essential supplies to get you started as a Contractor. It contains:</li>
</ol>
{| border="2" cellspacing="1" cellpadding="2" class="wikitable"
! style="background-color:goldenrod" width='180px'|Name
! style="background-color:goldenrod" width='830px'|Description
|-
!Contractor Uplink<br>[[File:ContractorUplink.gif|64px]]
|A Contractor's lifeline. It allows them to view the contracts available to them and accept them. It also permits the withdrawal of telecrystals once a contract is confirmed completed. Finally, it allows for Contractor-specific purchases.
|-
!Contractor Standard Loadout Box<br>[[File:SyndicateBox.png|64px]]
|A box containing basic gear issued to all Contractors. The contents can be found below.
|-
!Contractor Guide<br>[[File:Paper.png|64px]]
|A detailed paper explaining you the basics of being a Contractor, from receiving the kit to kidnapping someone and finally extracting them. Make sure to read it then dispose of it permanently by burning it!
|-
!3 random low TC cost items
|A random assortment of [[Syndicate Items]] to aid you in your contracting endeavours. Most items cost less than 5 TC and there may not be duplicates.
'''The possible items are: (organized in 3 bullets depending on the item's purpose — there is no such distinction in-game!)'''
* ''Offensive:'' Donksoft SMG, Boxed Throwing Kit, Energy Dagger, Foam Force Riot Pistol, Syndicate Soap, Dart Gun Kit, Rapid Syringe Gun, Pack of X4 Charges
* ''Mixed:'' Boxed EMP Kit, EMP Flashlight
* ''Support:'' Syndicate Donk Pockets, Traitor Belt, Chameleon No-Slip Shoes, Suspicious Toolbox, Surgery Duffelbag, AI Detector, Binary Translator Key, Radio Jammer, Freedom Implant
|-
|}
The Standard Loadout Box contains the following:
{| border="2" cellspacing="1" cellpadding="2" class="wikitable"
! style="background-color:goldenrod" width='180px'|Name
! style="background-color:goldenrod" width='830px'|Description
|-
!Contractor Space Suit<br>[[File:ContractorSuitAndHelmet.png|64px]]
|An exclusive space suit. Useful for manoeuvring around the station from space. Does not come with internals. The suit and helmet are ultra-compact, meaning they can fit in your pockets!
|-
!Contractor Baton<br>[[File:ContractorBaton.png|64px]]
|A telescopic baton that applies light electrical shocks. Unlike regular batons, this one has a very low stun time and cooldown time (up to 2.5 seconds) but it deals 70 stamina damage. It is an excellent tool for exhausting your target, making your chases easier. Hitting them twice will exhaust them completely (stamina crit), immobilizing them for some time. '''This baton is capable of stunning cyborgs, handy if they are being an annoyance.'''
Like the regular telescopic baton, attacking a target on Help intent will stun them while Harm intent will do a regular attack.
|-
!Chameleon Jumpsuit and Mask<br>[[File:Chameleon_jumpsuit.gif|64px]][[File:Gas_mask.png|64px]]
|A chameleon jumpsuit and chameleon voice changer that allow you to change your uniform and voice at will, perfect to conceal your identity.
|-
!Agent ID Card<br>[[File:Id_card.png|64px]]
|A special ID card that can be used to forge any identity and occupation. While it starts with very basic access (maintenance tunnels and external airlocks), '''it can scan real ID cards to gain their access.'''
Remember to wear it when kidnapping people to conceal your identity and to scan their ID cards to gain more access throughout the station.
|-
!Syndicate Cigarettes<br>[[File:Syndicate_Smoke.png|64px]]
|Cigarettes infused with Omnizine, a healing chemical.
Don't smoke one for too long, or you will get addicted to it, causing crippling effects!
|-
!Zippo<br>[[File:Zippo.png|64px]]
|A zippo lighter. Use it to light cigarettes or burn the contractor guide.
|-
|}

Latest revision as of 20:42, 14 December 2020