Difference between revisions of "User:Nethiafin"
(Created page with "/obj/item/weapon/card/emag Emag actions for items: Programmable unloader - can stack people and can be used on shredder type (wat?) Emergency Shield Projector - field will s...") |
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Emag actions for items: | Emag actions for items: | ||
Programmable unloader - can stack people and can be used on shredder type (wat?) | Programmable unloader - can stack people and can be used on shredder type (wat?) | ||
Emergency Shield Projector - field will slowly dissipate | Emergency Shield Projector - field will slowly dissipate | ||
ERT Shuttle - gives error and does nothing | ERT Shuttle - gives error and does nothing | ||
Syndie Specops Shuttle - gives error and does nothing | Syndie Specops Shuttle - gives error and does nothing | ||
Door - tries to switch it to open (if bolts allow) and breaks door in process | Door - tries to switch it to open (if bolts allow) and breaks door in process | ||
WindowDoor - tries to switch it to open (if bolts allow) and breaks door in process | WindowDoor - tries to switch it to open (if bolts allow) and breaks door in process | ||
Robot Parts - sabotages them | Robot Parts - sabotages them | ||
Lockbox - opens it and damages in process. It will show black "light" instead of green | Lockbox - opens it and damages in process. It will show black "light" instead of green | ||
Closet - opens it and damages in process | Closet - opens it and damages in process | ||
Crate - opens it and damages in process | Crate - opens it and damages in process | ||
EFTPOS - resets access code to 0 | EFTPOS - resets access code to 0 | ||
Temperature Gun - doubles temperature. Target will burst into flames | Temperature Gun - doubles temperature. Target will burst into flames | ||
Defibrillator - disables/enables safety protocols | Defibrillator - disables/enables safety protocols | ||
Bar Sign - puts syndicate sign | Bar Sign - puts syndicate sign | ||
Sec-Hailer - spews beepskey's insult | Sec-Hailer - spews beepskey's insult | ||
Holobadge - allows you to imprint your ID onto holobadge even if you are not one of security | Holobadge - allows you to imprint your ID onto holobadge even if you are not one of security | ||
SmartFridge - allows using without ID restrictions | SmartFridge - allows using without ID restrictions | ||
Lazarus Injector - makes revived mob hostile | Lazarus Injector - makes revived mob hostile | ||
Labor Claim Console - allows anyone to enter shuttle | Labor Claim Console - allows anyone to enter shuttle | ||
Robot - allows to open cover. If cover opened - subverts the cyborg and unlocks special modules | Robot - allows to open cover. If cover opened - subverts the cyborg and unlocks special modules | ||
Maint-Drone - subverts the drone and unlocks special modules | Maint-Drone - subverts the drone and unlocks special modules | ||
Cleanbot - wets floors randomly | Cleanbot - wets floors randomly | ||
Floorbot - removes floors | Floorbot - removes floors | ||
Medbot - injects whatever they have | Medbot - injects whatever they have | ||
Mulebot - unlocks all controls | Mulebot - unlocks all controls | ||
Borgi - explodes the poor borgi | Borgi - explodes the poor borgi | ||
Spiderbot - explodes (thankfully) the spiderbot | Spiderbot - explodes (thankfully) the spiderbot | ||
Fax Machine - allows to message the syndicate | Fax Machine - allows to message the syndicate | ||
Photocopier - fries someone's ass if they try to scan their... posterior | Photocopier - fries someone's ass if they try to scan their... posterior | ||
APC - hacks the APC and unlocks it | APC - hacks the APC and unlocks it | ||
PACMAN - has chance to explode if active, allows to use bigger power (2.5 times more) | PACMAN - has chance to explode if active, allows to use bigger power (2.5 times more) | ||
Emitter - unlocks it | Emitter - unlocks it | ||
RnD Server - allows everyone to use it | RnD Server - allows everyone to use it | ||
Emergency Shuttle - forces it to launch in 10 seconds | Emergency Shuttle - forces it to launch in 10 seconds | ||
Emergency Pod - allows it to be launched at any time | Emergency Pod - allows it to be launched at any time | ||
Any Shuttle (that is not stated yet) - allows anyone to use it | Any Shuttle (that is not stated yet) - allows anyone to use it | ||
Supply Computer - allows Syndicate Packages to be ordered | Supply Computer - allows Syndicate Packages to be ordered | ||
Telescience - allows to teleport to Z-Level 7 | Telescience - allows to teleport to Z-Level 7 | ||
Air Alarm - disables safeties | Air Alarm - disables safeties | ||
Cloning Vat - forces ejection | Cloning Vat - forces ejection | ||
Deployable Barrier and Flash - breaks ID lock | Deployable Barrier and Flash - breaks ID lock | ||
Fire Alarm - disables thermal sensors | Fire Alarm - disables thermal sensors | ||
Mass Driver - increases speed at which it throws items to insane degree | Mass Driver - increases speed at which it throws items to insane degree | ||
Teleporter - allows it to lock on syndicate beacons | Teleporter - allows it to lock on syndicate beacons | ||
Turrets Control - unlocks controls and breaks lock in process | Turrets Control - unlocks controls and breaks lock in process | ||
Vending Machines - allows to ignore ID restrictions | Vending Machines - allows to ignore ID restrictions | ||
Games - make game MUCH more realistic | Games - make game MUCH more realistic | ||
Central Atmospherics Computer - gives all access to it | Central Atmospherics Computer - gives all access to it | ||
Camera Monitor - gives access to all cameras | Camera Monitor - gives access to all cameras | ||
Communication computer - scrambles communication routing circuits | Communication computer - scrambles communication routing circuits | ||
Holodeck Control - allows wild-carp room | Holodeck Control - allows wild-carp room | ||
Light Replacer - puts explosive lightbulbs instead of normal ones | Light Replacer - puts explosive lightbulbs instead of normal ones | ||
Megaphone - gives megaphone a foul mouth | Megaphone - gives megaphone a foul mouth | ||
Tracking Beacon - only e-magged teleporters can use this beacon from now on | Tracking Beacon - only e-magged teleporters can use this beacon from now on |
Latest revision as of 20:43, 10 September 2016
/obj/item/weapon/card/emag
Emag actions for items:
Programmable unloader - can stack people and can be used on shredder type (wat?)
Emergency Shield Projector - field will slowly dissipate
ERT Shuttle - gives error and does nothing
Syndie Specops Shuttle - gives error and does nothing
Door - tries to switch it to open (if bolts allow) and breaks door in process
WindowDoor - tries to switch it to open (if bolts allow) and breaks door in process
Robot Parts - sabotages them
Lockbox - opens it and damages in process. It will show black "light" instead of green
Closet - opens it and damages in process
Crate - opens it and damages in process
EFTPOS - resets access code to 0
Temperature Gun - doubles temperature. Target will burst into flames
Defibrillator - disables/enables safety protocols
Bar Sign - puts syndicate sign
Sec-Hailer - spews beepskey's insult
Holobadge - allows you to imprint your ID onto holobadge even if you are not one of security
SmartFridge - allows using without ID restrictions
Lazarus Injector - makes revived mob hostile
Labor Claim Console - allows anyone to enter shuttle
Robot - allows to open cover. If cover opened - subverts the cyborg and unlocks special modules
Maint-Drone - subverts the drone and unlocks special modules
Cleanbot - wets floors randomly
Floorbot - removes floors
Medbot - injects whatever they have
Mulebot - unlocks all controls
Borgi - explodes the poor borgi
Spiderbot - explodes (thankfully) the spiderbot
Fax Machine - allows to message the syndicate
Photocopier - fries someone's ass if they try to scan their... posterior
APC - hacks the APC and unlocks it
PACMAN - has chance to explode if active, allows to use bigger power (2.5 times more)
Emitter - unlocks it
RnD Server - allows everyone to use it
Emergency Shuttle - forces it to launch in 10 seconds
Emergency Pod - allows it to be launched at any time
Any Shuttle (that is not stated yet) - allows anyone to use it
Supply Computer - allows Syndicate Packages to be ordered
Telescience - allows to teleport to Z-Level 7
Air Alarm - disables safeties
Cloning Vat - forces ejection
Deployable Barrier and Flash - breaks ID lock
Fire Alarm - disables thermal sensors
Mass Driver - increases speed at which it throws items to insane degree
Teleporter - allows it to lock on syndicate beacons
Turrets Control - unlocks controls and breaks lock in process
Vending Machines - allows to ignore ID restrictions
Games - make game MUCH more realistic
Central Atmospherics Computer - gives all access to it
Camera Monitor - gives access to all cameras
Communication computer - scrambles communication routing circuits
Holodeck Control - allows wild-carp room
Light Replacer - puts explosive lightbulbs instead of normal ones
Megaphone - gives megaphone a foul mouth
Tracking Beacon - only e-magged teleporters can use this beacon from now on