Difference between revisions of "Cryptographic Sequencer"
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== Machines and computers == | == Machines and computers == | ||
== | {|class="wikitable sortable" style="width:85%;text-align:center;" | ||
!Item | |||
| | !class="unsortable"|Usage | ||
| | |- | ||
!Airlock <br> [[File:Airlock.gif|64px]] | |||
|style="text-align:left;"|Opens the door, but leaving it unable to close until repaired. '''Warning:''' Emagging a bolted airlock will not cause it to open. | |||
| | |- | ||
| | !Air Alarm <br> [[File:AirAlarm.png|64px]] | ||
| | |style="text-align:left;"|Disables the lock and safeties, then touch your ID on it to open the interface. Additionally unlocks the 'flood' setting under 'modes' which shuts off scrubbers and increases vent output without any pressure check. | ||
|- | |||
!Arcade Machine <br> [[File:Massdriver.png|64px]] | |||
|style="text-align:left;"|Enables realism mode, causing certain events that happen in the arcade game to manifest themselves outside of it in some way. | |||
| | |- | ||
!Bar Sign <br> [[File:Syndicatebarsign.png|64px]] | |||
|style="text-align:left;"|Changes the bar sign outside the bar to a syndicate one. | |||
|- | |||
| | !Camera Monitor <br> [[File:Cameraconsole3.png|64px]] | ||
| | |style="text-align:left;"|Allows you to access all cameras available at that camera monitor. | ||
| | |- | ||
!Deployable Barrier <br> [[File:Deployable_barrier.png|64px]] | |||
|style="text-align:left;"|Stops any ID cards, authorised or not, from being able to toggle the barrier off (and therefore move it). Must be repaired before it can be switched off and moved again. Can be repaired by a single tap from a wrench. | |||
|- | |||
| | !Emergency Shuttle Control Console <br> [[File:Shuttleconsole.png|64px]] | ||
|style="text-align:left;"|Causes the shuttle to launch 10 seconds after being emagged. | |||
|- | |||
!Emitter <br> [[File:Emitter.png|64px]] | |||
|style="text-align:left;"|Turn on/off locked emitters without the need for a valid ID. | |||
|- | |||
!Fire Alarm <br> [[File:FireAlarm.png|64px]] | |||
|style="text-align:left;"|Disables the fire alarm's thermal sensors, stopping it from reacting to a fire. When emagged it will activate the alarm. | |||
|- | |||
!Holodeck Control Computer <br> [[File:Holocomputer.png|64px]] | |||
|style="text-align:left;"|Unlocks a simulation that when activated spawns a school of dangerous space carps. | |||
|- | |||
!Labour Claim Console <br> [[File:Miningconsole.png|64px]] | |||
|style="text-align:left;"|Use to escape the labour camp. | |||
|- | |||
!Locker <br> [[File:locker.png|64px]] | |||
|style="text-align:left;"|Gain unauthorised access to the locked containers. | |||
|- | |||
!Mass Driver <br> [[File:Massdriver.png|64px]] | |||
|style="text-align:left;"|Launch bodies quicker. | |||
|- | |||
!Message Monitoring Console <br> [[File:messagemonitoringconsole.png|64px]] | |||
|style="text-align:left;"|Monitor messages. | |||
|- | |||
| | !MULEbot <br> [[File:mulebot.png|64px]] | ||
| | |style="text-align:left;"|Unlocks and gives the ability to remove safeties. Without safeties. | ||
| | |- | ||
!PACMAN Portable Generator <br> [[File:Pacman32.png|64px]] | |||
|style="text-align:left;"|If emagged whilst running it can cause the generator to explode. | |||
|- | |||
| | !Photocopier <br> [[File:Photocopier.png]] | ||
|style="text-align:left;"|Causes burn damage to anyone who dares to print their posterior on it. | |||
|- | |||
!Pool Controller <br> [[File:Poolcontroller.png|64px]] | |||
| | |style="text-align:left;"|Disables the temperature safeguards, allowing for the temperature settings 'frigid' and 'scalding' to become available. | ||
| | |- | ||
| | !Secure Safe <br> [[File:Secure safe32.png|64px]] | ||
|style="text-align:left;"|Shorts out and unlocks the lock on the safe. Like an airlock, will leave unlocked and be obvious that it has been emagged. | |||
|- | |||
!Secure Safe <br> [[File:supplyconsole.png|64px]] | |||
| | |style="text-align:left;"|Unlocks additional, ‘special’, supplies. Notably the “ERROR_NULL_ENTRY” and “Special Ops Supplies” crates. The former contains an emag of its own, a hacked AI module circuit board and a toy AI for you to play with. The latter contains 5 EMP grenades, 3 smoke grenades, 1 incendiary grenade and a sleepy pen. | ||
|- | |||
!Vending Machine <br> [[File:Vendcola.gif|64px]] | |||
|Vend items you wouldn't normally have access to because of your job. | |||
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== Items and objects == | == Items and objects == |
Revision as of 21:03, 25 October 2017
Template:OutOfDate This page is a more comprehensive list of all objects that can be interacted with in some way with the syndicate E-mag (cryptographic sequencer) and the result of using it on them.
Machines and computers
Item | Usage |
---|---|
Airlock |
Opens the door, but leaving it unable to close until repaired. Warning: Emagging a bolted airlock will not cause it to open. |
Air Alarm |
Disables the lock and safeties, then touch your ID on it to open the interface. Additionally unlocks the 'flood' setting under 'modes' which shuts off scrubbers and increases vent output without any pressure check. |
Arcade Machine File:Massdriver.png |
Enables realism mode, causing certain events that happen in the arcade game to manifest themselves outside of it in some way. |
Bar Sign |
Changes the bar sign outside the bar to a syndicate one. |
Camera Monitor |
Allows you to access all cameras available at that camera monitor. |
Deployable Barrier File:Deployable barrier.png |
Stops any ID cards, authorised or not, from being able to toggle the barrier off (and therefore move it). Must be repaired before it can be switched off and moved again. Can be repaired by a single tap from a wrench. |
Emergency Shuttle Control Console |
Causes the shuttle to launch 10 seconds after being emagged. |
Emitter |
Turn on/off locked emitters without the need for a valid ID. |
Fire Alarm |
Disables the fire alarm's thermal sensors, stopping it from reacting to a fire. When emagged it will activate the alarm. |
Holodeck Control Computer File:Holocomputer.png |
Unlocks a simulation that when activated spawns a school of dangerous space carps. |
Labour Claim Console |
Use to escape the labour camp. |
Locker |
Gain unauthorised access to the locked containers. |
Mass Driver File:Massdriver.png |
Launch bodies quicker. |
Message Monitoring Console File:Messagemonitoringconsole.png |
Monitor messages. |
MULEbot |
Unlocks and gives the ability to remove safeties. Without safeties. |
PACMAN Portable Generator File:Pacman32.png |
If emagged whilst running it can cause the generator to explode. |
Photocopier |
Causes burn damage to anyone who dares to print their posterior on it. |
Pool Controller |
Disables the temperature safeguards, allowing for the temperature settings 'frigid' and 'scalding' to become available. |
Secure Safe File:Secure safe32.png |
Shorts out and unlocks the lock on the safe. Like an airlock, will leave unlocked and be obvious that it has been emagged. |
Secure Safe |
Unlocks additional, ‘special’, supplies. Notably the “ERROR_NULL_ENTRY” and “Special Ops Supplies” crates. The former contains an emag of its own, a hacked AI module circuit board and a toy AI for you to play with. The latter contains 5 EMP grenades, 3 smoke grenades, 1 incendiary grenade and a sleepy pen. |
Vending Machine |
Vend items you wouldn't normally have access to because of your job. |
Items and objects
Beacon
Beacon | |
---|---|
File:Tracking beacon32.png | Found in: Wherever the teleporter can ordinarily teleport to. Strategy: Put the emagged beacon wherever only you want to be able to teleport to and use an emagged teleporter. |
Description | |
Alters the beacon so that only emagged teleporters can lock onto it. |
Lazarus Injector
Lazarus Injector | |
---|---|
File:Lazarus.png | Found in: Mining reward Strategy: Use it to combat other people. |
Description | |
The Mob will be hostile to everyone else except you. |
Security Gas Mask
Security Gas Mask | |
---|---|
Found in: Security storage areas. Strategy: Annoy the hell out of people. | |
Description | |
Changes the robotic phrase to the iconic Beepsky eat shit phrase. |
Light replacer
Megaphone
Rapid Crate Sender (RCS)
Robot parts
Robot parts | |
---|---|
Found in: Robotics Strategy: Unknown | |
Description | |
Shorts out the safeties. |
Recycler
Recycler | |
---|---|
File:Recycler.png | Found in: Disposal's Maint Strategy: Instantly killing people by throwing them into this machine. You can even wrench it and drag death right behind you! |
Description | |
Overrides the safety and allows for the machine to recycle crew members; it instakills anyone unfortunate enough to slide in. |
Gibber
Gibber | |
---|---|
Found in: Chef's freezer Strategy: Gibbing alive personnel. | |
Description | |
It's a myth, you can't e-mag these things. They already slaughter people wholesale, how much more can you ask for? |