Difference between revisions of "RnD breakdown list"

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(Updated with more machines)
(Ultra laser requires uranium to print, which is not something you're gonna have when doing roundstart RnD. And you want a second laser for the ORM upgrade.)
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* 10 Pico Manipulators
* 10 Pico Manipulators
* 10 Super Matter Bins
* 10 Super Matter Bins
* 1 Ultra-High-Power Micro-Laser
* 2 High-Power Micro-Lasers


Now fill up the RPED with the items you just printed.
Now fill up the RPED with the items you just printed.

Revision as of 16:12, 17 June 2023

Legend

  • Items found in R&D - R&D
  • Items made with the Protolathe - Proto
  • Items made with the Circuit Imprinter - Circuit
  • Items made with the Exosuit Fabricator - Exo
  • Items produced by Xenobiology - Xeno
  • Items grown by Botany - Botany
  • Items mined/ bought by Mining - Mining
  • Items bought by Cargo - Cargo
  • Items in the ownership of the Captain - Cap


Basic Research

Basic research can be performed at round start. All items required can be found or made in R&D without any additional materials or items.
To start, take the Welder out of one of the Toolbox and insert the Metal and Glass found in R&D into the Protolathe and Circuit Imprinter.

You will need to acquire and deconstruct these items in the following order:

  1. Welding Tool - R&D Welderoff.png (Plasma: 1)
  2. Toolbox - R&D Blue Toolbox.png (Combat: 1, Engineering: 1)
  3. Basic Capacitor - Proto Capacitor.png (Power: 1)
  4. Micro Manipulator - Proto Micro Manipulator.png (Materials: 1, Data: 1)
  5. Basic Micro-Laser - Proto Micro-laser.png (Magnets: 1)
  6. Tracking Beacon - Proto Tracking beacon.gif (Bluespace: 1)
  7. High-Capacity Power Cell - Proto Highcapacitypowercell.png (Power: 2)
  8. Reagent Scanner - Proto Reagent scanner.png (Biotech: 1, Magnets: 2, Plasma: 2)
  9. Health Scanner HUD - Proto Health hud.png (Biotech: 2, Magnets: 3)
  10. Security HUD - Proto Sec hud.png (Combat: 2)
  11. Global Positioning System (GPS) - Proto GPS.gif (Bluespace: 2, Materials: 2)
  12. Machine Design (Gibber Board) - Circuit Circuitboard.png (Data: 2, Engineering: 2)
  13. Advanced Capacitor - Proto Advanced capacitor.png (Power: 3)
  14. Advanced Matter Bin - Proto Advanced matter bin.png (Materials: 3)
  15. Advanced Reagent Scanner - Proto Advanced reagent scanner.gif (Biotech: 3, Magnets: 4, Plasma: 3)
  16. Holographic Sign Projector - Proto Holosign projector.gif (Data: 3)
  17. Large Grenade - Proto Large grenade casing.png (Combat: 3, Engineering: 3)
  18. Cybernetic Heart - Proto Cybernetic heart.gif (Biotech: 5)
  19. SUPERPACMAN-type Generator - Circuit Circuitboard.png (Engineering: 4, Power: 4)
  20. Teleporter Console - Circuit Circuitboard.png (Bluespace: 3)
  21. "Gygax" Weapons & Targeting Control Module - Circuit Mech circuit.png (Combat: 4, Data: 4)
  22. Quantum Pad Board - Circuit Circuitboard.png (Bluespace: 4)
  23. M.R.S.P.A.C.M.A.N.-type Generator - Circuit Circuitboard.png (Plasma: 4)
  24. Teleportation Hub - Circuit Circuitboard.png (Materials: 4)

Once you're done: R&D Console > Settings > Sync Database with Network

Upgrading: Round 1

Print these items at the Protolathe for Upgrading:

  • 1 Rapid Part Exchange Device (RPED)
  • 10 Pico Manipulators
  • 10 Super Matter Bins
  • 2 High-Power Micro-Lasers

Now fill up the RPED with the items you just printed.

Priority Upgrades:

  1. R&D AutolatheProtolatheCircuit imprinter.pngDestructive Analyzer
  2. Cargo Ore Redemption Machine
  3. Xenobiology Monkey RecyclerSlime ProcessorAll-In-One GrinderSlime Extract Storage   Freezer/Heater

You should also deliver Technology disks to cargo, but first, deconstruct a second Cybernetic heart and the wired network card to give cargo more points to spend.
If you have the opportunity, upgrade all critical equipment, particularly in Medbay.

Advanced Research

For Advanced Research the items don't need to be deconstructed in any particular order, but it is more preferable to first deconstruct items with Research Level 5 followed by those with Research Level 6, so waiting may be worth the time.
Keep in mind that certain departments may be more inclient to help R&D out, if you help them first, e.g. through upgrades or bribing providing them with technology disks.


  • Reviver Implant - Proto Reviver.png (Materials: 5)
  • Uranium - Mining Uranium.png (Materials: 5)
  • Ambrosia Gaia Branch - Botany Ambrosia gaia.png (Materials: 5)
  • Diamond Mining Drill - Proto Diamond mining drill.png (Materials: 6)
  • Diamond - Mining Diamond.png (Materials: 6)


  • Mining Jetpack - Mining Jetpackmining.png (Engineering: 5)
  • Machine Prototype - Cargo MachinePrototype.gif (Engineering: 6)


  • Phazon Torse - Exo Phazon torso.png (Plasma: 5)
  • Charged Slime Core - Xeno Yellow slime core.png (Plasma: 5)
  • Glowshroom - Botany Glowshroom.png (Plasma: 6)


  • Charged Slime Core - Xeno Yellow slime core.png (Power: 5)
  • Glowcap - Botany Glowcap.png (Power: 6)


  • Bluespace Crystal - Mining Crystal.png (Bluespace: 6)


  • Cybernetic Heart - Proto Cybernetic heart.gif (Biotech: 5)
  • Ambrosia Gaia Branch - Botany Ambrosia gaia.png (Biotech: 6)
  • Sentience Potion - Xeno Sentience potion.png (Biotech: 6)
  • Consciousness Transfer Potion - Xeno Sentience potion.png (Biotech: 6)


  • Chain of Command - Cap Chain.png (Combat: 5)
  • Deathnettle - Botany Deathnettle.png (Combat: 5)
  • Banana Mortar - Exo Banana mortar.png (Combat: 5)
  • P-X Tesla Cannon - Exo Mecha laser.png(Combat: 6)
  • Gatfruit - Xeno Gatfruit.png (Combat: 6)


  • Ghost Chili - Botany Chillyghost.png (Magnets: 5)
  • Lazarus Injector - Mining Lazarusinjector.png (Magnets: 6)
  • P-X Tesla Cannon - Exo Mecha laser.png (Magnets: 6)


  • Purge AI module - Circuit Circuitboard.png (Data: 5)
  • Minebot AI Upgrade - Mining Minebot AI upgrade.png (Data: 6)

Upgrading: Round 2

Print these items at the Protolathe for upgrading:

  • 1 Rapid Bluespace Part Exchange Device (Bluespace RPED)
  • 30 - 50 Femto Manipulators
  • 30 - 50 Bluespace Matter Bins
  • 10 - 20 Triphasic Scanning Modules
  • 20 - 30 Quad Ultra Micro Laser
  • 20 - 40 Quadratic Capacitors (If not available use Super Capacitors)
  • 20 - 30 Bluespace Power Cells (If not available use Hyper Capacity Power Cells)

For the latter two, you will need assistance from Botany or Xenobiology to make them.

Priority Upgrades:

  • R&D AutolatheProtolatheCircuit imprinter.pngDestructive Analyzer
  • Robotics AutolatheProtolatheCircuit imprinter.pngExofab.pngCyborg RechargerMech Bay Power Port
  • Xenobiology Monkey RecyclerSlime ProcessorAll-In-One GrinderSlime Extract Storage   Freezer/Heater
  • Science Chemistry Chem-DispenserChem-MasterAll-In-One Grinder
  • Cargo Ore Redemption MachineAutolathe
  • Cyborg Recharger (Robotics, Engineering, Dorms)
  • Medbay Chemistry Chem-DispenserChem-Master
  • Medbay Sleepers   SleeperSmall.png
  • Medbay Cryogenics   Cryo cell
  • Medbay Cloning   DNA Modifier

Cloning ConsoleCloning Pod

  • Genetics DNA Modifier DNA Modifier Access Console
  • Botany Hydroponics TraySeed Extractor Biogenerator Disk Compartmentalizer DNA Extractor
  • Bar Booze Dispenser Condimaster 3000 Soda Fountain All-In-One Grinder
  • Kitchen All-In-One GrinderCandy MachineFood Processor Smart Fridge
  • Recharger (especially in Security)
  • Perma Garden
  • Arrivals Garden
  • Arcade Claw Machine


If you feel nice you can deliver cargo a second time with a Technology disk.