User:Imnotthesharpest/Mindflayer: Difference between revisions

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! style="width: 25%" |Bullet
! style="width: 25%" |Bullet
! style="width: 25%" |Laser
! style="width: 25%" |Laser
! style="width: 25%" |Fire
! style="width: 25%" |Energy
|-
|-
| 20
| 20
| 20
| 20
| 20
| 20
| 50
| 5
|-
|-
! Bomb
! Bomb
! Bio
! Energy
! Radiation
! Radiation
! Fire
! Acid
|-
|-
| 15
| 15
| 0
| 0
| 5
| 50
| 0
| 50
|}
|}
|-
|-
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! style="width: 25%" |Bullet
! style="width: 25%" |Bullet
! style="width: 25%" |Laser
! style="width: 25%" |Laser
! style="width: 25%" |Fire
! style="width: 25%" |Energy
|-
|-
| 20
| 20
| 20
| 20
| 20
| 20
| 50
| 5
|-
|-
! Bomb
! Bomb
! Bio
! Energy
! Radiation
! Radiation
! Fire
! Acid
|-
|-
| 15
| 15
| 0
| 0
| 5
| 50
| 0
| 50
|}
|}
|-
|-
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! style="width: 25%" |Bullet
! style="width: 25%" |Bullet
! style="width: 25%" |Laser
! style="width: 25%" |Laser
! style="width: 25%" |Fire
! style="width: 25%" |Energy
|-
|-
| 20
| 20
| 20
| 20
| 20
| 20
| 50
| 5
|-
|-
! Bomb
! Bomb
! Bio
! Energy
! Radiation
! Radiation
! Fire
! Acid
|-
|-
| 15
| 15
| 0
| 0
| 5
| 50
| 0
| 50
|}
|}
|-
|-
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! style="width: 25%" |Bullet
! style="width: 25%" |Bullet
! style="width: 25%" |Laser
! style="width: 25%" |Laser
! style="width: 25%" |Fire
! style="width: 25%" |Energy
|-
|-
| 50
| 50
| 35
| 35
| 50
| 50
| INFINITY
| 5
|-
|-
! Bomb
! Bomb
! Bio
! Energy
! Radiation
! Radiation
! Fire
! Acid
|-
|-
| 15
| 15
| 0
| 0
| 5
| INFINITY
| 0
| 450
|}
|}
|-
|-
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! style="width: 25%" |Bullet
! style="width: 25%" |Bullet
! style="width: 25%" |Laser
! style="width: 25%" |Laser
! style="width: 25%" |Fire
! style="width: 25%" |Energy
|-
|-
| 10
| 10
| 5
| 5
| 20
| 20
| 35
| 5
|-
|-
! Bomb
! Bomb
! Bio
! Energy
! Radiation
! Radiation
! Fire
! Acid
|-
|-
| 10
| 10
| 0
| 0
| 5
| 35
| 0
| 50
|}
|}
|-
|-
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! style="width: 25%" |Bullet
! style="width: 25%" |Bullet
! style="width: 25%" |Laser
! style="width: 25%" |Laser
! style="width: 25%" |Fire
! style="width: 25%" |Energy
|-
|-
| 5
| 5
| 5
| 5
| 75
| 75
| INFINITY
| 50
|-
|-
! Bomb
! Bomb
! Bio
! Energy
! Radiation
! Radiation
! Fire
! Acid
|-
|-
| 0
| 0
| 0
| 0
| 50
| INFINITY
| 0
| INFINITY
|}
|}
|-
|-
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! style="width: 25%" |Bullet
! style="width: 25%" |Bullet
! style="width: 25%" |Laser
! style="width: 25%" |Laser
! style="width: 25%" |Fire
! style="width: 25%" |Energy
|-
|-
| 10
| 10
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|-
|-
! Bomb
! Bomb
! Bio
! Energy
! Radiation
! Radiation
! Fire
! Acid
|-
|-
| 10
| 10
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! style="width: 25%" |Bullet
! style="width: 25%" |Bullet
! style="width: 25%" |Laser
! style="width: 25%" |Laser
! style="width: 25%" |Fire
! style="width: 25%" |Energy
|-
|-
| 0
| 0
| 0
| 0
| 0
| 0
| INFINITY
| 0
|-
|-
! Bomb
! Bomb
! Bio
! Energy
! Radiation
! Radiation
! Fire
! Acid
|-
|-
| 0
| 0
| 0
| 0
| 0
| INFINITY
| 0
| INFINITY
|}
|}
|-
|-
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|}
|}
===Other===
===Other===


{| style="width: 80%;"
{| style="width: 80%;"
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{| class="wikitable" style="width: 100%;margin-bottom:0px;margin-top:0px;"
{| class="wikitable" style="width: 100%;margin-bottom:0px;margin-top:0px;"
|-
|-
| style="background-color: #D17E7E; width: 25%; text-align: center;" | '''Riot Armor''' <br> [[File:Riothelm.png|64px]] [[File:Riotarmor.png|64px]]
| style="background-color: #D17E7E; width: 25%; text-align: center;" | '''Bio Hood''' <br> [[File:Bio_Hood.gif|64px]]
| rowspan='2' style="width: 75%" |  
| rowspan='2' style="width: 75%" |  
{| class="wikitable" style="width: 100%; margin: 0px; text-align: center;"
{| class="wikitable" style="width: 100%; margin: 0px; text-align: center;"
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! style="width: 25%" |Bullet
! style="width: 25%" |Bullet
! style="width: 25%" |Laser
! style="width: 25%" |Laser
! style="width: 25%" |Fire
! style="width: 25%" |Energy
|-
|-
| 50
| 0
| 5
| 0
| 5
| 0
| 200
| 0
|-
|-
! Bomb
! Bomb
! Bio
! Energy
! Radiation
! Radiation
! Fire
! Acid
|-
|-
| 0
| 0
| ???
| 200
| 5
| 20
| 0
| INFINITY
|}
|}
|-
|-
| Full-Body Coverage
| Coverage: <span style="float:right;">[[File:Damage_zone.png|48px]]</span>
|-
|-
| colspan='2' style="background:#EAECF0;" | A heavily reinforced suit of riot grade armour designed to offer maximum protection against melee combatants.
| colspan='2' style="background:#EAECF0;" | A hood that protects the head and face from biological contaminants. <br><br>
|}
|}
| style="width:50%;" |
| style="width:50%;" |
{| class="wikitable" style="width: 100%;margin-bottom:0px;margin-top:0px;"
{| class="wikitable" style="width: 100%;margin-bottom:0px;margin-top:0px;"
|-
|-
| style="background-color: #D17E7E; width: 25%; text-align: center;" | '''Bullet Proof Armor''' <br> [[File:Bullethelm.png|64px]] [[File:Bulletproofvest.png|64px]]
| style="background-color: #D17E7E; width: 25%; text-align: center;" | '''Bio Suit''' <br> [[File:BioSuit.png|64px]]
| rowspan='2' style="width: 75%" |  
| rowspan='2' style="width: 75%" |  
{| class="wikitable" style="width: 100%; margin: 0px; text-align: center;"
{| class="wikitable" style="width: 100%; margin: 0px; text-align: center;"
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! style="width: 25%" |Bullet
! style="width: 25%" |Bullet
! style="width: 25%" |Laser
! style="width: 25%" |Laser
! style="width: 25%" |Fire
! style="width: 25%" |Energy
|-
|-
| 10
| 0
| 50
| 0
| 5
| 0
| 50
| 0
|-
|-
! Bomb
! Bomb
! Bio
! Energy
! Radiation
! Radiation
! Fire
! Acid
|-
|-
| 45
| ???
| 5
| 0
| 0
| 200
| 20
| INFINITY
|}
|}
|-
|-
| Full-Body Coverage
| Coverage: <span style="float:right;">[[File:Damage_zone.png|48px]]</span>
|-
|-
| colspan='2' style="background:#EAECF0;" | A suit of reinforced bullet-resistant armour. While not as robust against melee attacks, it provides ample protection against kinetic projectiles.
| colspan='2' style="background:#EAECF0;" | A suit that protects against biological contamination. <br><br>
|}
|}
|- style="vertical-align:top;"
|- style="vertical-align:top;"
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{| class="wikitable" style="width: 100%;margin-bottom:0px;margin-top:0px;"
{| class="wikitable" style="width: 100%;margin-bottom:0px;margin-top:0px;"
|-
|-
| style="background-color: #D17E7E; width: 25%; text-align: center;" | '''Helmet''' <br> [[File:Helmet.png|64px]]
| style="background-color: #D17E7E; width: 25%; text-align: center;" | '''Security Bio Hood''' <br> [[File:Security_bio_hood.png|64px]]
| rowspan='2' style="width: 75%" |  
| rowspan='2' style="width: 75%" |  
{| class="wikitable" style="width: 100%; margin: 0px; text-align: center;"
{| class="wikitable" style="width: 100%; margin: 0px; text-align: center;"
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! style="width: 25%" |Bullet
! style="width: 25%" |Bullet
! style="width: 25%" |Laser
! style="width: 25%" |Laser
! style="width: 25%" |Fire
! style="width: 25%" |Energy
|-
| 25
| 20
| 20
| 50
|-
! Bomb
! Bio
! Energy
! Radiation
|-
|-
| 15
| 15
| ???
| 5
| 0
|}
|-
| Head Coverage
|-
| colspan='2' style="background:#EAECF0;" | A standard issue security helmet designed to mitigate the forces of brute impacts against the wearer's head. Includes special ear protection that protects the ears from flashbangs.
|}
|
{| class="wikitable" style="width: 100%;margin-bottom:0px;margin-top:0px;"
|-
| style="background-color: #D17E7E; width: 25%; text-align: center;" | '''Security Jackets''' <br> [[File:Sec_Jackets.gif|64px]]
| rowspan='2' style="width: 75%" |
{| class="wikitable" style="width: 100%; margin: 0px; text-align: center;"
| colspan='8' style="background-color: #AD1818; text-align: center; color: white;" | '''Resistances'''
|-
! style="width: 25%" |Melee
! style="width: 25%" |Bullet
! style="width: 25%" |Laser
! style="width: 25%" |Fire
|-
| 10
| 10
| 15
| 5
| 5
| 10
| 20
|-
|-
! Bomb
! Bomb
! Bio
! Energy
! Radiation
! Radiation
! Fire
! Acid
|-
|-
| 10
| 15
| ???
| 200
| 5
| 20
| 0
| INFINITY
|}
|}
|-
|-
| Body + Arms Coverage
| Coverage: <span style="float:right;">[[File:Damage_zone.png|48px]]</span>
|-
|-
| colspan='2' style="background:#EAECF0;" | Stylish security jackets. While lacking the formidable protection of their body armour counterpart, they provide greater coverage.
| colspan='2' style="background:#EAECF0;" | A hood that protects the head and face from biological contaminants. <br><br>
|}
|}
|-
|
|
{| class="wikitable" style="width: 100%;margin-bottom:0px;margin-top:0px;"
{| class="wikitable" style="width: 100%;margin-bottom:0px;margin-top:0px;"
|-
|-
| style="background-color: #D17E7E; width: 25%; text-align: center;" | '''Security Winter Coat''' <br> [[File:Security_Winter_Coat.png|64px]]
| style="background-color: #D17E7E; width: 25%; text-align: center;" | '''Security Bio Suit''' <br> [[File:Security_bio_suit.png|64px]]
| rowspan='2' style="width: 75%" |  
| rowspan='2' style="width: 75%" |  
{| class="wikitable" style="width: 100%; margin: 0px; text-align: center;"
{| class="wikitable" style="width: 100%; margin: 0px; text-align: center;"
Line 431: Line 394:
! style="width: 25%" |Bullet
! style="width: 25%" |Bullet
! style="width: 25%" |Laser
! style="width: 25%" |Laser
! style="width: 25%" |Fire
! style="width: 25%" |Energy
|-
|-
| 15
| 10
| 10
| 15
| 5
| 5
| 10
| 20
|-
|-
! Bomb
! Bomb
! Bio
! Energy
! Radiation
! Radiation
! Fire
! Acid
|-
|-
| 10
| 15
| ???
| 200
| 5
| 0
|}
|-
| Body + Arms Coverage
|-
| colspan='2' style="background:#EAECF0;" | A red winter coat with body armour sewn into the fabric. For keeping warm during patrols.
|}
|
{| class="wikitable" style="width: 100%;margin-bottom:0px;margin-top:0px;"
|-
| style="background-color: #D17E7E; width: 25%; text-align: center;" | '''Security Poncho''' <br> [[File:Security_Poncho.png|64px]]
| rowspan='2' style="width: 75%" |
{| class="wikitable" style="width: 100%; margin: 0px; text-align: center;"
| colspan='8' style="background-color: #AD1818; text-align: center; color: white;" | '''Resistances'''
|-
! style="width: 25%" |Melee
! style="width: 25%" |Bullet
! style="width: 25%" |Laser
! style="width: 25%" |Fire
|-
| 10
| 5
| 10
| 20
| 20
|-
| INFINITY
! Bomb
! Bio
! Energy
! Radiation
|-
| 10
| ???
| 5
| 0
|}
|}
|-
|-
| Body + Arms Coverage
| Coverage: <span style="float:right;">[[File:Damage_zone.png|48px]]</span>
|-
|-
| colspan='2' style="background:#EAECF0;" | A classic poncho for fashionable security members.
| colspan='2' style="background:#EAECF0;" | A suit that protects against biological contamination. <br><br>
|}
|}
|}
|}

Latest revision as of 19:48, 5 March 2025

Armors

NOTE: The stats can be plugged into this formula to get the percentage of damage blocked. For instance, a score of 200 on melee means 80% of damage blocked for melee.

This page is a collective list of all armors in game. Not all of the armor listed here is possible to obtain in character. This list aims to include EVERY armor relevant to mention as well as armor that is likely to be seen in round. Armor Coverage utilizes the targeting system to represent what is covered. The Coverage looks like this: Areas not covered by armor is not highlighted in red.

Helmets

Jackets

Suits

Tribal

Vests

Armor Vest
Resistances
Melee Bullet Laser Energy
20 20 20 5
Bomb Radiation Fire Acid
15 0 50 50
Coverage:
A mass-produced Level II soft armor vest that provides light protection against most sources of damage.

Security Armor
Resistances
Melee Bullet Laser Energy
20 20 20 5
Bomb Radiation Fire Acid
15 0 50 50
Coverage:
A Level II soft armor vest used by Nanotrasen corporate security. Offers light protection against kinetic impacts and lasers, and has a clip for a holobadge.
Blueshield's Security Armor
File:Blueshield vest.png
Resistances
Melee Bullet Laser Energy
20 20 20 5
Bomb Radiation Fire Acid
15 0 50 50
Coverage:
A Level II soft armor vest used by Nanotrasen's Blueshield bodyguard corps. Provides identical protection to standard Security soft vests.
Captain's Carapace
File:Captain carapace.png
Resistances
Melee Bullet Laser Energy
50 35 50 5
Bomb Radiation Fire Acid
15 0 INFINITY 450
Coverage:
A fancy blue & gold dragonscale armor vest fitted with Level III and IV armor panelling. Offers excellent protection against melee attacks, kinetic impacts, and laser discharges.
Durathread vest
File:Durathread vest.png
Resistances
Melee Bullet Laser Energy
10 5 20 5
Bomb Radiation Fire Acid
10 0 35 50
Coverage:
A comfortable and low-profile vest made of durathread, reinforced with panels of tanned leather. Offers decent protection against laser discharges, but won't be stopping a bullet any time soon.
Ablative Armor Vest
Resistances
Melee Bullet Laser Energy
5 5 75 50
Bomb Radiation Fire Acid
0 0 INFINITY INFINITY
Coverage:
A high-tech armor vest specializing against energy attacks.

Detective-armor
Resistances
Melee Bullet Laser Energy
10 5 20 35
Bomb Radiation Fire Acid
10 0 5 0
Coverage:
An armored vest with a detective's badge on it.

Reactive armor
Resistances
Melee Bullet Laser Energy
0 0 0 0
Bomb Radiation Fire Acid
0 0 INFINITY INFINITY
Coverage:
A reactive armor vest fitted with a bluespace anomaly core, allowing it to teleport its wearer away from danger.

Other

Bio Hood
Resistances
Melee Bullet Laser Energy
0 0 0 0
Bomb Radiation Fire Acid
0 200 20 INFINITY
Coverage:
A hood that protects the head and face from biological contaminants.

Bio Suit
Resistances
Melee Bullet Laser Energy
0 0 0 0
Bomb Radiation Fire Acid
0 200 20 INFINITY
Coverage:
A suit that protects against biological contamination.

Security Bio Hood
File:Security bio hood.png
Resistances
Melee Bullet Laser Energy
15 10 15 5
Bomb Radiation Fire Acid
15 200 20 INFINITY
Coverage:
A hood that protects the head and face from biological contaminants.

Security Bio Suit
File:Security bio suit.png
Resistances
Melee Bullet Laser Energy
15 10 15 5
Bomb Radiation Fire Acid
15 200 20 INFINITY
Coverage:
A suit that protects against biological contamination.