Difference between revisions of "Teleporter"
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Command Area
General
Description
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{{Location | {{Location | ||
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|headerfontcolor=white | |headerfontcolor=white | ||
|imagebgcolor=lightblue | |imagebgcolor=lightblue | ||
|name=Teleporter Room | |name=Teleporter Room | ||
|image=Teleporter.png|thumb | |image=Teleporter.png|thumb | ||
|department=Command | |department=Command |
Revision as of 04:32, 20 June 2017
Obvious exits: | Central Primary Hallway East |
Purpose: | Houses a teleporter Unit |
Access level: | Teleporter |
Noteworthy contents: | Teleporter Control Console, Teleporter Hub, Hand Tele, Shield Generators |
Clearance: | Undefined. |
Security Level: | Undefined. |
A well protected room for the Bridge Teleporter, Granting easy access to other teleporters.
Teleporter Room
The teleporter room houses an easy accessable teleporter hub for the Captain and Command staff. Using the Teleporter Control Console one can set up an access to some pre-defined (through tracking beacons) locations.
Already available locations at the start of the round are:
- AI Satellite Entrance
- Atmospherics
- Toxins Test Area
- Telescience Lab Pad
- (Telporter Room)
- Bridge
- Arrival Shuttle Hallway
- Telecoms Teleporter
- Expedition Preparation