Difference between revisions of "Guide to advanced construction"
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1x [[File:Micro-laser.png]] High-power micro-laser | 1x [[File:Micro-laser.png]] High-power micro-laser | ||
Upgrades | |||
Better laser: Reduce radiation damages from genetic manipulations. | Better laser: Reduce radiation damages from genetic manipulations. | ||
Better scanning module: Enable scanning autoprocess and ability to scan husks. | Better scanning module: Enable scanning autoprocess and ability to scan husks. | ||
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1x [[File:Matter_bin.png]] Matter bin | 1x [[File:Matter_bin.png]] Matter bin | ||
2x [[File:Console_Screen.png]] Console screen | 2x [[File:Console_Screen.png]] Console screen | ||
Upgrades | |||
Better matter bins allow the sleeper to treat more heavily damaged patients, | Better matter bins allow the sleeper to treat more heavily damaged patients, | ||
up to a limit of -75% health. | up to a limit of -75% health. | ||
Line 90: | Line 90: | ||
3x [[File:Matter_bin.png]] Matter bins | 3x [[File:Matter_bin.png]] Matter bins | ||
1x [[File:Console_Screen.png]] Console screen | 1x [[File:Console_Screen.png]] Console screen | ||
Upgrades | |||
Better matter bins: autolathe can hold more metal and glass. | Better matter bins: autolathe can hold more metal and glass. | ||
Better manipulator: lower production costs and production time. | Better manipulator: lower production costs and production time. | ||
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2x [[File:Micro_Manipulator.png]] Micro manipulators | 2x [[File:Micro_Manipulator.png]] Micro manipulators | ||
2x [[File:Matter_bin.png]] Matter bins | 2x [[File:Matter_bin.png]] Matter bins | ||
Upgrades | |||
Better matter bins: protolathe can hold more material. | Better matter bins: protolathe can hold more material. | ||
Better manipulators: lower production costs. | Better manipulators: lower production costs. | ||
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1x [[File:Scanning_Module.png]] Scanning module | 1x [[File:Scanning_Module.png]] Scanning module | ||
1x [[File:Micro-laser.png]] High-power micro-laser | 1x [[File:Micro-laser.png]] High-power micro-laser | ||
Upgrades | |||
Better components: ability to deconstruct items with lower reliability, | Better components: ability to deconstruct items with lower reliability, | ||
higher amounts of salvaged glass&metal | higher amounts of salvaged glass&metal | ||
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1x [[File:Micro_Manipulator.png]] Micro manipulator | 1x [[File:Micro_Manipulator.png]] Micro manipulator | ||
2x [[File:Beaker.png]] Small beakers | 2x [[File:Beaker.png]] Small beakers | ||
Upgrades | |||
Better matter bin: circuit imprinter can hold more material. | Better matter bin: circuit imprinter can hold more material. | ||
Better manipulator: lower production costs. | Better manipulator: lower production costs. | ||
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1x [[File:Console_Screen.png]] Console screen | 1x [[File:Console_Screen.png]] Console screen | ||
1x [[File:Micro-laser.png]] High-power micro-laser | 1x [[File:Micro-laser.png]] High-power micro-laser | ||
Upgrades | |||
Better matter bins: fabricator can hold more material. | Better matter bins: fabricator can hold more material. | ||
Better manipulator: lower production time. | Better manipulator: lower production time. | ||
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2x [[File:CableCoils.png]]Pieces of cable | 2x [[File:CableCoils.png]]Pieces of cable | ||
1x [[File:Scanning_Module.png]] Scanning module | 1x [[File:Scanning_Module.png]] Scanning module | ||
Upgrades | |||
Better scanning module: lower heat generation. | Better scanning module: lower heat generation. | ||
|- | |- | ||
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1x [[File:Matter_bin.png]] Matter bin | 1x [[File:Matter_bin.png]] Matter bin | ||
1x [[File:Capacitor.png]] Capacitor | 1x [[File:Capacitor.png]] Capacitor | ||
Upgrades | |||
Better matter bin: PACMAN can hold more plasma sheets. | Better matter bin: PACMAN can hold more plasma sheets. | ||
Better capacitor: increase power generation. | Better capacitor: increase power generation. | ||
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1x [[File:Matter_bin.png]] Matter bin | 1x [[File:Matter_bin.png]] Matter bin | ||
1x [[File:Capacitor.png]] Capacitor | 1x [[File:Capacitor.png]] Capacitor | ||
Upgrades | |||
Better matter bin: PACMAN can hold more Uranium sheets. | Better matter bin: PACMAN can hold more Uranium sheets. | ||
Better capacitor: increase power generation. | Better capacitor: increase power generation. | ||
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1x [[File:Powercell.png]] Power Cell | 1x [[File:Powercell.png]] Power Cell | ||
1x [[File:Micro_Manipulator.png]] Micro manipulator | 1x [[File:Micro_Manipulator.png]] Micro manipulator | ||
Upgrades | |||
Better capacitors: faster recharge speed (powercell and modules). | Better capacitors: faster recharge speed (powercell and modules). | ||
Better power cell: faster recharge speed (powercell and modules). | Better power cell: faster recharge speed (powercell and modules). | ||
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1x [[File:Console_Screen.png]] Console Screen | 1x [[File:Console_Screen.png]] Console Screen | ||
1x [[File:Micro_Manipulator.png]] Micro Manipulator | 1x [[File:Micro_Manipulator.png]] Micro Manipulator | ||
Upgrades | |||
Better matter bins: increase the maximum energy of the dispenser | Better matter bins: increase the maximum energy of the dispenser | ||
Better capacitor: lower recharging time. | Better capacitor: lower recharging time. | ||
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1x [[File:Micro-laser.png]] Micro Laser | 1x [[File:Micro-laser.png]] Micro Laser | ||
1x [[File:Console_Screen.png]] Console Screen | 1x [[File:Console_Screen.png]] Console Screen | ||
Upgrades | |||
Better laser: Cooking food produces more than one dish. | Better laser: Cooking food produces more than one dish. | ||
|- | |- | ||
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2x [[File:Matter_bin.png]] Matter Bins | 2x [[File:Matter_bin.png]] Matter Bins | ||
1x [[File:Console_Screen.png]] Console Screen | 1x [[File:Console_Screen.png]] Console Screen | ||
Upgrades | |||
Better matter bins: increases amount of water & nutrient the tray can hold. | Better matter bins: increases amount of water & nutrient the tray can hold. | ||
|- | |- | ||
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1x [[File:Micro_Manipulator.png]] Micro Manipulator | 1x [[File:Micro_Manipulator.png]] Micro Manipulator | ||
1x [[File:Console_Screen.png]] Console Screen | 1x [[File:Console_Screen.png]] Console Screen | ||
Upgrades | |||
Better matter bin: biogenerator is faster and gives more points. | Better matter bin: biogenerator is faster and gives more points. | ||
Better manipulator: reduces items costs. | Better manipulator: reduces items costs. | ||
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2x [[File:Micro-laser.png]] Micro Laser | 2x [[File:Micro-laser.png]] Micro Laser | ||
1x [[File:Console_Screen.png]] Console Screen | 1x [[File:Console_Screen.png]] Console Screen | ||
Upgrades | |||
Better lasers: Freezer has lower temperatures available/Heater has higher temperatures available. | Better lasers: Freezer has lower temperatures available/Heater has higher temperatures available. | ||
Better matter bins: Faster cooling/heating. | Better matter bins: Faster cooling/heating. | ||
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1x [[File:Capacitor.png]] Capacitor | 1x [[File:Capacitor.png]] Capacitor | ||
1x [[File:Console_Screen.png]] Console Screen | 1x [[File:Console_Screen.png]] Console Screen | ||
Upgrades | |||
Better capacitor: increases power available by 1 per higher tier of capacitor. | Better capacitor: increases power available by 1 per higher tier of capacitor. | ||
|- | |- | ||
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1x [[File:Console_Screen.png]] Console Screen | 1x [[File:Console_Screen.png]] Console Screen | ||
Upgrades | |||
Better capacitors: the station can be linked with more teleporter stations. | Better capacitors: the station can be linked with more teleporter stations. | ||
|- | |- | ||
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3x [[File:Crystal.png]] Bluespace Crystals | 3x [[File:Crystal.png]] Bluespace Crystals | ||
1x [[File:Matter_bin.png]] Matter Bin | 1x [[File:Matter_bin.png]] Matter Bin | ||
Upgrades | |||
Better matter bin: lower the risk and severity of accidents. | Better matter bin: lower the risk and severity of accidents. | ||
|- | |- | ||
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5x [[File:Capacitor.png]] Capacitor | 5x [[File:Capacitor.png]] Capacitor | ||
1x [[File:CableCoils.png]] Cable Coil | 1x [[File:CableCoils.png]] Cable Coil | ||
Upgrades | |||
Better capacitors: recharges mechs faster. | Better capacitors: recharges mechs faster. | ||
|- | |- | ||
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5x [[File:Powercell.png]] Power cell | 5x [[File:Powercell.png]] Power cell | ||
5x [[File:CableCoils.png]] Cable Coil | 5x [[File:CableCoils.png]] Cable Coil | ||
'''Upgrades''' | |||
Better capacitor: increases the maximum input & output levels. | Better capacitor: increases the maximum input & output levels. | ||
Better power cells: increases the maximum charge. | Better power cells: increases the maximum charge. |
Revision as of 17:37, 2 March 2015
Credits to: https://tgstation13.org/wiki/Main_Page
- This is a guide to advanced construction for machinery.
Machine Construction
- Build a machine frame from your 5 metal sheets.
- Add wires.
- Add a circuit board.
- Examine the machine frame and it will tell you what items you need now. Remember that this description remains the same, even after you add items.
- When all the parts are added, screwdriver the machine frame to finish it.
Updating machines
All machines are composed of components. There are better versions of many components, attained through research. These instructions only show you how to construct the very basic form of e.g. Exosuit Fabricator. But if you build an Exosuit Fabricator with the most complicated versions of the components instead of the regular ones, you'll get different advantages:
- Better Matter bin makes you have more storage space
- Better Manipulator improves build speed
- Better Laser improves materials efficiency
- Bigger Beaker increases the reagent storage size
Machines
Name | Parts needed | |
---|---|---|
Cloning Pod |
2x Pieces of cable 2x Micro manipulators 2x File:Scanning Module.png Scanning modules 1x File:Console Screen.png Console screen Upgrades Better manipulators: clones grow faster Better scanning modules: boosts efficiency (full grown clones have less damage, no more risk of harmful mutation, chance of random beneficial mutation, cloning pod more resistant to EMPs, enables the cloning autoprocess) | |
DNA Scanner |
2x Pieces of cable 1x Micro manipulator 1x File:Scanning Module.png Scanning module 1x File:Console Screen.png Console screen 1x High-power micro-laser Upgrades Better laser: Reduce radiation damages from genetic manipulations. Better scanning module: Enable scanning autoprocess and ability to scan husks. Better manipulator: Improve the accuracy of genetic manipulations. | |
Sleeper |
1x Pieces of cable 1x Micro manipulator 1x Matter bin 2x File:Console Screen.png Console screen Upgrades Better matter bins allow the sleeper to treat more heavily damaged patients, up to a limit of -75% health. Better manipulators unlock a larger selection of chemicals. Nano manipulator adds: Imidazoline: Heals eye damage. Dexalin plus: Replaces Dexalin. More effective. Dermaline: Replaces Kelotane. More effective. Pico manipulator also adds: Tricordazine: Heals brute, burn, suffocation and toxic damage, though not very effectively. Anti-toxin (Dylovene): Heals toxic damage. Ryetalin: Heals genetic deformities. Alkysine: Heals brain damage. Arithrazine: Heals radiation very quickly, chance to cause slight brute damage. | |
Autolathe |
2x Pieces of cable 1x Micro manipulator 3x Matter bins 1x File:Console Screen.png Console screen Upgrades Better matter bins: autolathe can hold more metal and glass. Better manipulator: lower production costs and production time. | |
Protolathe |
2x Small beakers 2x Micro manipulators 2x Matter bins Upgrades Better matter bins: protolathe can hold more material. Better manipulators: lower production costs. | |
Destructive Analyzer |
1x Micro manipulator 1x File:Scanning Module.png Scanning module 1x High-power micro-laser Upgrades Better components: ability to deconstruct items with lower reliability, higher amounts of salvaged glass&metal from deconstructed items are sent to the protolathe. | |
File:Circuitprinter.png | Circuit Imprinter |
1x Matter bin 1x Micro manipulator 2x Small beakers Upgrades Better matter bin: circuit imprinter can hold more material. Better manipulator: lower production costs. |
Subspace Broadcaster |
1x Pieces of cable 2x Micro manipulators 1x File:Ansible crystal.png Ansible crystal 1x Hyperwave filter 2x High-power micro-laser | |
Subspace Receiver |
2x Micro manipulators 1x File:Scanning Module.png Scanning module 1x High-power micro-laser 1x Hyperwave filter 1x Subspace ansible | |
Exosuit Fabricator |
1x Micro manipulator 2x Matter bins 1x File:Console Screen.png Console screen 1x High-power micro-laser Upgrades Better matter bins: fabricator can hold more material. Better manipulator: lower production time. Better laser: lower production costs. Bigger beaker: bigger reagent storage size. | |
RnD Server |
2x Pieces of cable 1x File:Scanning Module.png Scanning module Upgrades Better scanning module: lower heat generation. | |
File:Hub.gif | Telecommunication Hub |
2x Pieces of cable 2x Micro manipulators 2x Hyperwave filters |
Bus Mainframe |
1x Piece of cable 2x Micro manipulators 1x Hyperwave filters | |
Telecoms Relay |
2x Pieces of cable 2x Micro manipulators 2x Hyperwave filters | |
Channel Server |
1x Piece of cable 2x Micro manipulators 1x Hyperwave filter | |
Processor Unit |
2x Pieces of cable 3x Micro manipulators 1x Hyperwave filter 2x Subspace treatment disks 1x Subspace analyzer 1x Subspace amplifier | |
File:Pacman.png | P.A.C.M.A.N.-type Portable Generator |
2x Pieces of cable 1x High-power micro-laser 1x Matter bin 1x Capacitor Upgrades Better matter bin: PACMAN can hold more plasma sheets. Better capacitor: increase power generation. Better laser: lower plasma sheet consumption and heat generation. |
File:Superpacman.png | S.U.P.E.R.P.A.C.M.A.N.-type portable Generator |
2x Pieces of cable 1x High-power micro-laser 1x Matter bin 1x Capacitor Upgrades Better matter bin: PACMAN can hold more Uranium sheets. Better capacitor: increase power generation. Better laser: lower plasma sheet consumption and heat generation. |
[[]] | Cyborg Recharging Station |
2x Capacitor 1x Power Cell 1x Micro manipulator Upgrades Better capacitors: faster recharge speed (powercell and modules). Better power cell: faster recharge speed (powercell and modules). Better manipulator: repair cyborg while recharging. |
File:Chem Dispenser.png | Portable Chem Dispenser |
2x Matter Bins 1x Capacitor 1x Power cell 1x File:Console Screen.png Console Screen 1x Micro Manipulator Upgrades Better matter bins: increase the maximum energy of the dispenser Better capacitor: lower recharging time. Better power cell: lower recharging time. Better manipulator: Additional chemicals available |
Fie:Microwave.png | Microwave |
2x Cable Coil 1x Micro Laser 1x File:Console Screen.png Console Screen Upgrades Better laser: Cooking food produces more than one dish. |
Hydroponics Tray |
2x Matter Bins 1x File:Console Screen.png Console Screen Upgrades Better matter bins: increases amount of water & nutrient the tray can hold. | |
File:Biogenerator.png | Biogenerator |
1x Matter Bin 1x Cable Coil 1x Micro Manipulator 1x File:Console Screen.png Console Screen Upgrades Better matter bin: biogenerator is faster and gives more points. Better manipulator: reduces items costs. |
Freezer |
2x Matter Bin 1x Cable Coil 2x Micro Laser 1x File:Console Screen.png Console Screen Upgrades Better lasers: Freezer has lower temperatures available/Heater has higher temperatures available. Better matter bins: Faster cooling/heating. | |
Telepad |
2x Bluespace Crystals 1x Cable Coil 1x Capacitor 1x File:Console Screen.png Console Screen Upgrades Better capacitor: increases power available by 1 per higher tier of capacitor. | |
File:TelportStation.png | Teleporter Station |
2x Bluespace Crystals 2x Capacitor 1x File:Console Screen.png Console Screen Upgrades Better capacitors: the station can be linked with more teleporter stations. |
File:TeleporterHub | Teleporter Hub |
3x Bluespace Crystals 1x Matter Bin Upgrades Better matter bin: lower the risk and severity of accidents. |
Mechbay Power Port |
5x Capacitor 1x Cable Coil Upgrades Better capacitors: recharges mechs faster. | |
SMES |
1x Capacitor 5x Power cell 5x Cable Coil Upgrades Better capacitor: increases the maximum input & output levels. Better power cells: increases the maximum charge. |