Difference between revisions of "Guide to Toxins"

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Just be warned, Shitcurity may bust down your door as soon as they notice you holding a bomb or when they hear the explosion. Its no real reason to arrest you, but its still annoying when they run in. If they happen to stop your launch of a time bomb, haul ass before you become giblets.
Just be warned, Shitcurity may bust down your door as soon as they notice you holding a bomb or when they hear the explosion. Its no real reason to arrest you, but its still annoying when they run in. If they happen to stop your launch of a time bomb, haul ass before you become giblets.


== I has boom ==
== The Anarchist Cookbook ==


So you have a bomb, why not go test it on the bomb range slugger,
Now, the section most of you have been waiting for. The assumption anyone makes, and rightfully so, when they hear bomb manufacturing are illegal and malicious activities against the corporate state. Bombs are a powerful tool for killing and can be used for such but must be detonated with caution.
 
Before bombing a person or area, you need to have a very good reason and ready to justify every person caught in the bomb blast. Just saying your an antag wont cut it, you need a good reason.
 
If you wish to gib a body but not cause to much damage to the station, give your bomb very little gas to it.
 
Got a slaved peasant? Give him a small bomb and have him suicide right next to your target for assured assassination.
 
Bombing the Medbay to cause a 'distraction' and killing three newborn children will not flow well with administration. Bombing a non essential area for a distraction is more acceptable, usually the outskirts of the station where space is the main thing being bombed. If you ever want to bomb an area and you think it may be to much, ask an admin to make sure.
 
'''Just because you can doesn't mean you MAY'''

Revision as of 20:15, 3 November 2015

"'Written by someone who's done loads of book research and little to no actual experience. Do not consider this guide foolproof. Probably highly inaccurate and in need of loads of editing


Periodic Table

Welcome. Welcome to Toxins.

You have chosen, or been chosen, to relocate to one of our finest mixing center. I thought so much of this mixing center that I elected to establish my guidance here, in the Guide to Toxins so thoughtfully provided by NanoTrasen. I have been proud to call this mixing center my workplace. And so, whether you are here to stay, or passing through on your way to parts unknown, welcome to Toxins. It's more productive here.

Toxins, also referred to Bomb making, is a branch of science that is quite more direct than others. Unlike slime breeding or tech researching, bomb making wields the direct result of an explosion. Learning the skill and trade can be quite deadly but quite rewarding.

Burning The Mixtape

The Perfect Mix is something this guide wont teach you but will teach you how to make a good, robust, bomb. Assuming you start as a scientist and will be working on Toxins, you will need to grab: Three Oxygen Canisters and One Plasma Canister from Toxins storage.

Once you have completed this, place two oxygen canisters and one plasma canister to the three way mixer port, then wrench them into the port and open the valves so the little light on the side turns green.

Take your PDA(Atmos scanner needs to be on it, comes default if you started as a scientist), or analyzer, whack one of the canisters on the port and the readers should say 66% oxygen and 33% plasma. Wrench a canister on the three way mixer, then drag it over to the burn mixer input. Wrench the canister in and turn the High Capacity Transfer unit on and set the transfer value to 4500, 4500 being the highest it can go. Plasma should start to flood the little room and once all the tiles have plasma, hit the igniter switch and wait for the plasma to turn a blueish color. From there, switch the canister over to the output port and fill the heated plasma into it.

File:Mixers.png File:Burner.png

The Meat 'n Taters

Once you have gotten your filled canister with the heated mixture, grab a plasma tank and oxygen tank from the nearby Tank Storage Unit. Tank Storage Unit.png

From here on out, you will be on a race of time when filling the plasma tank. Place the plasma tank into the canister with your heated mixture and start filling the tank. The tank will take a bit to fill but be warned, do not overfill it. A safe fill for a plasma tank is around 1013 KPA but you may go around 50 units higher. The higher the pressure, the bigger the explosion but the more chance of your bomb leaking plasma. If your bomb leaks plasma and its on you, you will leave tiles of plasma behind you. Once you have finished filling the plasma tank, grab your unused oxygen canister and place the oxygen tank into it. You do not have to worry about overfilling an oxygen tank, it will automatically stop at 1013 KPA.

File:Canisterinterface.png

Once you have these two filled tanks, you need to connect them to a tank transfer valve. Grab a timer and place the timer onto the bomb.(If you can't place the timer onto the bomb, use a screwdriver on the timer.) Congratulations, you have a time bomb. If you wish to make a bomb with a detonator, repeat the same steps instead with a signaler. To use a signaler, you need to set the bomb signaler to a frequency the same as yours and then send a signal to detonate the bomb.

Now onto working the bomb interface. Double click on the bomb, once you have placed a timer on it, to access the interface. Set the timer to thirty seconds but do not start the timer just yet.

DO NOT CLICK OPEN FOR THE RELEASE VALVE STATUS, YOU WILL DIE

No really, clicking that will detonate the bomb.

File:Bombinterface.png

Now we're cooking with Napalm

Hey there slugger! Why don't you go test that time bomb out at the range now.

Head over to the range, start your timer, and place the bomb into the mass driver. Its now a live bomb ready to explode. Mass drive that into the actual bomb range and head over to the observation camera. If any cameras manage to survive the bomb blast, they will show the carnage but more importantly the tachyon-doppler array will coldly tell you your results of how much carnage the bomb could of done to the station, isn't that nice?

Bombresults.png

Just be warned, Shitcurity may bust down your door as soon as they notice you holding a bomb or when they hear the explosion. Its no real reason to arrest you, but its still annoying when they run in. If they happen to stop your launch of a time bomb, haul ass before you become giblets.

The Anarchist Cookbook

Now, the section most of you have been waiting for. The assumption anyone makes, and rightfully so, when they hear bomb manufacturing are illegal and malicious activities against the corporate state. Bombs are a powerful tool for killing and can be used for such but must be detonated with caution.

Before bombing a person or area, you need to have a very good reason and ready to justify every person caught in the bomb blast. Just saying your an antag wont cut it, you need a good reason.

If you wish to gib a body but not cause to much damage to the station, give your bomb very little gas to it.

Got a slaved peasant? Give him a small bomb and have him suicide right next to your target for assured assassination.

Bombing the Medbay to cause a 'distraction' and killing three newborn children will not flow well with administration. Bombing a non essential area for a distraction is more acceptable, usually the outskirts of the station where space is the main thing being bombed. If you ever want to bomb an area and you think it may be to much, ask an admin to make sure.

Just because you can doesn't mean you MAY