Guide to Advanced Construction

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Revision as of 12:46, 2 October 2019 by SimpleNerd (talk | contribs) (Added AI Holopad Construction)
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Credits to: https://tgstation13.org/wiki/Main_Page

This page goes over how to construct most machines. Machines are immobile and impassible, so be careful where you build them.

All machines require a specific circuit board, some of which can be found in Technical Storage, or printed by R&D using the File:Circuitprinter.png Circuit Imprinter.

In addition to the circuit board, machines require components, which can be created by R&D using the Protolathe.

Machine Construction

  • Build a machine frame from your 5 metal sheets.
  • Add wires.
  • Add a circuit board.
  • Examine the machine frame and it will tell you what items you need now.
  • When all the parts are added, screwdriver the machine frame to finish it.

Updating machines

All machines are composed of components. There are better versions of many components, attained through research. These instructions only show you how to construct the very basic form of e.g. Exosuit Fabricator. But if you build an Exosuit Fabricator with the most complicated versions of the components instead of the regular ones, you'll get different advantages:

  • Better Matter bin makes you have more storage space
  • Better Manipulator improves build speed and lowers production cost
  • Better Laser improves materials efficiency
  • Bigger Beaker increases the reagent storage size

Furthermore, the Bluespace Artillery and DNA Vault station goals are different from most machines, in that they require you to use top-tier components, i.e. Quadratic Capacitors.

Machines

Name Parts needed
Cloning Pod
2x Pieces of cable
2x  Micro manipulators 
2x File:Scanning Module.png Scanning modules 
1x File:Console Screen.png Console screen
Upgrades
Better manipulators: clones grow faster
Better scanning modules: boosts efficiency (full grown clones have less damage,
no more risk of harmful mutation, chance of random beneficial mutation, 
cloning pod more resistant to EMPs, enables the cloning autoprocess)
DNA Scanner
2x Pieces of cable
1x  Body Scanner Circuit.
1x File:Scanning Module.png Scanning module
1x File:Console Screen.png Console screen
1x  High-power micro-laser
Upgrades
Better laser: Reduce radiation damages from genetic manipulations.
Better scanning module: Enable scanning autoprocess and ability to scan husks.
Better manipulator: Improve the accuracy of genetic manipulations.
Sleeper
1x Pieces of cable
1x  Micro manipulator
1x  Matter bin
2x File:Console Screen.png Console screen
Upgrades
Better matter bins allow the sleeper to treat more heavily damaged patients, 
up to a limit of -75% health. 
Better manipulators unlock a larger selection of chemicals.
Nano manipulator: Oculine
Pico manipulator: Oculine, Charcoal, Mutadone, Mannitol
Femto manipulator: Oculine, Charcoal, Mutadone, Mannitol, Pentetic Acid, Omnizine
Body Scanner
1x Pieces of cable
1x File:Scanning Module.png Scanning modules 
2x File:Console Screen.png Console screen
Autolathe
2x Pieces of cable
1x  Micro manipulator
3x  Matter bins
1x File:Console Screen.png Console screen
Upgrades
Better matter bins: autolathe can hold more metal and glass.
Better manipulator: lower production costs and production time.
Protolathe
2x Small beakers
2x  Micro manipulators
2x  Matter bins
Upgrades
Better matter bins: protolathe can hold more material.
Better manipulators: lower production costs.
Destructive Analyzer
1x  Micro manipulator
1x File:Scanning Module.png Scanning module
1x  High-power micro-laser
Upgrades
Better components: ability to deconstruct items with lower reliability, 
higher amounts of salvaged glass&metal
from deconstructed items are sent to the protolathe.
File:Circuitprinter.png Circuit Imprinter
1x  Matter bin
1x  Micro manipulator
2x  Small beakers
Upgrades
Better matter bin: circuit imprinter can hold more material.
Better manipulator: lower production costs.
File:Gboard.gif Virtual Gameboard
1x  Micro laser
3x  Pieces of cable
1x  A sheet of glass
Subspace Broadcaster
1x Pieces of cable
2x  Micro manipulators
1x File:Ansible crystal.png Ansible crystal
1x  Hyperwave filter
2x  High-power micro-laser
Subspace Receiver
2x  Micro manipulators
1x File:Scanning Module.png Scanning module
1x  High-power micro-laser
1x  Hyperwave filter
1x  Subspace ansible
Exosuit Fabricator
1x  Micro manipulator
2x  Matter bins
1x File:Console Screen.png Console screen
1x  High-power micro-laser
Upgrades
Better matter bins: fabricator can hold more material.
Better manipulator: lower production time.
Better laser: lower production costs.
Bigger beaker: bigger reagent storage size.
RnD Server
2x Pieces of cable
1x File:Scanning Module.png Scanning module
Upgrades
Better scanning module: lower heat generation.
File:Hub.gif Telecommunication Hub
2x Pieces of cable
2x  Micro manipulators
2x  Hyperwave filters
Bus Mainframe
1x Piece of cable
2x  Micro manipulators
1x  Hyperwave filters
Telecoms Relay
2x Pieces of cable
2x  Micro manipulators
2x  Hyperwave filters
Channel Server
1x Piece of cable
2x  Micro manipulators
1x  Hyperwave filter
Processor Unit
2x Pieces of cable
3x  Micro manipulators
1x  Hyperwave filter
2x  Subspace treatment disks
1x Subspace analyzer
1x  Subspace amplifier
P.A.C.M.A.N.-type Portable Generator
2x Pieces of cable
1x  High-power micro-laser
1x  Matter bin
1x  Capacitor
Upgrades
Better matter bin: PACMAN can hold more plasma sheets.
Better capacitor: increase power generation.
Better laser: lower plasma sheet consumption and heat generation.
S.U.P.E.R.P.A.C.M.A.N.-type
portable Generator
2x Pieces of cable
1x  High-power micro-laser
1x  Matter bin
1x  Capacitor
Upgrades
Better matter bin: PACMAN can hold more Uranium sheets.
Better capacitor: increase power generation.
Better laser: lower uranium sheet consumption and heat generation.
M.R.S.P.A.C.M.A.N.-type Portable Generator
2x Pieces of cable
1x  High-power micro-laser
1x  Matter bin
1x  Capacitor
Upgrades
Better matter bin: PACMAN can hold more diamond sheets.
Better capacitor: increase power generation.
Better laser: lower diamond sheet consumption and heat generation.
Cyborg Recharging Station
2x  Capacitor
1x  Power Cell
1x  Micro manipulator
Upgrades
Better capacitors: faster recharge speed (powercell and modules).
Better power cell: faster recharge speed (powercell and modules).
Better manipulator: repair cyborg while recharging.
File:Portachem.png Portable Chem Dispenser
2x  Matter Bins
1x  Capacitor
1x  Power cell
1x File:Console Screen.png Console Screen
1x  Micro Manipulator
Upgrades
Better matter bins: increase the maximum energy of the dispenser
Better capacitor: lower recharging time.
Better power cell: lower recharging time.
Better manipulator: Additional chemicals available
Microwave
2x  Cable Coil
1x  Micro Laser
1x File:Console Screen.png Console Screen
Upgrades
Better laser: Cooking food produces more than one dish.
Hydroponics Tray
2x  Matter Bins
1x File:Console Screen.png Console Screen
Upgrades
Better matter bins: increases amount of water & nutrient the tray can hold.
Biogenerator
1x  Matter Bin
1x  Cable Coil
1x  Micro Manipulator
1x File:Console Screen.png Console Screen
Upgrades
Better matter bin: biogenerator is faster and gives more points.
Better manipulator: reduces items costs.
Freezer
2x  Matter Bin
1x  Cable Coil
2x  Micro Laser
1x File:Console Screen.png Console Screen
Upgrades
Better lasers: Freezer has lower temperatures available/Heater has higher temperatures available.
Better matter bins: Faster cooling/heating.
File:Telepadan.gif Telepad
2x  Bluespace Crystals
1x  Cable Coil
1x  Capacitor
1x File:Console Screen.png Console Screen
Upgrades
Better capacitor: increases power available by 1 per higher tier of capacitor.
Teleporter Station
2x  Bluespace Crystals
2x  Capacitor
1x File:Console Screen.png Console Screen
Upgrades
Better capacitors: the station can be linked with more teleporter stations.
Teleporter Hub
3x  Bluespace Crystals
1x  Matter Bin
Upgrades
Better matter bin: lower the risk and severity of accidents.
Mechbay Power Port
5x  Capacitor
1x  Cable Coil
Upgrades
Better capacitors: recharges mechs faster.
SMES
1x  Capacitor
5x  Power cell
5x  Cable Coil
Upgrades
Better capacitor: increases the maximum input & output levels.
Better power cells: increases the maximum charge.
Deep Fryer
5x Pieces of cable
2x  Micro Laser
Gibber
1x  Micro manipulator
1x  Matter bin
Quantum Pad
1x  Capacitor
1x  Micro Manipulator
1x  Bluespace Crystal
1x  Piece of cable
Upgrades
Better capacitor: Reduces cooldown time.
Better manipulator: Reduces the "windup time" before a teleport.
Completed BSA Bluespace Artillery Generator
5x  Quadratic Capacitors
Completed BSA Bluespace Artillery Fusor
20x  Bluespace Crystals
Completed BSA Bluespace Artillery Bore
5x  Femto Manipulators
Completed DNA Vault DNA Vault
2x  Pieces of cable
5x  Quadratic Capacitors
ChemMaster 2999
1x  Micro manipulator
2x  Small beakers
1x File:Console Screen.png Console Screen
File:AI Holopad.png AI Holopad
1x  Capacitor