RnD breakdown list
Revision as of 21:41, 8 November 2019 by Quinta essentia (talk | contribs)
- Welding tool (Plasma: 1)
- Toolbox (Combat: 1, Engineering: 1)
- Basic Capacitor (Power: 1)
- Micro Manipulator (Materials: 1, Data: 1)
- Basic Micro-Laser (Magnets: 1)
- Tracking Beacon (Bluespace: 1)
- High-Capacity Power Cell (Power: 2)
- Reagent Scanner (Biotech: 1, Magnets: 2, Plasma: 2)
- Health Scanner HUD (Biotech: 2, Magnets: 3)
- Security HUD (Combat: 2)
- Global positioning system (Bluespace: 2, Materials: 2)
- Advanced hard disk drive (Data: 2, Engineering: 2)
- Advanced Capacitor (Power: 3)
- Advanced Matter Bin (Materials: 3)
- Advanced Reagent Scanner (Biotech: 3, Magnets: 4, Plasma: 3)
- Holographic Sign Projector (Data: 3)
- Large Grenade (Combat: 3)
- Cybernetic heart (Biotech: 5)
- Cybernetic heart (Biotech: 5) -
- SUPERPACMAN-type Generator (Engineering: 4, Power: 4)
- Teleporter Console (Bluespace: 3)
- "Gygax" Weapons & Targeting Control module (Combat: 4, Data: 4)
- Quantum Pad Board (Bluespace: 4)
- M.R.S.P.A.C.M.A.N.-type Generator (Plasma: 4)
- Teleportation Hub (Materials: 4)
- Wired network card (Data: 5) -
The breaks between the lines stand for the time the items are deconstructed, in order to unlock the other items required for the research levels 5 and higher. The first segment and the second being one.
Items marked with a - are optional as they are not required to reach level 5 of that tech branch.
The tech values listed are not all the tech level the respective item has, only those relevant to further the tech levels of this particullar list. For a full list of tech values see Research Items.
The arrangement of the items in their respective segments is optional, in fact the whole list is optional, as there are many more ways to reach level 5 of these tech branches.