RnD breakdown list

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Legend

  • Items found in R&D - R&D
  • Items made with the Protolathe - Proto
  • Items made with the Circuit Imprinter - Circuit
  • Items made with the Exosuit Fabricator - Exo
  • Items produced by Xenobiology - Xeno
  • Items grown by Botany - Botany
  • Items mined/ bought by Mining - Mining
  • Items bought by Cargo - Cargo
  • Items in the ownership of the Captain - Cap


Basic Research

Basic Research can be performed at round start, as all items required can be found or made in R&D without further materials/ items required.
All you need to do is to take the welding tool out of one of the toolboxes and to insert the metal and glass found in R&D into the Protolathe and Circuit Imprinter.


  • Welding Tool - R&D Welderoff.png (Plasma: 1)
  • Toolbox - R&D Blue Toolbox.png (Combat: 1, Engineering: 1)


  • Basic Capacitor - Proto Capacitor.png (Power: 1)
  • Micro Manipulator - Proto Micro Manipulator.png (Materials: 1, Data: 1)
  • Basic Micro-Laser - Proto Micro-laser.png (Magnets: 1)


Deconstruct the Items

  • Tracking Beacon - Proto Tracking beacon.gif (Bluespace: 1)
  • High-Capacity Power Cell - Proto Highcapacitypowercell.png (Power: 2)
  • Reagent Scanner - Proto Reagent scanner.png (Biotech: 1, Magnets: 2, Plasma: 2)


Deconstruct the Items

  • Health Scanner HUD - Proto Health hud.png (Biotech: 2, Magnets: 3)
  • Security HUD - Proto Sec hud.png (Combat: 2)
  • Global Positioning System (GPS) - Proto GPS.gif (Bluespace: 2, Materials: 2)


Deconstruct the Items

  • Machine Design (Gibber Board) - Proto Circuitboard.png (Data: 2, Engineering: 2)
  • Advanced Capacitor - Proto Advanced capacitor.png (Power: 3)
  • Advanced Matter Bin - Proto Advanced matter bin.png (Materials: 3)
  • Advanced Reagent Scanner - Proto Advanced reagent scanner.gif (Biotech: 3, Magnets: 4, Plasma: 3)


Deconstruct the Items

  • Holographic Sign Projector - Proto Holosign projector.gif (Data: 3)
  • Large Grenade - Proto Large grenade casing.png (Combat: 3, Engineering: 3)
  • Cybernetic Heart - Proto Cybernetic heart.gif (Biotech: 5)


Deconstruct the Items

  • SUPERPACMAN-type Generator - Circuit Circuitboard.png (Engineering: 4, Power: 4)
  • Teleporter Console - Circuit Circuitboard.png (Bluespace: 3)
  • "Gygax" Weapons & Targeting Control Module - Circuit Mech circuit.png (Combat: 4, Data: 4)


Deconstruct the Items

  • Quantum Pad Board - Circuit Circuitboard.png (Bluespace: 4)
  • M.R.S.P.A.C.M.A.N.-type Generator - Circuit Circuitboard.png (Plasma: 4)


Deconstruct the Items

  • Teleportation Hub - Circuit Circuitboard.png (Materials: 4)


Deconstruct the Items
Sync the Research

First Time Upgrading

Print these items at the Protolathe for Upgrading:

  • 1 Rapid Part Exchange Device (RPED)
  • 10 Pico Manipulators
  • 10 Super Matter Bins
  • 1 High Ultra Micro Laser


Priority Upgrades:

  • Protolathe and Circuit Imprinter in R&D
  • Ore Redemption Machine at Cargo
  • Monkey Recycler and Slime Processor in Xenobiology


You should also deliver technology disks to cargo, but deconstruct a second cybernetic heart and the wired network card prior to that, so that cargo has more points avaiable to spend.
Furthermore you should upgrade critical equipment, like everything in medbay, if the opportunity presents itself.

Advanced Research

For Advanced Research the items don't need to be deconstructed in any particular order, but it is more preferable to first deconstruct items with Research Level 5 followed by those with Research Level 6, so waiting may be worth the time.
Keep in mind that certain departments may be more inclient to help R&D out, if you help them first, e.g. through upgrades or bribing providing them with technology disks.


  • Reviver Implant - Proto (Materials: 5)
  • Uranium - Mining Uranium.png (Materials: 5)
  • Ambrosia Gaia Branch - Botany Ambrosia gaia.png (Materials: 5)
  • Diamond Mining Drill - Proto Diamond mining drill.png (Materials: 6)
  • Diamond - Mining Diamond.png (Materials: 6)


  • Mining Jetpack - Mining Jetpackmining.png (Engineering: 5)
  • Machine Prototype - Cargo Machine prototype.png (Engineering: 6)


  • Phazon Torse - Exo Phazon torso.png (Plasma: 5)
  • Charged Slime Core - Xeno Yellow slime core.png (Plasma: 5)
  • Glowshroom - Botany Glowshroom.png (Plasma: 6)


  • Charged Slime Core - Xeno Yellow slime core.png (Power: 5)
  • Glowcap - Botany Glowcap.png (Power: 6)


  • Bluespace Crystal - Mining Crystal.png (Bluespace: 6)


  • Cybernetic Heart - Proto Cybernetic heart.gif (Biotech: 5)
  • Ambrosia Gaia Branch - Botany Ambrosia gaia.png (Biotech: 6)
  • Sentience Potion - Xeno Sentience potion.png (Biotech: 6)
  • Consciousness Transfer Potion - Xeno Sentience potion.png (Biotech: 6)


  • Chain of Command - Cap Chain.png (Combat: 5)
  • Deathnettle - Botany Deathnettle.png (Combat: 5)
  • Banana Mortar - Exo Banana mortar.png (Combat: 5)
  • P-X Tesla Cannon - Exo Mecha laser.png(Combat: 6)
  • Gatfruit - Xeno Gatfruit.png (Combat: 6)


  • Ghost Chili - Botany Chillyghost.png (Magnets: 5)
  • Lazarus Injector - Mining Lazarusinjector.png (Magnets: 6)
  • P-X Tesla Cannon - Exo Mecha laser.png (Magnets: 6)


Second Time Upgrading

Print these items at the Protolathe for upgrading:

  • 1 Rapid Bluespace Part Exchange Device (Bluespace RPED)
  • 30 - 50 Femto Manipulators
  • 30 - 50 Bluespace Matter Bins
  • 10 - 20 Triphasic Scanning Modules
  • 20 - 30 Quad Ultra Micro Laser
  • 20 - 40 Quadractic Capacitors (If not available use Super Capacitors)
  • 20 - 30 Bluespace Power Cells (If not available use Hyper Capacity Power Cells)

For the latter two you will need assistence from botany/ xenobiology in order to make them. Don't rely on actually being able to print them.

Priority Upgrades:

  • R&D
  • Robotics
  • Xenobiology
  • Science Chemistry
  • Ore Redemption Machine
  • Cargo Autolathe
  • Cyborg Rechargers (Robotics, Engineering, Dorms)
  • Medbay Chemistry
  • Medbay Sleepers
  • Medbay Cryogenics
  • Medbay Cloning
  • Genetics
  • Botany
  • Bar
  • Kitchen
  • Rechargers (especially in security)
  • Brig Sleeper
  • Perma Garden
  • Arrivals Garden
  • Arcade Claw Machine
  • Mechanics Pod Fabricator


If you feel nice you can deliver cargo a second time with technology disks.