Revision as of 09:36, 6 May 2020 by Alex1222003(talk | contribs)(Replaced content with "{{Needsrevision |reason = WIP. This page is new and needs additional entries.}} '''This page is a work in progress list of all objects that can be interacted with to a fur...")
This page needs to be reviewed/updated: REASON: WIP. This page is new and needs additional entries.
This page is a work in progress list of all objects that can be interacted with to a further extent than just turning off powered items with an EMP (Electromagnetic Pulse) and the result of using it on them. If a powered item is not on this list, it either hasn't been added yet or is not effected by EMPs.
Item
Item location
Usage
Airlock
All over the station
has a chance to force open, remove power to, or electrify airlocks.
APC
All areas that have power
Reduces amount of power stored in the APC's battery.
Arcade Machines/Claw Game
Arcade
Has a chance to turn off, blow up, or spit out tickets/prizes.
Computers
varying departments
Has a chance to break computer screens, which will require repairs before use.
Cyborgs
All around the station
Will temporarily stun cyborgs
lockers
All around the station
Has a 50% to force open the lock on a locked locker,
Defibrillator
Medbay
Will instantly stun someone on harm intent, also has a 10% chance to cause a heart attack.
Chameleon Clothing
Traitor Uplink, maint loot
Will cause the clothing to malfunction, changing outfits rapidly and randomly for a few seconds.
Flashes
Security, robotics
Causes flashes to burn out instantly.
IPC
All over the station
Has a high chance of instantly killing IPC players.