Anomalies
'Anomalies are strange objects with unique scientific properties that appear on the station either through random occurrence or in the presence of high amounts of unstable energy such as a supermatter delamination. Once they appear, they will randomly move around for 90 seconds before detonating and causing a wide array of anomalous effects. These anomalies can be disabled with an analyzer and a remote signaler with the possibility of the disabled anomaly dropping an anomaly core.
Anomalies
There are five anomaly types each with its own unique effects. Each one is extremely dangerous and can either cause direct bodily harm or put a crew member in an environment hostile to human life. If not disabled a few of these anomalies can cause serious damage to the station and will often lead to death of anyone nearby.
Disabling Anomalies
Scan the anomaly with the analyzer, and signal the appropriate frequency. If you're successful, you will receive an anomaly core. Failing to signal the anomaly before it detonates may have consequences beyond just not getting an anomaly core.
Cores
Anomaly cores can be stuck into the deconstructive analyzer or more commonly, used to finish a Phazon mech or a suit of reactive armor. The effects of the reactive armor change upon what core is installed in it. Anomaly cores can also gotten from Sol Traders (Occasionally), the Mecha-Fauna boss on lavaland (Guaranteed), or from the ash walker nest tendril (Guaranteed). Using a core in a destructive analyzer with already level 7, will give you level 8 research.
, scan the anomaly with the analyzer, and signal the appropriate frequency. If you're successful, you will receive an anomaly core. Failing to signal the anomaly before it detonates may have consequences beyond just not getting an anomaly core.
Reactive armors
Reactive armors are highly advanced armor which activates when the user out of danger when the user is attacked, including by projectiles. The armor itself offers no major protection, but is fireproof, acidproof, and indestructible. Their abilities are determined by the core inserted into them. They are also High-Risk Items
Item | Uses |
---|---|
Reactive Tesla Armor | This armor will shock anything living nearby when attacked, including pets. |
Reactive Teleport Armor | This armor will teleport the user away when attacked. |
Reactive Repulse Armor | This armor will knock everything around you away from you when attacked. |
Reactive Incendiary Armor | This armor will shoot fire from itself when attacked, lighting anyone nearby on fire. It also provides heat protection over your entire body. |
Reactive Stealth Armor | This armor will make the user temporarily invisible when attacked and summon a fake image of the user. |