MODsuits
Revision as of 23:15, 2 July 2023 by Sadhorizon (talk | contribs) (changed a lot, it's in a better state now)
REASON: THIS IS VERY MUCH WORK IN PROGRESS. FOR INFORMATION ABOUT MODSUITS, PLEASE REFER TO: TG STATION WIKI
Pull Request: Modsuits
Assigned to:Sadhorizon
What are modsuits?
Modular Outerwear Devices, AKA MODsuits, are customizable hardsuits that support a variety of modules to assist the wearer. To manufacture and use one of these, you'll need to visit both Cargo and Robotics to gather up all the parts, put all of the parts together, extend each part of the armor and activate the suit!
To use a MODsuit, place it on your backpack slot, where your satchel/backpack would normally go. You can also place items into the MODsuit as you would place them into a backpack. Deploy each part of the suit, and then activate it.
To charge your MODsuit's cell, enter a cyborg charger while wearing the suit.
Pre-Made MODsuits
Item | location | Default Modules |
---|---|---|
Standard MODsuit File:MOD Standard.gif |
Can be built by robotics | N/A |
Engineering MODsuit Fille:MOD Engineering.png |
Engineering Suit Storage, can be built by robotics |
|
Atmospheric MODsuit File:MOD Atmospheric.png |
Atmospherics Suit Storage, can be built by robotics | |
Loader |
Can be ordered from cargo |
|
Building a MODsuit
- Print out helmet, chestplate, gauntlets, boots, MOD shell, and armor from the Exosuit Fabricator.
- File:Mod Core.png Order a MOD core from Cargo OR find a broken MOD core in maintenance and repair it with a screwdriver. Keep in mind, Robotics Lab also starts with one.
- Add core to shell.
- Screwdriver core to shell.
- Add helmet to assembly.
- Add chestplate to assembly.
- Add gauntlets to assembly.
- Add boots to assembly.
- Wrench assembly.
- Screwdriver assembly.
- Add external plating to assembly.
- Open modsuit panel with screwdriver.
- Insert a power cell.
- Close modsuit panel with screwdriver.
Plating Types
Item | Complexity | Brute | Bullet | Laser | Energy | Bomb | Bio | Rad | Cell Drain | Other Traits | In-Built Modules | Alternate Skins |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Standard MODsuit File:Mod Standard Plating |
15 | 5 | Slightly faster than other MODsuits. | N/A | civilian File:Mod Civilian Skin.png | |||||||
Engineering MODsuit |
15 | 5 | shock-proof and heat resistant | N/A | N/A | |||||||
Atmospheric MODsuit |
15 | 5 | extreme heat resistance | N/A | N/A | |||||||
Advanced MODsuit |
15 | 5 | Acid and Fire resistant, insulated (?). |
|
N/A |
Modsuit Maintenance
Exchanging the Power Cell
- Use Screwdriver on the MODsuit central controller.
- Use Wrench.
- Re-insert the File:Mod Core.png MODsuit core.
- Insert the Power Cell.
- Use Screwdriver.
Fixing Wiring
How to:
- Use a Screwdriver to expose the wiring.
- Hack using a Multitool or Wirecutters.
- Use a Screwdriver to hide the wires again when done.
Upgrading the MODsuit
Module Addition:
- Use Screwdriver on the MODsuit central controller.
- Insert modules of your choosing.
- Use Screwdriver.
Module Removal:
- Use Screwdriver on the MODsuit central controller.
- Use Crowbar to take the modules out.
- Use Screwdriver.