User:SynthTee
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Sup I am Synth and I am a mentor, as well as a wiki manager! I am most active in the #wiki-development channel on Discord, so feel free to ask me anything there. I use this user page for my WORK IN PROGRESS stuff.
Where you can find me:
- Discord: SynthTee
- Forums: SynthTee
- CKEY: synthtee
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Nanotrasen
Emerging from the corruption of the Trans-Solar Federation and its ambitious interests in the galactic markets, Nanotrasen stands as one of the most powerful human enterprises. Its roots trace back centuries before space colonization on Earth. Founded by Jonathan N. Nexus, the megacorporation is a focal point of galactic talk, especially among humans. Its role as a de facto governing body and rumors of TSF corruption are controversial. As a corptocracy controlled by an executive board, Nanotrasen offers careers and financial benefits, while promoting its commitment to enhancing lives through innovative technologies.
Summary
"Growth isn't just about numbers; it's about narratives. We're not just expanding our influence; we're molding minds to be lifetime customers."
- Oscar Kanta, Corporate Director of Nanotrasen's public relations.Nanotrasen, also known as NT, is a megacorporation within the Trans Solar Federation (TSF). It's among the galaxy's largest human companies. NT's operations span several offices in Sol, and its private holdings are in fringe sectors near the TSF's borders. NT's rise to power began with bribes for favorable policies, lobbying, political donations, and corporate espionage, aided by corrupt TSF agents. As humanity expanded across the stars, NT solidified its influence.
NT's significant growth occurred during the Soviet-TSF war. They capitalized on the conflict, executing economic takeovers in local planetary economies destabilized by the conflict, primarily plasma mining companies. As one of the primary corporations post-war, NT rapidly acquired assets and mining claims at discounted rates, expanding its empire. They absorbed weaker corporations and lobbied for policies granting them autonomous exploration regions. These corporate territories, overseen lightly by the TSF, were governed by NT's executives and naval officers.
NT's autonomous zones stirred controversy. Their evident power and favoritism alarmed other corporations. Some viewed NT as a valuable ally for business, while most saw them as a threat, disrupting the balance of corporate influence within the TSF's corrupt politics. This tension ushered in an era of galactic corporate espionage and the emergence of anti-NT terrorist groups, with The Syndicate being a prime example.
Today, NT operates both within and beyond the TSF's purview. Their influence and market holdings of plasma yields billions in revenue each cycle, innovating and mass-producing products for customers, all managed from their Mars headquarters.
A Brief History
Nanotrasen's origins and current dominance lie within the Sol system. They began as an Earth-based company developing power systems for their clientele almost two centuries ago before moving their main headquarters to Mars. The Sol system is the most populated region of the TSF, comprising several planets and government bodies within and around the system. Earth, the cradle of humanity, became a bustling world that grew to house billions of TSF citizens and became a hotspot for business ventures.
As Earth began to become overpopulated, expansion towards other celestial bodies like Luna and Mars led to increased migration. Colonists sought early land grants and benefits, facilitated by the development of early FTL engines. Mars, with its loose tax regulations and open ship policies for merchants and customers, quickly became a hub for commerce. This transformed Mars into the ideal corporate planet where opportunity was ever-present. Corporate culture, capitalist ideologies, and even brand tribalism developed on the planet, becoming integral to its identity.
The Start of Nanotrasen
In a bustling Earth city, Jonathan Neo Nexus was born [TBD] during a pre-spacecraft era. As the Trans Solar Federation (TSF) emerged, Jonathan, an electrician, noticed the TSF's power grid inefficiencies. Leveraging his expertise, he saw a golden opportunity. Spotting solar energy's potential, he founded Nanopanel Industries, focusing on solar advancements. Obsessed with creating cleaner, affordable energy, he often sidelined personal relationships. He worked relentlessly on prototypes, dismissing or firing those who offered critiques. This approach, combined with market competition, led to Nanopanel's bankruptcy.
At this low, Michael Trasen of Trasencorp approached Jonathan. Admiring Jonathan's innovations, Michael suggested a merger, with Jonathan having a smaller authority share. Jonathan agreed, leading to the birth of Nanotrasen Corporation. Under Michael's mentorship, Jonathan managed technology and R&D, while Michael handled business and marketing. Their partnership was tense; John often criticized Michael's decisions, and Michael found John elusive. Yet, they produced a game-changer: a compact, efficient turbine generator using natural gas. This device became vital for the TSF's space missions, powering new colonies and space stations, especially on Luna and Mars.
Nanotrasen quickly became a top power company. John, always assertive, spearheaded projects without Michael's input, who was engrossed in interplanetary power contracts. Their turbine engine became essential in TSF infrastructure, leading to innovations like advanced solar satellites and Nanocorp's compact generators. However, success drew rivals, who initiated smear campaigns and produced imitations. Nanotrasen, using shrewd tactics, often absorbed these competitors, evolving from a power product manufacturer to a major TSF distributor, under government watch.
As years passed, tragedy struck. Michael Trasen's mysterious death at 52 left all assets and Nanotrasen's control to Jonathan. With this power, Jonathan expanded the company's reach, adopting a more aggressive stance without Michael. After John's leadership spanned decades, he passed, bequeathing the company to his son, Harrison N. Nexus, who would go on to work closely with the TSF, as one of the key megacorporations during humanity's space colonization era in Sol.
Rise of Corporations
As the Trans-Solar Federation (TSF) expanded its control across Sol and neighboring systems, Nanotrasen (NT) emerged as a powerful corporation, leveraging its newfound leadership and robust corporate presence within the expanding market reaching out to space. marking NT's ambition to become more than just a power producer.
Their mining subsidiaries, strategically positioned on Mars, ensured a consistent supply of valuable ores, most notably the highly sought-after phoron- nicknamed plasma. With plasma becoming the next oil, a race to dominate the evolving tech landscape was the obvious next step for the company, NT aggressively invested in its research and development wings, focused on being the first to bring innovation to its consumers and the goverment. They poached top-tier engineers from Einstein Engines, aiming to carve out their share in the booming FTL engine market. Also investing in the creation of artificial intelligence, setting the fierce rivalry with corporate giants like Cybersun, pioneers in spacer technology and their own AI subsystems. And not to be outdone in the energy sector, NT would begin the development of a revolutionary power system. Codenamed, 'Zeusdrive', promised to render older, resource-intensive engines obsolete, and be powerful enough to sustain stations with minimal risk and maintenance.
The influence of corporate behemoths like Nanotrasen was common in everyday life within the Sol system. It became a rarity to encounter a personal digital assistant or a console that didn't bear the emblem of a major corporation. This corporate presence was an indication of the deep-rooted systems that corporations existed within the TSF, from the daily worker to the goverment itself. The TSF, knowing the importance these corporations played in the growth of its colonies and economy, viewed them with a mixed response. Their products and tools were beneficial to the state and its systems to function, but the TSF remained wary, given the whispers of the corporate world, especially when it came to Nanotrasen for their aggressive tactics. Aware of the TSF's increasing concerns, NT secured more contracts, furthering itself as a necessary corporation in the economy. Their control of several wealthy mines on Mars gave them a major share in the plasma market, plasma being essential for powering the engines of colonists and traders venturing across TSF space. This meant that any action that could disrupt NT's daily business risked destabilizing the overall market outside Sol and the TSF.
Decades would pass within the TSF, and Nanotrasen took its business across Sol and other systems to continue expanding its business, with the eventual creation of its primary headquarters on Mars, as it slowly devolved into a heavily corporate-influenced world. The Sol system had seamlessly woven themselves into the fabric of corporations for everyday life. Yet, it was the Cygni system, a distant colony, that would challenge the unity of the human species. For decades, its colonists and people harbored growing resentment towards the overarching state they served, perceiving it as tainted by unchecked corporatism and a glaring indifference to the colonies it professed to oversee. With the brewing tension reaching its boiling point, a single neo-Russian man would spark the largest human rebellion in the TSF's history and would be seen in NT's eyes as an opportunity for growth within the sector, to pave the road for the corporate juggernaut it would become.
Contraband
Non-Contraband Items (NC) | ||||||
---|---|---|---|---|---|---|
Adaptive Cardboard Cutout |
Briefcase Full of Cash |
Chameleon Clothing (jumpsuit, hat, etc.) |
Contractor Balloon |
Contractor Zippo |
Donk Pockets (Stimulants) |
Foam Force Riot Pistol |
No-Slip Shoes |
Safe Cracking Kit |
Sharpened Playing Cards |
Smuggler's Satchel |
Space Suit |
Surgery Duffelbag |
Suspicious Oxygen Tank |
Suspicious Toolbox |
Syndicate Balloon |
Syndicate Cigarettes |
Syndicate Mask |
Syndicate Soap |
||
Contraband Items (C) | ||||||
Advanced Pinpointer |
AI Detector |
Banana Grenade |
Binary Translator Key |
Boozy Shotgun Shells |
Camera Bug |
Camera Flash |
Chameleon Flag |
Chameleon Stamp |
Clown Acrobatic Shoes |
Contractor Pinpointer |
Contortionist's Jumpsuit |
Dart Pistol |
DNA Scrambler |
EMP Flashlight |
False-Bottomed Briefcase |
Foam Force Riot Foam Dart Including Sniper Rounds |
Freedom Implant |
KA Pressure Mod |
Military/Traitor Belt |
Pickpocket's Gloves |
Poison Bottle (Non-Lethal) |
Standard Ammunition |
Storage Implant |
Syndicate Pistol |
Thermal Imaging Glasses |
Thermal Safe Drill |
Trick Revolver |
Universal Suppressor |
Voice Changer |
Cultist Items (Non-Chaplain) |
Voice Modulator |
Jestographic Sequencer |
Overgrown Revolver |
Prototype Freedom Implant |
Universal Gun Part Kit |
||||||
Dangerous Contraband Items (S) | ||||||
.357 Revolver |
Access Tuner |
Adrenal Implant |
Advanced Mimery |
Agent ID Card |
His Grace |
Atmos Grenades |
Blood Red Syndicate MODsuit |
Blood Red Magboots |
Box of Throwing Weapons |
Briefcase Full of Bees |
Cane Shotgun |
Chameleon Projector |
Chameleon Counterfeiter |
Chameleon Security HUD |
Chef's Excellence Special Sauce |
Cryptographic Sequencer (Emag) |
Composition C4 |
Composition X4 |
Contractor Baton |
Contractor Space Suit |
Contractor Uplink |
CQC Manual |
Dehydrated Space Carp |
Detomatix Cartridge |
Emergency Extraction Flare |
EMP Bomb |
EMP Kit |
Energized Fire Axe |
Mini Energy Crossbow |
Energy Dagger |
Energy Sword |
File:Desword.gif
Double Energy Sword |
E20 |
Experimental Krav Gloves |
Frag Grenades |
Feral Cat Grenade |
Fibre Wire Garrote |
F.R.A.M.E Cartridge |
Gloves of the North Star |
Hacked AI Upload Module |
Holoparasites |
Magillitis Serum Implant |
Meat Cleaver |
Mindslave Implant |
Mind Batterer |
Missionary Starter Kit |
Mysterious Scroll (Sleeping Carp) |
Nanocalcium Injector |
Non-Standard Ammunition |
Pizza Bomb |
Poison Bottle (Lethal) |
Poison Pen |
Power Beacon |
Powerfist |
Power Gloves |
Powersink |
Proximity Mine |
Radio Jammer |
Raw Telecrystal |
Safety Scissors |
Sleepy Pen |
Stimulants |
Stealth Implant |
Syndicate Bomb |
Syndicate Chainsaw |
Syndicate Documents |
Syndicate Encryption Key |
Syndicate Long Arms |
Syndicate Minibomb |
Syndicate MMI |
Syndicate Uplink |
Syndicate Teleporter |
Supermatter Extraction Tools |
Supermatter or Plutonium Container |
Telegun |
Titanium Push Broom |
Rapid Syringe Gun |
Viral Injector |
Uplink Implant |