Guide to Advanced Construction
Credits to: https://tgstation13.org/wiki/Main_Page
This page goes over how to construct most machines. Machines are immobile and impassible, so be careful where you build them.
All machines require a specific circuit board, some of which can be found in Technical Storage, or printed by R&D using the File:Circuitprinter.png Circuit Imprinter.
In addition to the circuit board, machines require components, which can be created by R&D using the Protolathe.
Machine Construction
Build a machine frame from your 5 metal sheets.
Add wires.
Add a circuit board.
- Examine the machine frame and it will tell you what items you need now.
When all the parts are added, screwdriver the machine frame to finish it.
Updating machines
All machines are composed of components. There are better versions of many components, attained through research. These instructions only show you how to construct the very basic form of e.g. Exosuit Fabricator. But if you build an Exosuit Fabricator with the most complicated versions of the components instead of the regular ones, you'll get different advantages:
- Better Matter bin makes you have more storage space
- Better Manipulator improves build speed and lowers production cost
- Better Laser improves materials efficiency
- Bigger Beaker increases the reagent storage size
Machines
Name | Parts needed | |
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Cloning Pod |
2x Upgrades Better manipulators: clones grow faster Better scanning modules: boosts efficiency (full grown clones have less damage, no more risk of harmful mutation, chance of random beneficial mutation, cloning pod more resistant to EMPs, enables the cloning autoprocess) |
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DNA Scanner |
2x Upgrades Better laser: Reduce radiation damages from genetic manipulations. Better scanning module: Enable scanning autoprocess and ability to scan husks. Better manipulator: Improve the accuracy of genetic manipulations. |
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Sleeper |
1x Upgrades Better matter bins allow the sleeper to treat more heavily damaged patients, up to a limit of -75% health. Better manipulators unlock a larger selection of chemicals. Nano manipulator adds: Imidazoline: Heals eye damage. Dexalin plus: Replaces Dexalin. More effective. Dermaline: Replaces Kelotane. More effective. Pico manipulator also adds: Tricordazine: Heals brute, burn, suffocation and toxic damage, though not very effectively. Anti-toxin (Dylovene): Heals toxic damage. Ryetalin: Heals genetic deformities. Alkysine: Heals brain damage. Arithrazine: Heals radiation very quickly, chance to cause slight brute damage. |
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Body Scanner |
1x |
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Autolathe |
2x Upgrades Better matter bins: autolathe can hold more metal and glass. Better manipulator: lower production costs and production time. |
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Protolathe |
2x Upgrades Better matter bins: protolathe can hold more material. Better manipulators: lower production costs. |
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Destructive Analyzer |
1x Upgrades Better components: ability to deconstruct items with lower reliability, higher amounts of salvaged glass&metal from deconstructed items are sent to the protolathe. |
File:Circuitprinter.png | Circuit Imprinter |
1x Upgrades Better matter bin: circuit imprinter can hold more material. Better manipulator: lower production costs. |
File:Gboard.gif | Virtual Gameboard |
1x |
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Subspace Broadcaster |
1x |
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Subspace Receiver |
2x |
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Exosuit Fabricator |
1x Upgrades Better matter bins: fabricator can hold more material. Better manipulator: lower production time. Better laser: lower production costs. Bigger beaker: bigger reagent storage size. |
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RnD Server |
2x Upgrades Better scanning module: lower heat generation. |
File:Hub.gif | Telecommunication Hub |
2x |
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Bus Mainframe |
1x |
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Telecoms Relay |
2x |
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Channel Server |
1x |
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Processor Unit |
2x |
File:Pacman.png | P.A.C.M.A.N.-type Portable Generator |
2x Upgrades Better matter bin: PACMAN can hold more plasma sheets. Better capacitor: increase power generation. Better laser: lower plasma sheet consumption and heat generation. |
File:Superpacman.png | S.U.P.E.R.P.A.C.M.A.N.-type portable Generator |
2x Upgrades Better matter bin: PACMAN can hold more Uranium sheets. Better capacitor: increase power generation. Better laser: lower uranium sheet consumption and heat generation. |
File:Mrspacman.png | M.R.S.P.A.C.M.A.N.-type Portable Generator |
2x Upgrades Better matter bin: PACMAN can hold more diamond sheets. Better capacitor: increase power generation. Better laser: lower diamond sheet consumption and heat generation. |
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Cyborg Recharging Station |
2x Upgrades Better capacitors: faster recharge speed (powercell and modules). Better power cell: faster recharge speed (powercell and modules). Better manipulator: repair cyborg while recharging. |
File:Portachem.png | Portable Chem Dispenser |
2x Upgrades Better matter bins: increase the maximum energy of the dispenser Better capacitor: lower recharging time. Better power cell: lower recharging time. Better manipulator: Additional chemicals available |
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Microwave |
2x Upgrades Better laser: Cooking food produces more than one dish. |
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Hydroponics Tray |
2x Upgrades Better matter bins: increases amount of water & nutrient the tray can hold. |
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Biogenerator |
1x Upgrades Better matter bin: biogenerator is faster and gives more points. Better manipulator: reduces items costs. |
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Freezer |
2x Upgrades Better lasers: Freezer has lower temperatures available/Heater has higher temperatures available. Better matter bins: Faster cooling/heating. |
File:Telepadan.gif | Telepad |
2x Upgrades Better capacitor: increases power available by 1 per higher tier of capacitor. |
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Teleporter Station |
2x Upgrades Better capacitors: the station can be linked with more teleporter stations. |
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Teleporter Hub |
3x Upgrades Better matter bin: lower the risk and severity of accidents. |
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Mechbay Power Port |
5x Upgrades Better capacitors: recharges mechs faster. |
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SMES |
1x Upgrades Better capacitor: increases the maximum input & output levels. Better power cells: increases the maximum charge. |