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Base Materials
Object
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Materials
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Construction
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Deconstruction
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Metal Sheet
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- Ore Redemption Machine (Iron)
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Glass Sheet
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- Ore Redemption Machine (Sand)
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Metal Rods (2)
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- Use metal in-hand
- Select "metal rods"
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- Apply active welding tool
- 1 metal returned per 2 rods
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Reinforced Glass
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- Hold rod(s) in hand
- Apply rods to glass sheet(s)
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Plasteel
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- Ore Redemption Machine (Plasma + Iron)
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Plastitanium
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- Ore Redemption Machine (Plasma + Titanium)
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Plastitanium Glass
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- Ore Redemption Machine (Sand + Plasma + Titanium)
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Titanium Glass
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- Ore Redemption Machine (Sand + Titanium)
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Metal Constructions
Object
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Materials
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Construction
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Deconstruction
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Grille
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- Use rods in-hand
- Select "grille"
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- Apply wirecutters (2 rods returned)
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Wall
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- Use metal in-hand
- Select "wall girders"
- Apply metal to girder
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- Apply welder (1 metal returned)
- Apply wrench (1 metal returned)
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False Wall
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- Use metal in-hand
- Select "wall girders"
- Apply crowbar to girder
- Apply metal to girder
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- Apply welder (1 metal returned)
- Apply wrench
- Apply wrench (1 metal returned)
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Floor Tiles (4)
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- Use metal in-hand
- Select "floor tiles"
- Apply floor tiles to plating
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- Apply crowbar to lift floor tiles
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Stool/Chair
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- Use metal in-hand
- Select "chair"
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- Apply wrench (1 metal returned)
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Sofa
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- Use metal in-hand
- Select "sofa (direction)"
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- Apply wrench (1 metal returned)
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Stool/Chair
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- Use metal in-hand
- Select "chair"
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- Apply wrench (1 metal returned)
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Wheelchair
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- Use metal in-hand
- Select "Wheelchair"
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- Apply wrench (1 metal returned)
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Bed
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- Use metal in-hand
- Select "bed"
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- Apply wrench (2 metal returned)
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Psychiatrist's Bed
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- Use metal in-hand
- Select "chair"
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- Apply wrench (5 metal returned)
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Office Chair
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- Use metal in-hand
- Select "office chairs"
- Select desired sub-type
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- Apply wrench (5 metal returned)
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Comfy Chair
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- Use metal in-hand
- Select "comfy chairs"
- Select desired sub-type
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- Apply wrench (2 metal returned)
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Rack
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- Use metal in-hand
- Select "rack parts"
- Use "rack parts" object in-hand
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- Apply wrench (returns rack parts)
- Apply wrench again (1 metal returned)
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Closet
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- Use metal in-hand
- Select "closet"
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- Toggle locker to open state
- Apply active welding tool (2 metal returned)
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Canister
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- Use metal in-hand
- Select "canister"
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- Break canister with a welding tool
- Apply active welding tool (3 metal returned)
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Mixed Constructions
Object
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Materials
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Construction
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Deconstruction
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Table
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Reinforced Table
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Fancy Table
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Computer Console
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Modular Console
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Machine
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Automated Turret
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Firelock
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Airlock
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Meatspike
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Light Fixture
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APC
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Air Alarm
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Fire Alarm
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Intercom
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Extinguisher Cabinet
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Grenade
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Glass Constructions
Object
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Materials
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Construction
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Deconstruction
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Fishbowl
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- Use glass in-hand
- Select "fishbowl"
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- Apply wrench (1 glass returned)
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Fish Tank
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- Use glass in-hand
- Select "fish tank"
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- Apply wrench (3 glass returned)
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Wall Aquarium
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- Use glass in-hand
- Select "wall aquarium"
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- Apply wrench (4 glass returned)
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Directional Window
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- Use glass in-hand
- Select "directional window"
- Fasten with screwdriver
OR
- Hold glass in-hand
- Click on constructed grille
- Fasten with screwdriver
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- Unsecure with screwdriver
- Apply wrench (1 glass returned)
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Fulltile Window
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- Use glass in-hand
- Select "fulltile window"
- Fasten with screwdriver
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- Unsecure with screwdriver
- Apply wrench (2 glass returned)
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Directional Window (Reinforced)
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- Use reinforced glass in-hand
- Select "directional window"
- Apply screwdriver, crowbar, then screwdriver
OR
- Hold reinforced glass in-hand
- Click on constructed grille
- Apply screwdriver, crowbar, then screwdriver
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- Unsecure with screwdriver, crowbar, then screwdriver
- Apply wrench (1 reinforced glass returned)
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Fulltile Window (Reinforced)
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- Use reinforced glass in-hand
- Select "fulltile window"
- Apply screwdriver, crowbar, then screwdriver
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- Unsecure with screwdriver, crowbar, then screwdriver
- Apply wrench (2 reinforced glass returned)
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Mixed Constructions
Object
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Materials
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Construction
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Deconstruction
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Windoor
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Plasteel/Plastitanium/Titanium Constructions
Object
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Materials
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Construction
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Deconstruction
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Mixed Constructions
Object
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Materials
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Construction
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Deconstruction
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