Cryptographic Sequencer
This page is a more comprehensive list of all objects that can be interacted with in some way with the syndicate E-Mag (cryptographic sequencer) and the result of using it on them.
Item | Description |
---|---|
Airlock |
Opens the door, but leaving it unable to close until repaired. Warning: Emagging a bolted airlock will cause it to stay bolted shut. |
APC |
Allows you to interact the APC interface without the required ID, but the APC's screen turns blue as if it were hacked by a malfunctioning AI. IPCs attempting to charge from it will get shocked. |
Air Alarm |
Disables the lock and safeties, allowing you to open the interface with any ID. Additionally unlocks the 'flood' setting under 'modes', which shuts off scrubbers and increases vent output without any pressure check. |
Arcade Machines/Claw Game |
Makes games more harder and dangerous, causing certain events that happen in the arcade game to manifest themselves outside of it in some way. Boss related arcade games will be renamed to 'Outbomb Cuban Pete', The Orion Trail will enable 'Realism Mode' and the Claw Game all flavours upon luck. In addition, beating these games will give unique rewards, such as a reskinned minibomb for beating Orion Trail's realism mode. |
Bar Sign |
Changes the bar sign outside the bar to a syndicate one. |
Deployable Barrier File:Deployable barrier.png |
Stops any ID cards, authorised or not, from being able to toggle the barrier off (and therefore move it). Must be repaired before it can be switched off and moved again. Can be repaired by a single tap from a wrench. |
Display Case |
Unlocks the display case, setting off the alarm in the process. |
Emitter |
Turn on/off locked emitters without the need for a valid ID. |
Long Range Fax Machine |
Realigns transmitters to the Syndicate, allowing anyone to message the Syndicate with a fax. |
Fire Alarm |
Disables the fire alarm's thermal sensors, stopping it from reacting to a fire. When emagged it will activate the alarm. |
Firelock |
Opens the firelock as if it's being pried open with a crowbar. |
Turret |
Emagging turrets will automatically set their guns to lethal regardless if it's non-lethal or not. This will cause them to shoot at anyone who dares to be in the turret's sight. |
Locked Locker |
Similar to emagging an airlock, this permanently unlocks any locker. |
Mass Driver File:Massdriver.png |
Launches items and people at a much greater force. |
MULEbot |
Unlocks and relocks the Mulebot's controls. |
PACMAN Portable Generator |
If emagged whilst running it can cause the generator to explode. |
Photocopier |
Overloads the laser printing mechanism. Causes burn damage to anyone who dares to print their posterior on it. |
Pool Controller |
Disables the temperature safeguards, allowing for the temperature settings 'frigid' and 'scalding' to become available. |
Secure Safe |
Shorts out and unlocks the lock on the safe. Like an airlock, this will be permanently unlocked and is obviously emagged. |
Vending Machine |
Vend items you wouldn't normally have access to because of your job. |
ID Locked Vending Machine |
Breaks the Vending Machines Lock |
Bluespace Harvester |
When emagged anomalies no longer cause the emergency shutdown sequence, also increases chance of anomaly occurring. |
Cloning pod |
Causes the cloning pod to emergency eject, with disastrous results for the person getting cloned. |
Ticket machine |
Randomizes current ticket number and lights all dispensed tickets on fire. |
Meteor shield Satellite |
Increases chance of meteor showers. |
Recycler |
Overrides the safety and allows for the machine to recycle crew members. It instakills anyone unfortunate enough to slide in. |
Windoor |
Breaks the windoor and forces it open. |
Smart Fridge |
Breaks the Fridges Lock |
Item | Description |
---|---|
Cryogenic Oversight console |
Dispenses all objective items stored in cryodorms. |
Research and Development Console |
Removes access requirements to use the RND console. |
Supply Shuttle Console |
Unlocks additional, ‘special’, supplies, listed in the Emergency section. Notably the “ERROR_NULL_ENTRY” (Null Crate) and “Special Ops Supplies” crates. |
Message Monitoring Console |
Emag the console in order to print the key to access message monitoring. This will cause it to be rebooting and obviously hacked for a while, however! |
Holodeck Control Computer |
Unlocks more dangerous simulations, along with allowing said simulations to interact with the outside world. |
Labour/Mining Shuttle Console |
Allows usage of the labour shuttle console without the use of a Security ID. |
Teleporter Control Console |
Allows you to teleport to Syndicate beacons. |
Emergency Shuttle Control Console |
Causes the shuttle to launch 10 seconds after being emagged. |
Camera Monitor |
Allows you to access all cameras available at that camera monitor. |
Check-In/Out Library Console |
Allows you to print out an Arcane Tome. |
Communications Console |
Allows you to send a message to the Syndicate. |
Labor Claims Console File:Labor Claims Console.png |
Allows anyone through onto prison shuttle. |
R&D server controller File:R&D server controller.png |
Allows anyone to access it |