Armory

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Revision as of 06:34, 4 July 2021 by Sirryan2002 (talk | contribs) (template variable cleanup)
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Security Area
General

Obvious exits: Warden's Office, Fore Primary Hallway, Secure Armory.
Purpose: Contains basic equipment for Security Officers
Access level: Armory
Noteworthy contents: Implants, Portable Flashers, Flashbangs, SecVend, SecWay, Spare Handcuffs, Portable Barriers, EOD Suit, Biosuit, Toolbox, Podbuster
Clearance: Warden
Security Level:
Secure
This secure location is restricted to a specific group of crew members. Unless specifically invited in, those who enter without the required access will be charged with Major Trespass.
Description

Contains basic equipment along with some situational items for riots and permabrig prisoners.


Security Area
General

Obvious exits:
Purpose: Contains basic equipment for Security Officers
Access level: Armory
Noteworthy contents:
Clearance: Warden
Security Level:
Secure
This secure location is restricted to a specific group of crew members. Unless specifically invited in, those who enter without the required access will be charged with Major Trespass.
Description

Contains basic equipment along with some situational items for riots and permabrig prisoners.


Security Area
General

Obvious exits:
Purpose: Contains basic equipment for Security Officers
Access level: Armory
Noteworthy contents:
Clearance: Warden
Security Level:
Secure
This secure location is restricted to a specific group of crew members. Unless specifically invited in, those who enter without the required access will be charged with Major Trespass.
Description

Contains basic equipment along with some situational items for riots and permabrig prisoners.