General Portal/Roles

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The Head of Personnel is in charge of assigning and reassigning crew members correctly and making sure station departments are well-staffed and running optimally. They're in charge of the Service Department, and General Department.
Assistants are tasked with assisting all departments. While given no formal responsibility they're expected to help the station whether that's through assisting with a Station Goal, running errands for departments, or staying out of trouble. This is the best role to learn basic game mechanics and there's little expectation tied to it.
Animals are NPC creatures that can be taken control of by ghosts. They are found on the station at the start of a round or created later. They have limited interactions, can typically only speak to other animals, and are unable to hurt objects or people, with the exception of sentient animals spawned by Random Events.
Ghosts are players who have chosen to observe the round or have been removed from the round through death, cryosleep, or other means. They have, quite literally, no real control over the station. They can, however, hover around, go through walls, look closer at consoles, see everything on your screen, and talk to other players who are ghosts.
Derelict researchers are a Mob Spawner role in the middle of Space. They're detached from the station and are a great role to experiment and learn other niche game mechanics away from the chaos of everyone else. Generally fun for newer and more intermediate skilled players.
The Syndicate Researchers are stationed on a remote research facility to experiment with various explosives and bioweapons. They also have access to a camera console and syndicate communications to aid agents on the main station.