Difference between revisions of "User:Tigercat2000/PRs"

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(Added all ParadiseSS13 PR's to list.)
 
(Updated with PR's from old account.)
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List of all my pull-requests, for ease of access and because why not
List of all my pull-requests, for ease of access and because why not, it's the user namespace
==ZomgPonies/OldParadise==
=== #493 ===
{{PR
| title = Gibbing sound effects and screams + clarifying admin OOC color verb's name.+ Machine people *buzz *ping and *beep emotes -Tigercat2000
| prnum = #493
| desc = Made people being gibbed make a, well, gibbing sound, and scream. Also changed 'OOC Text color' to Personal OOC Text color so no admin would get confused again. Also added *beep *ping and *buzz for Machine People.
| auth = Nicky89107
| link = https://github.com/ZomgPonies/OldParadise/pull/493
| status = Merged
}}
=== #528 ===
{{PR
| title = Removes debugging from force-say
| prnum = #528
| desc = Damnit, MarkvA, don't leave debugging text in your PR's!
| auth = Nicky89107
| link = https://github.com/ZomgPonies/OldParadise/pull/528
| status = Merged
}}
==ParadiseSS13/Paradise==
=== #5 ===
{{PR
| title = Fix's the potentially abuse-able bug with Chameleon Projector + Playing Card.
| prnum = #5
| desc = I felt so guilty about using this bug for so long that I fixed it myself.
| auth = Nicky89107
| link = https://github.com/ParadiseSS13/Paradise/pull/5
| status = Merged
}}
=== #10 ===
{{PR
| title = Fixes handcuff log. All other commits have been reverted.
| prnum = #10
| desc = Tried to make the gibber more dramatic, and *squish emotes of course. In the end, reverted all commits except the handcuff logging fix.
| auth = Nicky89107
| link = https://github.com/ParadiseSS13/Paradise/pull/10
| status = Merged
}}
=== #21 ===
{{PR
| title = Fixes the telebaton logging to be the correct way around. Slightly modifies muzzle sprite to not look like it is eating faces.
| prnum = #21
| desc = Fixed telebaton logging being backwards, and modified the muzzle sprite to be a bit nicer. The old one looked like shit.
| auth = Nicky89107
| link = https://github.com/ParadiseSS13/Paradise/pull/21
| status = Merged
}}
=== #33 ===
{{PR
| title = Gibber 'Overhaul' with fancy messages and delays.
| prnum = #33
| desc = Tried to make the gibber dramatic and stuff again, because I have an unhealthy obsession.
| auth = Tigercat2000
| link = https://github.com/ParadiseSS13/Paradise/pull/33
| status = <span style="color:#FF0000">Closed</span>
}}
=== #80 ===
=== #80 ===
{{PR
{{PR

Revision as of 19:23, 19 March 2015

List of all my pull-requests, for ease of access and because why not, it's the user namespace

ZomgPonies/OldParadise

#493

Gibbing sound effects and screams + clarifying admin OOC color verb's name.+ Machine people *buzz *ping and *beep emotes -Tigercat2000
PR Number #493
Link https://github.com/ZomgPonies/OldParadise/pull/493
Author Nicky89107
Status Merged
Description Made people being gibbed make a, well, gibbing sound, and scream. Also changed 'OOC Text color' to Personal OOC Text color so no admin would get confused again. Also added *beep *ping and *buzz for Machine People.


#528

Removes debugging from force-say
PR Number #528
Link https://github.com/ZomgPonies/OldParadise/pull/528
Author Nicky89107
Status Merged
Description Damnit, MarkvA, don't leave debugging text in your PR's!


ParadiseSS13/Paradise

#5

Fix's the potentially abuse-able bug with Chameleon Projector + Playing Card.
PR Number #5
Link https://github.com/ParadiseSS13/Paradise/pull/5
Author Nicky89107
Status Merged
Description I felt so guilty about using this bug for so long that I fixed it myself.


#10

Fixes handcuff log. All other commits have been reverted.
PR Number #10
Link https://github.com/ParadiseSS13/Paradise/pull/10
Author Nicky89107
Status Merged
Description Tried to make the gibber more dramatic, and *squish emotes of course. In the end, reverted all commits except the handcuff logging fix.


#21

Fixes the telebaton logging to be the correct way around. Slightly modifies muzzle sprite to not look like it is eating faces.
PR Number #21
Link https://github.com/ParadiseSS13/Paradise/pull/21
Author Nicky89107
Status Merged
Description Fixed telebaton logging being backwards, and modified the muzzle sprite to be a bit nicer. The old one looked like shit.


#33

Gibber 'Overhaul' with fancy messages and delays.
PR Number #33
Link https://github.com/ParadiseSS13/Paradise/pull/33
Author Tigercat2000
Status Closed
Description Tried to make the gibber dramatic and stuff again, because I have an unhealthy obsession.


#80

Major spacepod overhaul. Allow's for two people per spacepod.
PR Number #80
Link https://github.com/ParadiseSS13/Paradise/pull/80
Author Tigercat2000
Status Merged
Description Makes spacepods able to hold two people at once, with the first one to get in be the 'driver'.


#94

Emergency Patch for two-seat Space-Pods. They are no longer infinity sized.
PR Number #94
Link https://github.com/ParadiseSS13/Paradise/pull/94
Author Tigercat2000
Status Merged
Description Players discovered a major bug allowing for exploiting the entry system, I kinda fixed it.


#96

Port of 'freeze mob' verb from NSS-Pheonix. Allows admins to freeze mobs/mechs.
PR Number #96
Link https://github.com/ParadiseSS13/Paradise/pull/96
Author Tigercat2000
Status Closed
Description Ports the freezing mob admin tool from NSS-Pheonix.


#214

Fixes possible runtime error with dressers
PR Number 214
Link https://github.com/ParadiseSS13/Paradise/pull/214
Author Tigercat2000
Status Merged
Description Fixes a possible runtime error with the dressers, what I didn't realize was, the whole thing was one big runtime.


#234

New Preference; Slime People Color.
PR Number #234
Link https://github.com/ParadiseSS13/Paradise/pull/234
Author Tigercat2000
Status Closed
Description Allows slime people to change their color in the lobby.


#262

Locker open-close sound change
PR Number 262
Link https://github.com/ParadiseSS13/Paradise/pull/262
Author Tigercat2000
Status Merged
Description Makes locker sounds modular vars, for adminbooze and no snowflake sound code for body-bags and sarcophagus's.


#308

Fix dressers to actually work. [BUGFIX]
PR Number 308
Link https://github.com/ParadiseSS13/Paradise/pull/308
Author Tigercat2000
Status Merged
Description I finally realized the dresser systems were entirely broken, so I fixed them.


#327

Port of admin freeze verb from NSS Pheonix [FEATURE]
PR Number 327
Link https://github.com/ParadiseSS13/Paradise/pull/327
Author Tigercat2000
Status Merged
Description Tried my port again, succeeded this time.


#394

*squish emote for Slime People
PR Number #394
Link https://github.com/ParadiseSS13/Paradise/pull/394
Author Tigercat2000
Status Closed
Description On the tin. Closed because it was included in the emote overhaul system by FalseIncarnate.


#458

Space-Pod 2-Seat fixes
PR Number #458
Link https://github.com/ParadiseSS13/Paradise/pull/458
Author Tigercat2000
Status Merged
Description Tried to hotfix another infinite-space bug.


#498

Adds an 'animation' for feeding people into the gibber.
PR Number #498
Link https://github.com/ParadiseSS13/Paradise/pull/498
Author Tigercat2000
Status Merged
Description Holy shit, this took hours of reading through dusty byond references, but I finally did something similar to bay's new cryo tubes, displaying the actual mob that is already an occupant in them.


#527

Adds a new machine: The Pool Controller
PR Number #527
Link https://github.com/ParadiseSS13/Paradise/pull/527
Author Tigercat2000
Status Merged
Description I always wanted a way to make the pool actually do something and be at least slightly deadly when emagged. This accomplishes all of that with 0 snowflake code.


#538

Adds pool controller to map
PR Number #538
Link https://github.com/ParadiseSS13/Paradise/pull/538
Author Tigercat2000
Status Merged
Description Couldn't add it to the map on the previous PR due to merge conflict likely-ness. Merged this after the big map updates were merged.


#544

Clean up runtime errors on away missions.
PR Number #544
Link https://github.com/ParadiseSS13/Paradise/pull/544
Author Tigercat2000
Status Merged
Description Cleaned up a few missing items and changed paths on away missions, since no one else had bothered, and it was annoying me.


#546

Pool controller fixes
PR Number #546
Link https://github.com/ParadiseSS13/Paradise/pull/546
Author Tigercat2000
Status Merged
Description Someone told me that my pool controller was affecting ghosts, fixed that quickly.


#547

New traitor item- Hackimplant
PR Number #547
Link https://github.com/ParadiseSS13/Paradise/pull/547
Author Tigercat2000
Status Closed
Description Adds a new implant for traitors that allows them to see the borg door menu. Denied by Zomg.


#548

Allows slime people to change color in lobby.
PR Number #548
Link https://github.com/ParadiseSS13/Paradise/pull/548
Author Tigercat2000
Status Merged
Description Remade my PR because MarkvA requested that I do.


#561

Fix weirdness with datacore rendering HAS_SKIN_COLOR races as default color
PR Number #561
Link https://github.com/ParadiseSS13/Paradise/pull/561
Author Tigercat2000
Status Merged
Description Datacore code was being derpy and strange, I patched it up.


#570

NanoUI for Pool-Controller! (never again)
PR Number #570
Link https://github.com/ParadiseSS13/Paradise/pull/570
Author Tigercat2000
Status Merged
Description On the tin. This experience has made me never want to touch NanoUI interfaces ever again.


#578

EMP_Act for spacepods, disables movement, eats cell charge, largely
PR Number #578
Link https://github.com/ParadiseSS13/Paradise/pull/578
Author Tigercat2000
Status Merged
Description Bugfixes/Balance changes so that EMP's break space-pods.


#581

Let Tajaran eat mice!
PR Number #581
Link https://github.com/ParadiseSS13/Paradise/pull/581
Author Tigercat2000
Status Merged
Description A controversial PR, that let Tajaran eat mice like Xeno's can eat humans. 32 comments. 9-2 for.


#590

Heartbeat sound port from Baystation12/Baystation12#8386
PR Number #590
Link https://github.com/ParadiseSS13/Paradise/pull/590
Author Tigercat2000
Status Merged
Description Ported subtle heartbeat sounds, and two custom dubstep-ish heartbeats for assisted and mechanical hearts.