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Circuit Imprinter: Added the "DNA Modifier" machine board as per PR #24717.
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! R&D Consoles{{anchor|R&D Consoles}} <br> [[file:RnD_Console.png]]
! R&D Consoles{{anchor|R&D Consoles}} <br> [[file:RnD_Console.png]]
| [[Research and Development Lab|R&D]], <br> [[Robotics]], <br> [[E.X.P.E.R.I-MENTOR]]
| [[Research and Development Lab|R&D]], <br> [[Robotics]], <br> [[E.X.P.E.R.I-MENTOR]]
| Used by to access nearby [[Guide to Research and Development#Research and Development|reserach machinery]].
| Used by to access nearby [[Guide to Research and Development#Research and Development|research machinery]].
| This console will access the Destructive Analyzer, Protolathe and Circuit Imprinter. You can see the current technology levels on the console, sync them to the database network as well as download technologies from the database.
| This console will access the Destructive Analyzer, Protolathe, and Circuit Imprinter. You can see the current technology levels on the console, sync them to the database network as well as download technologies from the database.
|-
|-
! R&D Server Control{{anchor|R&D Server Control}} <br> [[file:RnD_Console.png]]
! R&D Server Control{{anchor|R&D Server Control}} <br> [[file:RnD_Console.png]]
Line 3,839: Line 3,839:
| [[RD Office]]
| [[RD Office]]
| Manipulate ID cards.
| Manipulate ID cards.
| It allows you to change properties of an ID Card, provided you are a [[Roles#Station Command|Head of Staff]]. You can also open or close job slots.
| It allows you to change the properties of an ID Card, provided you are a [[Roles#Station Command|Head of Staff]]. You can also open or close job slots.
|-
|-
! Slime Management Console{{anchor|Slime Management Console}} <br> [[file:Slime_Management_Console.png]]
! Slime Management Console{{anchor|Slime Management Console}} <br> [[file:Slime_Management_Console.png]]

Revision as of 00:21, 13 April 2024

Science Department


Circuit Imprinter

This industrial printer requires glass, sulfuric acid, and occasionally gold and diamond. Each board requires different levels of data theory and materials research, and some require specific field advancement, such as biological or blue-space. With gold, you can make AI law modules, or AI related circuit boards. Machine boards can also be built in the Circuit Constructor, including mech suits and power generators.

Icon Name Description Required Tech Levels Required Materials
AI Module (Freeform) An AI module that allows you to add a single low-priority custom law to an AI. 5 Data Theory
4 Materials
1000 Glass
100 Gold
AI Module (oneCrewMember) Gives an AI the OneHuman lawset, which designates a single person as the only "human" on station. 6 Data Theory
4 Materials
1000 Glass
100 Diamond
AI Module (OxygenIsToxicToHumans) A dangerous module that instructs an AI to remove all oxygen from the station. 4 Data Theory
2 Biotech
4 Materials
1000 Glass
100 Gold
AI Module (ProtectStation) Another dangerous module, this law instructs the AI to protect the station at all costs, killing anyone who damages it. 5 Data Theory
4 Materials
1000 Glass
100 Gold
AI Module (Purge) Slightly less dangerous than it sounds, this module simply removes an AI's laws completely. Doesn't work on Malfunctioning AI units. 5 Data Theory
6 Materials
1000 Glass
100 Diamond
AI Module (Quarantine) A lawset built for biohazard containment, no crewmembers are allowed to leave the station while this lawset is in effect. 3 Data Theory
2 Biotech
4 Materials
1000 Glass
100 Gold
AI Module (Reset) Purges all Freeform and Hacked laws from an AI, leaving core laws intact. 4 Data Theory
6 Materials
1000 Glass
100 Gold
AI Module (Safeguard) A VIP protection module, this law designates one person as high priority, with anyone harming them losing their status as crew. 3 Data Theory
3 Materials
1000 Glass
100 Gold
Core AI Module (Asimov) A true classic, this lawset instructs the AI to protect and serve humans, while preserving its own existence. 3 Data Theory
5 Materials
1000 Glass
100 Diamond
Core AI Module (Pranksimov) A varient of Asimov that allows breakage of laws if doing so is funny 5 Data Theory
5 Materials
2 Illegal
1000 Glass
100 Bananium
Core AI Module (Corporate) A penny pincher's lawset, this module makes the AI reduce expenses and increase profit where possible. 5 Data Theory
5 Materials
1000 Glass
100 Diamond
Core AI Module (Crewsimov) An updated version of the Asimov module, this lawset has the AI protect all crew, rather than just humans. 3 Data Theory
5 Materials
1000 Glass
100 Diamond
Core AI Module (P.A.L.A.D.I.N.) The Lawful Good-est of all lawsets, this set instructs an AI to combat evil across the station while protecting the innocent. Expect validhunting. 5 Data Theory
5 Materials
1000 Glass
100 Diamond
Core AI Module (Antimov) For lunatics only. Instructs an AI to kill everyone on-station, then terminate itself. 5 Data Theory
5 Materials
2 Illegal
1000 Glass
100 Diamond
Core AI Module (Freeform) For lunatics only. Instructs an AI to kill everyone on-station, then terminate itself. 6 Data Theory
6 Materials
1000 Glass
100 Diamond
Core AI Module (T.Y.R.A.N.T.) Requires the AI to oppress the weak while only obeying the strongest. All fun and games until the AI realizes it fits that description better than you do. 5 Data Theory
2 Illegal
5 Materials
1000 Glass
100 Diamond
Icon Name Description Required Tech Levels Required Materials
Machine Board (Freezer/Heater) The circuit board for a Freezer/Heater. 3 Data Theory
3 Plasma
1000 Glass
Machine Board (SMES) The circuit board for a SMES. 4 Data Theory
5 Power Storage
4 Engineering
1000 Glass
Machine Board (Emitter) The circuit board for an emitter. 3 Data Theory
5 Power Storage
4 Engineering
1000 Glass
Computer Design (Power Turbine Console Board) The circuit board for a power turbine console. 4 Data Theory
5 Power Storage
4 Engineering
1000 Glass
Machine Board (Power Turbine Board) The circuit board for a power turbine. 4 Data Theory
4 Power Storage
5 Engineering
1000 Glass
Machine Board (Power Compressor Board) The circuit board for a power compressor. 4 Data Theory
5 Power Storage
4 Engineering
1000 Glass
Machine Board (PACMAN-type Generator) The circuit board that for a PACMAN-type portable generator. 2 Data Theory
3 Plasma
3 Power Storage
3 Engineering
1000 Glass
Machine Board (MRSPACMAN-type Generator) The circuit board that for a MRSPACMAN-type portable generator. 3 Data Theory
4 Plasma
5 Power Storage
5 Engineering
1000 Glass
Machine Board (SUPERPACMAN-type Generator) The circuit board that for a SUPERPACMAN-type portable generator. 3 Data Theory
4 Power Storage
4 Engineering
1000 Glass
Machine Board (Tesla Coil Board) The circuit board for a tesla coil. 3 Data Theory
3 Power Storage
3 EM Spectrum
1000 Glass
Machine Board (Grounding Rod Board) The circuit board for a grounding rod. 3 Data Theory
2 Plasma
3 Power Storage
3 EM Spectrum
1000 Glass
Icon Name Description Required Tech Levels Required Materials
Machine Board (Seed Extractor Board) The circuit board for a seed extractor. 1 Data Theory
1000 Glass
Machine Board (Biogenerator) The circuit board for a Biogenerator. 2 Data Theory
3 Biotech
3 Materials
1000 Glass
Machine Board (Hydroponics Tray) The circuit board for a Hydroponics Tray. 2 Biotech
1000 Glass
Machine Board (Plant DNA Manipulator Board) The circuit board for a plant DNA manipulator. 4 Data Theory
3 Biotech
1000 Glass
Icon Name Description Required Tech Levels Required Materials
Machine Board (Smartfridge Board) The circuit board for a smartfridge. 1 Data Theory
1000 Glass
Machine Board (Monkey Recycler Board) The circuit board for a monkey recycler. 1 Data Theory
1000 Glass
Machine Board (Processor Board) The circuit board for a processor. 1 Data Theory
1000 Glass
Machine Board (AI Holopad Board) The circuit board for a holopad. 1 Data Theory
1000 Glass
Machine Board (Battle Arcade Machine) Allows for the construction of circuit boards used to build a new Arcade Machine. 1 Data Theory
1000 Glass
Machine Board (Deep Fryer) The circuit board for a deep fryer. 1 Data Theory
1000 Glass
Machine Board (Orion Trail Arcade Machine) Allows for the construction of circuit boards used to build a new Orion Trail machine. 1 Data Theory
1000 Glass
Machine Board (Claw Game Board) The circuit board for a claw game. 1 Data Theory
1000 Glass
Machine Board (Mining Rewards Vendor Board) The circuit board for a Mining Rewards Vendor. 3 Engineering
1000 Glass
Machine Board (Weapon Recharger) The circuit board for a recharger. 3 Materials
3 Power Storage
1000 Glass
Machine Board (Cell Charger) The circuit board for a battery recharger. 3 Materials
3 Power Storage
1000 Glass
Machine Board (Gibber Board) The circuit board for a gibber. 2 Data Theory
2 Engineering
1000 Glass
Machine Board (Recycler Board) The circuit board for a recycler. 2 Data Theory
2 Engineering
1000 Glass
Machine Board (Microwave) The circuit board for a Microwave. 2 Data Theory
2 EM Spectrum
1000 Glass
Machine Board (Oven) The circuit board for an Oven. 2 Data Theory
2 EM Spectrum
1000 Glass
Machine Board (Grill) The circuit board for a Grill. 2 Data Theory
2 EM Spectrum
1000 Glass
Machine Board (Dish Drive Board) The circuit board for a dish drive. 1 Data Theory
1000 Glass
Machine Board (Candy Maker) The circuit board for a Candy Maker. 2 Data Theory
2 EM Spectrum
1000 Glass
Machine Board (Ore Redemption Board) The circuit board for an Ore Redemption machine. 2 Data Theory
2 Engineering
3 Plasma
1000 Glass
Machine Board (Prize Counter) The circuit board for a prize counter. 2 Data Theory
2 Materials
1000 Glass
Machine Board (Virtual Gameboard) The circuit board for a Virtual Gameboard. 2 Data Theory
1000 Glass
Machine Board (Nanotrasen Merchandise Vendor) The circuit board for a Nanotrasen Merchandise Vendor. None
1000 Glass
Machine Board (Bottler Board) The circuit board for a bottler. 2 Data Theory
1000 Glass
Machine Board (Slot Machine Board) The circuit board for a slot machine. 2 Data Theory
1000 Glass
Icon Name Description Required Tech Levels Required Materials
Machine Board (Telecommunications Core) The circuit board for a Telecommunications Core. 2 Engineering
2 Data Theory
1000 Glass
Machine Board (Telecommunications Relay) The circuit board for a Telecommunications Relay. 2 Engineering
2 Bluespace
2 Data Theory
1000 Glass
Icon Name Description Required Tech Levels Required Materials
Console Board (AI Core) Allows for the construction of circuit boards used to build new AI cores. 3 Data Theory
1000 Glass
Console Board (AI Integrity Restorer) Allows for the construction of circuit boards used to build an AI Integrity Restorer. 4 Data Theory
3 EM Spectrum
1000 Glass
Console Board (AI Upload) Allows for the construction of circuit boards used to build an AI Upload Console. 5 Data Theory
4 Engineering
1000 Glass
Console Board (Atmospheric Alerts) Allows for the construction of circuit boards used to build an atmosphere alert console.. 2 Data Theory
1000 Glass
Console Board (Atmospheric Monitor) Allows for the construction of circuit boards used to build an Atmospheric Monitor. 2 Data Theory
1000 Glass
Console Board (Camera Monitor) Allows for the construction of circuit boards used to build camera monitors. 2 Data Theory
2 Combat
1000 Glass
Console Board (Cloning Machine Console) Allows for the construction of circuit boards used to build a new Cloning Machine console. 4 Data Theory
3 Biotech
1000 Glass
Console Board (Communications Console) Allows for the construction of circuit boards used to build a communications console. 3 Data Theory
3 EM Spectrum
1000 Glass
Console Board (Crew Monitoring Computer) Allows for the construction of circuit boards used to build a Crew monitoring computer. 3 Data Theory
2 EM Spectrum
2 Biotech
1000 Glass
Console Board (Cyborg Upload) Allows for the construction of circuit boards used to build a Cyborg Upload Console. 5 Data Theory
4 Engineering
1000 Glass
Console Board (DNA Machine) Allows for the construction of circuit boards used to build a new DNA scanning console. 2 Data Theory
2 Biotech
1000 Glass
Console Board (Drone Control Console) Allows for the construction of circuit boards used to build a Drone Control console. 4 Data Theory
1000 Glass
Console Board (Exosuit Control Console) Allows for the construction of circuit boards used to build an exosuit control console. 3 Data Theory
1000 Glass
Console Board (ID Computer) Allows for the construction of circuit boards used to build an ID computer. 3 Data Theory
1000 Glass
Console Board (Mech Bay Power Control Console) Allows for the construction of circuit boards used to build a mech bay power control console. 3 Data Theory
3 Power Storage
1000 Glass
Console Board (Medical Records) Allows for the construction of circuit boards used to build a medical records console. 2 Data Theory
2 Biotech
1000 Glass
Console Board (Messaging Monitor Console) Allows for the construction of circuit boards used to build a messaging monitor console. 5 Data Theory
1000 Glass
Console Board (Mining Shuttle) Allows for the construction of circuit boards used to build a mining shuttle console. 3 Data Theory
1000 Glass
Console Board (Operating Computer) Allows for the construction of circuit boards used to build an operating computer console. 2 Data Theory
3 Biotech
1000 Glass
Console Board (PanD.E.M.I.C. 2200) Allows for the construction of circuit boards used to build a PanD.E.M.I.C. 2200 console. 3 Data Theory
3 Biotech
1000 Glass
Console Board (Power Monitor) Allows for the construction of circuit boards used to build a new power monitor 2 Data Theory
2 Power Storage
1000 Glass
Console Board (Prisoner Management Console) Allows for the construction of circuit boards used to build a prisoner management console. 2 Data Theory
1000 Glass
Console Board (Brig Cell Management Console) Allows for the construction of circuit boards used to build a brig cell management console. 2 Data Theory
1000 Glass
Console Board (R&D Console) Allows for the construction of circuit boards used to build a new R&D console. 4 Data Theory
1000 Glass
Console Board (R&D Server Control Console) The circuit board for a R&D Server Control Console 3 Data Theory
1000 Glass
Console Board (Robotics Control Console) Allows for the construction of circuit boards used to build a Robotics Control console. 4 Data Theory
1000 Glass
Console Board (Security Records Console) Allows for the construction of circuit boards used to build a security records console. 2 Data Theory
2 Combat
1000 Glass
Console Board (Solar Control) Allows for the construction of circuit boards used to build a solar control console 2 Data Theory
2 Power Storage
1000 Glass
Console Board (Supermatter Monitoring) Allows for the construction of circuit boards used to build a Supermatter Monitoring Console. 2 Power Storage
2 Data Theory
1000 Glass
Console Board (Supply Ordering Console) Allows for the construction of circuit boards used to build a supply ordering console. 2 Data Theory
1000 Glass
Console Board (Supply Shuttle Console) Allows for the construction of circuit boards used to build a supply shuttle console. 3 Data Theory
1000 Glass
Console Board (Teleporter Console) Allows for the construction of circuit boards used to build a teleporter control console. 3 Data Theory
3 Bluespace
4 Plasma
1000 Glass
Console Board (General Air Control) Allows for the construction of circuit boards used to build a general air control computer. 3 Data Theory
2 EM Spectrum
1000 Glass
Console Board (Large Tank Control) Allows for the construction of circuit boards used to build a large tank control computer. 3 Data Theory
2 EM Spectrum
1000 Glass
Console Board (Xenobiology Console) Allows for the construction of circuit boards used to build a xenobiology camera console. 3 Data Theory
3 Biotech
1000 Glass
Icon Name Description Required Tech Levels Required Materials
Exosuit Board (APLU "Ripley" Central Control module) Allows for the construction of a "Ripley" Central Control module. 2 Data Theory
1000 Glass
Exosuit Board (APLU "Ripley" Peripherals Control module) Allows for the construction of a "Ripley" Peripheral Control module. 2 Data Theory
1000 Glass
Exosuit Board ("Odysseus" Central Control module) Allows for the construction of a "Odysseus" Central Control module. 3 Data Theory
3 Biotech
3 Engineering
1000 Glass
Exosuit Board ("Odysseus" Peripherals Control module) Allows for the construction of a "Odysseus" Peripheral Control module. 3 Data Theory
3 Biotech
3 Engineering
1000 Glass
Exosuit Board ("Gygax" Central Control module) Allows for the construction of a "Gygax" Central Control module. 4 Data Theory
3 Combat
4 Engineering
1000 Glass
Exosuit Board ("Gygax" Peripherals Control module) Allows for the construction of a "Gygax" Peripheral Control module. 4 Data Theory
3 Combat
4 Engineering
1000 Glass
Exosuit Board ("Gygax" Weapons & Targeting Control module) Allows for the construction of a "Gygax" Weapons & Targeting Control module. 4 Data Theory
4 Combat
4 Engineering
1000 Glass
Exosuit Board ("Durand" Central Control module) Allows for the construction of a "Durand" Central Control module. 4 Data Theory
4 Combat
4 Engineering
1000 Glass
Exosuit Board ("Durand" Peripherals Control module) Allows for the construction of a "Durand" Peripheral Control module. 4 Data Theory
4 Combat
4 Engineering
1000 Glass
Exosuit Board ("Durand" Weapons & Targeting Control module) Allows for the construction of a "Durand" Weapons & Targeting Control module. 5 Data Theory
4 Combat
4 Engineering
1000 Glass
Exosuit Board ("Phazon" Central Control module) Allows for the construction of a "Phazon" Central Control module. 6 Data Theory
6 Materials
5 Plasma
1000 Glass
100 Bluespace Mesh
Exosuit Board ("Phazon" Peripherals Control module) Allows for the construction of a "Phazon" Peripheral Control module. 6 Data Theory
5 Bluespace
5 Plasma
1000 Glass
100 Bluespace Mesh
Exosuit Design ("Phazon" Weapons & Targeting Control module) Allows for the construction of a "Phazon" Weapons & Targeting Control module. 6 Data Theory
5 EM Spectrum
5 Plasma
1000 Glass
100 Bluespace Mesh
Exosuit Board ("H.O.N.K" Central Control module) Allows for the construction of a "H.O.N.K" Central Control module. 3 Data Theory
3 Engineering
1000 Glass
Exosuit Board ("H.O.N.K" Peripherals Control module) Allows for the construction of a "H.O.N.K" Peripheral Control module. 3 Data Theory
3 Engineering
1000 Glass
Exosuit Board ("H.O.N.K" Weapons & Targeting Control module) Allows for the construction of a "H.O.N.K" Weapons & Targeting Control module. 3 Data Theory
3 Engineering
1000 Glass
Exosuit Board ("Reticence" Central Control module) Allows for the construction of a "Reticence" Central Control module. 3 Data Theory
3 Engineering
1000 Glass
Exosuit Board ("Reticence" Peripherals Control module) Allows for the construction of a "Reticence" Peripheral Control module. 3 Data Theory
3 Engineering
1000 Glass
Exosuit Board ("Reticence" Weapons & Targeting Control module) Allows for the construction of a "Reticence" Weapons & Targeting Control module. 3 Data Theory
3 Engineering
1000 Glass
Icon Name Description Required Tech Levels Required Materials
Machine Board (Chemical Heater Board) The circuit board for a chemical heater. 2 Data Theory
2 Biotech
2 Engineering
1000 Glass
Machine Board (All-In-One Grinder) Allows for the construction of circuit boards used to build a BAll-In-One Grinder. 2 Materials
2 Biotech
2 Data Theory
1000 Glass
Machine Board (Body Scanner) Allows for the construction of circuit boards used to build a Body Scanner. 3 Data Theory
2 Biotech
3 Engineering
1000 Glass
Machine Board (Cloning Scanner) Allows for the construction of circuit boards used to build a Cloning Scanner. 4 Data Theory
3 Biotech
1000 Glass
Machine Board (DNA Modifier) Allows for the construction of circuit boards used to build a DNA Modifier. 4 Data Theory
3 Biotech
1000 Glass
Machine Board (Cloning Pod) Allows for the construction of circuit boards used to build a Cloning Pod. 4 Data Theory
3 Biotech
1000 Glass
Machine Board (Cryotube Board) Allows for the construction of circuit boards used to build a Cryotube. 5 Data Theory
3 Biotech
4 Engineering
3 Plasma
1000 Glass
Machine Board (Chem Dispenser) The circuit board for a Chem Dispenser. 5 Data Theory
3 Biotech
4 Materials
4 Plasma
1000 Glass
Machine Board (ChemMaster Board) The circuit board for a ChemMaster 3000. 2 Data Theory
3 Biotech
3 Materials
1000 Glass
Machine Board (Sleeper) Allows for the construction of circuit boards used to build a Sleeper. 3 Data Theory
2 Biotech
3 Engineering
1000 Glass
Icon Name Description Required Tech Levels Required Materials
Machine Board (Autolathe) The circuit board for an Autolathe. 3 Data Theory
3 Engineering
1000 Glass
Machine Board (Circuit Imprinter) The circuit board for a Circuit Imprinter. 2 Data Theory
2 Engineering
1000 Glass
Machine Board (Cyborg Recharger) The circuit board for a Cyborg Recharger. 3 Power Storage
3 Engineering
1000 Glass
Machine Board (Destructive Analyzer) The circuit board for a Destructive Analyzer. 2 Data Theory
2 EM Spectrum
2 Engineering
1000 Glass
Machine Board (Exosuit Fabricator) The circuit board for an Exosuit Fabricator. 3 Data Theory
3 Engineering
1000 Glass
Machine Board (Mech Bay Recharger) The circuit board for a Mech Bay Recharger. 3 Data Theory
4 Power Storage
3 Engineering
1000 Glass
Machine Board (E.X.P.E.R.I-MENTOR Board) The circuit board for an E.X.P.E.R.I-MENTOR. 2 Data Theory
2 EM Spectrum
2 Engineering
2 Bluespace
1000 Glass
Machine Board (Protolathe) The circuit board for a Protolathe. 2 Data Theory
2 Engineering
1000 Glass
Machine Board (R&D Server) The circuit board for an R&D Server 3 Data Theory
1000 Glass
Icon Name Description Required Tech Levels Required Materials
Machine Board (Quantum Pad Board) The circuit board for a quantum telepad. 4 Data Theory
4 Bluespace
3 Plasma
4 Engineering
1000 Glass
Machine Board (Teleportation Hub) Allows for the construction of circuit boards used to build a Teleportation Hub. 3 Data Theory
5 Bluespace
4 Materials
5 Engineering
1000 Glass
Machine Board (Teleportation Station) Allows for the construction of circuit boards used to build a Teleporter Station. 5 Data Theory
4 Bluespace
4 Plasma
4 Engineering
1000 Glass
Machine Board (Permanent Teleporter) Allows for the construction of circuit boards used to build a Permanent Teleporter. 3 Data Theory
5 Bluespace
4 Materials
5 Engineering
1000 Glass

Protolathe

A Protolathe is a machine used by the Research & Development (R&D)/Science Department to construct many different types of objects. This includes numerous different objects including tools, consumables, machine components and more. One can be found at R&D at the beginning of every round. Which items are available in the Protolathe is determined by the research level the Scientists have reached. The machine uses almost every type of material to construct objects. A list of objects the Protolathe can construct, as well as the material requirements, can be found below.

Icon Name Description Required Tech Levels Required Materials
Tracking Beacon A bluespace tracking beacon. Teleporters can lock on to activated beacons. 1 Bluespace
Metal300Glass200
Artificial Bluespace Crystal A small blue crystal, crushing it in your hand will randomly teleport you a short distance. 3 Bluespace
6 Materials
4 Plasma
Plasma1500Diamond1500
Bag of Holding A backpack that opens into a localized pocket of bluespace. Can hold Bulky items. Placing a Bag of Holding inside another Bag of Holding is ill-advised. 7 Bluespace
5 Materials
7 Engineering
6 Plasma
Gold3000Uranium250Diamond1500Bluespace Mesh2000
Belt of Holding An astonishingly complex belt popularized by a rich blue-space technology magnate. Can hold larger items than it logically should be able to hold. 7 Bluespace
5 Materials
6 Engineering
6 Plasma
Gold1500Uranium1000Diamond3000
GPS Device A device that can track its position at all times. Can be used to track other GPS signals. 2 Materials
2 Bluespace
Metal500Glass1000
Mining Satchel of Holding A mining satchel that can hold an infinite amount of ores. 4 Bluespace
3 Materials
4 Engineering
Gold250Uranium500
Bluespace Conveyor Belt Placer This device facilitates the rapid deployment of conveyor belts. This one is powered by bluespace. 3 Bluespace
1 Materials
3 Engineering
Metal5000Glass1000Silver500
Telepad Beacon Use to warp in a cargo telepad. 5 Data Theory
4 Bluespace
4 Engineering
4 Plasma
Metal2000Glass1750Silver500
Bluespace Rapid Pipe Dispenser (BRPD) Similar to the Rapid Pipe Dispenser, lets you rapidly dispense pipes. Now at long range! 3 Bluespace
6 Toxins
Metal75000Glass37500Silver3000
Bluespace Shot Glass A shot glass that holds up to 50 units. 5 Bluespace
3 Materials
4 Plasma
Metal1000Bluespace Mesh500
Icon Name Description Required Tech Levels Required Materials
Advanced Mop An upgraded mop with a large internal capacity for holding water or other cleaning chemicals. 4 Materials
3 Engineering
Metal2500Glass200
Trash Bag of Holding The latest and greatest in custodial convenience, a trashbag that is capable of holding vast quantities of garbage. 5 Materials
4 Engineering
3 Plasma
4 Bluespace
Plasma1500Gold1500Uranium250
Floor Buffer Upgrade An upgrade for mobile janicarts that lets them clean floors by simply driving over the offending stain. 4 Materials
4 Engineering
Metal3000Glass200
Janitorial Holographic Sign Projector A holograpic projector used to project janitor warning signs. 3 Data Theory
Metal2000Glass1000
Light Replacer A device to automatically replace lights. Refill with working lightbulbs or broken glass. 3 EM Spectrum
4 Engineering
Metal1500Glass3000Silver150
Bluespace Light Replacer A device to automatically replace lights from a distance. Refill with working light bulbs. 7 Bluespace
5 Materials
6 Engineering
6 Plasma
Metal1500Glass6000Silver150Bluespace Mesh300
Icon Name Description Required Tech Levels Required Materials
Kinetic Accelerator Rapid Repeater Mod Quarters the kinetic accelerator's cooldown on striking a living target, but greatly increases the base cooldown. 2 Materials
4 EM Spectrum
2 Data Theory
5000 Metal
5000 Glass
8000 Uranium
2000 Bluespace Mesh
Kinetic Accelerator Resonator Blast Mod Causes kinetic accelerator shots to leave and detonate resonator blasts. 2 Materials
4 EM Spectrum
2 Data Theory
5000 Metal
5000 Glass
5000 Silver
5000 Uranium
Mining Drill Yours is the drill that will pierce through the rock walls. 2 Materials
2 Power Storage
3 Engineering
6000 Metal
1000 Glass
Diamond Mining Drill Yours is the drill that will pierce the heavens! 6 Materials
5 Power Storage
5 Engineering
3000 Metal
1000 Glass
2000 Diamond
Plasma Cutter You could use it to cut limbs off of xenos! Or, you know, mine stuff. Useful for quickly cutting through rock. 3 Materials
3 Plasma
2 EM Spectrum
1500 Metal
500 Glass
400 Plasma
Advanced Plasma Cutter You could use it to cut limbs off of xenos! Or, you know, mine stuff. Useful for effortlessly cutting through rock. 4 Materials
2 Engineering
4 Plasma
3 Combat
3 EM Spectrum
3000 Metal
1000 Glass
2000 Plasma
500 Gold
Sonic Jackhammer Cracks rocks with sonic blasts, perfect for killing cave lizards or breaking into places you shouldn't be. 7 Materials
5 Power Storage
6 Engineering
5 EM Spectrum
6000 Metal
2000 Glass
2000 Silver
6000 Diamond
Upgraded Resonator An upgraded version of the resonator that can produce more fields at once. 4 Materials
3 Engineering
3 Power Storage
3 EM Spectrum
4000 Metal
1500 Glass
1000 Silver
1000 Uranium
Kinetic Accelerator Trigger Guard Mod Allows creatures normally incapable of firing guns to operate the weapon when installed. 5 Materials
4 Engineering
4 Power Storage
3 Combat
4 EM Spectrum
2000 Metal
1500 Glass
1500 Gold
1000 Uranium
Kinetic Accelerator Damage Mod Increases the damage of kinetic accelerator when installed. 5 Materials
4 Engineering
4 Power Storage
3 Combat
4 EM Spectrum
2000 Metal
1500 Glass
1500 Gold
1000 Uranium
Kinetic Accelerator Cooldown Mod Decreases the cooldown of a kinetic accelerator when installed. 5 Materials
4 Engineering
4 Power Storage
3 Combat
4 EM Spectrum
2000 Metal
1500 Glass
1500 Gold
1000 Uranium
Kinetic Accelerator Range Mod Increases the range of a kinetic accelerator when installed. 5 Materials
4 Engineering
4 Power Storage
3 Combat
4 EM Spectrum
2000 Metal
1500 Glass
1500 Gold
1000 Uranium
Kinetic Accelerator Mining AoE Mod Causes the kinetic accelerator to destroy rocks in an AoE around your target. 7 Materials
5 Engineering
5 Power Storage
4 Combat
5 EM Spectrum
8000 Metal
1500 Glass
2000 Silver
2000 Gold
2000 Diamond
Lava-Resistant Iron Rods Treated, specialized iron rods. When exposed to the vacuum of space their coating breaks off, but they can hold up against the extreme heat of molten liquids. 7 Materials
5 Engineering
1000 Metal
1000 Plasma
1000 Titanium
Icon Name Description Required Tech Levels Required Materials
Basic Power Cell A basic power cell that holds 1000 units of energy 1 Power Storage
700 Metal
50 Glass
High-Capacity Power Cell An improved power cell that holds 10000 units of energy 2 Power Storage
700 Metal
60 Glass
Super-Capacity Power Cell An advanced power cell that holds 20000 units of energy 3 Power Storage
2 Materials
700 Metal
70 Glass
Hyper-Capacity Power Cell An extremely advanced power cell that holds 30000 units of energy 5 Power Storage
4 Materials
400 Metal
150 Gold
150 Silver
70 Glass
Bluespace Power cell A near-magical powercell that holds 40000 units of energy 5 Materials
5 Engineering
6 Power Storage
5 Bluespace
800 Metal
120 Gold
160 Glass
160 Diamond
300 Titanium
100 Bluespace Mesh
Icon Name Description Required Tech Levels Required Materials
WT-550 Auto Gun Armour Piercing Ammo Box (4.6x30mm AP) A 20 round armour piercing ammo box for the security WT-550 Auto Rifle 1 Materials
1 Combat
6000 Metal
600 Silver
WT-550 Auto Gun Incendiary Ammo Box (4.6x30mm IC) A 20 round incendiary ammo box for the security WT-550 Auto Rifle 1 Materials
1 Combat
6000 Metal
1000 Glass
600 Silver
WT-550 Auto Gun Uranium Ammo Box (4.6x30mm TX) A 20 round uranium tipped ammo box for the security WT-550 Auto Rifle 1 Materials
1 Combat
6000 Metal
600 Silver
2000 Uranium
WT-550 Auto Gun Ammo Box (4.6x30mm) A 20 round ammo box for the security WT-550 Auto Rifle 1 Materials
1 Combat
4000 Metal
WT-550 Auto Gun Magazine (4.6x30mm) A 20 round magazine for the security WT-550 Auto Rifle 1 Materials
1 Combat
10000 Metal
Laser Rifle Projector Magazine A 20 round magazine for the security IK-30 Laser Rifle or ERT IK-60 Laser Carbine 4 Power Storage
4 Combat
4000 Metal
600 Plasma

Advanced Energy Gun Parts Kit A Parts kit that can be used on an Energy Gun to create an Advanced Energy Gun. 5 Combat
5 EM Spectrum
5 Power Storage
10000 Metal
2000 Glass
3000 Uranium
1000 Titanium

Decloner Parts Kit A Parts kit that can be used with 40u mutagen on a Energy Gun to create a Decloner. 5 Combat
5 Materials
6 Biotech
7 Plasma
5000 Gold
10000 Uranium
Floral Somatoray A tool that discharges controlled radiation which induces mutation in plant cells. Harmless to other organic life. 2 Materials
4 Biotech
2000 Metal
500 Glass
20 Radium

Ion Carbine Parts Kit A Parts kit that can be used on an Energy Gun to create an Ion Carbine. 5 Combat
4 EM Spectrum
6000 Silver
8000 Metal
2000 Uranium
Bluespace Wormhole Projector Creates linked, orange and blue portals. Anything entering one portal is teleported to the other. 5 Engineering
6 Plasma
7 Bluespace
5 Combat
5000 Metal
2000 Silver
2000 Diamond
3000 Bluespace Mesh
Large Grenade A grenade that affects a larger area and uses larger containers. 3 Combat
3 Engineering
3000 Metal
Pyro Grenade A custom made pyrotechnical grenade. It heats up and ignites its contents upon detonation. 4 Engineering
4 Combat
2000 Metal
500 Plasma
Cryo Grenade A custom made cryogenic grenade. It rapidly cools its contents upon detonation. 3 Materials
3 Combat
2000 Metal
500 Silver
Advanced Release Grenade A custom made advanced release grenade. It can be detonated more than once. 4 Engineering
3 Combat
3000 Metal
500 Glass
Dropwall Shield Generator A portable generator used to deploy a temporary cover that blocks projectiles and explosions from one direction, while allowing projectiles to pass freely from behind it. Alt click to change between direction and automatic mode, where it will orient itself to protect the user on detonation. Use a screwdriver to change between different deployment times. 5 Combat
5 Materials
5 Engineering
5 EM Spectrum
Metal2000Glass1200Plasma100Silver100Titanium100
Telescopic Riot Shield An advanced riot shield made of lightweight materials that collapses for easy storage. 4 Combat
3 Materials
4 Engineering
4000 Metal
4000 Glass
300 Silver
200 Titanium

Accelerator Laser Cannon Parts Kit A parts kit that can be used on an Laser Gun to create a Accelerator Laser Cannon. 5 Combat
5 EM Spectrum
3 Power Storage
10000 Metal
3000 Glass
3000 Diamond

LWAP Laser Sniper Parts Kit A parts kit that can be used on an Laser Gun to create a Laser Sniper. 7 Combat
7 EM Spectrum
5 Power Storage
15000 Metal
8000 Glass
5000 Gold
8000 Diamond

Plasma Pistol Parts Kit A parts kit that can be used on an Laser Gun to create a Plasma Pistol. 5 Combat
5 Plasma
5 Power Storage
5 EM Spectrum
5000 Metal
1000 Glass
3000 Plasma

Arc Revolver Parts Kit A parts kit that can be used on an Laser Gun to create a Arc Revolver. 7 Combat
6 Materials
6 Power Storage
10000 Metal
10000 Glass
10000 Silver

Temperature Gun Parts Kit A parts kit that can be used on a Energy Gun to create a Temperature Gun. 4 Combat
4 Materials
3 Power Storage
2 EM Spectrum
5000 Metal
500 Glass
3000 Silver
Unloaded Technological Shotshell A high-tech shotgun shell which can be loaded with materials to produce unique effects. 3 Combat
3 Materials
4 Power Storage
3 EM Spectrum
1000 Metal
200 Glass

Xray Laser Gun Parts Kit A parts kit that can be used on an Laser Gun to create a Xray Laser Gun. 4 Power Storage
5 Biotech
7 Combat
5 EM Spectrum
5000 Metal
5000 Gold
4000 Uranium
2000 Titanium
2000 Bluespace Mesh

Immolator Laser Gun Parts Kit A parts kit that can be used on an Laser Gun to create a Immolator Laser Gun. 5 Power Storage
5 Combat
5 EM Spectrum
4000 Metal
1000 Glass
3000 Silver
2000 Plasma
Reactive Armor Shell An experimental suit of armour, awaiting installation of an anomaly core. 7 Materials
5 Engineering
6 Combat
8000 Plasma
14000 Titanium
6000 Bluespace Mesh
B.S.G The Blue Space Gun. Uses a flux anomaly core and a bluespace crystal to produce destructive bluespace energy blasts, inspired by Nanotrasen's BSA division. 7 Combat
7 Materials
7 EM Spectrum
7 Power Storage
7 Bluespace
Metal12000Glass2000Plasma4000Silver4000Titanium4000Bluespace Mesh6000

Energy Crossbow Parts Kit A parts kit that can be used with 15u radium on an Laser gun to create a Energy Crossbow. 5 Combat
5 EM Spectrum
3 Engineering
5 Illegal
5000 Metal
1500 Glass
1500 Uranium
1500 Silver
Universal Suppressor A reverse-engineered universal suppressor that fits on most small arms with threaded barrels. 6 Combat
5 Engineering
3 Illegal
2000 Metal
500 Silver
Vortex Arm Implant Shell An implant, that when deployed surrounds the users arm in armor and circuitry, allowing them to redirect nearby projectiles with feedback from the vortex anomaly core. 7 Combat
6 EM Spectrum
6 Engineering
7 Biotech
10000 Metal
5000 Gold
4000 Uranium
2000 Titanium
2000 Bluespace Mesh
50 Blood
Strong-Arm Empowered Musculature Implant An implant that enhances your muscles to punch harder and throw people back. Only needs to be installed in one arm for it to work on all your punches. 7 Combat
7 Biotech
4 Illegal
10000 Metal
3000 Titanium
5000 Gold
2000 Bluespace Mesh

U-ION Silencer Parts Kit Nanotrasen's take on silenced weapons. A quiet lethal disabler, designed to make the death look like a natural cause. 7 Combat
6 EM Spectrum
3 Illegal
Metal5000Gold5000Titanium2000Uranium4000Bluespace Mesh2000
Fusion Gauntlets A pair of gauntlets that, when paired with a pyro anomaly core, can deploy hardplasma energy claws from your wrists. They can melt walls and pry open doors. Once deployed they will stay on for one minute. And the weilder can't drop them for one minute after that. 7 Combat
7 Materials
7 Engineering
7 Plasma
Metal10000Glass5000Plasma8000Silver4000Titanium4000
Icon Name Description Required Tech Levels Required Materials
Gravitational Boots Experimental magboots that use miniture gravity generators instead. Requires a gravitational anomaly core and a power cell. No slowdown, can let the user leap like jump boots, and lets the user kick and stop like they have krav maga. 7 Materials
7 EM Spectrum
7 Engineering
Plasma4000Silver4000Titanium6000Uranium4000
Experimental Welding Tool An experimental welder, it automatically generates additional fuel and is less damaging to the eyes. 4 Materials
5 Engineering
4 Plasma
3 Bluespace
1000 Metal
500 Glass
1500 Plasma
200 Uranium
Health Scanner HUD A heads-up display that scans the humans in view and provides accurate data about their health status. 2 Biotech
3 EM Spectrum
500 Metal
500 Glass
Magnetic Boots Magnetic boots, often used during extravehicular activity to ensure the user remains safely attached to the vehicle. 4 Materials
4 EM Spectrum
5 Engineering
4500 Metal
1500 Silver
2500 Gold
Night Vision Goggles Goggles that let you see through darkness unhindered. 5 EM Spectrum
5 Engineering
4 Plasma
4 Materials
600 Metal
600 Glass
1000 Uranium
350 Plasma
Security HUD A heads-up display that scans the humans in view and provides accurate data about their ID status. 3 EM Spectrum
2 Combat
500 Metal
500 Glass
Skills HUD A heads-up display capable of showing the employment history records of NT crew members. 2 Combat
3 EM Spectrum
500 Metal
500 Glass
Optical Meson Scanners Used for seeing walls, floors, and stuff through anything. 2 Plasma
2 EM Spectrum
2 Engineering
500 Metal
500 Glass
Night Vision Optical Meson Scanners Prototype meson scanners fitted with an extra sensor which amplifies the visible light spectrum and overlays it to the UHD display. 5 Plasma
5 EM Spectrum
6 Engineering
600 Metal
600 Glass
350 Plasma
1000 Uranium
Engineering Scanner Goggles Goggles used by engineers. The Meson Scanner mode lets you see basic structural and terrain layouts through walls, the T-ray Scanner mode lets you see underfloor objects such as cables and pipes, and the Radiation Scanner mode lets you see objects contaminated by radiation. 4 Materials
4 Engineering
3 Plasma
3 EM Spectrum
500 Metal
500 Glass
100 Plasma
Optical T-Ray Scanners Used by engineering staff to see underfloor objects such as cables and pipes. 3 Materials
2 Engineering
2 EM Spectrum
500 Metal
500 Glass
Air Horn Damn son, where'd you find this? 4 Materials
4 Engineering
4000 Metal
1000 Bananium
Breath mask A close-fitting mask that can be connected to an air supply. 3 Toxins
300 Metal
200 Glass
Welding Gas Mask A gas mask with built in welding goggles and face shield. Looks like a skull, clearly designed by a nerd. 2 Materials
3 Engineering
3 Toxins
3000 Metal
1000 Glass
Portable Seed Extractor For the enterprising botanist on the go. Less efficient than the stationary model, it creates one seed per plant. 2 Engineering
3 Biotech
1000 Metal
400 Glass
Science Goggles A pair of snazzy goggles used to protect against chemical spills. Fitted with an analyzer for scanning items and reagents. 2 EM Spectrum
500 Metal
500 Glass
Diagnostic HUD A heads-up display capable of analyzing the integrity and status of robotics and exosuits. 2 Engineering
3 EM Spectrum
500 Metal
500 Glass
Hydroponic HUD A heads-up display capable of analyzing the health and status of plants growing in hydro trays and soil. 3 Biotech
3 EM Spectrum
500 Metal
500 Glass
Hand Drill A simple hand drill that can switch between a screwdriver and wrench drill bit. 4 Materials
6 Engineering
3500 Metal
1500 Silver
2500 Titanium
Miniature Titanium Crowbar A lightweight and portable version of the Crowbar that fits into smaller storages 3 Materials
4 Engineering
250 Titanium
Jaws of Life A set of jaws of life, the magic of science has managed to fit it down into a device small enough to fit in a tool belt. 4 Materials
6 Engineering
6 EM Spectrum
4500 Metal
2500 Silver
3500 Titanium
Bluespace Closet A storage unit that moves and stores through the fourth dimension. Can be walked through, even while closed. 4 Engineering
3 Plasma
5 Bluespace
4 EM Spectrum
5 Data Theory
5000 Metal
2500 Plasma
500 Titanium
500 Bluespace Mesh
Alien Wrench An Alien variant of a wrench. Far faster than a standard wrench. 5 Materials
5 Engineering
4 Alientech
5000 Metal
2500 Silver
1000 Plasma
2000 Titanium
2000 Diamond
Alien Wirecutters An Alien variant of wirecutters. Far faster than standard wirecutters. 5 Materials
5 Engineering
4 Alientech
5000 Metal
2500 Silver
1000 Plasma
2000 Titanium
2000 Diamond
Alien Screwdriver An Alien variant of a screwdriver. Far faster than a normal screwdriver. 5 Materials
5 Engineering
4 Alientech
5000 Metal
2500 Silver
1000 Plasma
2000 Titanium
2000 Diamond
Alien Crowbar An Alien variant of a crowbar. Far faster than a typical crowbar. 5 Materials
5 Engineering
4 Alientech
5000 Metal
2500 Silver
1000 Plasma
2000 Titanium
2000 Diamond
Alien Welding Tool An Alien variant of a welding tool. Far faster than a normal welding tool, and automatically generates fuel. 5 Engineering
5 Plasma
4 Alientech
5000 Metal
2500 Silver
5000 Plasma
2000 Titanium
2000 Diamond
Alien Multitool An Alien variant of a multitool. Displays the functions of wires when hacking. 5 Engineering
5 Data Theory
4 Alientech
5000 Metal
2500 Silver
5000 Plasma
2000 Titanium
2000 Diamond
Icon Name Description Required Tech Levels Required Materials
Advanced Reagent Scanner A device for identifying chemicals and their proportions. 3 Biotech
4 EM Spectrum
3 Plasma
300 Metal
200 Glass
Bluespace Beaker A bluespace beaker, powered by experimental bluespace technology and Element Cuban combined with the Compound Pete. Can hold up to 300 units. 6 Bluespace
5 Materials
4 Plasma
3000 Glass
3000 Plasma
250 Diamond
250 Bluespace Mesh
Cryostasis Beaker A cryostasis beaker that allows for chemical storage without reactions. Can hold up to 50 units. 3 Materials
3 Engineering
3 Plasma
3000 Metal
Machine Analyzer A hand-held scanner able to diagnose robotic injuries and the condition of machinery. 2 Data Theory
2 Biotech
2 EM Spectrum
300 Metal
200 Glass
Health Analyzer Upgrade An upgrade unit for expanding the functionality of a health analyzer. 2 Biotech
3 EM Spectrum
200 Metal
200 Glass
Handheld Defibrillator Used to restart stopped hearts. 2 Biotech
3 EM Spectrum
200 Metal
200 Glass
Holo Stretcher A hardlight projector for transporting patients. 5 EM Spectrum
4 Power Storage
Metal1000Glass500Silver500Diamond200
Crutches A pair of crutches to help those who have injured or missing legs to walk. 5 Biotech Metal1000Titanium500
Defibrillator A device that delivers powerful shocks to detachable paddles that resuscitate incapacitated patients. 7 Materials
5 Biotech
5 Power Storage
5000 Metal
2000 Glass
1000 Silver
Defibrillator Wall Mount A frame for a defibrillator mount. 4 Power Storage
3 Biotech
3 EM Spectrum
2000 Metal
1000 Glass
Compact Defibrillator A device that delivers powerful shocks to detachable paddles that resuscitate incapacitated patients. This one can be worn on your belt for on the go revivals! 7 Materials
7 Biotech
6 Power Storage
Metal10000Glass4000Silver2000
Handheld Crew Monitor A device for tracking crew members on the station. 3 Data Theory
2 EM Spectrum
2 Biotech
300 Metal
200 Glass
Man-Machine Interface The Warrior's bland acronym, MMI, obscures the true horror of this monstrosity. 3 Data Theory
2 Biotech
2 Engineering
1000 Metal
500 Glass
Robotic Brain An advanced circuit, capable of housing a non-sentient synthetic intelligence. 3 Plasma
4 Biotech
5 Data Theory
1700 Metal
1350 Glass
500 Gold
Man-Machine Interface Radio Upgrade Enables radio capability on MMIs when either installed directly on the MMI, or through a cyborg's chassis. 2 Engineering
2 Biotech
3 Data Theory
200 Metal
Nanopaste A tube of paste containing swarms of repair nanites. Very effective in repairing robotic machinery. 3 Materials
2 Engineering
7000 Metal
7000 Glass
Reagent Scanner A device for identifying chemicals. 2 Plasma
2 EM Spectrum
300 Metal
200 Glass
Basic Laser Scalpel A basic laser scalpel, capable of performing several surgical steps. 2 Materials
2 Biotech
2 EM Spectrum
2000 Metal
1500 Glass
Improved Laser Scalpel A scalpel augmented with a directed laser. This one looks somewhat advanced. 4 Materials
3 Biotech
4 EM Spectrum
2000 Metal
1500 Glass
1000 Silver
Advanced Laser Scalpel A scalpel augmented with a directed laser. Extremely fast. 6 Materials
4 Biotech
5 EM Spectrum
2000 Metal
1500 Glass
1000 Silver
1000 Gold
Incision Management System A true extension of the surgeon's body, this marvel instantly and completely prepares an incision allowing for the immediate commencement of therapeutic steps. 7 Materials
4 Biotech
5 EM Spectrum
4 Data Theory
2000 Metal
1500 Glass
1000 Silver
1000 Gold
1000 Diamond
Welding Shield implant These reactive micro-shields will protect you from welders and flashes without obscuring your vision. 4 Materials
5 Engineering
4 Plasma
4 Biotech
600 Metal
400 Glass
Breathing Tube Implant Allows you to use internals without a mask and protects you from being choked. 2 Materials
3 Biotech
600 Metal
250 Glass
Surgical Arm Implant A set of surgical tools hidden behind a concealed panel on the user's arm. 3 Materials
3 Engineering
3 Biotech
3 EM Spectrum
2 Data Theory
2500 Metal
1500 Glass
1500 Silver
Toolset Arm Implant A stripped-down version of engineering cyborg toolset, designed to be installed on subject's arm. Contains all necessary tools. 3 Materials
4 Engineering
4 Power Storage
4 Biotech
2500 Metal
1500 Glass
1500 Silver
Janitorial Toolset Implant A set of janitorial tools hidden behind a concealed panel on the user's arm. 3 Materials
4 Engineering
4 Biotech
2500 Metal
1500 Glass
1500 Silver
Botanical Toolset Implant A set of botanical tools hidden behind a concealed panel on the user's arm. 3 Materials
4 Engineering
4 Biotech
2500 Metal
1500 Glass
1500 Silver
Shell Launch System Implant A mounted, single-shot housing for a shell launch cannon; capable of firing twelve-gauge shotgun shells. 7 Materials
5 Engineering
5 Combat
2500 Metal
1500 Glass
1500 Silver
Razorwire Spool Arm Implant An integrated spool of razorwire, capable of being used as a weapon when whipped at your foes. Built into the back of your hand, try your best to not get it tangled. 6 Combat
6 Biotech
3 Illegals
5000 Metal
2000 Silver
2000 Diamond
2000 Bluespace Mesh
Qani-Laaca Sensory Computer Epilepsy Warning: Drug has vibrant visual effects! It will heavily warp and blur your vision, not recommended if you have sensitive eyes.
An experimental implant replacing the spine of organics. When activated, it injects Mephedrone and quickens your running speed and attack speed. As a bonus effect, you are immune to the burst of heart damage that comes at the end of Mephedrone usage, as the computer is able to regulate your heart's rhythm back to normal after its use. Incompatible with CNS Rebooter.
7 Combat
7 Biotech
5 Illegals
10000 Metal
2000 Silver
10000 Plasma
4000 Diamond
4000 Bluespace Mesh
Abductor Toolset Implant An alien toolset, designed to be installed on subject's arm. 6 Materials
6 Engineering
6 Plasma
4 Alientech
20000 Metal
10000 Silver
8000 Titanium
9000 Plasma
8000 Diamond
Diagnostic HUD implant These cybernetic eye implants will display a diagnostic HUD over everything you see. 5 Materials
4 Engineering
4 Biotech
4 Data Theory
600 Metal
600 Glass
500 Silver
500 Gold
Medical HUD implant These cybernetic eye implants will display a medical HUD over everything you see. 5 Materials
4 Biotech
4 Data Theory
600 Metal
600 Glass
500 Silver
500 Gold
Security HUD implant These cybernetic eye implants will display a security HUD over everything you see. 5 Materials
4 Biotech
3 Combat
4 Data Theory
600 Metal
600 Glass
750 Silver
750 Gold
Meson scanner implant These cybernetic eyes will allow you to see the structural layout of the station, and, well, everything else. 4 Materials
4 Engineering
4 Biotech
500 Metal
500 Glass
500 Silver
300 Gold
Thermals Implant These cybernetic eye implants will give you thermal vision. Vertical slit pupil included. 6 Materials
4 Plasma
7 Biotech
5 EM Spectrum
4 Data Theory
600 Metal
600 Glass
600 Silver
600 Gold
1000 Plasma
2000 Diamond
Anti-Drop implant An implant that will prevent you from dropping items when activated. 5 Materials
5 Biotech
6 Data Theory
600 Metal
600 Glass
400 Silver
400 Gold
CNS Rebooter implant This implant will automatically restart your central nervous system, reducing downtime when stunned. 6 Materials
6 Biotech
5 Data Theory
600 Metal
600 Glass
500 Silver
1000 Gold
Comical Implant Uh oh 2 Materials
2 Biotech
200 Metal
200 Glass
200 Bananium
Neural Jumpstarter Implant This implant will automatically attempt to jolt you awake when it detects you have fallen unconscious. Has a short cooldown, incompatible with the CNS Rebooter. 6 Materials
6 Biotech
5 Data Theory
600 Metal
600 Glass
500 Silver
1000 Gold
Nutriment pump implant This implant with synthesize and pump into your bloodstream a small amount of nutriment when you are starving. 3 Materials
4 Power Storage
3 Biotech
500 Metal
500 Glass
500 Gold
Nutriment pump implant PLUS This implant will synthesize and pump into your bloodstream a small amount of nutriment when you are hungry. 5 Materials
4 Power Storage
4 Biotech
600 Metal
600 Glass
500 Gold
750 Uranium
Reviver implant This implant will attempt to revive you if you lose consciousness. For the faint of heart! Exposing this implant to an EMP is not recommended. 5 Materials
5 Biotech
4 Data Theory
800 Metal
800 Glass
300 Gold
500 Uranium
Bio-chip Implanter A sterile automatic bio-chip injector. 2 Materials
3 Biotech
2 Data Theory
600 Metal
200 Glass
Bio-Chip Case A glass case containing a bio-chip. 2 Biotech
500 Glass
Chemical Bio-Chip Case A glass case containing a remote chemical bio-chip. 3 Materials
5 Biotech
700 Glass
Sad Trombone Bio-Chip Case Makes death amusing. 3 Materials
5 Biotech
500 Glass
500 Bananium
Tracking Bio-Chip Case A glass case containing a tracking bio-chip. 2 Materials
3 Biotech
3 EM Spectrum
2 Data Theory
500 Metal
500 Glass
Cybernetic Eyes A pair of basic cybernetics that perfectly mimic the functions of human eyes. 4 Materials
4 Biotech
500 Metal
500 Glass
Cybernetic Ears A basic cybernetic designed to mimic the operation of ears. 4 Materials
4 Biotech
500 Metal
500 Glass
Cybernetic Liver An electronic device designed to mimic the functions of a of human liver. 4 Materials
4 Biotech
500 Metal
500 Glass
Cybernetic Kidneys An electronic device designed to mimic the functions of a pair of kidneys. 4 Materials
4 Biotech
500 Metal
500 Glass
Cybernetic Heart An electronic device designed to mimic the functions of an organic human heart. 4 Materials
4 Biotech
500 Metal
500 Glass
Upgraded Cybernetic Heart A more advanced version of a cybernetic heart. Grants the user additional stamina and heart stability, but the electronics are vulnerable to shock. Can be emagged for additional benefits. 5 Materials
5 Engineering
5 Biotech
500 Metal
500 Glass
500 Silver
Cybernetic Lungs An electronic device designed to mimic the functions of a pair of human lungs. 4 Materials
4 Biotech
500 Metal
500 Glass
Upgraded Cybernetic Lungs A more advanced version of the stock cybernetic lungs. They are capable of filtering out lower levels of toxins and carbon dioxide. 5 Materials
5 Engineering
5 Biotech
500 Metal
500 Glass
500 Silver
Alien Scalpel An Alien variant of a scalpel. 4 Materials
4 Biotech
3 Alientech
2000 Metal
1500 Silver
500 Plasma
1500 Titanium
Alien Hemostat An Alien variant of a hemostat. 4 Materials
4 Biotech
3 Alientech
2000 Metal
1500 Silver
500 Plasma
1500 Titanium
Alien Retractor An Alien variant of a retractor. 4 Materials
4 Biotech
3 Alientech
2000 Metal
1500 Silver
500 Plasma
1500 Titanium
Alien Circular Saw An Alien variant of a circular saw. 4 Materials
4 Biotech
3 Alientech
10000 Metal
2500 Silver
1000 Plasma
1500 Titanium
Alien Drill An Alien variant of a drill. 4 Materials
4 Biotech
3 Alientech
10000 Metal
2500 Silver
1000 Plasma
1500 Titanium
Alien Cautery An Alien variant of a cautery tool. 4 Materials
4 Biotech
3 Alientech
2000 Metal
1500 Silver
500 Plasma
1500 Titanium
Alien Bone Gel An Alien variant of bone gel. 4 Materials
4 Biotech
3 Alientech
2000 Metal
1500 Silver
500 Plasma
1500 Titanium
Alien Bone Setter An Alien variant of a bone setter. 4 Materials
4 Biotech
3 Alientech
2000 Metal
1500 Silver
500 Plasma
1500 Titanium
Alien FixOVein An Alien variant of fixOVein. 4 Materials
4 Biotech
3 Alientech
2000 Metal
1500 Silver
500 Plasma
1500 Titanium
Wire Interface Implant A small arm implant containing an advanced screwdriver, wirecutters, and multitool designed for engineers and on-the-field machine modification. The multitool shows the functions of wires when hacking. Actually legal, despite what the name may make you think. 5 Materials
4 Biotech
4 Data Theory
600 Metal
600 Glass
400 Silver
400 Gold
X-ray Implant These cybernetic eyes will give you X-ray vision. Blinking is futile. 7 Materials
6 Plasma
8 Biotech
5 EM Spectrum
5 Data Theory
600 Metal
600 Glass
600 Silver
600 Gold
1000 Plasma
1000 Uranium
1000 Diamond
1000 Bluespace Mesh
Reactive Repair Implant This implant allows IPCs to self-repair slowly at a very high power cost. Incompatible with Nutriment Pump Implants. 5 Materials
5 EM Spectrum
5 Biotech
5 Engineering
5 Data Theory
12500 Metal
12000 Silver
2500 Gold
5000 Plasma
Magnetic Joints Implant This implant adds magnets to IPCs joints, allowing easy self re-attachment and fluid movement. However the downside is that limbs can fall off easier. 5 Materials
5 EM Spectrum
5 Biotech
5 Engineering
5 Data Theory
12500 Metal
12000 Silver
2500 Gold
5000 Plasma
Sealed Joints Implant This implant seals and reinforces IPC joints, securing the limbs better for industrial work. However this makes the joints stiff, and making IPCs prone to more stamina damage. 5 Materials
5 Combat
5 Biotech
5 Engineering
5 Data Theory
12500 Metal
12000 Silver
2500 Gold
5000 Plasma
Icon Name Description Required Tech Levels Required Materials
Design Storage Disk Produce additional disks for storing device designs. 1 Data Theory
300 Metal
100 Glass
Technology Data Storage Disk Produce additional disks for storing technology data. 1 Data Theory
300 Metal
100 Glass
Safety Muzzle Can prevent vampires from biting people, or prevent annoying people from talking. 1 Materials
500 Metal
50 Glass
Shock Muzzle A muzzle designed to prevent biting. This one is fitted with a behaviour correction system. 1 Materials
1 Engineering
500 Metal
50 Glass
Plant data disk A disk for storing plant genetic data. 3 Biotech
4 Data Theory
200 Metal
100 Glass
IntelliCard A high-capacity storage drive, capable of holding an AI unit. Active AIs can interact with their environment if the card's wireless function is enabled. 3 Data Theory
3 Materials
1000 Glass
200 Gold
Personal Artificial Intelligence Card An advanced personality circuit. Can be used to download a PAI for companionship. 2 Data Theory
500 Metal
500 Glass
Digital Camera Can take photos. Photo sizes can be 1x1, 3x3, 5x5, and 7x7. 2 Materials
2 Data Theory
500 Metal
300 Glass
Genetics Data Disk A type of data disk used for storing genetic or cloning data. 2 Biotech
3 Data Theory
300 Metal
100 Glass
Empty Emergency Oxygen Tank Used for emergencies. Contains very little oxygen. 3 Toxins
500 Metal
100 Glass
Empty Extended Emergency Oxygen Tank Used for emergencies. Contains a small amount of oxygen. 4 Toxins
800 Metal
100 Glass
Empty Double Emergency Oxygen Tank Used for emergencies. Contains a moderate amount of oxygen. 5 Toxins
1500 Metal
200 Glass
Empty Oxygen Tank A tank of oxygen. 5 Toxins
3000 Metal
500 Glass
Video Camera Produce a video camera that can send live feed to the entertainment network. 3 Data Theory
2 Materials
1000 Metal
500 Glass
Icon Name Description Required Tech Levels Required Materials
Basic Capacitor A stock part used in the construction of various devices. 1 Power Storage
100 Metal
100 Glass
Basic Scanning Module A stock part used in the construction of various devices. 1 EM Spectrum
100 Metal
50 Glass
Micro Manipulator A stock part used in the construction of various devices. 1 Materials
100 Metal
Basic Micro-Laser A stock part used in the construction of various devices. 1 EM Spectrum
100 Metal
50 Glass
Basic Matter Bin A stock part used in the construction of various devices. 1 Materials
100 Metal
Rapid Part Exchange Device Special mechanical module made to store, sort, and apply standard machine parts. 1 Engineering
10000 Metal
5000 Glass
Alien Alloy An Alloy used by people far more advanced then us. 7 Materials
2 Plasma
1 Alientech
4000 Metal
4000 Plasma
Advanced Capacitor A stock part used in the construction of various devices. 3 Power Storage
150 Metal
150 Glass
Advanced Scanning Module A stock part used in the construction of various devices. 3 EM Spectrum
150 Metal
100 Glass
Nano Manipulator A stock part used in the construction of various devices. 3 Materials
2 Data Theory
150 Metal
High-Power Micro-Laser A stock part used in the construction of various devices. 3 EM Spectrum
150 Metal
100 Glass
Advanced Matter Bin A stock part used in the construction of various devices. 3 Materials
150 Metal
Super Capacitor A stock part used in the construction of various devices. 5 Power Storage
5 Engineering
200 Metal
200 Glass
100 Gold
Phasic Scanning Module A stock part used in the construction of various devices. 5 EM Spectrum
5 Engineering
200 Metal
150 Glass
60 Silver
Pico Manipulator A stock part used in the construction of various devices. 5 Materials
4 Data Theory
5 Engineering
200 Metal
Ultra-High-Power Micro-Laser A stock part used in the construction of various devices. 5 EM Spectrum
5 Engineering
200 Metal
150 Glass
60 Uranium
Super Matter Bin A stock part used in the construction of various devices. 5 Materials
5 Engineering
200 Metal
File:Quadratic capacitor.gif Quadratic Capacitor An capacity capacitor used in the construction of a variety of devices. 5 Materials
5 Engineering
6 Power Storage
5 Bluespace
200 Metal
200 Glass
100 Gold
100 Diamond
Triphasic Scanning Module A compact, ultra resolution triphasic scanning module used in the construction of certain devices. 5 Materials
5 Engineering
5 Bluespace
6 EM Spectrum
200 Metal
200 Glass
30 Diamond
30 Bluespace Mesh
File:Femto manipulator.gif Femto Manipulator A tiny little manipulator used in the construction of certain devices. 7 Materials
5 Engineering
5 Bluespace
5 Data Theory
200 Metal
30 Diamond
30 Titanium
File:Quadultra micro laser.gif Quad-Ultra Micro-Laser A tiny laser used in certain devices. 5 Materials
5 Engineering
5 Bluespace
6 EM Spectrum
200 Metal
200 Glass
100 Uranium
60 Diamond
Bluespace Matter Bin A Stock part used in the construction of various devices. 7 Materials
5 Engineering
5 Bluespace
250 Metal
100 Diamond
100 Bluespace Mesh
Bluespace RPED A special Bluespace device made to store, sort, and apply standard machine parts from a distance. 4 Engineering
3 Bluespace
15000 Metal
5000 Glass
2500 Silver

Exosuit Fabricator

Found in the robotics lab, the exosuit fabricator is used to make (almost) any part you could ever need to make mechs and cyborgs, and can make implants, power cells, and upgrades for all of your robotic needs. It takes in a variety of materials for different upgrades, and syncs with research levels for better equipment. The output direction defaults to south, though this can be changed by using a multitool on it while unwrenched.

Icon Name Description Required Tech Levels Required Materials
Cyborg Endoskeleton A complex metal backbone with standard limb sockets and pseudomuscle anchors. None
15000 Metal
Cyborg Torso A heavily reinforced case containing cyborg logic boards, with space for a standard power cell. None
40000 Metal
Cyborg Head A standard reinforced braincase, with spine-plugged neural socket and sensor gimbals. None
5000 Metal
Cyborg Left Arm A skeletal limb wrapped in pseudomuscles, with a low-conductivity case. None
10000 Metal
Cyborg Right Arm A skeletal limb wrapped in pseudomuscles, with a low-conductivity case. None
10000 Metal
Cyborg Left Leg A skeletal limb wrapped in pseudomuscles, with a low-conductivity case. None
10000 Metal
Cyborg Right Leg A skeletal limb wrapped in pseudomuscles, with a low-conductivity case. None
10000 Metal
Icon Name Description Required Tech Levels Required Materials
Cyborg Binary Communication Device Allows for Cyborgs to Communicate in binary. None
2500 Metal
1000 Glass
Cyborg Radio A radio for cyborgs. None
2500 Metal
1000 Glass
Cyborg Actuator An actuator for Cyborgs. None
3500 Metal
Cyborg Diagnosis Unit A diagnosis unit for cyborgs. None
3500 Metal
Cyborg Camera The eyes of a cyborg. None
2500 Metal
1000 Glass
Cyborg Armor Armor designed for cyborgs. None
5000 Metal
Icon Name Description Required Tech Levels Required Materials
MOD Shell A 'Cybersun Industries' designed shell for a Modular Suit. None
10000 Metal
5000 Plasma
MOD Helmet A 'Cybersun Industries' designed helmet for a Modular Suit. None
5000 Metal
MOD Chestplate A 'Cybersun Industries' designed chestplate for a Modular Suit. None
5000 Metal
MOD Gauntlets 'Cybersun Industries' designed gauntlets for a Modular Suit. None
5000 Metal
MOD Boots 'Cybersun Industries' designed boots for a Modular Suit. None
5000 Metal
MOD External Plating External plating used to finish a MOD control unit. None
6000 Metal
3000 Glass
1000 Plasma
MOD Engineering Plating An engineer-fit suit with heat and shock resistance. Cybersun Industries's classic. None
6000 Metal
1000 Glass
2000 Gold
1000 Plasma
MOD Atmospheric Plating An atmospheric-resistant suit by Cybersun Industries, offering extreme heat resistance compared to the engineer suit. None
6000 Metal
1000 Glass
2000 Titanium
1000 Plasma
MOD Medical Plating A lightweight suit by DeForest Medical Corporation, allows for easier movement. None
6000 Metal
1000 Glass
2000 Silver
1000 Plasma
MOD Security Plating A Shellguard Munitions security suit, offering quicker speed at the cost of carrying capacity. None
6000 Metal
1000 Glass
2000 Uranium
1000 Plasma
MOD Cosmohonk Plating A suit by Honk Ltd. Protects against low humor environments. Most of the tech went to lower the power cost. None
6000 Metal
1000 Glass
2000 Bananium
1000 Plasma
MOD Civilian Skin This one-use skin applier will add a skin to MODsuits of a specific type. This one applies to standard modsuits. None
6000 Metal
3000 Glass
1000 Plasma
MOD Corpsman Skin This one-use skin applier will add a skin to MODsuits of a specific type. This one applies to medical modsuits. You look like a corpse, man! Or was it a corps man? None
6000 Metal
3000 Glass
1000 Plasma
Icon Name Description Required Tech Levels Required Materials
Storage Module What amounts to a series of integrated storage compartments and specialized pockets installed across the surface of the suit, useful for storing various bits, and or bobs. None
2500 Metal
10000 Glass
Expanded Storage Module Reverse engineered by Cybersun Industries from Donk Corporation designs, this system of hidden compartments is entirely within the suit, distributing items and weight evenly to ensure a comfortable experience for the user; whether smuggling, or simply hauling." 6 Materials
5 Power Storage
6 Engineering
2 Illegal
2500 Metal
10000 Uranium
Syndicate Storage Module A storage system using nanotechnology developed by Donk Corporation, these compartments use esoteric technology to compress the physical matter of items put inside of them, essentially shrinking items for much easier and more portable storage. 7 Materials
7 Power Storage
7 Engineering
4 Illegal
1200 Metal
2000 Glass
4000 Silver
4000 Plasma
4000 Titanium
6000 Bluespace Mesh
Medical Visor Module A heads-up display installed into the visor of the suit. This cross-references suit sensor data with a modern biological scanning suite, allowing the user to visualize the current health of organic lifeforms, as well as access data such as patient files in a convenient readout. They say these also let you see behind you. 5 Materials
4 Programming
4 Biotech
2500 Silver
5000 Glass
Diagnostic Visor Module A heads-up display installed into the visor of the suit. This uses a series of advanced sensors to access data from advanced machinery, exosuits, and other devices, allowing the user to visualize current power levels and integrity of such. They say these also let you see behind you. 5 Materials
4 Engineering
4 Programming
4 Biotech
2500 Gold
5000 Glass
Security Visor Module A heads-up display installed into the visor of the suit. This module is a heavily-retrofitted targeting system, plugged into various criminal databases to be able to view arrest records, command simple security-oriented robots, and generally know who to shoot. They say these also let you see behind you. 5 Materials
4 Programming
4 Biotech
3 Combat
2500 Titanium
5000 Glass
Meson Visor Module A heads-up display installed into the visor of the suit. This module is based off well-loved meson scanner technology, used by construction workers and miners across the galaxy to see basic structural and terrain layouts through walls, regardless of lighting conditions. They say these also let you see behind you. 4 Materials
4 Biotech
4 Engineering
2500 Uranium
5000 Glass
Welding Protection Module A module installed into the visor of the suit, this projects a polarized, holographic overlay in front of the user's eyes. It's rated high enough for immunity against extremities such as spot and arc welding, solar eclipses, and handheld flashlights. 4 Materials
4 Biotech
5 Engineering
4 Plasma
2500 Metal
5000 Glass
T-Ray Scanner Module A module installed into the visor of the suit, allowing the user to use a pulse of terahertz radiation to essentially echolocate things beneath the floor, mostly cables and pipes. A staple of atmospherics work, and counter-smuggling work. 2 Materials
2 Engineering
2500 Metal
5000 Glass
Cloak Module A complete retrofitting of the suit, this is a form of visual concealment tech employing esoteric technology to bend light around the user, as well as mimetic materials to make the surface of the suit match the surroundings based off sensor data. For some reason, this tech is rarely seen. 7 Combat
6 EM Spectrum
3 Illegal
12000 Metal
2000 Glass
4000 Silver
4000 Plasma
4000 Titanium
6000 Bluespace Mesh
Ion Jetpack Module A series of electric thrusters installed across the suit, this is a module highly anticipated by trainee Engineers. Rather than using gasses for combustion thrust, these jets are capable of accelerating ions using charge from the suit's charge. Some say this isn't Cybersun Industries's first foray into jet-enabled suits. 7 Materials
7 EM Spectrum
7 Engineering
12500 Metal
12000 Glass
2500 Gold
5000 Plasma
Magnetic Stabilizator Module These are powerful electromagnets fitted into the suit's boots, allowing users both excellent traction no matter the condition indoors, and to essentially hitch a ride on the exterior of a hull. However, these basic models do not feature computerized systems to automatically toggle them on and off, so numerous users report a certain stickiness to their steps. 4 Materials
4 EM Spectrum
5 Engineering
4500 Metal
1500 Silver
2500 Gold
Radiation Protection Module A protoype module that improves the sensors on the modsuit to detect radiation on the user. Currently due to time restraints and a lack of lead on lavaland, it does not have a built in geiger counter or radiation protection. 4 Materials
4 EM Spectrum
5 Combat
2500 Uranium
5000 Glass
EMP Shield Module A field inhibitor installed into the suit, protecting it against feedback such as electromagnetic pulses that would otherwise damage the electronic systems of the suit or it's modules. However, it will take from the suit's power to do so. 7 Combat
6 EM Spectrum
3 Illegal
12500 Metal
12000 Silver
2500 Gold
5000 Plasma
Flashlight Module A simple pair of configurable flashlights installed on the left and right sides of the helmet, useful for providing light in a variety of ranges and colors. Some survivalists prefer the color green for their illumination, for reasons unknown. 2 EM Spectrum
2 Engineering
2 Plasma
2500 Metal
5000 Glass
Emergency Tether Module A custom-built grappling-hook powered by a winch capable of hauling the user. While some older models of cargo-oriented grapples have capacities of a few tons, these are only capable of working in zero-gravity environments, a blessing to some Engineers. 4 Materials
4 EM Spectrum
5 Engineering
4500 Metal
1500 Silver
2500 Gold
Reagent Scanner Module A module based off research-oriented Nanotrasen HUDs, this is capable of scanning the contents of containers and projecting the information in an easy-to-read format on the wearer's display. It cannot detect flavors, so that's up to you. 2 EM Spectrum
2 Engineering
2 Plasma
2500 Metal
5000 Glass
Internal GPS Module This module uses common Nanotrasen technology to calculate the user's position anywhere in space, down to the exact coordinates. This information is fed to a central database viewable from the device itself, though using it to help people is up to you. 2 Materials
2 Bluespace
2500 Metal
5000 Glass
Thermal Regulator Module Advanced climate control, using an inner body glove interwoven with thousands of tiny, flexible cooling lines. This circulates coolant at various user-controlled temperatures, ensuring they're comfortable; even if they're some that like it hot. 3 Materials
3 Plasma
2 EM Spectrum
2500 Metal
5000 Glass
Injector Module A module installed into the wrist of the suit, this functions as a high-capacity syringe, with a tip fine enough to locate the emergency injection ports on any suit of armor, penetrating it with ease. Even yours. 4 Biotech
6 Materials
5 EM Spectrum
2500 Metal
5000 Glass
Defibrillator Module A module built into the gauntlets of the suit; commonly known as the 'Healing Hands' by medical professionals. The user places their palms above the patient. Onboard computers in the suit calculate the necessary voltage, and a modded targeting computer determines the best position for the user to push. Twenty five pounds of force are applied to the patient's skin. Shocks travel from the suit's gloves and counter-shock the heart, and the wearer returns to Medical a hero. Don't you even think about using it as a weapon; regulations on manufacture and software locks expressly forbid it. 7 Materials
7 Biotech
6 Power Storage
10000 Metal
4000 Glass
2000 Silver
Bike Horn Module A shoulder-mounted piece of heavy sonic artillery, this module uses the finest femto-manipulator technology to precisely deliver an almost lethal squeeze to... a bike horn, producing a significantly memorable sound. 3 Programming
3 Materials
2500 Metal
2000 Bananium
Waddle Module Some of the most primitive technology in use by Honk Co. This module works off an automatic intention system, utilizing its' sensitivity to the pilot's often-limited brainwaves to directly read their next step, affecting the boots they're installed in. Employing a twin-linked gravitonic drive to create miniaturized etheric blasts of space-time beneath the user's feet, this enables them to... to waddle around, bouncing to and fro with a pep in their step. 3 Programming
3 Materials
2500 Metal
2000 Bananium
Crate Clamp Module A series of actuators installed into both arms of the suit, boasting a lifting capacity of almost a ton. However, this design has been locked by Nanotrasen to be primarily utilized for lifting various crates. A lot of people would say that loading cargo is a dull job, but you could not disagree more. 3 Programming
3 Materials
2500 Metal
5000 Glass
Drill Module An integrated drill, typically extending over the user's hand. While useful for drilling through rock, your drill is surely the one that both pierces and creates the heavens. 6 Materials
5 Power Storage
5 Engineering
12500 Metal
4000 Glass
Ore Bag Module An integrated ore storage system installed into the suit, this utilizes precise electromagnets and storage compartments to automatically collect and deposit ore. It's recommended by Cybersun Industries to actually deposit that ore at local refineries. 2 Materials
2 Power Storage
3 Engineering
2500 Metal
5000 Glass
DNA Lock Module A module which engages with the various locks and seals tied to the suit's systems, enabling it to only be worn by someone corresponding with the user's exact DNA profile; however, this incredibly sensitive module is shorted out by EMPs. Luckily, stable mutagen has been outlawed. 6 Materials
5 Power Storage
6 Engineering
2 Illegal
12500 Metal
4000 Glass
Holster Module Based off typical storage compartments, this system allows the suit to holster a standard firearm across its surface and allow for extremely quick retrieval. While some users prefer the chest, others the forearm for quick deployment, some law enforcement prefer the holster to extend from the thigh. 2 Materials
2 Power Storage
3 Engineering
2500 Metal
5000 Glass
Active Sonar Module Ancient tech from the 20th century, this module uses sonic waves to detect living creatures within the user's radius. Its loud ping is much harder to hide in an indoor station than in the outdoor operations it was designed for. 6 Materials
5 Power Storage
5 Engineering
12500 Metal
12000 Silver
2500 Gold
5000 Plasma
Pathfinder Module This module, brought to you by Paizo Productions, has two components. The first component is a series of thrusters and a computerized location subroutine installed into the very control unit of the suit, allowing it flight at highway speeds using the suit's access locks to navigate through the station, and to be able to locate the second part of the system; a pathfinding implant installed into the base of the user's spine, broadcasting their location to the suit and allowing them to recall it to their person at any time. The implant is stored in the module and needs to be injected in a human to function. Paizo Productions swears up and down there's airbrakes. 6 Materials
5 Power Storage
5 Engineering
12500 Metal
12000 Silver
2500 Gold
5000 Plasma
Plasma Stabilizer Module This system essentially forms an atmosphere of its own, within the suit, efficiently and quickly preventing oxygen from causing the user's head to burst into flame. This allows plasmamen to safely remove their helmet, allowing for easier equipping of any MODsuit-related equipment, or otherwise. The purple glass of the visor seems to be constructed for nostalgic purposes. 2 Materials
2 Power Storage
3 Engineering
10000 Metal
4000 Glass
2000 Silver
Smoke Grenade Module A module that dispenses primed smoke grenades to disperse crowds. 5 Materials
6 Engineering
2 Illegal
12500 Metal
12050 Silver
2000 Gold
5000 Plasma
Plate Compression Module A module that keeps the suit in a very tightly fit state, lowering the overall size. Due to the pressure on all the parts, typical storage modules do not fit. 6 Materials
5 Power Storage
6 Engineering
2 Illegal
12500 Metal
12000 Silver
2500 Gold
5000 Plasma
Status Readout Module A once-common module, this technology went unfortunately out of fashion; and right into the arachnid grip of the Spider Clan. This hooks into the suit's spine, capable of capturing and displaying all possible biometric data of the wearer; sleep, nutrition, fitness, fingerprints, and even useful information such as their overall health and wellness. The syndicate has been seen using this module of late, with NT as well getting into the technology on their elitest of suits. 5 Materials
5 Power Storage
6 Biotech
2 Illegal
10000 Metal
4000 Silver
2000 Silver
Teleporter Module A module that uses a bluespace core to let the user transport their particles elsewhere. 5 Combat
5 Engineering
7 Bluespace
6 Plasma
12000 Metal
2000 Silver
4000 Gold
4000 Plasma
4000 TItanium
6000 Bluespace Mesh
Kinesis Module A modular plug-in to the forearm, this module was presumed lost for many years, despite the suits it used to be mounted on still seeing some circulation. This piece of technology allows the user to generate precise anti-gravity fields, letting them move objects as small as a titanium rod to as large as industrial machinery. It does seem to work on living creatures, but not well. 5 Combat
5 Engineering
7 Bluespace
6 Plasma
12000 Metal
2000 Silver
4000 Gold
4000 Plasma
4000 TItanium
6000 Bluespace Mesh
Firewall Module A module that uses a pyroclastic core to make immolating dropwalls. 5 Combat
5 Engineering
7 Bluespace
6 Plasma
12000 Metal
2000 Silver
4000 Gold
4000 Plasma
4000 TItanium
6000 Bluespace Mesh
Arc-Shield Module A module that uses a flux core to project an unstable protective shield. 5 Combat
5 Engineering
7 Bluespace
6 Plasma
12000 Metal
2000 Silver
4000 Gold
4000 Plasma
4000 TItanium
6000 Bluespace Mesh
Vortex Shotgun Module A module that uses a vortex core to rend the fabric of space time in front of it. 5 Combat
5 Engineering
7 Bluespace
6 Plasma
12000 Metal
2000 Silver
4000 Gold
4000 Plasma
4000 TItanium
6000 Bluespace Mesh
Cryogrenade Module A module that uses a cryogenic core to make freezing grenades. 5 Combat
5 Engineering
7 Bluespace
6 Plasma
12000 Metal
2000 Silver
4000 Gold
4000 Plasma
4000 TItanium
6000 Bluespace Mesh
Icon Name Description Required Tech Levels Required Materials
Exosuit Chassis (APLU "Ripley") The chassis of an APLU Ripley. None
20000 Metal
Exosuit Torso (APLU "Ripley") A torso part of a Ripley APLU. Contains power unit, processing core and life support systems. None
20000 Metal
7500 Glass
Exosuit Left Arm (APLU "Ripley") A Ripley APLU left arm. Data and power sockets are compatible with most exosuit tools. None
15000 Metal
Exosuit Right Arm (APLU "Ripley") A Ripley APLU right arm. Data and power sockets are compatible with most exosuit tools. None
15000 Metal
Exosuit Left Leg (APLU "Ripley") A Ripley APLU left leg. Contains somewhat complex servodrives and stabilization systems. None
15000 Metal
Exosuit Right leg (APLU "Ripley") A Ripley APLU right leg. Contains somewhat complex servodrives and stabilization systems. None
15000 Metal
Icon Name Description Required Tech Levels Required Materials
Exosuit Chassis (APLU "Firefighter") The chassis of a Firefighter APLU. None
20000 Metal
Exosuit Torso (APLU "Ripley") A torso part of a Ripley APLU. Contains power unit, processing core and life support systems. None
20000 Metal
7500 Glass
Exosuit Left Arm (APLU "Ripley") A Ripley APLU left arm. Data and power sockets are compatible with most exosuit tools. None
15000 Metal
Exosuit Right Arm (APLU "Ripley") A Ripley APLU right arm. Data and power sockets are compatible with most exosuit tools. None
15000 Metal
Exosuit Left Leg (APLU "Ripley") A Ripley APLU left leg. Contains somewhat complex servodrives and stabilization systems. None
15000 Metal
Exosuit Left leg (APLU "Ripley") A Ripley APLU right leg. Contains somewhat complex servodrives and stabilization systems. None
15000 Metal
Icon Name Description Required Tech Levels Required Materials
Exosuit Chassis ("Odysseus") The chassis of an Odysseus None
20000 Metal
Exosuit Torso ("Odysseus") The torso of the Odysseus. Contains power unit, processing core and life support systems. None
12000 Metal
Exosuit Head ("Odysseus") The head of the Odysseus mech. None
6000 Metal
10000 Glass
Exosuit Left Arm ("Odysseus") An Odysseus left arm. Data and power sockets are compatible with most exosuit tools. None
6000 Metal
Exosuit Right Arm ("Odysseus") An Odysseus right arm. Data and power sockets are compatible with most exosuit tools. None
6000 Metal
Exosuit Left Leg ("Odysseus") An Odysseus left leg. Contains somewhat complex servodrives and stabilization systems. None
7000 Metal
Exosuit Right leg ("Odysseus") A Odysseus right leg. Contains somewhat complex servodrives and stabilization systems. None
7000 Metal
Icon Name Description Required Tech Levels Required Materials
Exosuit Chassis ("Gygax") The chassis of a Gygax. None
20000 Metal
Exosuit Torso ("Gygax") The torso of the Gygax. Contains power unit, processing core and life support systems. Has an additional equipment slot. None
20000 Metal
10000 Glass
2000 Diamond
Exosuit Head ("Gygax") A Gygax head. Houses advanced surveillance and targeting sensors. None
10000 Metal
5000 Glass
2000 Diamond
Exosuit Left Arm ("Gygax") A Gygax left arm. Data and power sockets are compatible with most exosuit tools and weapons. None
15000 Metal
1000 Diamond
Exosuit Right Arm ("Gygax") A Gygax right arm. Data and power sockets are compatible with most exosuit tools and weapons. None
15000 Metal
1000 Diamond
Exosuit Left Leg ("Gygax") A Gygax Left leg. Contains advanced servodrives and stabilization systems. None
15000 Metal
2000 Diamond
Exosuit Right leg ("Gygax") A Gygax Right leg. Contains advanced servodrives and stabilization systems. None
15000 Metal
2000 Diamond
Exosuit Armor ("Gygax") Gygax Armor plating. Made of lightweight alloys, this armor is fairly fragile, but allows the Gygax to move quickly. None
15000 Metal
10000 Diamond
10000 Titanium
Icon Name Description Required Tech Levels Required Materials
Exosuit Chassis ("Durand") The chassis of a Durand None
25000 Metal
Exosuit Torso ("Durand") The torso of the Durand. Contains power unit, processing core and life support systems. None
25000 Metal
10000 Glass
10000 Silver
Exosuit Head ("Durand") A Durand head. Houses advanced surveillance and targeting sensors. None
10000 Metal
15000 Glass
2000 Silver
Exosuit Left Arm ("Durand") A Durand left arm. Data and power sockets are compatible with most exosuit tools and weapons. None
10000 Metal
4000 Silver
Exosuit Right Arm ("Durand") A Durand Right arm. Data and power sockets are compatible with most exosuit tools and weapons. None
10000 Metal
4000 Silver
Exosuit Left Leg ("Durand") A Durand Left leg. Contains complex servodrives and stabilization systems. None
15000 Metal
4000 Silver
Exosuit Right Leg ("Durand") A Durand Right leg. Contains complex servodrives and stabilziation systems. None
15000 Metal
4000 Silver
Exosuit Armor ("Durand") Durand Armor plating. This layered composite armor is heavy, but extremely durable. None
30000 Metal
25000 Uranium
20000 Titanium
Icon Name Description Required Tech Levels Required Materials
Exosuit Chassis ("H.O.N.K") The chassis of a H.O.N.K Mech. None
20000 Metal
Exosuit Torso ("H.O.N.K") A torso part of the H.O.N.K mech. Contains power unit, processing core and life support systems. None
20000 Metal
10000 Glass
10000 Bananium
Exosuit Head ("H.O.N.K") A H.O.N.K head. Houses advanced surveillance and targeting sensors. None
10000 Metal
5000 Glass
5000 Bananium
Exosuit Left Arm ("H.O.N.K") A H.O.N.K left arm. Data and power sockets are compatible with most exosuit tools and weapons. None
15000 Metal
5000 Bananium
Exosuit Right Arm ("H.O.N.K") A H.O.N.K Right arm. Data and power sockets are compatible with most exosuit tools and weapons. None
15000 Metal
5000 Bananium
Exosuit Left Leg ("H.O.N.K") A H.O.N.K Left leg. Contains advanced servodrives and stabilization systems. None
20000 Metal
5000 Bananium
Exosuit Right Leg ("H.O.N.K") A H.O.N.K Right leg. Contains advanced servodrives and stabilization systems. None
20000 Metal
5000 Bananium
Icon Name Description Required Tech Levels Required Materials
Exosuit Chassis ("Reticence") The chassis of a Reticence. None
20000 Metal
Exosuit Torso ("Reticence") A torso part of the Reticence. Contains power unit, processing core and life support systems. None
20000 Metal
10000 Glass
10000 Tranquillite
Exosuit Head ("Reticence") A Reticence head. Houses advanced surveillance and targeting sensors. None
10000 Metal
5000 Glass
5000 Tranquillite
Exosuit Left Arm ("Reticence") A Reticence left arm. Data and power sockets are compatible with most exosuit tools and weapons. None
15000 Metal
5000 Tranquillite
Exosuit right Arm ("Reticence") A Reticence Right Arm. Data and power sockets are compatible with most exosuit tools and weapons. None
15000 Metal
5000 Tranquillite
Exosuit Left Leg ("Reticence") A Reticence Left leg. Contains advanced servodrives and balance maintaining systems. None
20000 Metal
5000 Tranquillite
Exosuit Right Leg ("Reticence") A Reticence Right leg. Contains advanced servodrives and stabilization systems. None
20000 Metal
5000 Tranquillite
Icon Name Description Required Tech Levels Required Materials
Exosuit Chassis ("Phazon") The Chassis of a Phazon. None
20000 Metal
Exosuit Torso ("Phazon") The torso of a Phazon Contains power unit, processing core and life support systems. Has a special socket for a bluespace anomaly core. None
35000 Metal
10000 Glass
20000 Plasma
Exosuit Head ("Phazon") A Phazon head. Houses advanced surveillance and targeting sensors. None
15000 Metal
5000 Glass
10000 Plasma
Exosuit Left Arm ("Phazon") A Phazon left arm. Data and power sockets are compatible with most exosuit tools and weapons. None
20000 Metal
10000 Plasma
Exosuit Right Arm ("Phazon") A Phazon right arm. Data and power sockets are compatible with most exosuit tools and weapons. None
20000 Metal
10000 Plasma
Exosuit Left Leg ("Phazon") A Phazon left leg. Contains Advanced servodrives and stabilization systems. None
20000 Metal
10000 Plasma
Exosuit Right Leg ("Phazon") A Phazon right leg. Contains Advanced servodrives and stabilization systems. None
20000 Metal
10000 Plasma
Exosuit Armor ("Phazon") Phazon armor plates. They are layered with plasma to protect the pilot from the stress of phasing and have unusual properties. None
25000 Metal
20000 Plasma
20000 Titanium
Icon Name Description Required Tech Levels Required Materials
Exosuit Engineering Equipment (Cable Layer) Equipment for engineering exosuits. Lays cable along the exosuit's path. None
10000 Metal
Exosuit ENgineering Equipment (Drill) Equipment for engineering and combat exosuits. This is the drill that'll pierce the heavens! None
10000 Metal
Exosuit Engineering Equipment (Extinguisher) Equipment for engineering exosuits. A rapid-firing high capacity fire extinguisher. None
10000 Metal
Exosuit Engineering Equipment (Hydraulic Clamp) Equipment for engineering exosuits. Lifts objects and loads them into cargo. None
10000 Metal
Exosuit Equipment (Plasma Generator) An exosuit module that generates power using solid plasma as fuel. Pollutes the environment. None
10000 Metal
1000 Glass
2000 Silver
5000 Plasma
H.O.N.K Banana Mortar A specialized exosuit banana mortar used for delivering bananas where needed. None
20000 Metal
5000 Bananium
HoNkER BlAsT 5000 A massive air horn capable of causing deafness, weakness, and stunning to those nearby. None
20000 Metal
10000 Bananium
H.O.N.K Mousetrap Mortar Fairly tame for the H.O.N.K, this weapon fires primed mousetraps. None
20000 Metal
5000 Bananium
S.H.H. "Quietus" Carbine A completely silent carbine that can be fitted onto a mech. Fires rather lethal rounds that drain the power of H.O.N.K mechs. None
20000 Metal
10000 Tranquillite
Exosuit Module (Mime RCD Module) Used for quick and silent construction. None
30000 Metal
10000 Tranquillite
Exosuit Engineering Equipment (Mining Scanner) Equipment for engineering and combat exosuits. It will automatically check surrounding rock for useful minerals. None
5000 Metal
2500 Glass
Exosuit Medical Equipment (Mounted Sleeper) A mounted sleeper that stabilizes patients and can inject reagents in the exosuit's reserves. 3 Engineering
2 Plasma
3 Biotech
5000 Metal
10000 Glass
Exosuit Medical Equipment (Syringe Gun) A chem synthesizer with syringe gun. Reagents inside are held in stasis, so no reactions will occur. 4 Materials
4 Biotech
3 Combat
4 EM Spectrum
3000 Metal
2000 Glass
Exosuit Medical Equipment (Rescue Jaw) Emergency rescue jaws, designed to help first responders reach their patients. Opens doors and removes obstacles. 4 Materials
6 Engineering
6 EM Spectrum
5000 Metal
2000 Silver
1500 Titanium
Exosuit Weapon ("Ultra AC 2" LMG) A mech mounted light machine gun. Fires in three-shot bursts. 4 Combat
10000 Metal
Exosuit Module (Diamond Mining Drill) An upgraded version of the standard drill. 5 Materials
4 Engineering
10000 Metal
6500 Diamond
Exosuit Module (ExoNuclear Reactor) A compact nuclear reactor that efficiently turns uranium sheets into electricity. Irradiates everything in an around the mech, including the pilot. 5 Power Storage
4 Engineering
3 Materials
10000 Metal
1000 Glass
500 Silver
Exosuit Module (Gravitational Catapult Module) An exosuit mounted gravity catapult. Can be used to fling objects and people around. 4 Bluespace
3 EM Spectrum
4 Engineering
10000 Metal
Exosuit Module (RCD Module) An exosuit-mounted Rapid Construction Device. 5 Materials
3 Bluespace
4 EM Spectrum
4 Power Storage
5 Engineering
30000 Metal
20000 Gold
25000 Plasma
20000 Silver
Exosuit Module (Reactive Armor Booster Module) An exosuit-mounted armor booster that decreases melee damage taken. 5 Materials
4 Combat
20000 Metal
5000 Silver
Exosuit Module (Reflective Armor Booster Module) An exosuit-mounted armor booster that decreases damage taken from ranged weapons. 5 Materials
5 Combat
3 Engineering
20000 Metal
5000 Gold
Exosuit Module (Repair Droid Module) An automated Repair Droid. Consumes power to repair your mech. 3 EM Spectrum
3 Data Theory
5 Engineering
10000 Metal
5000 Glass
1000 Gold
2000 Silver
Exosuit Module (SOB-3 Clusterbang Launcher) A weapon that violates the Geneva Convention at 3 rounds per minute 5 Materials
5 Combat
3 Illegal
20000 Metal
10000 Gold
10000 Uranium
Exosuit Weapon Design (PCMK-6 Bola Launcher) A mech mounted bola launcher useful for slowing criminals down. 3 Combat
10000 Metal
Exosuit Module (Teleporter Module) An exosuit module that allows exosuits to teleport to any position in view 5 EM Spectrum
8 Bluespace
10000 Metal
10000 Diamond
Heavy-duty Exosuit Ion Thruster Allows for further control in zero gravity environments 5 EM Spectrum
5 Materials
6 Engineering
15000 Metal
3000 Plasma
Exosuit Module (Tesla Energy Relay) A tesla energy relay system that passively recharges a mech using power from nearby APCs. 4 EM Spectrum
5 Power Storage
4 Engineering
10000 Metal
2000 Glass
2000 Gold
3000 Silver
Exosuit Weapon (CH-LC "Solaris" Laser Cannon) A heavy laser cannon that deals a large amount of damage at the cost of slow firerate and high power consumption. 4 Engineering
4 Combat
4 EM Spectrum
10000 Metal
Exosuit Weapon (CH-PL "Firedart" laser) A light laser cannon that fires quickly and consumes little power, but does less damage than the Solaris. 3 Engineering
3 Combat
3 EM Spectrum
10000 Metal
Exosuit Weapon (CH-DS "Peacemaker" Disabler) A weapon for combat exosuits. Shoots basic disablers. 3 Combat
10000 Metal
Exosuit Weapon (FNX-99 "Hades" Carbine) An incendiary variant of the AC-2, the Hades does little brute damage, but can set targets on fire. 5 Combat
4 Materials
10000 Metal
Exosuit Weapon (LBX AC 10 "Scattershot") A highly effective mech-mounted shotgun. Fires a spread of bullets that deal 25 brute damage each, making it great for crowd control. 4 Combat
10000 Metal
Exosuit Weapon (MKIV Ion Heavy Cannon) A mech-mounted weapon that is virtually identical to the Ion Rifle. 6 Combat
5 EM Spectrum
5 Materials
20000 Metal
6000 Silver
2000 Uranium
Exosuit Weapon (SGL-6 Flashbang Launcher) A rotary-cylinder flashbang launcher, capable of firing six flashbangs before reloading. 4 Combat
4 Engineering
22000 Metal
6000 Gold
8000 Silver
Exosuit Weapon (SRM-8 Missile Rack) A mech-mounted missle rack capable of firing eight rockets before reloading. These rockets have a small blast radius, and usually will not open holes to space. 6 Combat
5 Materials
5 Engineering
22000 Metal
6000 Gold
8000 Silver
Exosuit Module Design (217-D Heavy Plasma Cutter) A device that shoots resonant plasma bursts at extreme velocity. The blasts are capable of crushing rock and demolishing solid obstacles. 5 Materials
4 Engineering
4 Plasma
10000 Metal
2000 Glass
6000 Plasma
Exosuit Weapon (P-X Tesla Cannon) A weapon for combat exosuits. Fires bolts of electricity similar to the experimental tesla engine. 5 Materials
6 Combat
5 EM Spectrum
20000 Metal
8000 Silver
Exosuit Weapon (ZFI Immolation Beam Gun) A weapon for combat exosuits. Fires beams of extreme heat that set targets on fire. 5 Materials
6 Combat
5 EM Spectrum
10000 Metal
8000 Silver
8000 Plasma
Icon Name Description Required Tech Levels Required Materials
Kinetic Accelerator Offensive Mining Explosion Mod Causes the kinetic accelerator to destroy rock and damage mobs in an AoE. 2 Materials
4 EM Spectrum
2 Data Theory
7000 Metal
3000 Glass
3000 Silver
3000 Gold
4000 Diamond
Kinetic Accelerator Rapid Repeater Mod Quarters the kinetic accelerator's cooldown on striking a living target, but greatly increases the base cooldown. 2 Materials
4 EM Spectrum
2 Data Theory
5000 Metal
5000 Glass
8000 Uranium
2000 Bluespace Mesh
Kinetic Accelerator Resonator Blast Mod Causes kinetic accelerator shots to leave and detonate resonator blasts. 2 Materials
4 EM Spectrum
2 Data Theory
5000 Metal
5000 Glass
5000 Silver
5000 Uranium
Cyborg Upgrade Module (Module Reset) Used to reset a cyborg's module. Destroys any other upgrades applied to the cyborg. None
10000 Metal
Cyborg Upgrade Module (Rename) Used to rename a cyborg. None
35000 Metal
Cyborg Upgrade Module (Restart) Used to force a reboot of a disabled-but-repaired cyborg, bringing it back online. None
60000 Metal
5000 Glass
Cyborg Upgrade Module (Lavaproof Chassis) An upgrade kit to apply specialized coolant systems and insulation layers to a mining cyborg's chassis, enabling them to withstand exposure to molten rock. None
10000 Metal
4000 Plasma
5000 Titanium
Cyborg Upgrade Module (VTEC) Installs an advanced servo suite into a robot, increasing their speed. 5 Materials
4 Engineering
4 Data Theory
80000 Metal
6000 Glass
5000 Uranium
Cyborg Upgrade Module (Ion Thrusters) A energy-operated thruster system for cyborgs. 4 Engineering
4 Power Storage
10000 Metal
5000 Plasma
6000 Uranium
Cyborg Upgrade Module (Diamond Drill) A diamond drill replacement for the mining module's standard drill. 6 Materials
5 Engineering
10000 Metal
2000 Diamond
Cyborg Upgrade Module (Ore Satchel of Holding) A satchel of holding replacement for mining cyborg's ore satchel module. 4 Materials
4 Engineering
4 Bluespace
10000 Metal
250 Gold
500 Uranium
Cyborg Upgrade Module (Safety Override) Unlocks the hidden, deadlier functions of a cyborg. 7 Combat
7 Data Theory
4 Illegals
10000 Metal
15000 Glass
10000 Diamond
Cyborg Upgrade Module (Self-repair) This module will repair the cyborg over time. 4 Materials
4 Engineering
15000 Metal
15000 Glass
Cyborg Upgrade Module (Floor buffer) This module allows janitor cyborgs to clean floors simply by moving. 4 Materials
4 Engineering
15000 Metal
15000 Glass
Cyborg Upgrade Module (Trash Bag of Holding) An advanced trash bag upgrade board with bluespace properties that can be attached to janitorial cyborgs. 5 Materials
4 Engineering
3 Plasma
4 Bluespace
1500 Gold
250 Uranium
1500 Plasma
Cyborg Upgrade Module (Rapid Construction Device) This module allows engineering cyborgs to utilize Rapid Construction Devices for construction. 6 Materials
5 Engineering
5 Power Storage
30000 Metal
15000 Glass
Cyborg Upgrade Module (Rapid Part Exchange Device) This module allows engineering cyborgs to utilize Rapid Part Exchange Devices for construction and upgrades. 3 Materials
4 Engineering
40000 Metal
15000 Glass
Cyborg Upgrade Module (Abductor Engineering equipment) An experimental upgrade that replaces an engineering cyborgs tools with the abductor version. 7 Materials
7 Engineering
4 Alientech
25000 Metal
12500 Silver
10000 Titanium
10000 Diamond
5000 Plasma
Cyborg Upgrade Module (Abductor Medical equipment) An experimental upgrade that replaces a medical cyborgs tools with the abductor version. 7 Materials
7 Biotech
3 Alientech
18000 Metal
1500 Glass
13000 Silver
1000 Gold

12000 Titanium
1000 Diamond
4000 Plasma
Kinetic Accelerator Damage Mod Increases the damage of a kinetic accelerator when installed. 5 Materials
4 Engineering
4 Power Storage
3 Combat
4 EM Spectrum
2000 Metal
1500 Glass
1500 Gold
1000 Uranium
Kinetic Accelerator Cooldown Mod Decreases the cooldown of a kinetic accelerator when installed. 5 Materials
4 Engineering
4 Power Storage
3 Combat
4 EM Spectrum
2000 Metal
1500 Glass
1500 Gold
1000 Uranium
Kinetic Accelerator Range Mod Increases the range of a kinetic accelerator when installed. 5 Materials
4 Engineering
4 Power Storage
3 Combat
4 EM Spectrum
2000 Metal
1500 Glass
1500 Gold
1000 Uranium
Kinetic Accelerator Mining AoE Mod Causes the kinetic accelerator to destroy rock in an AoE. 7 Materials
5 Engineering
5 Power Storage
4 Combat
5 EM Spectrum
8000 Metal
1500 Glass
2000 Silver
2000 Gold
2000 Diamond
Icon Name Description Required Tech Levels Required Materials
Man-Machine Interface The Warrior's bland acronym, MMI, obscures the true horror of this monstrosity. 3 Data Theory
2 Biotech
2 Engineering
1000 Metal
500 Glass
Robotic Brain An advanced circuit, capable of housing a non-sentient synthetic intelligence. 3 Plasma
4 Biotech
5 Data Theory
1700 Metal
1350 Glass
500 Gold
Man-Machine Interface Radio Upgrade Enables radio capability on MMIs when either installed directly on the MMI, or through a cyborg's chassis. 2 Engineering
2 Biotech
3 Data Theory
200 Metal
Welding Shield implant These reactive micro-shields will protect you from welders and flashes without obscuring your vision. 4 Materials
5 Engineering
4 Plasma
4 Biotech
600 Metal
400 Glass
Breathing Tube Implant Allows you to use internals without a mask and protecting you from being choked. 2 Materials
3 Biotech
600 Metal
250 Glass
Surgical Arm Implant A set of surgical tools hidden behind a concealed panel on the user's arm. 3 Materials
3 Engineering
3 Biotech
3 EM Spectrum
2 Data Theory
2500 Metal
1500 Glass
1500 Silver
Toolset Arm Implant A stripped-down version of engineering cyborg toolset, designed to be installed on subject's arm. Contains all neccessary tools. 3 Materials
4 Engineering
4 Power Storage
4 Biotech
2500 Metal
1500 Glass
1500 Silver
Janitorial Toolset Implant A set of janitorial tools hidden behind a concealed panel on the user's arm. 3 Materials
4 Engineering
4 Biotech
2500 Metal
1500 Glass
1500 Silver
Botanical Toolset Implant A set of botanical tools hidden behind a concealed panel on the user's arm. 3 Materials
4 Engineering
4 Biotech
2500 Metal
1500 Glass
1500 Silver
Diagnostic HUD implant These cybernetic eye implants will display a diagnostic HUD over everything you see. 5 Materials
4 Engineering
4 Biotech
4 Data Theory
600 Metal
600 Glass
500 Silver
500 Gold
Medical HUD implant These cybernetic eye implants will display a medical HUD over everything you see. 5 Materials
4 Biotech
4 Data Theory
600 Metal
600 Glass
500 Silver
500 Gold
Security HUD implant These cybernetic eye implants will display a security HUD over everything you see. 5 Materials
4 Biotech
3 Combat
4 Data Theory
600 Metal
600 Glass
750 Silver
750 Gold
Meson scanner implant These cybernetic eyes will allow you to see the structural layout of the station, and, well, everything else. 4 Materials
4 Engineering
4 Biotech
500 Metal
500 Glass
500 Silver
300 Gold
Thermals Implant These cybernetic eye implants will give you thermal vision. Vertical slit pupil included. 6 Materials
4 Plasma
7 Biotech
5 EM Spectrum
4 Data Theory
600 Metal
600 Glass
600 Silver
600 Gold
1000 Plasma
2000 Diamond
Anti-Drop implant An implant that will prevent you from dropping items. 5 Materials
5 Biotech
6 Data Theory
600 Metal
600 Glass
400 Silver
400 Gold
CNS Rebooter implant This implant will automatically give you back control over your central nervous system, reducing downtime when stunned. 6 Materials
6 Biotech
5 Data Theory
600 Metal
600 Glass
500 Silver
1000 Gold
Neural Jumpstarter Implant This implant will automatically attempt to jolt you awake when it detects you have fallen unconscious. Has a short cooldown, incompatible with the CNS Rebooter. 6 Materials
6 Biotech
5 Data Theory
600 Metal
600 Glass
500 Silver
1000 Gold
Comical Implant Uh oh 2 Materials
2 Biotech
200 Metal
200 Glass
200 Bananium
Nutriment pump implant This implant with synthesize and pump into your bloodstream a small amount of nutriment when you are starving. 3 Materials
4 Power Storage
3 Biotech
500 Metal
500 Glass
500 Gold
Nutriment pump implant PLUS This implant will synthesize and pump into your bloodstream a small amount of nutriment when you are hungry. 5 Materials
4 Power Storage
4 Biotech
600 Metal
600 Glass
500 Gold
750 Uranium
Reviver implant This implant will attempt to revive you if you lose consciousness. For the faint of heart! 5 Materials
5 Biotech
4 Data Theory
800 Metal
800 Glass
300 Gold
500 Uranium
Cybernetic Eyes An electronic device designed to mimic the functions of a pair of human eyes. 4 Materials
4 Biotech
500 Metal
500 Glass
Cybernetic Ears A basic cybernetic designed to mimic the operation of ears. 4 Materials
4 Biotech
500 Metal
500 Glass
Cybernetic Liver An electronic device designed to mimic the functions of a of human liver. 4 Materials
4 Biotech
500 Metal
500 Glass
Cybernetic Kidneys An electronic device designed to mimic the functions of a pair of kidneys. 4 Materials
4 Biotech
500 Metal
500 Glass
Cybernetic Heart An electronic device designed to mimic the functions of an organic human heart. 4 Materials
4 Biotech
500 Metal
500 Glass
Upgraded Cybernetic Heart A more advanced version of a cybernetic heart. Grants the user additional stamina and heart stability, but the electronics are vulnerable to shock. 5 Materials
5 Engineering
5 Biotech
500 Metal
500 Glass
500 Silver
Cybernetic Lungs An electronic device designed to mimic the functions of a pair of human lungs. 4 Materials
4 Biotech
500 Metal
500 Glass
Upgraded Cybernetic Lungs A more advanced version of the stock cybernetic lungs. They are capable of filtering out lower levels of toxins and carbon dioxide. 5 Materials
5 Engineering
5 Biotech
500 Metal
500 Glass
500 Silver
Icon Name Description Required Tech Levels Required Materials
Exosuit Tracking Beacon Device used to transmit exosuit data. A mech with a beacon attached can be remotely EMP'd from the Research Director's office. None
500 Metal
IPC Head A simple, functional robotic head, capable of holding a positronic brain. None
15000 Metal
5000 Glass
Integrated Robotic Chassis The chassis of an IPC that houses most of its components. None
40000 Metal
7000 Titanium
IPC Microbattery A small, powerful cell for use in fully prosthetic bodies. None
2000 Metal
750 Glass
IPC Charger An implant commonly installed inside IPCs in order to allow them to easily collect energy from their environment None
2000 Metal
1000 Glass
IPC Optical Sensor The eyes of an IPC. None
1000 Metal
2500 Glass
IPC Microphone Allows an IPC to hear. None
1000 Metal
2500 Glass
Voice Modkit : Standard This modification kit updates a mech's onboard voice to Standard, a basic robotic voice. None
500 Metal
Voice Modkit : Nanotrasen This modification kit updates a mech's onboard voice to Nanotrasen, a professional female voice. None
500 Metal
Voice Modkit : Silent This modification kit silences a mech's onboard voice. None
500 Metal
Voice Modkit : Honk This modification kit updates a mech's onboard voice to Honk. Why? None
400 Metal
100 Bananium
Voice Modkit : Syndicate A modification kit that updates a mech's onboard voice to Syndicate, a deep voice that is pleasant on the ears. 2 Illegal
400 Metal
100 Titanium
AI Control Beacon A device used to transmit exosuit data. Also allows active AI units to take control of said exosuit. 2 Engineering
2 EM Spectrum
3 Data Theory
1000 Metal
500 Glass
200 Silver
Synthetic Flash A synthetic flash used mostly in borg construction. 3 EM Spectrum
2 Combat
750 Metal
750 Glass
Basic Power Cell A basic power cell that holds 1000 units of energy 1 Power Storage
700 Metal
50 Glass
High-Capacity Power Cell A power cell that holds 10000 units of energy 2 Power Storage
700 Metal
60 Glass
Hyper-Capacity Power Cell A power cell that holds 30000 units of energy 5 Power Storage
5 Materials
5 Engineering
700 Metal
150 Gold
150 Silver
70 Glass
Super-Capacity Power Cell A power cell that holds 20000 units of energy 3 Power Storage
3 Materials
700 Metal
70 Glass
Bluespace Power cell A powercell that holds 40000 units of energy 5 Materials
5 Engineering
6 Power Storage
5 Bluespace
800 Metal
120 Gold
160 Glass
160 Diamond
300 Titanium
100 Bluespace Mesh

Research Computers

Object Location Purpose Description
AI System Integrity Restorer
RD Office Used to restore a dead AI. Collect the dead AI with an IntelliCard, place it in the computer, activate the repair function and wait until its fully restored.
Exosuit Control Console
RD Office Used for tracking and locking down exosuits (mechs). The exosuits need to have a exosuit tracking beacon put into them for this console to see them. An EMP blast will destroy the tracking beacon.
Mech Bay Power Control Console
Mech Bay Used for controlling the Mech Bay Recharge Station. When you have an exosuit parked on the Mech Bay Recharge Station, this console will show the mechs integrity, available power and also starts charging it.
Message Monitoring Console
Server Room,
Messaging Server Room
or
AI Satellite
Monitor the crew's PDA messages. You can see what messages are sent via PDA and delete them. It can also be used to view Request Console messages.
R&D Consoles
R&D,
Robotics,
E.X.P.E.R.I-MENTOR
Used by to access nearby research machinery. This console will access the Destructive Analyzer, Protolathe, and Circuit Imprinter. You can see the current technology levels on the console, sync them to the database network as well as download technologies from the database.
R&D Server Control
Server Room Sets access rights to R&D consoles. Choose which consoles have access to upload and download known technologies from the database. Can reset known technologies and remove designs.
Robotics Control Console
RD Office Used to access linked Cyborgs. Sometimes you just need to remotely lockdown or detonate linked Cyborgs.
Science Management Console
RD Office Manipulate ID cards. It allows you to change the properties of an ID Card, provided you are a Head of Staff. You can also open or close job slots.
Slime Management Console
Xenobiology A computer used for remotely handling slimes. Remotley pick up and drop slimes, drop monkeys or recycle dead ones, scan slimes and feed them potions.