Difference between revisions of "Haydenredacted/RnD"

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(Created page with "{{JobScience}} Completing RnD is a big part of your shift on a Nanotrasen space station so it's important to know what to deconstruct and in what order. Below, you'll find tables showing you what to deconstruct and in what order, along with any alternatives if a certain certain departments don't deliver. However, keep in mind, just like a new scientist reading this not knowing what to do, your fellow crewmembers might not always automatically...")
 
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{{JobScience}}
{{JobScience}}


Completing RnD is a big part of your shift on a Nanotrasen space station so it's important to know what to deconstruct and in what order. Below, you'll find tables showing you what to deconstruct and in what order, along with any alternatives if a certain [[Hydroponics|certain]] [[Mining|departments]] don't deliver. However, keep in mind, just like a new scientist reading this not knowing what to do, your fellow crewmembers might not always automatically deliver you what you need so be patient and ask politely.
Completing R&D is a big part of your shift on a Nanotrasen space station so it's important to know what to deconstruct and in what order. Below, you'll find tables showing you what to deconstruct and in what order, along with any alternatives if a certain [[Hydroponics|certain]] [[Mining|departments]] don't deliver. However, keep in mind, just like a new scientist reading this not knowing what to do, your fellow crewmembers might not always automatically deliver you what you need so be patient and ask politely.


Legend for the below tables:
Legend for the below tables:

Revision as of 04:58, 13 December 2024

Science Department


Completing R&D is a big part of your shift on a Nanotrasen space station so it's important to know what to deconstruct and in what order. Below, you'll find tables showing you what to deconstruct and in what order, along with any alternatives if a certain certain departments don't deliver. However, keep in mind, just like a new scientist reading this not knowing what to do, your fellow crewmembers might not always automatically deliver you what you need so be patient and ask politely.

Legend for the below tables:

  • Items found in R&D - R&D
  • Items made with the Protolathe - Proto
  • Items made with the Circuit Imprinter - Circuit
  • Items made with the Exosuit Fabricator - Exo
  • Items produced by Xenobiology - Xeno
  • Items grown by Botany - Botany
  • Items mined/ bought by Mining - Mining
  • Items bought by Cargo - Cargo
  • Items in the ownership of the Captain - Cap

Basic Research

Basic research can be completed at the beginning of every shift with the items found or created in R&D. To start, take the Welderoff.png welder out of the Blue Toolbox.png and insert the Metal.png metal and Glass.png glass into the Protolathe.png Protolathe and Circuit imprinter.png Circuit Printer.

You will then need to acquire and deconstruct the items in the Destructive Analyzer.png Destructive Analyzer in the following order:

Icon Name Origin Tech Level
Welderoff.png Welding Tool R&D Engineering/Plasma: 1 -> 2
Blue Toolbox.png Toolbox R&D Combat: 1 -> 2
Capacitor.png Basic Capacitor Protolathe Power: 1 -> 2
Micro Manipulator.png Micro Manipulator Protolathe Materials/Data: 1 -> 2
Micro-laser.png Micro-Laser Protolathe Magnets: 1 -> 2
Tracking beacon.gif Tracking Beacon Protolathe Bluespace: 1 -> 2
Highcapacitypowercell.png High-Capacity Power Cell Protolathe Power: 2 -> 3
Reagent scanner.png Reagent Scanner Protolathe Plasma & Magnets: 2 -> 3 & Bio: 1 -> 2
Health hud.png Health Scanner HUD Protolathe Bio: 2 -> 3 & Magnets 3 -> 4
Sec hud.png Security HUD Protolathe Combat: 2 -> 3
GPS.gif GPS Protolathe Materials/Bluespace: 2 -> 3
ServiceCircuitboard.png Circuit board (Gibber) Circuit Imprinter Engineering/Data: 2 -> 3
Advanced capacitor.png Advanced Capacitor Protolathe Power: 3 -> 4
Advanced matter bin.png Advanced Matter Bin Protolathe Materials: 3 -> 4
Advanced reagent scanner.gif Advanced Reagent Scanner Protolathe Bio: 3 -> 4 & Magnets 4 -> 5
Large grenade casing.png Large Grenade Casing Protolathe Combat/Engineering: 3 -> 4
Cybernetic heart.gif Cybernetic Heart Protolathe Bio: 4 -> 5
Cybernetic heart.gif Cybernetic Heart Protolathe Bio: 5 -> 6
EngineeringCircuitboard.png SUPERPACMAN-type Generator Circuit Imprinter Engineering/Power: 4 -> 5 & Data: 3 -> 4
EngineeringCircuitboard.png Teleporter Console Circuit Imprinter Bluespace: 3 -> 4
Mech circuit.png "Gygax" Weapons & Targeting Control Module Circuit Imprinter Combat/Data: 4 -> 5
ScienceCircuitboard.png Quantum Pad Board Circuit Imprinter Bluespace: 4 -> 5
EngineeringCircuitboard.png M.R.S.P.A.C.M.A.N.-type Generator Circuit Imprinter Plasma: 4 -> 5
Circuitboard.png Teleportation Hub Circuit Imprinter Materials: 4 -> 5

Upgrading the Station: Round 1

After completing your basic research, you'll need to upgrade certain parts of the station and ship your research to Central Command.
You'll need to print:

  • 1 Rapid Part Exchange Device (RPED) Rped.gif
  • 10 Pico Manipulators
  • 13 Super Matter Bins
  • 4 beakers (printed from an Autolathe Autolathe.png which you can make or get from cargo)
  • 1 High-Power Micro-Laser
  • 1 Advanced Scanning Module

Fill up the RPED you just printed with all the parts and upgrade the following machines by unscrewing the machine and using the RPED on the machine (don't forget to screw it back!) You will need to re-sync the RnD machines, you can do this by clicking Settings > Re-sync with Nearby Devices.

  1. R&D AutolatheProtolatheCircuit imprinter.pngDestructive Analyzer
  2. Cargo Ore Redemption Machine
  3. Xenobiology Monkey RecyclerSlime ProcessorAll-In-One GrinderSlime Extract Storage   Freezer/Heater

To help Supply and Science get some extra funds, print out 9 Technology Data Storage Disk Comp design or tech disk.png and insert each one into the console and navigate to the Disk tab and Copy each technology level to a separate disk and then eject the disk. After, take the disks to cargo in a crate or locker so they can send your research to Central Command.

Advanced Research

Advanced Research is slightly different than the Basic Research. It doesn't matter what order you deconstruct these HOWEVER you should note it is more efficient to deconstruct something that has a level of 5 and then level 6, rather than immediately deconstructing the level 6 so it pays to be patient. The table below follows the same legend as before and does include alternatives just in case one department does not deliver.


Icon Name Origin Tech Level
Uranium.png Uranium Mining Materials: 5 -> 6
Diamond.png Diamond Mining Materials: 6 -> 7
Mod Advanced Ion Jetpack.png Advanced Ion Jetpack Mining/the CE Engineering 5 -> 6
MachinePrototype.gif Machine Prototype Cargo Engineering: 6 -> 7
Phazon torso.png Phazon Torso Robotics Plasma: 5 -> 6
Glowshroom.png Glowshroom Botany Plasma: 6 -> 7
Glowberrypile.png Glow-berry Botany Plasma: 6 -> 7
Yellow slime core.png Charged Slime Core Xenobiology Power: 5 -> 6
Glowcap.png Glowcap Botany Plasma: 6 -> 7
Bluespace Crystal.png Bluespace Crystal Mining Bluespace: 5 -> 6
Bluespace Crystal.png Bluespace Crystal Mining Bluespace: 6 -> 7
Ambrosia gaia.png Ambrosia Gaia Botany Biotech: 6 -> 7
Sentience potion.png Sentience Potion Xenobiology Biotech: 6 -> 7
Sentience potion.png Consciousness Transfer Potion Xenobiology Biotech: 6 -> 7
Chain.png Chain of Command Captain Combat: 5 -> 6
Deathnettle.png Death Nettle Botany Combat: 5 -> 6
Mecha laser.png P-X Tesla Cannon Robotics Combat: 6 -> 7
Lazarusinjector.png Lazarus Injector Mining Magnets: 6 -> 7
Mecha laser.png P-X Tesla Cannon Robotics Magnets: 6 -> 7
AICircuitboard.png Purge AI Module Circuit Imprinter Data: 5 -> 6
Minebot AI upgrade.png Minebot AI Upgrade Mining Data: 6 -> 7

Upgrading the Station: Round 2

By the time you've completed your research, some of your crewmembers may be clamoring for upgrades on all different parts of the station. You can easily upgrade all their machines with the Rapid Bluespace Part Exchange Device after filling it with parts. Go ahead and print the following at your Protolathe:

  • 1 Rapid Bluespace Part Exchange Device (Bluespace RPED)
  • 30 - 50 Femto Manipulators
  • 30 - 50 Bluespace Matter Bins
  • 10 - 20 Triphasic Scanning Modules
  • 20 - 30 Quad Ultra Micro Laser
  • 20 - 40 Quadratic Capacitors (If not available use Super Capacitors)
  • 20 - 30 Bluespace Power Cells (If not available use Hyper Capacity Power Cells)

Your fellow crewmates will be very grateful after upgrading their machines.

  • R&D AutolatheProtolatheCircuit imprinter.pngDestructive Analyzer
  • Robotics AutolatheProtolatheCircuit imprinter.pngExofab.pngCyborg RechargerMech Bay Power Port
  • Xenobiology Monkey RecyclerSlime ProcessorAll-In-One GrinderSlime Extract Storage   Freezer/Heater
  • Science Chemistry Chem-DispenserChem-MasterAll-In-One Grinder
  • Cargo Ore Redemption MachineAutolathe
  • Cyborg Chargers in Robotics, Engineering, and Dorms Cyborg Recharger
  • Medbay Chemistry Chem-DispenserChem-Master
  • Medbay Sleepers   SleeperSmall.png
  • Medbay Cryogenics   Cryo cell
  • Medbay Cloning   DNA Modifier Cloning ConsoleCloning Pod
  • Genetics DNA Modifier DNA Modifier Access Console
  • Botany Hydroponics TraySeed Extractor Biogenerator Disk Compartmentalizer DNA Extractor
  • Bar Booze Dispenser Condimaster 3000 Soda Fountain All-In-One Grinder
  • Kitchen All-In-One GrinderCandy MachineFood Processor Smart Fridge
  • Recharger (especially in Security)
  • Perma Garden Hydroponics Tray
  • Arrivals Garden Hydroponics Tray
  • Arcade Claw Machine