Difference between revisions of "Apparel"

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|Protecting your feet from glass, making you walk faster. They Come in many shapes and sizes, and are all functionally equivalent.
|Protecting your feet from glass, making you walk faster. They Come in many shapes and sizes, and are all functionally equivalent.
|-
|-
|Janitor's Galoshes <br> [[file:Jshoe.png]]
!Janitor's Galoshes <br> [[file:Jshoe.png]]
|The [[Custodial Closet]]. The [[Janitor]] starts with one.
|They prevent you from slipping on everything but lube.
|They prevent you from slipping on everything but [[Chemist]] lube.
|Other crew members will often seek these out to avoid falling victim to excessive mopping.
|Yellow boots that go up to your knees.
|-
|-
|Magnetic Boots (Magboots)<br> [[file:Magboots.png]]
! Magnetic Boots (Magboots)<br> [[file:Magboots.png]]
|[[Chief Engineers Office]], [[EVA]]
|Preventing you from moving unintentionally in space.
|Make sure you toggle them on via their icon above the HUD for them to work.
|Prevents unintentional movement whilst EVA and slows you down greatly for careful, deliberate movement.
|Prevents unintentional movement whilst EVA and slows you down greatly for careful, deliberate movement.
|-
|-
|Wizard's Sandals <br> [[file:Sandals.png]]
!Wizard's Sandals <br> [[file:Sandals.png]]
|[[Wizard]]
|This is needed in order for Wizards to use their full potential.
|Wear this, as well as the Wizard Robes and Wizard Hat to complete the outfit. Unless you decide to use the No Clothes spell.
|A seemingly magical pair of sandals. Fitted for a wizardy individual.
|A seemingly magical pair of sandals. Fitted for a wizardy individual.
|-
|-
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{| class="wikitable sortable mw-collapsible" style="text-align: center;
{| class="wikitable sortable mw-collapsible" style="text-align: center;
! Item  
! Item  
! class="unsortable" | Location
! class="unsortable" | Purpose
! class="unsortable" | Strategy
! class="unsortable" | Description
! class="unsortable" | Description
|-
|-
|Black Gloves <br> [[file:BGloves.png]]
! Black Gloves <br> [[file:BGloves.png]]
|Cargo bay, most of [[Security]] and some other places in the station.
|Completing a outfit. Also fire resistant.
|While these gloves are fire resistant, they're also good for leaving no prints, only fibers.
|A standard-issue pair of one-size-fits-all gloves. Prevents the wearer from contaminating evidence with their fingerprints. Also come in finger-less styles.
|A standard-issue pair of one-size-fits-all gloves. Prevents the wearer from contaminating evidence with their fingerprints. Also come in finger-less styles.
|-
|-
|Forensics Gloves <br> [[File:ForensicsGloves.png]]
! Forensics Gloves <br> [[File:ForensicsGloves.png]]
|The [[Detective]]'s Closet
|Preventing evidence contamination.
|Leaves no fingerprints nor fibers. The Detective should always have these on.
|A special pair gloves that are for the Detective. Totally prevents the wearer from contaminating evidence with their fingerprints. Detectives are always required to wear this during investigations.
|A special pair gloves that are for the Detective. Totally prevents the wearer from contaminating evidence with their fingerprints. Detectives are always required to wear this during investigations.
|-  
|-  
|Krav Maga Gloves <br> [[File:Kravgloves.png]]
! Krav Maga Gloves <br> [[File:Kravgloves.png]]
|The [[Warden]]'s Locker
| These gloves bestow the wearer martial knowledge in the arts of [[Krav Maga]] through use of advanced cybernetics and nanochips embedded inside them. Issued to the warden, they allow the wearer to trip, lung punch, and throat punch enemy combatants.
|Learning the art of Krav Maga
|Krav Maga can be used to deal with unruly prisoners without having to draw your baton. Whenever you want to learn Krav Maga or not, these gloves are [[High-Risk Items]], so be sure to carry them anyway.
|These gloves bestow the wearer martial knowledge in the arts of Krav Maga through use of advanced cybernetics and nanochips embedded inside them. Issued to the warden, they allow the wearer to trip, lung punch, and throat punch enemy combatants.
|-
|-
|Nitrile Gloves <br> [[file:Nitrilegloves.png]]
! Nitrile Gloves <br> [[file:Nitrilegloves.png]]
|[[Medbay]].
|They prevent most diseases caused by viruses or bacteria, you need these for surgery!
|They prevent most diseases caused by viruses or bacteria, you need these for surgery!
|Also good for leaving no prints as well.
|Nitrile gloves are blue and thin. It seems to have more resistance than latex gloves.
|-
|-
|Botanist's Gloves <br> [[file:BoGlove.png]]
! Botanist's Gloves <br> [[file:BoGlove.png]]
|[[Botanist]]s start with these.
|[[Botanist]]s start with these. A pair of useful gardener gloves that are suited for handling some plants.
|Holding some special plant types. It may also provide fire resistance.
|Not much, but you can hold dangerous plant types and use them against other people. Like other gloves, they only leave fibers.
|A pair of useful gardener gloves that are suited for handling some plants.
|-
|-
|Boxing Gloves <br> [[file:Boxinggloves.png]]
! Boxing Gloves <br> [[file:Boxinggloves.png]]
|Near the Fitness Room
| Padded boxing gloves that are ready to rumble. Only does stamina damage.
|Practicing and sharpening hand-to-hand combat.
|While they don't really have much practical use, they're good for boxing matches.
|Padded boxing gloves that are ready to rumble.
|-
|-
|Captain Gloves <br> [[file:captaingloves.png]]
! Captain Gloves <br> [[file:captaingloves.png]]
|The Captain starts with one. More gloves are inside the Captain's Locker.
| A pair of one-of-a-kind gloves issued to Captains.
|Not a lot, but they do fit in with the Captain's jumpsuit and hat.
|Again, not a lot. They're only fire resistant. But since this is one-of-a-kind, it may be a bad idea to use these when murdering someone.
|A pair of one-of-a-kind gloves issued to Captains.
|-
|-
|Insulated Gloves <br> [[file:Yellowgloves.png]]
! Insulated Gloves <br> [[file:Yellowgloves.png]]
|Found in [[Engineering]], [[Supply Crates]], [[Technical Storage]], and rarely in electric toolboxes.
| Out of all the gloves people wear this is one of the most important ones do to its insulation properties and rarity and if your planning on [[Hacking| hacking doors]] then you need this.
|Protection from electrical shocks.
|It's good to have a pair on hand for when you're preforming electrical repairs, or more nefarious deeds such as hacking doors or vendors. Assistants will do almost anything to get their grubby hands on a pair.
|Out of all the gloves people wear this is one of the most important ones do to its insulation properties and rarity and if your planning on [[Hacking| hacking doors]] then you need this.
|}
|}


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{| class="wikitable sortable mw-collapsible" style="text-align: center;
{| class="wikitable sortable mw-collapsible" style="text-align: center;
! Item  
! Item  
! class="unsortable" | Location
! class="unsortable" | Purpose
! class="unsortable" | Strategy
! class="unsortable" | Description
! class="unsortable" | Description
|-
|-
|Utility Belt <br> [[file:toolbelt.png]]
! Tool Belt <br> [[file:toolbelt.png]]
|Engineering, [[Primary Tool Storage]] or in [[Maintenance]], and due to updates found in engineer's hands instead of a toolbox.
| Tool belts can hold some kinds of tiny items, most commonly tools
|Utility belts can hold some kinds of tiny items, most commonly tools
|They are worn as a belt and hold the same amount as a toolbox, though they are less useful as weapons.
|Can hold: Crowbar, Screwdriver, Weldingtool, Wirecutters, Wrench, Multitool, Flashlight, Cable coil, Scanner, Analyzer.
|-
|-
|Medical Belt <br> [[file:medicalbelt.png|64px]]
! Medical Belt <br> [[file:medicalbelt.png|64px]]
|Medbay.
|Holding medical items.
|Like the Utility Belt, but for holding medical items only.
|Like the Utility Belt, but for holding medical items only.
|Think of these as your medkit- but on a belt.<br>Can hold: Health Analyzer, DNA-Injector, Dropper, Beaker, Bottle, Pill, Syringe, Dispensed-beaker, Zippo lighter, Cigarette packet, Pill bottle, Medical box, Penlight.
|-
|-
|Security Belt <br> [[File:Secbelt.png]]
! Security Belt <br> [[File:Secbelt.png]]
|Brig
|Holding Security Items.
|Like the Utility Belt, but for security items.
|Like the Utility Belt, but for security items.
|For easy transportation and use of weapons during an emergency. See [[Security Items]] for a list of items that you can hold on your Security Belt.
|-
|-
|}
|}

Revision as of 15:53, 6 April 2021

Jumpsuits

Having a jumpsuit is extremely important. Without a jumpsuit you will not have an ID slot, a belt slot, or any pocket slots. The jumpsuit is also useful in identifying your department at a glance, and so can be used as part of a disguise.

In addition, jumpsuits now have a full suite of sensors that can be toggled and adjusted by right-clicking on it. They can give out data to the bridge including your location, your health, and your mortality. Used by the Chief Medical Officer and other Heads of Staff to locate you in case you go missing.

Depending on how high you set yours, more information will be available to Crew Monitoring Consoles.

  1. Off: Tells them nothing. You don't even show up on the monitor.
  2. Binary Life Signs: Tells them if you are alive or deceased. The name that shows up on the monitor is the same one on the ID that is being worn. If no ID is worn, you will show up as 'Unknown'.
  3. Vital Tracker: Tells them what your vital statistics are. Separates damage by Suffocation, Toxin, Burn, and Brute.
  4. Tracking Beacon: The maximum level. Tells them what area of the station you're currently in, and your co-ordinate location.
Item Description
Jumpsuits
Chameleon jumpsuit.gif
A basic full body suit that comes in a variety of colors. Can also be themed for departments or certain roles.
Tactical Turtleneck
Tacticalturtleneck.png
Many Syndicate operatives use these, including Nuclear Agents and the SIT. A nice, fit yet suspicious-looking turtleneck. You look like you're ready to roll out.
Tacticaool Turtleneck
File:Tacticoolturtleneck.png
For only the coolest people on station. Has no suit sensors attached to it.
Wizard Robe
File:Wizardrobe.png
This is needed in order for Wizards to use their full potential. It is an iconic blue magical robe worn by the Space Wizard Federation. Feels soft and magical to the touch.

External Wear

Exosuits are items that can be worn over your jumpsuit in the Exosuit Slot. Some of them contain additional pockets you can fit small items in.

Item Description
Suit Jacket
Suit.png
Looks pretty snazzy and lets people know you mean business. Additionally can hold two items in the suit jacket pockets.
Lab Coat
File:LabCoat.png
All Scientists start with this. Can hold two items.
Bio Suit
BioSuit.png
The Bio Suit, short for biohazardous suit, protects from direct exposure to chemicals and disease. Wearing one increases your immunity and is one more barrier between you and an chemist
EVA Suit
EVASuit.png
The ExtraVehicular Activity (EVA) Suit is a garment worn to keep a Sentient Being alive in the harsh environment of outer space, vacuum and extreme temperatures.

Masks

Items you wear on your face. Some of them can be connected to a gas tank for internals.

Item Description
Gas Mask
Gasmasks.gif
Inside fire safety lockers. Both types can be found in Engineering and Maintenance tunnels. Using it to filter out any contaminations in the air as well as it functions as an internals mask.
Breath Mask
BreathMask.png
Provided to all employees in their O2 kits. Can be worn in conjunction with a air tank to ensure a steady supply of O2.
Sterile Mask
Sterilemask.png
Helps prevent the spread of germs.
Muzzle
Muzzle.png
Can prevent vampires from biting people, or prevent annoying people from talking.
Bandanna
Bandanna.png
These can be worn on your head as well as your face. If worn on your face they can hide your identity. You also look like a gangsta.

Headgear

For all your head covering needs.

Item Description
Space Helmet
SpaceHelmet.png
Prevents damage in a place where there are no pressure
Welding Helmet
WeldingHelmet.png
Protects you from eye damage whenever you're using Welding Tools.

Shoes

Items you wear on your feet. If you step in blood your shoes will get dirty, leaving noticeable bloody shoeprints.

Item Description
Shoes
Brshoe.png
Protecting your feet from glass, making you walk faster. They Come in many shapes and sizes, and are all functionally equivalent.
Janitor's Galoshes
Jshoe.png
They prevent you from slipping on everything but lube.
Magnetic Boots (Magboots)
Magboots.png
Prevents unintentional movement whilst EVA and slows you down greatly for careful, deliberate movement.
Wizard's Sandals
Sandals.png
A seemingly magical pair of sandals. Fitted for a wizardy individual.

Gloves

For when you don't wanna leave fingerprints lying around, and to keep your hands warm.

Item Description
Black Gloves
File:BGloves.png
A standard-issue pair of one-size-fits-all gloves. Prevents the wearer from contaminating evidence with their fingerprints. Also come in finger-less styles.
Forensics Gloves
ForensicsGloves.png
A special pair gloves that are for the Detective. Totally prevents the wearer from contaminating evidence with their fingerprints. Detectives are always required to wear this during investigations.
Krav Maga Gloves
Kravgloves.png
These gloves bestow the wearer martial knowledge in the arts of Krav Maga through use of advanced cybernetics and nanochips embedded inside them. Issued to the warden, they allow the wearer to trip, lung punch, and throat punch enemy combatants.
Nitrile Gloves
Nitrilegloves.png
They prevent most diseases caused by viruses or bacteria, you need these for surgery!
Botanist's Gloves
BoGlove.png
Botanists start with these. A pair of useful gardener gloves that are suited for handling some plants.
Boxing Gloves
Boxinggloves.png
Padded boxing gloves that are ready to rumble. Only does stamina damage.
Captain Gloves
Captaingloves.png
A pair of one-of-a-kind gloves issued to Captains.
Insulated Gloves
Yellowgloves.png
Out of all the gloves people wear this is one of the most important ones do to its insulation properties and rarity and if your planning on hacking doors then you need this.

Belts

Items you can wear on your belt slot for additional storage.

Item Description
Tool Belt
Toolbelt.png
Tool belts can hold some kinds of tiny items, most commonly tools
Medical Belt
Medicalbelt.png
Like the Utility Belt, but for holding medical items only.
Security Belt
Secbelt.png
Like the Utility Belt, but for security items.