Security Office
Revision as of 20:34, 8 July 2021 by Sirryan2002 (talk | contribs) (replaced: |Station=B → |Station = B (30))
Obvious exits: | Security, Equipment Room, Head of Security's Office |
Purpose: | Serves as the central spawn location for Security Officers. |
Access level: | Brig |
Noteworthy contents: | Universal Recorder, Legal SOP, Security SOP, Space Law, Cigarette Machine, Donuts, Bathroom, Soap, Showers |
Clearance: | Security Officer |
Security Level: | Secure
This secure location is restricted to a specific group of crew members. Unless specifically invited in, those who enter without the required access will be charged with Major Trespass. |
Allows for the possibility of debriefs at the beginning of a round, or in the midst of some form of crisis. Also contains showers to wash blood off of uniforms, and donuts for morale.
Obvious exits: | Security |
Purpose: | Serves as the central spawn location for Security Officers. |
Access level: | Brig |
Noteworthy contents: | Universal Recorder, Legal SOP, Security SOP, Space Law, Cigarette Machine, Donuts, Bathroom, Soap, Showers |
Clearance: | Security Officer |
Security Level: | Secure
This secure location is restricted to a specific group of crew members. Unless specifically invited in, those who enter without the required access will be charged with Major Trespass. |
Allows for the possibility of debriefs at the beginning of a round, or in the midst of some form of crisis. Also contains showers to wash blood off of uniforms, and donuts for morale.
Obvious exits: | Security |
Purpose: | Serves as the central spawn location for Security Officers. |
Access level: | Brig |
Noteworthy contents: | Universal Recorder, Legal SOP, Security SOP, Space Law, Cigarette Machine, Donuts, Bathroom, Soap, Showers |
Clearance: | Security Officer |
Security Level: | Secure
This secure location is restricted to a specific group of crew members. Unless specifically invited in, those who enter without the required access will be charged with Major Trespass. |
Allows for the possibility of debriefs at the beginning of a round, or in the midst of some form of crisis. Also contains showers to wash blood off of uniforms, and donuts for morale.