User contributions for Pckables
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- 05:31, 11 March 2019 diff hist 0 File:EggGland.png Pckables uploaded a new version of File:EggGland.png
- 05:31, 11 March 2019 diff hist 0 File:SpeciesGland.png Pckables uploaded a new version of File:SpeciesGland.png
- 05:31, 11 March 2019 diff hist 0 File:EMPGland.png Pckables uploaded a new version of File:EMPGland.png
- 05:30, 11 March 2019 diff hist 0 File:SlimeGland.png Pckables uploaded a new version of File:SlimeGland.png
- 05:30, 11 March 2019 diff hist 0 File:SpiderGland.png Pckables uploaded a new version of File:SpiderGland.png
- 05:30, 11 March 2019 diff hist 0 File:HealthGland.png Pckables uploaded a new version of File:HealthGland.png
- 05:25, 11 March 2019 diff hist 0 File:HealthGland.png Pckables uploaded a new version of File:HealthGland.png
- 05:25, 11 March 2019 diff hist 0 File:HealthGland.png Pckables uploaded a new version of File:HealthGland.png
- 05:09, 11 March 2019 diff hist +408 Abductor Added what each organ's sprite looks like. (Note: The Healing Gland's sprite is also the default sprite, so organs added later share the same icon.)
- 05:01, 11 March 2019 diff hist +29 N File:ViralGland.png Virus Outbreak Abductor Organ
- 05:01, 11 March 2019 diff hist +36 N File:VentGland.png Ventcrawling Enabling Abductor Gland
- 05:00, 11 March 2019 diff hist +34 N File:SpiderGland.png Spiderling Spawning Abductor Gland
- 05:00, 11 March 2019 diff hist +31 N File:SpeciesGland.png Species Changing Abductor Gland
- 05:00, 11 March 2019 diff hist +29 N File:SlimeGland.png Slime Creating Abductor Gland
- 05:00, 11 March 2019 diff hist +36 N File:MindshockGland.png Hallucination Causing Abductor Organ
- 04:59, 11 March 2019 diff hist +22 N File:HealthGland.png Healing Abductor Organ
- 04:59, 11 March 2019 diff hist +27 N File:EMPGland.png EMP Creating Abductor Organ
- 04:59, 11 March 2019 diff hist +25 N File:EggGland.png Egg Laying Abductor Organ
- 04:44, 11 March 2019 diff hist +209 Abductor Adds Chemical and Electricity Glands to the list of possible organs.
- 04:14, 10 March 2019 diff hist −44 m Cultist Removed note about Joined Souls needing to be same Z-level, as it's no longer true.
- 04:07, 10 March 2019 diff hist 0 m Blob SPELLING
- 04:05, 10 March 2019 diff hist 0 m Blob
- 04:04, 10 March 2019 diff hist +128 m Blob Specified that blobs start as a random chemical.
- 03:58, 10 March 2019 diff hist +1,189 Blob Changed the blob chemical list into a nicer looking table, (almost) complete with pictures of blob tiles for easier recognition.
- 01:45, 3 March 2019 diff hist 0 m Blob 5 tiles is too far for a node pulse to reach.
- 02:28, 28 February 2019 diff hist −17 m Blob Removed note implying Blobbernaut attacks were affected by blob chems.
- 02:25, 28 February 2019 diff hist +28 m Blob Gave Kinetic a better description.
- 02:23, 28 February 2019 diff hist +155 Blob Respecified Damage for each Chem, as the previous damage numbers were inaccurate or outdated. Exact numbers would require testing.
- 02:01, 28 February 2019 diff hist +35 m Blob Corrected "Rare Chance" of nuke codes being given.
- 01:55, 28 February 2019 diff hist +9 m Blob Defined structures since theres only two of them.
- 01:54, 28 February 2019 diff hist +200 Blob Corrected previous edit: Nodes do in fact power factories, likely via the "Pulse" function in the code. I can't find the file where "Pulse" is coded and defined, so details are vague. Gave Storage the Resource blob gif, as they're identical in-game.
- 20:15, 10 February 2019 diff hist +28 m Station Goals Shield Satellites can now shoot through grilles unhindered, so information has been updated accordingly.
- 22:24, 8 February 2019 diff hist +6 m Vampire/Old Removed Incorrect Note saying Enthrallment was "Permanent and Irreversible"
- 03:56, 2 February 2019 diff hist −13 m Guide to Genetics Generalized Nearsighted note to "Cured" since multiple cures exist.
- 03:54, 2 February 2019 diff hist +69 m Guide to Genetics Added note to nearsightedness, clarifying it losing its genetic instability affect if cured with oculine.
- 05:56, 3 December 2018 diff hist +59 m Guide to Genetics Clarified that editing the second and third sub-block is only necessary if the previous one is a specific value.
- 00:18, 10 October 2018 diff hist −11 Changeling Removed Plasmamen from the list of species without DNA. Plasmamen have no blood, but they do have DNA and can be absorbed, as well as being potential disguise objectives.
- 19:36, 9 October 2018 diff hist +2 m Revenant Corrected essence costs for abilities.
- 19:34, 9 October 2018 diff hist −180 m Revenant Removed mention of regeneration. Was both incorrect and likely intentionally removed.
- 07:54, 9 October 2018 diff hist −5 Revenant Added information about blessing tiles to block the revenant. Restructured the second to last paragraph.
- 06:40, 9 October 2018 diff hist +8 m Revenant Corrected % chance to obtain a perfect soul. Because it is essentially based on 3 dice rolls, probabilities are on a bell curve, rather than linear.
- 05:47, 9 October 2018 diff hist −111 Revenant Removed out of date header. This page is now current.
- 05:31, 9 October 2018 diff hist −208 Revenant Removed mention of salt being used to fight the Revenant; it's not implemented and likely will never be. Specified that they are most vulnerable after using an ability.
- 05:12, 9 October 2018 diff hist +3 Revenant Corrected and specified the amount of essence gained on Harvest depending on the state of the victim.
- 05:03, 9 October 2018 diff hist +45 m Revenant Added minor detail to regeneration requirement.
- 05:01, 9 October 2018 diff hist +374 Revenant Added section explaining perfect souls and how to obtain them. Corrected starting essence amount. Removed the "strike" system, as Paradise doesn't use it. Mentioned how revival is intended to work in the code, despite it not working currently.
- 22:19, 6 October 2018 diff hist 0 m Guide to Genetics Fixed Color Blindness placement on the disability chart to be in alphabetical order.
- 20:47, 6 October 2018 diff hist −48 m Guide to Genetics Fixed a typo.
- 20:44, 6 October 2018 diff hist +3,662 Guide to Genetics Added section detailing how genetic instability worked. Added an instability value column to the table. Added missing disability "Color blindness" to the table.
- 19:45, 6 October 2018 diff hist +1 Guide to Genetics Formatting edit.