User:Miraviel/RnD Breakdown List
RnD Breakdown List
This is a list for getting most levels in R&D.
Starting Out
At shift start, you can follow this list to reach level 5 in most research areas.
To increase Toxins Research, a Scientist has to do Toxins, then upload it via a Technology Disk.
Upgrading the Station
As a Scientist, it is your duty to upgrade the station when there are better parts available in the Protolathe (under the Stock Parts menu).
For your first upgrade run, print the following items:
Icon | Name | Amount |
---|---|---|
Rapid Part Exchange Device (RPED) | 1 | |
Super Matter Bin | 10 | |
Pico Manipulator | 10 | |
High-Power Micro-Laser | 1 |
To upgrade a machine, use a screwdriver on it, click it with the RPED, then close the machine with the screwdriver again.
It is recommended to upgrade these machines as soon as you can:
Icon | Name | Location |
---|---|---|
Protolathe | R&D | |
Circuit Imprinter | R&D | |
Autolathe | Robotics window (optional) | |
Slime Processor | Xenobiology | |
Monkey Recycler | Xenobiology | |
Ore Redemption Machine | Cargo Office |
Advanced Research
The second half of research requires co-ordination from multiple departments. While you can get the new materials from the Ore Redemption Machine, some items are only obtainable by other jobs.
Communication is key. If you need something from other jobs, ask them.
Icon | Name | Materials | Engineering | Plasma | Power | Bluespace | Biological | Combat | Magnets | Data | Source |
---|---|---|---|---|---|---|---|---|---|---|---|
Reviver implant | 5 | 4 | 4 | Protolathe | |||||||
Diamond-tipped mining drill | 6 | 4 | 4 | Protolathe | |||||||
Hardsuit jetpack upgrade | 4 | 5 | 4 | Shaft Miner | |||||||
Machine prototype | 6 | Quartermaster Cargo Technician | |||||||||
Phazon torso | 4 | 5 | 4 | 4 | Roboticist | ||||||
Glowshroom cluster | 6 | 4 | Botanist | ||||||||
Ambrosia gaia branch | 5 | 6 | Botanist | ||||||||
Glowcap cluster | 4 | 6 | 4 | Botanist | |||||||
Deathnettle | 5 | Botanist | |||||||||
Chain of Command | 5 | Captain | |||||||||
P-X Tesla Cannon | 4 | 4 | 6 | 6 | Roboticist | ||||||
Lazarus injector | 4 | 6 | Shaft Miner | ||||||||
Purge AI module | 4 | 5 | Circuit Imprinter | ||||||||
Minebot AI upgrade | 6 | Shaft Miner |
Notes:
- Botanists need a Chem Dispenser to grow these plants. Consider giving them one from Toxins Lab.
- Machine prototypes have to be ordered from Cargo, using the Supply Ordering Console.
- Roboticists need combat technology 6 to produce P-X Tesla Cannons.