RnD breakdown list

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Revision as of 04:35, 14 December 2024 by Haydenredacted (talk | contribs) (Complete rewrite of the RnD Breakdown List with more up to date information)
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Science Department


Completing R&D is a big part of your shift on a Nanotrasen space station so it's important to know what to deconstruct and in what order. Below, you'll find tables showing you what to deconstruct and in what order, along with any alternatives if a certain certain departments don't deliver. However, keep in mind, just like a new scientist reading this not knowing what to do, your fellow crewmembers might not always automatically deliver you what you need so be patient and ask politely.

Legend for the below tables:

  • Items found in R&D - R&D
  • Items made with the Protolathe - Proto
  • Items made with the Circuit Imprinter - Circuit
  • Items made with the Exosuit Fabricator - Exo
  • Items produced by Xenobiology - Xeno
  • Items grown by Botany - Botany
  • Items mined/ bought by Mining - Mining
  • Items bought by Cargo - Cargo
  • Items in the ownership of the Captain - Cap

Basic Research

Basic research can be completed at the beginning of every shift with the items found or created in R&D. To start, take the welder out of the and insert the metal and glass into the Protolathe and Circuit Printer.

You will then need to acquire and deconstruct the items in the Destructive Analyzer in the following order:

Icon Name Origin Tech Level
Welding Tool R&D Engineering 1 -> 2
Plasma: 1 -> 2
Toolbox R&D Combat: 1 -> 2
Basic Capacitor Protolathe Power: 1 -> 2
Micro Manipulator Protolathe Materials: 1 -> 2
Data: 1 -> 2
Micro-Laser Protolathe Magnets: 1 -> 2
Tracking Beacon Protolathe Bluespace: 1 -> 2
High-Capacity Power Cell Protolathe Power: 2 -> 3
Reagent Scanner Protolathe Plasma: 2 -> 3
Magnets: 2 -> 3
Bio: 1 -> 2
Health Scanner HUD Protolathe Bio: 2 -> 3
Magnets: 3 -> 4
Security HUD Protolathe Combat: 2 -> 3
GPS Protolathe Materials: 2 -> 3
Bluespace: 2 -> 3
Circuit board (Gibber) Circuit Imprinter Engineering: 2 -> 3
Data: 2 -> 3
Advanced Capacitor Protolathe Power: 3 -> 4
Advanced Matter Bin Protolathe Materials: 3 -> 4
Advanced Reagent Scanner Protolathe Bio: 3 -> 4
Magnets 4 -> 5
Large Grenade Casing Protolathe Combat: 3 -> 4
Engineering: 3 -> 4
Cybernetic Heart Protolathe Bio: 4 -> 5
Cybernetic Heart Protolathe Bio: 5 -> 6
SUPERPACMAN-type Generator Circuit Imprinter Engineering: 4 -> 5
Power: 4 -> 5
Data: 3 -> 4
Teleporter Console Circuit Imprinter Bluespace: 3 -> 4
"Gygax" Weapons & Targeting
Control Module
Circuit Imprinter Combat: 4 -> 5
Data: 4 -> 5
Quantum Pad Board Circuit Imprinter Bluespace: 4 -> 5
M.R.S.P.A.C.M.A.N.-type Generator Circuit Imprinter Plasma: 4 -> 5
Teleportation Hub Circuit Imprinter Materials: 4 -> 5

Upgrading the Station: Round 1

After completing your basic research, you'll need to upgrade certain parts of the station and ship your research to Central Command.
You'll need to print:

  • 1 Rapid Part Exchange Device (RPED)
  • 10 Pico Manipulators
  • 13 Super Matter Bins
  • 4 beakers (printed from an Autolathe which you can make or get from cargo)
  • 1 High-Power Micro-Laser
  • 1 Advanced Scanning Module

Fill up the RPED you just printed with all the parts and upgrade the following machines by unscrewing the machine and using the RPED on the machine (don't forget to screw it back!) You will need to re-sync the RnD machines, you can do this by clicking Settings > Re-sync with Nearby Devices.

Location Machine
R&D AutolatheProtolathe
Destructive Analyzer
Cargo Ore Redemption Machine
Xenobiology Monkey RecyclerSlime Processor
All-In-One GrinderSlime Extract Storage   Freezer/Heater

To help Supply and Science get some extra funds, print out 9 Technology Data Storage Disk and insert each one into the console and navigate to the Disk tab and Copy each technology level to a separate disk and then eject the disk. After, take the disks to cargo in a crate or locker so they can send your research to Central Command.

Advanced Research

Advanced Research is slightly different than the Basic Research. It doesn't matter what order you deconstruct these HOWEVER you should note it is more efficient to deconstruct something that has a level of 5 and then level 6, rather than immediately deconstructing the level 6 so it pays to be patient. The table below follows the same legend as before and does include alternatives just in case one department does not deliver.


Icon Name Origin Tech Level
Uranium Mining Materials: 5 -> 6
Diamond Mining Materials: 6 -> 7
Advanced Ion Jetpack Mining/the CE Engineering 5 -> 6
Machine Prototype Cargo Engineering: 6 -> 7
Phazon Torso Robotics Plasma: 5 -> 6
Glowshroom Botany Plasma: 6 -> 7
Glow-berry Botany Plasma: 6 -> 7
Charged Slime Core Xenobiology Power: 5 -> 6
Glowcap Botany Plasma: 6 -> 7
Bluespace Crystal Mining Bluespace: 5 -> 6
Bluespace Crystal Mining Bluespace: 6 -> 7
Ambrosia Gaia Botany Biotech: 6 -> 7
Sentience Potion Xenobiology Biotech: 6 -> 7
Consciousness Transfer Potion Xenobiology Biotech: 6 -> 7
Chain of Command Captain Combat: 5 -> 6
Death Nettle Botany Combat: 5 -> 6
P-X Tesla Cannon Robotics Combat: 6 -> 7
Lazarus Injector Mining Magnets: 6 -> 7
P-X Tesla Cannon Robotics Magnets: 6 -> 7
Purge AI Module Circuit Imprinter Data: 5 -> 6
Minebot AI Upgrade Mining Data: 6 -> 7

Upgrading the Station: Round 2

By the time you've completed your research, some of your crewmembers may be clamoring for upgrades on all different parts of the station. You can easily upgrade all their machines with the Rapid Bluespace Part Exchange Device after filling it with parts. Go ahead and print the following at your Protolathe:

  • 1 Rapid Bluespace Part Exchange Device (Bluespace RPED)
  • 30 - 50 Femto Manipulators
  • 30 - 50 Bluespace Matter Bins
  • 10 - 20 Triphasic Scanning Modules
  • 20 - 30 Quad Ultra Micro Laser
  • 20 - 40 Quadratic Capacitors (If not available use Super Capacitors)
  • 20 - 30 Bluespace Power Cells (If not available use Hyper Capacity Power Cells)

Your fellow crewmates will be very grateful after upgrading their machines.

Location Machine Location Machine
R&D AutolatheProtolathe
Destructive Analyzer
Medbay
Robotics
Medbay Cryogenics
Xenobiology Monkey RecyclerSlime Processor
All-In-One GrinderSlime Extract Storage   Freezer/Heater
Medbay Cloning
Science Chemistry
Genetics
Cargo
Botany
Cyborg Rechargers in
Robotics, Engineering, and Dorms
Bar
Medbay Chemistry Kitchen
Security/Security Checkpoint Arcade Claw Machine