Difference between revisions of "Air Alarm"

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'''Air Alarms: The [[Nanotrasen#Epsilon Eridani Holdings|Station]]'s Atmospheric Control System'''
An Air Alarm is the main method of control over the Cyberiad's Atmospheric System. They enable you to control the vents and scrubbers in rooms, as well as any other Atmospherics Equipment, in addition to accessing a multitude of options regarding Atmospherics duty.


There is an Air Alarm located in each individual room on the station, in addition to larger, open areas (such as Medbay or the Primary Hallways). Where exactly the Air Alarm is in the room does not matter; so long as it is withing the confines of the room, and the room itself is powered, it will allow you to control the room's atmospherics.
Air Alarms stand as a crucial part of the [[Nanotrasen#Epsilon Eridani Holdings|Station]]'s Atmospheric System, managing vents, scrubbers, and more.<br> They can be found in every room and larger open spaces like Medbay and Primary Hallways. For an in-depth air supply guide, visit the [[Guide to Atmospherics]].


For more information about information governing the station's air supply, see the [[Guide to Atmospherics]]
==Air Alarm Overview==


==Operating the Air Alarm==
Each room's Air Alarm allows control over the room's atmospherics, provided the room is powered. Here's how to operate them:


There are two ways of operating Air Alarms on the station:
'''Central Atmospherics Computer:''' By default, Air Alarms can be remotely managed using the Central Atmospherics Computer in Atmospherics. However, if Remote Access is switched off, remote control becomes impossible unless there's an Atmospherics Emergency.


'''Central Atmospherics Computer:''' By default, all Air Alarms can be remotely controlled via the use of the Central Atmospherics Computer, located in Atmospherics. Keep in mind, however, that if anyone shuts off Remote Access on the Air Alarm, it will no longer be accessible remotely unless there's an Atmospherics Emergency.
'''In Person:''' Typically, Air Alarms start locked. Only the AI or someone using the Central Atmospherics Computer can interact. However, individuals with Engineering or Atmospherics access can click an Air Alarm with their ID to unlock it.


'''In Person:''' By default, all Air Alarms begin locked. Only the AI may directly interact with them, or someone using the Central Atmospherics Computer (see above). However, anyone with Engineering or Atmospherics access can simply click on an Air Alarm with their ID, unlocking it for use and granting them access to all of its functions.
'''NOTE:''' Always lock the Air Alarm after use to prevent unauthorized access.


'''Attention:''' Unlocking an Air Alarm means ''anyone'' can use it. Remember to lock it back when you're done.
==Air Alarm Indicators and Interface==


==The Air Alarm==
In-game, Air Alarms look like this:<br>[[File:AirAlarm.png]]<br>They feature a blinking light that indicates any issues. The triangle indicator's color on the Central Atmospherics Computer reveals the severity of the problem:


This is what an Air Alarm will look like, in-game:
*'''<span style="color: #1b9638">Green:</span> <span style="color: #1b9638">No issues.</span>'''
 
*'''<span style="color: #f37822">Orange:</span> <span style="color: #f37822">Minor-Medium issue.</span>'''
[[File:AirAlarm.png]]
*'''<span style="color: #dd3333">Red:</span> <span style="color: #dd3333">Major issue. Needs immediate attention.</span>'''
 
The user interface of an Air Alarm is comprehensive, providing data on various aspects of room atmosphere. Below is a sample UI:<br>[[File:AlarmUI.png]]
It will be found along the walls, and provides a simple way of ascertaining whether there's a problem simply by looking at it: the green light will be blinking orange/red.
<br><br>
 
If the area the Air Alarm is in happens to be an Atmospherics Hazard Zone, then inspecting the Air Alarm via the Central Atmospherics Computer will allow you to see how serious it is, by the color of the triangle that indicates the Air Alarm:
 
'''Green:''' All good. No attention required.
 
'''Orange:''' Minor-Medium issue. Most likely a small dip in pressure, or a minor spill of toxic gas.
 
'''Red:''' Major issue. Usually signals massive depressurization/overpressurization, or very large spills of toxic gas. Fix immediately.
 
==User Interface==
 
Below is a sample UI of an Air Alarm:
 
[[File:AlarmUI.png]]
 
There are several parts to the Air Alarm interface. In order:


===General Interface===
===General Interface===


'''Pressure:''' Current pressure in the room. Due to the nature of LINDA, this can vary slightly from tile to tile, but the number indicated tends to be a close approximation. If the number is orange, the room is still breathable, but barely. If the number is red, the room is not breathable.
{{TGUI-Text|Content=Pressure}}Room pressure; '''<span style="color:#f37822">orange</span>''' = barely breathable, '''<span style="color:#dd3333">red</span>''' = not breathable.
 
'''Panic Syphon:''' Immediately begins syphoning all the air from the room. Will quickly drain the room down to near vacuum.
 
'''Oxygen:''' Percentage of Oxygen in the air. Should, optimally, be 20%. If the bar is orange, the percentage is not optimal, but breathable. If it's red, it's not breathable and needs to be adjusted.
 
'''Nitrogen:''' Percentage of Nitrogen in the air. Should, optimally, be 80%. If the bar is orange, the percentage is not optimal, but breathable. If it's red, it's not breathable and needs to be adjusted.
 
'''Carbon Dioxide:''' Percentage of Carbon Dioxide in the air. Is created by fires, or spills from Canisters. Will choke people who breathe it if in high enough concentrations. Should, optimally, be 0%. If it isn't, scrub it immediately.
 
'''Toxins:''' Percentage of Plasma in the air. Results from spills, or certain viruses. Is highly flammable, and breathing it causes Toxins damage. Should, optimally, be 0%. If it isn't, scrub it immediately.


'''Temperature:''' Current temperature of the room. Green numbers indicate perfectly livable conditions. Orange numbers indicate deviate, but still livable conditions. Red numbers indicate an environment that will cause Burn damage to anyone not wearing spaceproof gear.
{{TGUI-Text|Content=Panic Siphon}}Instant air removal to near vacuum.


'''Local Status:''' A quick summary of the immediate area.
{{TGUI-Text|Content=Oxygen/Nitrogen}}% in air (optimal: 20%/80%); '''<span style="color:#f37822">orange</span>''' = suboptimal, '''<span style="color:#dd3333">red</span>''' = non-breathable.


'''Activate Alarm:''' Clicking this button will lock down the area's Hazard Shutters and send a notification to the [[AI]] and the [[Guide to Atmospherics#Content|Central Atmospherics Computer]].
{{TGUI-Text|Content=Carbon Dioxide/Toxins}}% in air; should be 0%, otherwise immediate action needed.


'''Remote Control:''' Can be used to grant/forbid access to Air Alarms via the [[Guide to Atmospherics#Content|Central Atmospherics Computer]].
{{TGUI-Text|Content=Temperature}}Room temp; '''<span style="color:#1b9638">green</span>''' = ideal, '''<span style="color:#f37822">orange</span>''' = tolerable, '''<span style="color:#dd3333">red</span>''' = potential burn risk.


'''Thermostat:''' Allows you to change the temperature, from 10 Celsius to 40 Celsius.
{{TGUI-Text|Content=Local Status}}Room's brief summary.


===Vents Interface===
{{TGUI-Text|Content=Activate Alarm}}Triggers area Hazard Shutters, alerts [[AI]] & [[Guide to Atmospherics#Content|Central Atmospherics Computer]].


This interface allows you to control every vent in the room. Here is a sample UI:
{{TGUI-Text|Content=Remote Control Settings}}Controls remote access to Air Alarms.


[[File:Vents.png]]
{{TGUI-Text|Content=Thermostat}}Adjusts room temperature (10-40°C).
<br><br>


'''Operating:''' Allows you to turn the vent On/Off, as well as choosing between '''Blowing''' or '''Syphoning'''. '''Blowing''' will keep the vent pumping out breathable air, while '''Syphoning''' will cause the vent to indiscriminately syphon all the air in the room.
===Vent Control===
This section allows you to manage room vents.<br>[[File:Vents.png]]


'''Pressure Checks:''' Setting this option to '''Internal''' will force the vents to try and equalize the room's pressure with the pressure in the Distribution Loop. Since this is usually quite high, keep it set to '''External''' so the vents don't overpressurize the room.
{{TGUI-Text|Content=Status}}Controls scrubber's status {{TGUI-Button|Content=On|button_color=green}}or {{TGUI-Button|Content=Off|button_color=default}}{{TGUI-Button|Content=Blowing|button_color=default}}'''(emits breathable air)''' or {{TGUI-Button|Content=Siphoning|button_color=default}}'''(siphons all air)'''.


'''External Pressure Target:''' Related to the above, the target pressure the Vents will try to match. The default value is perfect, so there's no need to change it.
{{TGUI-Text|Content=Pressure Checks}}Set to {{TGUI-Button|Content=Internal|button_color=default}}to match room pressure with Distribution Loop. '''Use''' {{TGUI-Button|Content=External|button_color=default}}'''to avoid overpressurization.'''


===Scrubbers Interface===
{{TGUI-Text|Content=External pressure}}Vents aim for this pressure value. Default is optimal.
<br><br>


===Scrubber Control===
This interface allows you to control every Vent in the room. Here is a sample UI:
This interface allows you to control every Vent in the room. Here is a sample UI:


[[File:Scrubbers.png]]
[[File:Scrubbers.png]]


'''Operating:''' Allows you to turn the scrubber On/Off.
{{TGUI-Text|Content=Status}}Controls scrubber's status {{TGUI-Button|Content=On|button_color=green}}or {{TGUI-Button|Content=Off|button_color=default}}{{TGUI-Button|Content=Scrubbing|button_color=default}}'''(filters specific gases)''' or {{TGUI-Button|Content=Siphoning|button_color=default}}''' (siphons all air)'''.


'''Type:''' Allows you to change the scrubber setting between '''Scrubbing''' and '''Syphoning'''. '''Syphoning''' will cause it to indiscriminately syphon all the air from the room, while '''Scrubbing''' will cause it to clear out specific gases.
{{TGUI-Text|Content=Range}}Selects between {{TGUI-Button|Content=Normal|button_color=default}}and {{TGUI-Button|Content=Extended|button_color=default}}range.


'''Scrub Range:''' Allows you to choose between Normal/Extended range.
<span style="padding: 1px 6px; font-family: Verdana, Geneva, sans-serif; color: #8496ab; display: inline-block; border: 0px solid #000; background-color: #1b1b1b;">Filtering</span> Sets which gases the scrubbers filter. '''Avoid setting to''' {{TGUI-Button|Content=Oxygen|button_color=default}}'''or''' {{TGUI-Button|Content=Nitrogen|button_color=default}}'''unless you want to sabotage the station.'''
<br><br>


'''Filtering:''' Allows you to pick which gases get filtered by the scrubbers. Do not set it to filter N2 or O2 unless you want to actively sabotage the station.
===Modes===
This segment enables selection of preset vent/scrubber operating modes.<br>[[File:Modes.png]]


===Modes Interface===
{{TGUI-Button|Content=Filtering|button_color=green}}Default. Filters harmful gases, maintains pressure at 101.325 kPa.


This interface allows you to select several preset vent/scrubber operating modes. Here is a sample UI, along with an explanation of each Mode:
{{TGUI-Button|Content=Draught|button_color=default}}Siphons scrubbers, boosts vent output to 202.65 kPa.


[[File:Modes.png]]
{{TGUI-Button|Content=Siphon|button_color=default}}Siphons scrubbers, shuts down vents.


'''Additional Information'''
{{TGUI-Button|Content=Panic Siphon|button_color=default}}Siphons scrubbers with extended range, shuts down vents.


* '''Filtering''' - Default setting. Keeps room filtered of harmful gases while maintaining standard atmospheric pressure of 101.325 kPa;
{{TGUI-Button|Content=Cycle|button_color=default}}Siphons scrubbers until pressure is below 5 kPa, then switches to 'Filtering'.


* '''Draught''' - Sets the scrubbers to siphon, while increasing vent output to 202.65 kPa;
{{TGUI-Button|Content=Contaminated|button_color=default}}Extends scrubber range, filters harmful gases quickly.


* '''Siphon''' - Sets the scrubbers to siphon while the vents are shut down;
{{TGUI-Button|Content=Refill|button_color=default}}Triples vent output to 303.975 kPa for rapid re-pressurization.


* '''Panic Siphon''' - Sets the scrubber to siphon and extends the range while the vents are shut down;
{{TGUI-Button|Content=Off|button_color=default}}Shuts down vents and scrubbers.
<br><br>


* '''Cycle''' - Sets the scrubbers to siphon, then switches to 'Filtering' mode once the pressure reaches below 5 kPa;
===Thresholds Interface===
This panel displays pressure thresholds set into the Air Alarm.<br>[[File:Thresholds.png]]<br>


* '''Contaminated''' - Extends the scrubber's range allowing harmful gases to filter quickly;
'''Caution: Tampering with these values can have serious consequences!'''
 
* '''Refill''' - Triples vent output to 303.975 kPa for fast re-pressurization;
 
* '''Off''' - Vents and scrubbers are shut down
 
===Thresholds Interface===


This interface allows you to see the various pressure thresholds that are built into the Air Alarm. Here is a sample UI:
==Further Information==


[[File:Thresholds.png]]
For more information on how to interpret and interact with these interfaces, refer to the original article or the [[Guide to Atmospherics]].
<br><br>


'''ATTENTION: DO NOT TAMPER WITH THESE VALUES UNLESS YOU WANT TO ACTIVELY SABOTAGE THE STATION'''
==Related Links==
==Related Links==
*[[Atmospheric Technician]]
*[[Atmospheric Technician]]
*[[Guide to Atmospherics]]
*[[Guide to Atmospherics]]

Latest revision as of 16:18, 9 October 2023

Air Alarms: The Station's Atmospheric Control System

Air Alarms stand as a crucial part of the Station's Atmospheric System, managing vents, scrubbers, and more.
They can be found in every room and larger open spaces like Medbay and Primary Hallways. For an in-depth air supply guide, visit the Guide to Atmospherics.

Air Alarm Overview

Each room's Air Alarm allows control over the room's atmospherics, provided the room is powered. Here's how to operate them:

Central Atmospherics Computer: By default, Air Alarms can be remotely managed using the Central Atmospherics Computer in Atmospherics. However, if Remote Access is switched off, remote control becomes impossible unless there's an Atmospherics Emergency.

In Person: Typically, Air Alarms start locked. Only the AI or someone using the Central Atmospherics Computer can interact. However, individuals with Engineering or Atmospherics access can click an Air Alarm with their ID to unlock it.

NOTE: Always lock the Air Alarm after use to prevent unauthorized access.

Air Alarm Indicators and Interface

In-game, Air Alarms look like this:
AirAlarm.png
They feature a blinking light that indicates any issues. The triangle indicator's color on the Central Atmospherics Computer reveals the severity of the problem:

  • Green: No issues.
  • Orange: Minor-Medium issue.
  • Red: Major issue. Needs immediate attention.

The user interface of an Air Alarm is comprehensive, providing data on various aspects of room atmosphere. Below is a sample UI:
AlarmUI.png

General Interface

Pressure Room pressure; orange = barely breathable, red = not breathable.

Panic Siphon Instant air removal to near vacuum.

Oxygen/Nitrogen % in air (optimal: 20%/80%); orange = suboptimal, red = non-breathable.

Carbon Dioxide/Toxins % in air; should be 0%, otherwise immediate action needed.

Temperature Room temp; green = ideal, orange = tolerable, red = potential burn risk.

Local Status Room's brief summary.

Activate Alarm Triggers area Hazard Shutters, alerts AI & Central Atmospherics Computer.

Remote Control Settings Controls remote access to Air Alarms.

Thermostat Adjusts room temperature (10-40°C).

Vent Control

This section allows you to manage room vents.
Vents.png

Status Controls scrubber's status On or Off Blowing (emits breathable air) or Siphoning (siphons all air).

Pressure Checks Set to Internal to match room pressure with Distribution Loop. Use External to avoid overpressurization.

External pressure Vents aim for this pressure value. Default is optimal.

Scrubber Control

This interface allows you to control every Vent in the room. Here is a sample UI:

Scrubbers.png

Status Controls scrubber's status On or Off Scrubbing (filters specific gases) or Siphoning (siphons all air).

Range Selects between Normal and Extended range.

Filtering Sets which gases the scrubbers filter. Avoid setting to Oxygen or Nitrogen unless you want to sabotage the station.

Modes

This segment enables selection of preset vent/scrubber operating modes.
Modes.png

Filtering Default. Filters harmful gases, maintains pressure at 101.325 kPa.

Draught Siphons scrubbers, boosts vent output to 202.65 kPa.

Siphon Siphons scrubbers, shuts down vents.

Panic Siphon Siphons scrubbers with extended range, shuts down vents.

Cycle Siphons scrubbers until pressure is below 5 kPa, then switches to 'Filtering'.

Contaminated Extends scrubber range, filters harmful gases quickly.

Refill Triples vent output to 303.975 kPa for rapid re-pressurization.

Off Shuts down vents and scrubbers.

Thresholds Interface

This panel displays pressure thresholds set into the Air Alarm.
Thresholds.png

Caution: Tampering with these values can have serious consequences!

Further Information

For more information on how to interpret and interact with these interfaces, refer to the original article or the Guide to Atmospherics.

Related Links